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	<id>https://en.battlestarwiki.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CylonMissleNuke</id>
	<title>Battlestar Wiki - User contributions [en]</title>
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	<updated>2026-05-16T00:42:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Stealthstar&amp;diff=212995</id>
		<title>Stealthstar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Stealthstar&amp;diff=212995"/>
		<updated>2013-03-24T01:44:58Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Stealth Star profile.jpg&lt;br /&gt;
| title= Stealthstar (7746VA)&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= &lt;br /&gt;
| crew= 1 pilot&lt;br /&gt;
| role= Stealth infiltrator&lt;br /&gt;
| weapons= &lt;br /&gt;
| status= Destroyed&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stealthstar&#039;&#039;&#039; 7746VA was a designation used for a Colonial stealth craft.&lt;br /&gt;
&lt;br /&gt;
Lieutenant [[Daniel Novacek|Daniel &amp;quot;Bulldog&amp;quot; Novacek]] from the [[battlestar (RDM)|battlestar]] &#039;&#039;[[Valkyrie]]&#039;&#039; piloted this craft across the [[Armistice Line]] in order to determine whether or not the [[Cylons (RDM)|Cylons]] were performing a military buildup.&lt;br /&gt;
&lt;br /&gt;
During the mission, the Stealthstar had open comm channels and was actively monitoring [[DRADIS]], perhaps in an attempt to lure the Cylons with the intent of going silent at the first sign of trouble.  Its position was clearly visible to &#039;&#039;Valkyrie&#039;s&#039;&#039; DRADIS.  However, the Stealthstar was interdicted by a craft of unknown designation (presumably Cylon) which quickly jumped in and out. This resulted in severe damage before its stealth functions were fully utilized ([[TRS]]: &amp;quot;[[Hero]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Stealthstar utilized the [[Viper Mark VII]] cockpit.&lt;br /&gt;
* On &#039;&#039;Valkyrie&#039;&#039;&#039;s [[DRADIS]], the ship was designated as &amp;quot;S-Star&amp;quot;.&lt;br /&gt;
* The Stealthstar is a redress of the [[Blackbird]]. &amp;lt;ref name=&amp;quot;podcast&amp;quot;&amp;gt;{{cite rdm podcast| episode =  Hero | act = 2 | id =stealthredress| timestamp = 00:25:14  | totalrunning = 00:47:05 }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:3x8-Stealth-Star-7746VA (2).jpg|Clearly showing the ship number as 7746VA&lt;br /&gt;
Image:3x8-Stealth-Star-Cockpit.jpg|Cockpit view&lt;br /&gt;
Image:3x8-Stealth-Star-Winged.jpg|Winged and spiraling out of control&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[http://sci-fi-museum-pierre-drolet-com.webs.com/stealthstar Renders of the Stealthstar] - By Pierre Drolet&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Stealthstar]]&lt;br /&gt;
[[zh:隐形之星]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pagesidebar&amp;gt;&lt;br /&gt;
* See Also&lt;br /&gt;
** Blackbird|Blackbird, a prototype stealth craft&lt;br /&gt;
&amp;lt;/pagesidebar&amp;gt;&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Soundtrack_(Blood_and_Chrome)&amp;diff=212931</id>
		<title>Soundtrack (Blood and Chrome)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Soundtrack_(Blood_and_Chrome)&amp;diff=212931"/>
		<updated>2013-03-19T05:47:50Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* External Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Album Data&lt;br /&gt;
| image= BnC OST.jpg&lt;br /&gt;
| title= Soundtrack (Blood and Chrome)&lt;br /&gt;
| albumno= 7&lt;br /&gt;
| composer= [[Bear McCreary]]&lt;br /&gt;
| label= La-La Land Records&lt;br /&gt;
| discs= 1&lt;br /&gt;
| prev= [[Soundtrack (The Plan/Razor)]]&lt;br /&gt;
| next= none&lt;br /&gt;
| amazon= &lt;br /&gt;
| itunes=&lt;br /&gt;
}}&lt;br /&gt;
: &#039;&#039;For other &#039;&#039;Battlestar Galactica&#039;&#039; soundtracks, [[Soundtrack|click here]].&#039;&#039;&lt;br /&gt;
: &#039;&#039;For a general article on the music in &#039;&#039;Battlestar Galactica&#039;&#039;, see [[Music of Battlestar Galactica (RDM)]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Track Listing==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Dear Dad&#039;&#039;&#039; (3:58)&lt;br /&gt;
# &#039;&#039;&#039;The Galactica&#039;&#039;&#039; (1:37)&lt;br /&gt;
#* Featuring Raya Yarbrough, vocals&lt;br /&gt;
#* Contains &amp;quot;Theme from Battlestar Galactica&amp;quot; by Stu Phillips and Glen A. Larson&lt;br /&gt;
# &#039;&#039;&#039;The Mission Begins&#039;&#039;&#039; (2:00)&lt;br /&gt;
# &#039;&#039;&#039;Becca&#039;s Past&#039;&#039;&#039; (2:42)&lt;br /&gt;
# &#039;&#039;&#039;Archeron&#039;&#039;&#039; (5:37)&lt;br /&gt;
# &#039;&#039;&#039;The Ghost Fleet&#039;&#039;&#039; (2:03)&lt;br /&gt;
# &#039;&#039;&#039;Coker and Kirby&#039;&#039;&#039; (1:48)&lt;br /&gt;
# &#039;&#039;&#039;The Last Battle of the Osiris&#039;&#039;&#039; (8:39)&lt;br /&gt;
# &#039;&#039;&#039;Emergency Landing&#039;&#039;&#039; (1:58)&lt;br /&gt;
# &#039;&#039;&#039;The Ice Cave&#039;&#039;&#039; (5:23)&lt;br /&gt;
# &#039;&#039;&#039;You Will Regret This&#039;&#039;&#039; (5:38)&lt;br /&gt;
# &#039;&#039;&#039;Coker&#039;s Interlude&#039;&#039;&#039; (2:50)&lt;br /&gt;
#* Performed by Joohyun Park&lt;br /&gt;
# &#039;&#039;&#039;Ski Lodge Battle&#039;&#039;&#039; (6:28)&lt;br /&gt;
# &#039;&#039;&#039;Automated Cylon Transmission Relay&#039;&#039;&#039; (2:58)&lt;br /&gt;
# &#039;&#039;&#039;A Cylon Spy&#039;&#039;&#039; (4:01)&lt;br /&gt;
# &#039;&#039;&#039;Coker&#039;s Photo&#039;&#039;&#039; (2:32)&lt;br /&gt;
# &#039;&#039;&#039;Husker&#039;&#039;&#039; (3:12)&lt;br /&gt;
# &#039;&#039;&#039;Apocalypse: Blood &amp;amp; Chrome&#039;&#039;&#039; (4:53)&lt;br /&gt;
#* Featuring Raya Yarbrough and Brendan McCreary, vocals&lt;br /&gt;
#* Lyrics by Raya Yarbrough; Music by Bear McCreary&lt;br /&gt;
&lt;br /&gt;
Total time is 68:17&lt;br /&gt;
&lt;br /&gt;
==Press Release==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://lalalandrecords.com/BSGBC.html La-La-Land Records] announcement of BSG Blood and Chrome soundtrack.&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PLG0A7PT5wpbX8zYIBsbw4R3kiLqlISl3J Playlist] of all Blood and Chrome tracks.&lt;br /&gt;
&lt;br /&gt;
[[Category: A to Z]]&lt;br /&gt;
[[Category:Merchandise]]&lt;br /&gt;
[[Category:Soundtracks]]&lt;br /&gt;
[[Category:Soundtracks (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Soundtrack_(Blood_and_Chrome)&amp;diff=212901</id>
		<title>Soundtrack (Blood and Chrome)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Soundtrack_(Blood_and_Chrome)&amp;diff=212901"/>
		<updated>2013-03-13T02:11:59Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: added cover image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Album Data&lt;br /&gt;
| image= BnC OST.jpg&lt;br /&gt;
| title= Soundtrack (Blood and Chrome)&lt;br /&gt;
| albumno= 7&lt;br /&gt;
| composer= [[Bear McCreary]]&lt;br /&gt;
| label= La-La Land Records&lt;br /&gt;
| discs= 1&lt;br /&gt;
| prev= [[Soundtrack (The Plan/Razor)]]&lt;br /&gt;
| next= none&lt;br /&gt;
| amazon= &lt;br /&gt;
| itunes=&lt;br /&gt;
}}&lt;br /&gt;
: &#039;&#039;For other &#039;&#039;Battlestar Galactica&#039;&#039; soundtracks, [[Soundtrack|click here]].&#039;&#039;&lt;br /&gt;
: &#039;&#039;For a general article on the music in &#039;&#039;Battlestar Galactica&#039;&#039;, see [[Music of Battlestar Galactica (RDM)]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Track Listing==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Dear Dad&#039;&#039;&#039; (3:58)&lt;br /&gt;
# &#039;&#039;&#039;The Galactica&#039;&#039;&#039; (1:37)&lt;br /&gt;
#* Featuring Raya Yarbrough, vocals&lt;br /&gt;
#* Contains &amp;quot;Theme from Battlestar Galactica&amp;quot; by Stu Phillips and Glen A. Larson&lt;br /&gt;
# &#039;&#039;&#039;The Mission Begins&#039;&#039;&#039; (2:00)&lt;br /&gt;
# &#039;&#039;&#039;Becca&#039;s Past&#039;&#039;&#039; (2:42)&lt;br /&gt;
# &#039;&#039;&#039;Archeron&#039;&#039;&#039; (5:37)&lt;br /&gt;
# &#039;&#039;&#039;The Ghost Fleet&#039;&#039;&#039; (2:03)&lt;br /&gt;
# &#039;&#039;&#039;Coker and Kirby&#039;&#039;&#039; (1:48)&lt;br /&gt;
# &#039;&#039;&#039;The Last Battle of the Osiris&#039;&#039;&#039; (8:39)&lt;br /&gt;
# &#039;&#039;&#039;Emergency Landing&#039;&#039;&#039; (1:58)&lt;br /&gt;
# &#039;&#039;&#039;The Ice Cave&#039;&#039;&#039; (5:23)&lt;br /&gt;
# &#039;&#039;&#039;You Will Regret This&#039;&#039;&#039; (5:38)&lt;br /&gt;
# &#039;&#039;&#039;Coker&#039;s Interlude&#039;&#039;&#039; (2:50)&lt;br /&gt;
#* Performed by Joohyun Park&lt;br /&gt;
# &#039;&#039;&#039;Ski Lodge Battle&#039;&#039;&#039; (6:28)&lt;br /&gt;
# &#039;&#039;&#039;Automated Cylon Transmission Relay&#039;&#039;&#039; (2:58)&lt;br /&gt;
# &#039;&#039;&#039;A Cylon Spy&#039;&#039;&#039; (4:01)&lt;br /&gt;
# &#039;&#039;&#039;Coker&#039;s Photo&#039;&#039;&#039; (2:32)&lt;br /&gt;
# &#039;&#039;&#039;Husker&#039;&#039;&#039; (3:12)&lt;br /&gt;
# &#039;&#039;&#039;Apocalypse: Blood &amp;amp; Chrome&#039;&#039;&#039; (4:53)&lt;br /&gt;
#* Featuring Raya Yarbrough and Brendan McCreary, vocals&lt;br /&gt;
#* Lyrics by Raya Yarbrough; Music by Bear McCreary&lt;br /&gt;
&lt;br /&gt;
Total time is 68:17&lt;br /&gt;
&lt;br /&gt;
==Press Release==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://lalalandrecords.com/BSGBC.html La-La-Land Records] announcement of BSG Blood and Chrome soundtrack.&lt;br /&gt;
&lt;br /&gt;
[[Category: A to Z]]&lt;br /&gt;
[[Category:Merchandise]]&lt;br /&gt;
[[Category:Soundtracks]]&lt;br /&gt;
[[Category:Soundtracks (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Bear_McCreary&amp;diff=212900</id>
		<title>Bear McCreary</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Bear_McCreary&amp;diff=212900"/>
		<updated>2013-03-13T02:03:05Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Crew Data&lt;br /&gt;
| image=Bearheadshot.jpg&lt;br /&gt;
| role=Composer&lt;br /&gt;
| series=RDM&lt;br /&gt;
| born_month= 2&lt;br /&gt;
| born_day= 17&lt;br /&gt;
| born_year= 1979&lt;br /&gt;
| death_month= &lt;br /&gt;
| death_day= &lt;br /&gt;
| death_year=&lt;br /&gt;
| nationality=US&lt;br /&gt;
| imdb=0566970&lt;br /&gt;
}}&lt;br /&gt;
A classically trained composer and multiple-award recipient, &#039;&#039;&#039;Bear McCreary&#039;&#039;&#039; is the mastermind behind the music of the [[Re-imagined Series]]. &lt;br /&gt;
&lt;br /&gt;
McCreary&#039;s work is available in the [[Soundtrack (Season 1)|Season 1]], [[Soundtrack (Season 2)|Season 2]], [[Soundtrack (Season 3)|Season 3]] and [[Soundtrack (Season 4)|Season 4]] soundtracks to the hit SF series. Having composed music since he was just 6 years old, and being a graduate of the USC Thornton School of Music, McCreary has a knack for creating classical pieces, as well as quirky, off-beat melodies.&lt;br /&gt;
&lt;br /&gt;
McCreary worked on the [[Miniseries]] as an additional composer with soundtrack composer [[Richard Gibbs]], and collaborated with Gibbs on the soundtracks for season 1 episodes 2 &amp;amp; 3, &amp;quot;[[Water]]&amp;quot; &amp;amp; &amp;quot;[[Bastille Day]]&amp;quot;, respectively.  Gibbs opted not to commit to the regular series production, citing schedule conflicts and his desire to devote more time to scoring theatrical films.  As a result, McCreary alone scored &amp;quot;[[33]]&amp;quot; (the first episode aired) and stayed on as soundtrack composer from then on.&lt;br /&gt;
&lt;br /&gt;
The piano-playing character [[Dreilide Thrace|Slick]] in the [[Season 4 (2008-09)|Season 4]] episode &amp;quot;[[Someone to Watch Over Me]]&amp;quot; was loosely based on McCreary.&amp;lt;ref&amp;gt;http://www.nj.com/entertainment/tv/index.ssf/2008/06/sepinwall_on_tv_michael_giacch.html&amp;lt;/ref&amp;gt; He also made an uncredited appearance as a patron of [[Joe&#039;s bar]] in the episode &amp;quot;[[Deadlock]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
McCreary has also scored SyFy&#039;s &#039;&#039;[[w:Eureka (TV series)|Eureka]]&#039;&#039; and FOX&#039;s &#039;&#039;[[w:Terminator: The Sarah Connor Chronicles|Terminator: The Sarah Connor Chronicles]]&#039;&#039;, based on the Terminator movies. In addition, he scored the prequel series &#039;&#039;[[Caprica (series)|Caprica]]&#039;&#039; and the following movie &#039;&#039;[[Blood and Chrome]]&#039;&#039;. When not working on television, McCreary also composes soundtracks for independent movies.&lt;br /&gt;
&lt;br /&gt;
==Leitmotifs in the &#039;&#039;Battlestar Galactica&#039;&#039; [[Soundtrack]]==&lt;br /&gt;
&lt;br /&gt;
McCreary makes use of many recurring character or event [[w:leitmotif|leitmotif]]s in the series&#039; soundtrack. See: [[Music of Battlestar Galactica (RDM)]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.bearmccreary.com/ Official Bear McCreary website.]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quality candidate}}&lt;br /&gt;
&lt;br /&gt;
[[Category: A to Z|McCreary, Bear]]&lt;br /&gt;
[[Category: Caprica|McCreary, Bear]]&lt;br /&gt;
[[Category: Behind the Scenes|McCreary, Bear]]&lt;br /&gt;
[[Category: Crew|McCreary, Bear]]&lt;br /&gt;
[[Category: Crew (Caprica)|McCreary, Bear]]&lt;br /&gt;
[[Category: Crew (RDM)|McCreary, Bear]]&lt;br /&gt;
[[Category: Crew (TRS)|McCreary, Bear]]&lt;br /&gt;
[[Category: Musicians|McCreary, Bear]]&lt;br /&gt;
[[Category: Musicians (Caprica)|McCreary, Bear]]&lt;br /&gt;
[[Category: Musicians (RDM)|McCreary, Bear]]&lt;br /&gt;
[[Category: Musicians (TRS)|McCreary, Bear]]&lt;br /&gt;
[[Category: RDM|McCreary, Bear]]&lt;br /&gt;
[[Category: TRS|McCreary, Bear]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bear McCreary]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Soundtrack&amp;diff=212899</id>
		<title>Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Soundtrack&amp;diff=212899"/>
		<updated>2013-03-13T01:56:03Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Battlestar Galactica (RDM)|Re-imagined Series]]==&lt;br /&gt;
&lt;br /&gt;
* For the [[Miniseries]] soundtrack, see [[Soundtrack (Miniseries)]].&lt;br /&gt;
* For the soundtrack to [[Season 1 (2004-05)|Season One]], see [[Soundtrack (Season 1)]].&lt;br /&gt;
* For the soundtrack to [[Season Two]], see [[Soundtrack (Season 2)]].&lt;br /&gt;
* For the soundtrack to [[Season Three]], see [[Soundtrack (Season 3)]].&lt;br /&gt;
* For the soundtrack to [[Season Four]], see [[Soundtrack (Season 4)]].&lt;br /&gt;
* For the soundtrack to [[Season Four]], see [[Soundtrack (The Plan/Razor)]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Caprica (series)|Caprica]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* For the soundtrack to the [[Caprica pilot|&#039;&#039;Caprica&#039;&#039; pilot]], see [[Soundtrack (Caprica pilot)]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Blood and Chrome]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* For the soundtrack to the [[Blood and Chrome]], see [[Soundtrack (Blood and Chrome)]].&lt;br /&gt;
&lt;br /&gt;
==[[Battlestar Galactica (TOS)|The Original Series]]==&lt;br /&gt;
* For the Original TV series Soundtrack, see [[Soundtrack (Original TV Soundtrack)]].&lt;br /&gt;
* For the 1978 Film Soundtrack, see [[Soundtrack (1978 Film)]].&lt;br /&gt;
* For the Stu Phillips Anthology, see [[Soundtrack (The Stu Phillips Anthology - Battlestar Galactica)]].&lt;br /&gt;
* For a collection of television theme-songs including the Original Series&#039;, see [[Battlestar Galactica - The A to Z of Fantasy TV Themes]].&lt;br /&gt;
&lt;br /&gt;
{{disambig}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Caprica]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
[[Category:TOS]]&lt;br /&gt;
[[Category:TRS]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Soundtrack_(Blood_and_Chrome)&amp;diff=212898</id>
		<title>Soundtrack (Blood and Chrome)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Soundtrack_(Blood_and_Chrome)&amp;diff=212898"/>
		<updated>2013-03-13T01:54:03Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: Created page with &amp;quot;{{Album Data | image= | title= Soundtrack (Blood and Chrome) | albumno= 7 | composer= Bear McCreary | label= La-La Land Records | discs= 1 | prev= [[Soundtrack (The Plan/Razo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Album Data&lt;br /&gt;
| image=&lt;br /&gt;
| title= Soundtrack (Blood and Chrome)&lt;br /&gt;
| albumno= 7&lt;br /&gt;
| composer= [[Bear McCreary]]&lt;br /&gt;
| label= La-La Land Records&lt;br /&gt;
| discs= 1&lt;br /&gt;
| prev= [[Soundtrack (The Plan/Razor)]]&lt;br /&gt;
| next= none&lt;br /&gt;
| amazon= &lt;br /&gt;
| itunes=&lt;br /&gt;
}}&lt;br /&gt;
: &#039;&#039;For other &#039;&#039;Battlestar Galactica&#039;&#039; soundtracks, [[Soundtrack|click here]].&#039;&#039;&lt;br /&gt;
: &#039;&#039;For a general article on the music in &#039;&#039;Battlestar Galactica&#039;&#039;, see [[Music of Battlestar Galactica (RDM)]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Track Listing==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Dear Dad&#039;&#039;&#039; (3:58)&lt;br /&gt;
# &#039;&#039;&#039;The Galactica&#039;&#039;&#039; (1:37)&lt;br /&gt;
#* Featuring Raya Yarbrough, vocals&lt;br /&gt;
#* Contains &amp;quot;Theme from Battlestar Galactica&amp;quot; by Stu Phillips and Glen A. Larson&lt;br /&gt;
# &#039;&#039;&#039;The Mission Begins&#039;&#039;&#039; (2:00)&lt;br /&gt;
# &#039;&#039;&#039;Becca&#039;s Past&#039;&#039;&#039; (2:42)&lt;br /&gt;
# &#039;&#039;&#039;Archeron&#039;&#039;&#039; (5:37)&lt;br /&gt;
# &#039;&#039;&#039;The Ghost Fleet&#039;&#039;&#039; (2:03)&lt;br /&gt;
# &#039;&#039;&#039;Coker and Kirby&#039;&#039;&#039; (1:48)&lt;br /&gt;
# &#039;&#039;&#039;The Last Battle of the Osiris&#039;&#039;&#039; (8:39)&lt;br /&gt;
# &#039;&#039;&#039;Emergency Landing&#039;&#039;&#039; (1:58)&lt;br /&gt;
# &#039;&#039;&#039;The Ice Cave&#039;&#039;&#039; (5:23)&lt;br /&gt;
# &#039;&#039;&#039;You Will Regret This&#039;&#039;&#039; (5:38)&lt;br /&gt;
# &#039;&#039;&#039;Coker&#039;s Interlude&#039;&#039;&#039; (2:50)&lt;br /&gt;
#* Performed by Joohyun Park&lt;br /&gt;
# &#039;&#039;&#039;Ski Lodge Battle&#039;&#039;&#039; (6:28)&lt;br /&gt;
# &#039;&#039;&#039;Automated Cylon Transmission Relay&#039;&#039;&#039; (2:58)&lt;br /&gt;
# &#039;&#039;&#039;A Cylon Spy&#039;&#039;&#039; (4:01)&lt;br /&gt;
# &#039;&#039;&#039;Coker&#039;s Photo&#039;&#039;&#039; (2:32)&lt;br /&gt;
# &#039;&#039;&#039;Husker&#039;&#039;&#039; (3:12)&lt;br /&gt;
# &#039;&#039;&#039;Apocalypse: Blood &amp;amp; Chrome&#039;&#039;&#039; (4:53)&lt;br /&gt;
#* Featuring Raya Yarbrough and Brendan McCreary, vocals&lt;br /&gt;
#* Lyrics by Raya Yarbrough; Music by Bear McCreary&lt;br /&gt;
&lt;br /&gt;
Total time is 68:17&lt;br /&gt;
&lt;br /&gt;
==Press Release==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://lalalandrecords.com/BSGBC.html La-La-Land Records] announcement of BSG Blood and Chrome soundtrack.&lt;br /&gt;
&lt;br /&gt;
[[Category: A to Z]]&lt;br /&gt;
[[Category:Merchandise]]&lt;br /&gt;
[[Category:Soundtracks]]&lt;br /&gt;
[[Category:Soundtracks (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Soundtrack_(The_Plan/Razor)&amp;diff=212897</id>
		<title>Soundtrack (The Plan/Razor)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Soundtrack_(The_Plan/Razor)&amp;diff=212897"/>
		<updated>2013-03-13T01:40:02Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Album Data&lt;br /&gt;
| image=Bg-plan.jpg&lt;br /&gt;
| title= Soundtrack (The Plan/Razor)&lt;br /&gt;
| albumno= 6&lt;br /&gt;
| composer= [[Bear McCreary]]&lt;br /&gt;
| label= La-La Land Records&lt;br /&gt;
| discs= 1&lt;br /&gt;
| prev= [[Soundtrack (Caprica pilot)]]&lt;br /&gt;
| next= [[Soundtrack (Blood and Chrome)]]&lt;br /&gt;
| amazon= B002ZXZJQK&lt;br /&gt;
| itunes=http://click.linksynergy.com/fs-bin/stat?id=VWbyALbmqZY&amp;amp;offerid=146261&amp;amp;type=3&amp;amp;subid=0&amp;amp;tmpid=1826&amp;amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Falbum%252Fbattlestar-galactica-the-plan%252Fid411757227%253Fuo%253D4%2526partnerId%253D30&lt;br /&gt;
}}&lt;br /&gt;
: &#039;&#039;For other &#039;&#039;Battlestar Galactica&#039;&#039; soundtracks, [[Soundtrack|click here]].&#039;&#039;&lt;br /&gt;
: &#039;&#039;For a general article on the music in &#039;&#039;Battlestar Galactica&#039;&#039;, see [[Music of Battlestar Galactica (RDM)]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Track Listing==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Apocalypse&#039;&#039;&#039; (Theme from The Plan) - From [[The Plan]] (4:06) &lt;br /&gt;
#* Featuring [[Raya Yarbrough]], vocals&lt;br /&gt;
#* Featuring [[w:Scott Ian|Scott Ian]] of [[w:Anthrax (band)|Anthrax]], guitar&lt;br /&gt;
# &#039;&#039;&#039;Razor Main Title&#039;&#039;&#039; - From [[Razor]] (2:13)&lt;br /&gt;
# &#039;&#039;&#039;Arriving at Pegasus&#039;&#039;&#039; - From Razor (2:27)&lt;br /&gt;
# &#039;&#039;&#039;The Plan Main Title&#039;&#039;&#039; - From The Plan (4:33)&lt;br /&gt;
# &#039;&#039;&#039;Attack on the Scorpion Shipyards&#039;&#039;&#039; - From Razor (3:37)&lt;br /&gt;
# &#039;&#039;&#039;Apocalypse, Pt. I&#039;&#039;&#039; - From The Plan (6:36)&lt;br /&gt;
# &#039;&#039;&#039;Apocalypse, Pt. II&#039;&#039;&#039; - From The Plan (2:35)&lt;br /&gt;
# &#039;&#039;&#039;Pegasus Aftermath&#039;&#039;&#039; - From Razor (4:09)&lt;br /&gt;
# &#039;&#039;&#039;Kendra&#039;s Memories&#039;&#039;&#039; - From Razor (2:43)&lt;br /&gt;
# &#039;&#039;&#039;Mayhem on the Colonies&#039;&#039;&#039; - From The Plan (3:28)&lt;br /&gt;
# &#039;&#039;&#039;Civilian Standoff on the &#039;&#039;Scylla&#039;&#039;&#039;&#039;&#039; - From Razor (2:56)&lt;br /&gt;
# &#039;&#039;&#039;Husker in Combat&#039;&#039;&#039; - From Razor (1:54) &lt;br /&gt;
#* Contains Theme from Battlestar Galactica by [[Stu Phillips]] and [[Glen A. Larson]]&lt;br /&gt;
# &#039;&#039;&#039;Major Kendra Shaw&#039;&#039;&#039; - From Razor (5:03)&lt;br /&gt;
# &#039;&#039;&#039;Cavil Kills and Cavil Spares&#039;&#039;&#039; - From The Plan (2:12)&lt;br /&gt;
#* Featuring [[Raya Yarbrough]], vocals&lt;br /&gt;
# &#039;&#039;&#039;The Hybrid Awaits&#039;&#039;&#039; - From Razor (2:43)&lt;br /&gt;
# &#039;&#039;&#039;Kendra and the Hybrid&#039;&#039;&#039; - From Razor (6:06)&lt;br /&gt;
# &#039;&#039;&#039;Princes of the Universe&#039;&#039;&#039; - From The Plan (3:56)&lt;br /&gt;
# &#039;&#039;&#039;Starbuck&#039;s Destiny&#039;&#039;&#039; - From Razor (0:39)&lt;br /&gt;
# &#039;&#039;&#039;Apocalypse&#039;&#039;&#039; (Theme from The Plan / bonus Live Version) (6:24) &lt;br /&gt;
#* Performed by The Battlestar Galactica Orchestra &lt;br /&gt;
&lt;br /&gt;
==Press Release==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.bearmccreary.com/blog/?p=3093 Blog entry] of [[Bear McCreary]] about the BSG The Plan/Razor soundtrack.&lt;br /&gt;
&lt;br /&gt;
[[Category: A to Z]]&lt;br /&gt;
[[Category:Merchandise]]&lt;br /&gt;
[[Category:Soundtracks]]&lt;br /&gt;
[[Category:Soundtracks (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Raider_(RDM)&amp;diff=211036</id>
		<title>Raider (RDM)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Raider_(RDM)&amp;diff=211036"/>
		<updated>2012-11-24T23:33:54Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Cylon War-era Raider */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the [[Battlestar Galactica (RDM)|Re-imagined Series]] Raider fighter craft. For other versions, see [[Cylon Raider]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Raider&#039;&#039;&#039; is the primary aerospace attack craft used by the [[Cylons (RDM)|Cylons]] against the peoples of the [[The Twelve Colonies (RDM)|Twelve Colonies of Kobol]].&lt;br /&gt;
&lt;br /&gt;
==Cylon War-era Raider==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| title= Cylon War-era Raider&lt;br /&gt;
| image= Old Raider II.jpg&lt;br /&gt;
| race= Cylon&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Up to 3 [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Space superiority fighter, dropship&lt;br /&gt;
| weapons= 2 triple barrel rotary guns, missiles&lt;br /&gt;
| length= &lt;br /&gt;
| height= &lt;br /&gt;
| wingspan= &lt;br /&gt;
}}&lt;br /&gt;
During the [[Cylon War]], [[Cylons (RDM)|Cylon]] forces employ Raiders in their conflict with the humans of the [[Twelve Worlds]].  Resembling a &amp;quot;great flying wing&amp;quot;, Raiders carry a crew of at least three - two [[Cylon Centurion Model 0005|Centurion]]s piloting under the command of a specifically designated model.  They are a mainstay in the Cylon arsenal of the time ([[TRS]]: &amp;quot;[[Miniseries]]&amp;quot;, &amp;quot;[[Razor]]&amp;quot;, &#039;&#039;[[Blood and Chrome]]&#039;&#039;).   &lt;br /&gt;
&lt;br /&gt;
Deployed en masse by the [[Basestar (RDM)|Cylon basestar]], Raiders are used to great effect against [[Colonial Fleet|Colonial]] [[Galactica type battlestar|battlestars]] and are nearly a match in maneuverability against their Colonial counterparts, the [[Viper Mark II]] and [[Viper Mark III|Mark III]].  They are also used as drop-ships for deploying ground forces (as seen in the [[Battle of Tauron]]) and are capable of vertical take-offs and landings, much like the Colonial [[Raptor]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;, &#039;&#039;[[Blood and Chrome]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
In the tenth year of the Cylon War, [[Viper (RDM)|Viper]] pilots train for combat using [[holoband]]s to simulate battles between the Viper Mark IIIs and Cylon Raiders (&#039;&#039;[[Blood and Chrome]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
During the last days of the Cylon War, Raiders destroy the battlestar &#039;&#039;[[Columbia (RDM)|Columbia]]&#039;&#039; in tandem with basestar missile salvos during [[Operation Raptor Talon]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Some forty years later, some Cylon War-era Raiders are still in active service.  A contingent of Raiders is present aboard a lone Cylon War-era [[Guardian basestar|basestar]] which houses the [[First Hybrid]].  When the battlestar &#039;&#039;[[Pegasus (TRS)|Pegasus]]&#039;&#039; inadvertently discovers this &amp;quot;Guardian basestar&amp;quot;, a squadron of Raiders engages with the battlestar as well as its defending force of [[Viper Mark VII]]s ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).  A small number of original Raiders also appears at the [[The Colony|Cylon Colony]], shortly before its destruction by the &#039;&#039;Galactica&#039;&#039; ([[TRS]]: &amp;quot;[[Islanded in a Stream of Stars]]&amp;quot;, &amp;quot;[[Daybreak, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Modern Raider==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| title= Modern Raider&lt;br /&gt;
| image= Raider profile..jpg&lt;br /&gt;
| race= Cylon&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= None (biomechanical being)&lt;br /&gt;
| role= Space superiority fighter&lt;br /&gt;
| weapons= 2 [[Weapons in the Re-imagined Series#Viper and Cylon Raider|kinetic energy weapon]]s, conventional/nuclear missiles.&lt;br /&gt;
| length= 29.3 feet (8.94 meters)&lt;br /&gt;
| height= 4.97 feet (1.52 meters)&lt;br /&gt;
| wingspan= 18.3 feet (5.59 meters)&lt;br /&gt;
}}&lt;br /&gt;
The modern Raider, called &#039;&#039;&#039;sparrow&#039;&#039;&#039; in Colonial military jargon ([[TRS]]: &amp;quot;[[Maelstrom]]&amp;quot;), radically redesigned but still resembling its past incarnation as a giant flying wing, is first encountered 40 years after the [[Cylon War]], when the Cylons launch their devastating [[Fall of the Twelve Colonies|surprise attack]] on the [[Twelve Colonies of Kobol]]. During this attack, Raiders transmit commands to Colonial vessels utilizing the Command Navigation Program ([[CNP]]). Compromised prior to the attack, the CNP was programmed with backdoors that permitted the Cylons to cut the power of any ship carrying the program ([[TRS]]: [[Miniseries]]). &lt;br /&gt;
 &lt;br /&gt;
This incarnation of the Raider is initially thought to be wholly mechanical in design, with a high-level AI controlling it. However, from inspection of a damaged Raider forced down in a firefight and recovered by Lieutenant [[Kara Thrace]] ([[TRS]]: &amp;quot;[[Act of Contrition]]&amp;quot;), the craft is found to be bio-mechanical in nature ([[TRS]]: &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;), incorporating a number of large organs in its design, including a central brain. Raiders require an oxygen-nitrogen mix for their biological functions, and thus oxygen tanks are located somewhere onboard ([[TRS]]: &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;). In effect, a modern Raider is a creature in itself. &lt;br /&gt;
&lt;br /&gt;
Though Raiders are self-aware, their intelligence level is less than that of a [[humanoid Cylon]] and more like a trained animal ([[TRS]]: &amp;quot;[[Six Degrees of Separation]]&amp;quot;). Nonetheless, they are capable of independent thought and action, and can refuse to follow orders if they choose ([[TRS]]: &amp;quot;[[Six of One]]&amp;quot;). Much like the humanoids, the bio-mechanical Raider&#039;s consciousness [[Resurrection (RDM)|resurrects]] in a new &amp;quot;body&amp;quot; if it is destroyed. While this allows the Raider to &amp;quot;learn&amp;quot; from its previous mistakes and become a more proficient killing machine, it can cause Raiders to develop what can be described as a desire for revenge after repeated deaths ([[TRS]]: &amp;quot;[[Scar]]&amp;quot;). &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; Viper pilots are regularly outnumbered and survive, indicating that Cylon Raiders are generally not matches for skilled human pilots.&lt;br /&gt;
&lt;br /&gt;
The Raider is equipped with an [[FTL]] drive system ([[TRS]]: &amp;quot;[[Miniseries]]&amp;quot;). Following tests on the Raider captured by &#039;&#039;Galactica&#039;&#039;, this FTL system is found to be far more efficient in jump calculations than Colonial FTL systems. The drive shows its accuracy when Lt. Thrace takes the Raider from a point somewhere near the vicinity of [[Kobol (RDM)|Kobol]] back to [[Caprica (RDM)|Caprica]] in a single jump ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part I]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
It is armed with conventional and nuclear missiles carried in internal wing bays and two pairs of [[Weapons in the Re-imagined Series#Viper and Cylon Raider|kinetic energy weapon]]s of different calibers mounted under the leading edge of the wings.  Curiously, the only times the Raiders have been seen using their missiles are during the [[Fall of the Twelve Colonies]] and the [[Battle of The Colony]].  This may indicate that Raiders are not normally armed with missiles.&lt;br /&gt;
&lt;br /&gt;
Like its counterpart, the Colonial [[Viper (RDM)|Viper]], the Raider is capable of atmospheric operations, and retains an aerodynamic shape ([[TRS]]: &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
During the [[Battle of the Ionian Nebula]], a Raider identifies one of the [[Final Five]] after their activation, causing all of them to refuse to fight further and forces the Cylons to retreat ([[He That Believeth In Me]]). [[Cavil]] (a [[Number One]]) concludes that the Raiders exceeded their programming, and to regain control over them the humanoid Cylons must reconfigure the Raiders&#039; neural architecture and shave down their heuristic responses, essentially lobotomizing them and &amp;quot;dumbing them down.&amp;quot; This decision leads to a violent [[Cylon Civil War|split]] among the Cylons ([[TRS]]: &amp;quot;[[Six of One]]&amp;quot;, &amp;quot;[[The Ties That Bind]]&amp;quot;). This split further leads to the [[Battle of the Resurrection Hub]], resulting in the destruction of the resurrection technology used by both the Humanoid Cylons and the Raiders ([[TRS]]: &amp;quot;[[The Hub]]&amp;quot;, &amp;quot;[[Sine Qua Non]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Heuristically-reconfigured Raiders participate in the [[Battle of The Colony]] against &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; Vipers. For the first time since the Miniseries, Raiders are outfitted with missiles and, using these weapons, destroy one of &#039;&#039;Galactica&#039;s&#039;&#039; gun batteries in the battle ([[TRS]]: &amp;quot;[[Daybreak, Part II]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
With the destruction of [[The Colony]] and the Cylon forces lead by Cavil, as well as the loss of the resurrection technology, it is a foregone conclusion that the biological Raiders have gone extinct ([[TRS]]: &amp;quot;[[Daybreak, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*In an homage to the [[Raider (TOS)|Original Series Raider]], the weapons fire of the Re-imagined Series Cylon Raiders is blue-white. Given the use of conventional weaponry only in the series, these are probably muzzle flashes and tracer rounds, and not energy weapons like in the Original Series.&lt;br /&gt;
*As of &amp;quot;Razor&amp;quot;, a [[:Image:Raider retcon.jpg|new exterior design]] is being used for the modern Raider. This version displays a more reflective outer armor, and has a flatter face with a sharper jaw line. Overall, this affords the Raider a closer resemblance to the Centurion foot-soldier.&amp;lt;ref&amp;gt;http://www.modelermagic.com/?p=219&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
*The concept drawings represent the interior of the modern Raider and emphasize the bio-mechanical nature of the craft. They are very close to the fully realized versions seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. However, there were several changes made and these drawings should not be considered completely canon. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raider head..jpg|Raider, fore ([[Miniseries]]).&lt;br /&gt;
Image:Raider, aft.jpg|Raider, aft ([[Razor]]).&lt;br /&gt;
Image:Raider nukes.jpg|Raider missiles (Miniseries).&lt;br /&gt;
Image:Baseship - Raiders - Raptor.jpg|Raiders docked within a baseship ([[Torn]]).&lt;br /&gt;
Image:Retcon Raider The Plan.png|Redesigned Raider cockpit&lt;br /&gt;
Image:Closeup Redesigned Raider Cockpit The Plan.png|Closeup of the redesigned cockpit&lt;br /&gt;
Image:Redesigned Raider Eye The Plan.png|Transmiting CNP Virus in The Plan&lt;br /&gt;
Image:bsg-raider-A.jpg|Raider on Galactica&#039;s hangar deck ([[You Can&#039;t Go Home Again]]).&lt;br /&gt;
Image:Old Raider.jpg|Damaged Raider (Razor).&lt;br /&gt;
Image:Old Raider landing.jpg|Raider functioning as a drop-ship (Razor).&lt;br /&gt;
Image:Old Raider inferior..jpg|Raider fires (Razor).&lt;br /&gt;
Image:Brain1.jpg|Internal workings.&lt;br /&gt;
Image:Brain3.jpg|The Brain.&lt;br /&gt;
Image:Brain4.jpg|Brain - Anterior view.&lt;br /&gt;
Image:Brain 2.jpg|Starbuck in brain cavity.&lt;br /&gt;
Image:CylonRaiderConcept5.jpg|Unused Raider concept by [[Chris Bell]].&lt;br /&gt;
Image:3cylons.jpg|Render based on Chris Bell&#039;s concept, aft.&lt;br /&gt;
Image:Cylonprobe.jpg|Render based on Chris Bell&#039;s concept, fore.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[es:Raider Cylon]]&lt;br /&gt;
[[de:Zylonischer Jäger (RDM)]]&lt;br /&gt;
&amp;lt;categorytree&amp;gt;&amp;lt;/categorytree&amp;gt;&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battle_of_Djerba&amp;diff=211035</id>
		<title>Battle of Djerba</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battle_of_Djerba&amp;diff=211035"/>
		<updated>2012-11-24T23:25:10Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Orbital Engagement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle Data&lt;br /&gt;
|image= Battle 1.png&lt;br /&gt;
|description=&lt;br /&gt;
|conflict=[[Cylon War|First Cylon War]]&lt;br /&gt;
|date=[[Timeline (RDM)|10th Year]] of the [[Cylon War]]. Approximately 42 years prior to the [[Fall of the Twelve Colonies]].&lt;br /&gt;
|place=[[Sector 12]]&lt;br /&gt;
|result= Pyrrhic Colonial victory&lt;br /&gt;
|combatant1=[[The Twelve Colonies (RDM)|Twelve Colonies of Kobol]]&lt;br /&gt;
|combatant2=[[Cylons (RDM)|Cylons]]&lt;br /&gt;
|co1=Commander [[Ozar]] †&lt;br /&gt;
|co2=Unspecified&lt;br /&gt;
|strength1= Battlestar &#039;&#039;[[Osiris]]&#039;&#039;&lt;br /&gt;
|strength2= [[Basestar_(TRS)#Second_Variant|Cylon Basestar]]&lt;br /&gt;
|shiploss1= Battlestar &#039;&#039;Osiris&#039;&#039;; Viper complement&lt;br /&gt;
|shiploss2= Cylon Basestar; Raider complement&lt;br /&gt;
|casualties1= &#039;&#039;Osiris&#039;&#039; crew; Viper pilots&lt;br /&gt;
|casualties2= Basestar crew&lt;br /&gt;
|prev=[[Battle of Sector 12]]&lt;br /&gt;
|next=Eventually [[Operation Raptor Talon]]&lt;br /&gt;
|series=RDM&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Battle of Djerba&#039;&#039;&#039; was an engagement that took place in the 10th year of the [[Cylon War|First Cylon War]]. This battle was fought in orbit, and planet side as &#039;&#039;[[Wild Weasel]]&#039;&#039; and her [[Viper Mark III|Viper]] escorts deliver [[Beka Kelly]] to her rendezvous. &lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
&lt;br /&gt;
===Orbital Engagement===&lt;br /&gt;
&lt;br /&gt;
The Battle of Djerba took place after a Cylon [[Basestar (RDM)|Basestar]] jumped into [[DRADIS]] range of &#039;&#039;[[Osiris]]&#039;&#039; while in orbit of [[Djerba]]. &#039;&#039;Osiris&#039;&#039; was on assignment to drop off Dr. [[Beka Kelly]] to rendezvous with a spec ops marine recon team, that had previously been dispatched to the moon. &#039;&#039;Osiris&#039;&#039; has time to retreat and jump back, but Commander Ozar makes the decision to engage the basestar, to draw the Cylons away from the landing party. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Osiris&#039;&#039; takes heavy damage immediately, which destroys the missile bay doors holding the ships nuclear stockpile, preventing the crew from launching the warheads at the basestar. The next hit on &#039;&#039;Osiris&#039;&#039; completely destroys her starboard engine nacelle, sealing her destruction. Rather than let the ship be destroyed in vain, she orders the ship to ram the basestar, after which, she manually detonates the nuclear warheads, destroying both ships, with the loss of all hands.&lt;br /&gt;
&lt;br /&gt;
===Planetside===&lt;br /&gt;
&lt;br /&gt;
After launching, the Cylons detect the Raptor crew&#039;s descent into the planet, and quickly follow. Engaged by three Raiders, the descent party are forced to defend themselves, but are quickly overwhelmed. Elias is shot down by a pursuing Raider, and both [[Jim Kirby]] and &#039;&#039;[[Wild Weasel]]&#039;&#039; take damage. After taking damage, Kirby apologizes to Coker, and and abandons the Raptor to head home. The pursuing Raider lets him go, and takes after the Raptor, but [[William Adama]] sees an opportunity to think outside the box, and lets the Raider get in close. Dumping fuel on him, Adama uses the afterburners to light the Raider on fire, which causes the Raider to crash into the ice field below. Soon after, Adama loses control of the Raptor requiring a crash landing into the ice, disabling the Raptor. &lt;br /&gt;
&lt;br /&gt;
== Aftermath ==&lt;br /&gt;
&lt;br /&gt;
After abandoning the Raptor, Adama, Coker, and Beka are able to locate the Marine spec ops team inside a cave, however they were killed by an unknown Cylon creation some time beforehand. After locating surviving Marines, the party takes off for their next way point. &lt;br /&gt;
&lt;br /&gt;
It is unknown what happens to Jim Kirby. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*Shortly before ramming the basestar, Ozar utters the line &amp;quot;Brace for contact, my friend.&amp;quot;, this is a reference to a line in the [[Miniseries, Night 1|miniseries]] shortly before &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039; is struck by a nuclear missile.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Battles (RDM)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Battles]]&lt;br /&gt;
[[Category:Colonial Battles (TRS)]]&lt;br /&gt;
[[Category:TRS]]&lt;br /&gt;
&lt;br /&gt;
[[de:Operation Raptor Talon]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=211029</id>
		<title>Osiris</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=211029"/>
		<updated>2012-11-24T18:25:29Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Related Imagery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Osiris Prep to Jump.png&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| co= Commander [[Ozar]]&lt;br /&gt;
| crew = 150 (minus pilots)&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| role= Battleship / Carrier hybrid&lt;br /&gt;
| weapons= multiple primary [[Battery|gun turrets]] and [[KEW#Point_defense_guns|point defence batteries]], nuclear warheads, [[Viper Mark III|Vipers]], [[Raptor|Raptors]]&lt;br /&gt;
| status= [[Battle of Djerba|Destroyed]], circa 42 BCH&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Osiris&#039;&#039;&#039;&#039;&#039; (0913) is an [[Orion Class Battlestar|&#039;&#039;Orion&#039;&#039; class Battlestar]]&amp;lt;ref&amp;gt;Designation revealed on the ship&#039;s patch.&amp;lt;/ref&amp;gt; in the [[Colonial Fleet (RDM)|Colonial Fleet]], belonging to Battlestar Group 54, during the First [[Cylon War]]. She carries a typical crew complement of 150, not counting assigned Viper pilots. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Osiris&#039;&#039; is generally believed to have been destroyed in an earlier engagement, when in fact it is part of a Colonial &amp;quot;ghost fleet&amp;quot; hiding in Cylon held space, along with the battlestar &#039;&#039;[[Valkyrie]]&#039;&#039;, the heavy cruiser &#039;&#039;[[Loki]]&#039;&#039;, and other vessels. It is tasked with a combat jump to the ice planet [[Djerba]], a former winter resort moon in [[Sector 12]]. When a [[Basestar_(TRS)#Second_Variant|Cylon basestar]] jumps in nearby, the ship demonstrates possible stealth characteristics that afford it a small window of opportunity to operate within enemy DRADIS range. The ship is eventually detected and [[Battle of Djerba|engaged by]] Cylon [[Raider_(RDM)#Cylon_War-era_Raider|Raiders]] and ship to ship missiles (&#039;&#039;[[Blood and Chrome]]&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Osiris&#039;&#039; takes heavy damage at the onset of the battle, which destroys her missile launch capabilities. Commander Ozar makes the decision to ram the ship into the basestar and manually detonate the on-board nuclear warheads instead. &#039;&#039;Osiris&#039;&#039; and the attacking basestar are instantly destroyed with the loss of all hands, minus [[Jim Kirby]].  &lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Osiris 1.png|[[Raptor 909]] approaches &#039;&#039;Osiris&#039;&#039;. &lt;br /&gt;
Image:Osiris 2.png|&#039;&#039;Osiris&#039;&#039; among the &amp;quot;ghost fleet.&amp;quot; &lt;br /&gt;
Image:Djerba 2.png|&#039;&#039;Osiris&#039;&#039; approaching Djerba. &lt;br /&gt;
Image:Osiris 4.png|&#039;&#039;Osiris&#039;s&#039;&#039; point defence batteries. &lt;br /&gt;
Image:Osiris 3.png|&#039;&#039;Osiris&#039;s&#039;&#039; CIC. &lt;br /&gt;
File:Battlstar_Osiris_patch.png|&#039;&#039;Osiris&#039;&#039; uniform patch.&lt;br /&gt;
Image:Osiris Firing Point Defense Guns.png|&#039;&#039;Osiris&#039;&#039; fires her point defense cannons.&lt;br /&gt;
Image:Osiris Pummeled.png|&#039;&#039;Osiris&#039;&#039; taking heavy damage from Cylon missile attacks.&lt;br /&gt;
Image:Osiris Loses An Engine.png|&#039;&#039;Osiris&#039;&#039; loses an engine.&lt;br /&gt;
Image:Osiris Suicide Run.png|&#039;&#039;Osiris&#039;&#039; maneuvering through flak and missles on one engine. Even damaged, she is nimble&lt;br /&gt;
Image:Osiris Crash.png|&#039;&#039;Osiris&#039;&#039; crashes into the Basestar...&lt;br /&gt;
Image:Osiris Final Resting Place.png|...comes to a stop...&lt;br /&gt;
Image:Osiris Nuke Detonation.png|...and goes BOOM...&lt;br /&gt;
Image:Osiris BOOM.png|...taking the Basestar with it.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (BAC)]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (BAC)]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (BAC)]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:BAC]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Osiris]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=211028</id>
		<title>Basestar (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=211028"/>
		<updated>2012-11-24T18:06:49Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Second Variant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the basestars as seen in the [[Battlestar Galactica (TRS)|Re-imagined Series]]. For the [[Battlestar Galactica (TOS)|Original Series]] version, see [[Basestar (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;basestar&#039;&#039;&#039; (known interchangeably as a &amp;quot;baseship&amp;quot;) is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in four forms in the [[Re-imagined Series]].&lt;br /&gt;
&lt;br /&gt;
== Modern basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Basestar.jpg&lt;br /&gt;
| title= Modern basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, Raiders, [[Heavy Raider]]s&lt;br /&gt;
| width={{Meters2Feet|1030.69}}&amp;lt;ref&amp;gt;The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: &amp;quot;Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total&amp;quot;. Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height={{Meters2Feet|265.17}}&lt;br /&gt;
| img= Y}}&lt;br /&gt;
The modern basestars, seen some 40 years after the end of the [[Cylon War]], are approximately the same size as a Colonial battlestar but appear to be more technologically advanced &amp;lt;ref&amp;gt;The official SciFi.com website indicates that basestars &amp;quot;dwarf&amp;quot; a battlestar. However, aired information in season 3, which shows &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; in close proximity to a basestar, contradict SciFi.com&#039;s information.&amp;lt;/ref&amp;gt;. The shape of the newer basestar reflects its name, with two Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive &amp;quot;star&amp;quot; shape.&lt;br /&gt;
&lt;br /&gt;
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar ([[TRS]]: &amp;quot;[[Exodus, Part II]]&amp;quot;).  They can rotate their upper and lower halves into a tandem-Y configuration for entry into a planetary atmosphere ([[TRS]]: &amp;quot;[[The Plan]]&amp;quot;).&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basestars operate a fleet of small fighters, known as [[Cylon Raider (RDM)|Raiders]], and are capable of deploying hundreds of these ships simultaneously (see [[#Related Imagery|Related Imagery]]). The enormous number of Raiders serves as a basestar&#039;s primary defense system.&lt;br /&gt;
&lt;br /&gt;
Like the Raiders, the basestars are partially [[Cylon organic resin|organic]], which is particularly evident in their landing bays ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;). When severely damaged, they can sustain large, fleshy [[:image:Basestar Wound Closeup.png|&amp;quot;wounds&amp;quot;]] ([[TRS]]: &amp;quot;[[Faith]]&amp;quot;). Moreover, [[Natalie]] mentions that their damaged baseship can heal itself ([[TRS]]: &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
The baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can [[Data-font|interact with the main computer by placing their hands in these basins]] ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Command and Control===&lt;br /&gt;
[[Image:Basestarcontol_306_720p.png|thumb|left|Baseship control room ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).]]&lt;br /&gt;
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar&#039;s command and control in a [[CIC]].&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s functions are managed by a partially [[Hybrid|humanoid Cylon]] incorporated into the ship, known as a [[Hybrid]]. The Hybrid, for all respects of identity and control, &#039;&#039;is&#039;&#039; the basestar.  The ship is an extension of her body and she is the ship&#039;s mind. The Hybrid, despite its humanoid appearance, is not a considered a fellow humanoid Cylon and lacks voting power as other agents have in Cylon affairs.&lt;br /&gt;
&lt;br /&gt;
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar&#039;s operation.&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
[[Image:Basestar fires missiles, &amp;quot;He That Believeth In Me&amp;quot;.jpg|thumb|left|Basestar launching missiles ([[TRS]]: &amp;quot;[[He That Believeth In Me]]&amp;quot;).]]&lt;br /&gt;
A basestar is capable of launching conventional or nuclear missiles from 220 turret launchers mounted throughout the arms and central axis &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]&amp;lt;/ref&amp;gt; that pivot to allow the basestar to fire in any direction&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;. Basestar-launched nuclear strikes against Colonial ships are usually carried out before Raider deployment. One example of a Cylon nuclear attack involved three Cylon basestars that [[Battle of the Binary Star System|ambush]] the battlestar &#039;&#039;[[Pegasus (TRS)|Pegasus]]&#039;&#039;. They open their attack firing several nuclear missiles before deploying Raiders and switching to a non-nuclear salvo ([[TRS]]: &amp;quot;[[The Captain&#039;s Hand]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s complement of Raiders is estimated as high as 792 fighters&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;, not counting fighters in repair or otherwise off-line. It should be noted that there are a total of 864 Raider launch slots on the arms of a pre-retconned Basestar. &amp;lt;ref&amp;gt;[http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_basestar-067.jpg multiply total by two]&amp;lt;/ref&amp;gt; In comparison, the retconned Basestar has only 434 Raider launch slots, a dramatic decrease from the previous version.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=131194 smaller section, multiply by 4: 59 total slots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tactic, along with the massive numbers of Raiders that a basestar can unleash, suggest a reliance on overwhelming force to destroy a foe. It is probable that basestars use nuclear weapons to destroy the bulk of the [[Colonial Fleet (TRS)|Colonial Fleet]] (using their [[CNP]] back-doors to compromise their defenses first) in the opening wave of their [[Fall of the Twelve Colonies|destruction of the Colonies]].&lt;br /&gt;
&lt;br /&gt;
After the Colonial commanders draw away their Raider wings, [[Battle of the Resurrection Ship|two basestars are torn apart]] by the kinetic guns of the battlestars &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; in a joint mission to destroy a Cylon [[Resurrection Ship]]. It would seem that that basestars rely heavily on their Raiders for close-range gun defense. Since a basestar does not appear to have point-defense batteries, or heavy armoring&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 57.&amp;lt;/ref&amp;gt;, it seems quite vulnerable to battlestars in close-range combat when fighter support is not prominent ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this.&lt;br /&gt;
&lt;br /&gt;
It would also appear that basestars possess an automated self-destruct system that triggers in the event that no living Cylons remain aboard ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Rebel basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Rebellen Basisstern.jpg&lt;br /&gt;
| title= Rebel basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Heavy Raider]]s, at least 3 Raiders&lt;br /&gt;
| status= Somewhere in space under the command of freed Centurions&lt;br /&gt;
| img= &lt;br /&gt;
}} {{mainarticle|Rebel basestar}}&lt;br /&gt;
&lt;br /&gt;
This basestar belonged to the rebel Cylon faction comprising of all [[Number Two|Two]], [[Number Six|Six]] and [[Number Eight|Eight]] models apart from [[Sharon Valerii|Boomer]], as well as the last remaining [[Number Three|Three]] copy later on. The basestar recieved serious damaged after the other three models attempted to wipe out and destroyed all but this basestar ([[TRS]]: &amp;quot;[[The Ties That Bind]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The basestar was later found by the &#039;&#039;[[Demetrius]]&#039;&#039; and its crew, who had been searching for [[Earth (RDM)|Earth]]. They return to [[The Fleet (TRS)|the fleet]] with the basestar, where the Colonials and the Rebel Cylons form an unsteady alliance to destroy the [[Resurrection Hub]], and hence destroy the Cylons&#039; ability to [[resurrection|resurrect]]. However, the basestar becomes the only ship to make it there, after the [[Hybrid]] jumps without &#039;&#039;Galactica&#039;&#039;. Against all odds, the baseship manages to destroy the Hub with the help of the humans in the ship, as well as retreive the last Three copy ([[TRS]]: &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot;, &amp;quot;[[The Hub]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
After a brief standoff, the Cylons join the fleet in the final jump to Earth, only to find it in ruins. The basestar is later invited to join the fleet to find a new home afterwards ([[TRS]]: &amp;quot;[[Sometimes a Great Notion]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Over time, the ship is integrated into the fleet, getting its own representation in the new Quorum of Ship&#039;s Captains and flying joint fighter CAPs with &#039;&#039;Galactica&#039;&#039;. Upon Admiral Adama&#039;s decision to abandon the battlestar, it is decided that the  baseship would become the new flagship under Adama&#039;s command, since it is the only other warship remaining in the fleet.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;Galactica&#039;&#039; heads off to the Colony to rescue Hera, the baseship is left under the command of Admiral Hoshi to await &#039;&#039;Galactica&#039;&#039;&#039;s return. It later jumps to New Earth along with the rest of the fleet, where the Cylons turn control of the ship to the Centurions, allowing them to seek their own destiny as the human models settle on Earth with the rest of humanity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*Beginning with the episode &amp;quot;[[Collaborators]]&amp;quot;, a [[:Image:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cylon War-era basestars ==&lt;br /&gt;
&lt;br /&gt;
The Cylons had deployed three different variants of Basestars during the First [[Cylon War]].&lt;br /&gt;
&lt;br /&gt;
=== First Variant ===&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Tauron.png&lt;br /&gt;
| title= Basestar, 1st variant&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Presumed&lt;br /&gt;
| crew=  [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance&amp;lt;ref&amp;gt;This basestar design seen in the [[Miniseries]] and later in &amp;quot;[[Razor]]&amp;quot; is an obvious homage to the [[Basestar (TOS)|basestar]] seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the &amp;quot;realistic&amp;quot; goals of [[Ron Moore]]&#039;s essay on [[Naturalistic science fiction]] in &#039;&#039;Battlestar&#039;&#039;.&amp;lt;/ref&amp;gt; ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and conventional warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar&#039;s hull to provide defense. This design, as with later iterations, was capable of operating within an atmosphere (&#039;&#039;[[Blood and Chrome]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], the battlestar &#039;&#039;[[Columbia (TRS)|Columbia]]&#039;&#039; was destroyed by basestar missiles and Raider attacks as &#039;&#039;[[Galactica (TRS)|Galactica]]&#039;&#039; and another unnamed battlestar pressed their assaults.&lt;br /&gt;
&lt;br /&gt;
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies (RDM)|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].&lt;br /&gt;
&lt;br /&gt;
A model of this basestar design is displayed over 40 years later on &#039;&#039;Galactica&#039;&#039;, as part of its [[Galactica Museum|planned museum]] ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Second Variant ===&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Blood and Chrome Basestar.png&lt;br /&gt;
| title= Basestar, 2nd variant&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew=  Unknown, presumably [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, kinetic energy weapons (point defense), [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A second variant Basestar was deployed by Cylon forces sometime before the 10th year of the War. This class represents a small evolutionary step from the 1st variant to the Guardian Basestar, suggesting it wasn&#039;t a one-off design. This line of Basestars can then be linked to the modern design seen after the fall of the Colonies.&lt;br /&gt;
&lt;br /&gt;
This configuration features two y-shaped hulls in tandem alignment, with a 1st variant-like top and bottom hull (&amp;quot;[[Blood and Chrome]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Although the main offensive armament of this variant is still its missile launchers, the ship also possesses numerous point defense cannons, which are used by one such ship in a failed attempt to deter the [[Battlestar Osiris]]&#039;s kamikaze run.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Third &amp;quot;Guardian&amp;quot; Variant ===&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= guardian_basestar.jpg&lt;br /&gt;
| title= Guardian basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Centurions]], [[first Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= 36 twin missile tube mountings &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;, First Cylon War-era Raiders&lt;br /&gt;
| status= Destroyed&lt;br /&gt;
}} {{mainarticle|Guardian basestar}}&lt;br /&gt;
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.&lt;br /&gt;
&lt;br /&gt;
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Related Imagery  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Basestar 3.png|A first variant Basestar hovering over Caprica City.&lt;br /&gt;
Image:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Image:Basestar 1.png|A second variant Basestar over the ice moon [[Djerba]]. &lt;br /&gt;
Image:Basestar 2.png|A second variant Basestar launches Raiders. &lt;br /&gt;
&lt;br /&gt;
Image:Gardian basestar.jpg|A third &amp;quot;Guardian&amp;quot; variant taking off from an [[ice planet]] ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Image:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released ([[TRS]]: &amp;quot;[[Scattered]]&amp;quot;).&lt;br /&gt;
Image:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;).&lt;br /&gt;
Image:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar ([[TRS]]: &amp;quot;Torn&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 2.jpg|Baltar and a Three in a corridor ([[TRS]]: &amp;quot;[[The Passage]]&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 3.jpg|A basestar&#039;s hangar bay ([[TRS]]: &amp;quot;Torn&amp;quot;).&lt;br /&gt;
Image:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip ([[TRS]]: &amp;quot;[[Faith]]&amp;quot;).&lt;br /&gt;
Image:Basestars Atmospheric Entry Configuration.png|Tandem &amp;quot;Y&amp;quot; formation assumed for atmospheric entries as seen in &amp;quot;[[The Plan]]&amp;quot;.&lt;br /&gt;
Image:Basestars Entering Caprica Atmosphere.png|Another view of tandem &amp;quot;Y&amp;quot;.&lt;br /&gt;
Image:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary.&lt;br /&gt;
Image:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted.&lt;br /&gt;
Image:Retconned Basestar Raider Bays.png|Detail of primary raider bays. There are two per ship.&lt;br /&gt;
Image:Cylon Basestar Secondary Raider Bay.png|Detail of the secondary raider bays. There are four per ship.&lt;br /&gt;
Image:Rebel Basestar Arm Closeup.png|Arm detail.&lt;br /&gt;
Image:New Cylon Basestar Zoic Style Shot.png|Angle shot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:TRS]]&lt;br /&gt;
&lt;br /&gt;
{{featured article candidate previous}}&lt;br /&gt;
&lt;br /&gt;
[[de:Basisschiff (RDM)]]&lt;br /&gt;
[[es:Basestar (RDM)]]&lt;br /&gt;
[[zh:基地之星 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battery&amp;diff=210800</id>
		<title>Battery</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battery&amp;diff=210800"/>
		<updated>2012-11-18T07:12:32Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Railgun.jpg|thumb|right|One of &#039;&#039;Galactica&#039;s&#039;&#039; gun turrets]]&lt;br /&gt;
&lt;br /&gt;
On Colonial warships, a &#039;&#039;&#039;battery&#039;&#039;&#039; is a group of guns or missile launchers operated together at one place. A battery may vary in number and arrangement depending on class &amp;lt;ref&amp;gt;These are not [[w:Railgun|railguns]]. No [[BW:CJ|official sources]] use this term to describe these weapons, and there is substantial evidence to the contrary.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039; type]] battlestars are armed with 24 to 40+ gun turrets (depending on outfit), with two gun barrels each. Eight to twenty-four are mounted on the dorsal and sixteen on the ventral hull. Of these sixteen, eight are mounted on the bow and are thus able to fire directly forwards. It is likely that the term &amp;quot;battery&amp;quot; refers to several of these turrets acting in concert. One of the forward dorsal turrets is destroyed either during the [[Battle of New Caprica|liberation of New Caprica]] or the [[Battle of the Ionian Nebula]] ([[He That Believeth In Me]]) &amp;lt;ref&amp;gt;A visual effects shot in &amp;quot;[[He That Believeth In Me]]&amp;quot; (at time index 10:25) clearly shows a hole in the hull where one of the turrets should be. However, its destruction is not explicitly shown.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Mercury class battlestar|&#039;&#039;Mercury&#039;&#039;-class]] battlestars, on the other hand, have four fixed forward heavy twin guns that are grouped to a battery ([[The Captain&#039;s Hand]]) &amp;lt;ref name=&amp;quot;battery&amp;quot;&amp;gt;&#039;&#039;Pegasus&#039;s&#039;&#039; bow armament can be seen to consist of two batteries of four guns each, when she engages a Cylon basestar.&amp;lt;/ref&amp;gt;. In addition, thirty twin turrets are located along the sides of the alligator head and [[flight pod]]s. Unlike &#039;&#039;Galactica&#039;s&#039;&#039; rapid-fire [[Weapons in the Re-imagined Series#Point_defense_guns|point defense guns]], these have a slower rate of fire and are also used for offensive action (&amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;, &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
*In modern day naval nomenclature, a vessel&#039;s &amp;quot;main battery&amp;quot; is its primary &#039;&#039;offensive&#039;&#039; weapon. Since the battery of four two-barreled gun turrets at the bow of &#039;&#039;Pegasus&#039;&#039; has been referred to as such on several occasions, it is likely that this battery - presenting the battlestar&#039;s smallest profile to the enemy - is used primarily for offensive actions, while the others could be adapted for use as per mission parameters.&lt;br /&gt;
&lt;br /&gt;
[[Image:PegasusForeBatteries.jpg|thumb|right|&#039;&#039;Pegasus&#039;&#039; firing her main battery ([[The Captain&#039;s Hand]]).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ammunition==&lt;br /&gt;
&lt;br /&gt;
[[Image:Flakfield.jpg|thumb|right|The flak field from &#039;&#039;Galactica&#039;s&#039;&#039; large turrets ([[Scattered]])]]&lt;br /&gt;
&lt;br /&gt;
The large turrets found on Colonial [[battlestar|battlestars]] fire several types of ammunition, depending on the objective:&lt;br /&gt;
&lt;br /&gt;
*Flak ammunition: this ammunition employs [[w:shrapnel|exploding metal fragments]] at high velocity, creating a defensive barrier around the battlestar which can shear enemy fighters or incoming missiles. This, along with the point-defenses, keep the enemy at a distance, allowing the battlestar&#039;s [[Viper (RDM)|Viper]] forces to safely deploy and engage ([[Scattered]]).&lt;br /&gt;
&lt;br /&gt;
*Offensive ammunition: in this configuration, salvos from the main cannons are extremely lethal to the unarmored Cylons [[Basestar (RDM)|basestars]], which furthermore posess no such weapons or point-defense themselves. As such, this is a battlestar&#039;s main weapon against other capital ships (&amp;quot;[[Resurrection Ship, Part II]]&amp;quot;, &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
It should be noted that the massive recoil caused by firing these flak rounds makes it impossible for the cannon to have a fast rate of fire like the battlestar&#039;s point-defense turrets. These shells are also too large to be loaded quickly and efficiently by crew members, and as such are loaded by mechanical hoists ([[33]]).&lt;br /&gt;
&lt;br /&gt;
==Firing Solution==&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegasus Hi-Res 5a.jpg|thumb|right|&#039;&#039;Pegasus&#039;s&#039;&#039; flight pod batteries ([[Pegasus (episode)|Pegasus]]).]]&lt;br /&gt;
&lt;br /&gt;
When engaging enemy targets over any kind of distance, a &#039;&#039;&#039;firing solution&#039;&#039;&#039; must be obtained. This requires several pieces of information to be input to a battery&#039;s fire-control computer, including the target&#039;s speed, course, and range; and the firing platform&#039;s speed and course. The velocity of the shells would be known, and is constant, given that there is no air friction in the vacuum of space. The resulting computation would allow the gun captains to accurately aim their weaponry to such a degree that firing will result in a probable hit.&lt;br /&gt;
&lt;br /&gt;
==Operation==&lt;br /&gt;
&lt;br /&gt;
[[Image:TheEnemysGateIsDown.jpg|thumb|right|The devastating effect Colonial batteries can have on a Cylon basestar ([[Resurrection Ship, Part II]])]]&lt;br /&gt;
&lt;br /&gt;
Colonial gun batteries have several modes of operation.&lt;br /&gt;
&lt;br /&gt;
*Salvo Fire: this calls for a battery, or elements of a battery, to fire simultaneously at a single target. ([[The Captain&#039;s Hand]])&lt;br /&gt;
*Full Attack Mode: a battery&#039;s commander, called gun captain (&amp;quot;[[33]]&amp;quot;, &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;), will target and engage targets of opportunity &amp;lt;ref name=&amp;quot;attack&amp;quot;&amp;gt;During the [[Battle of the Resurrection Ship]], batteries are called to &amp;quot;fire at will&amp;quot;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
On [[Mercury class battlestar|&#039;&#039;Mercury&#039;&#039;-class battlestars]], gun batteries can be set to one of several automatic firing modes ([[Exodus, Part II]]). It is unknown if the gun batteries on [[Galactica type battlestar|older battlestars]] have this capability as well. There are likely other modes of operation for these batteries, but none have been explicitly stated on screen.&lt;br /&gt;
&lt;br /&gt;
At least on &#039;&#039;Galactica&#039;&#039;-type battlestars, the turrets appear to be manned and manually fired. Each battery has a transparent canopy through which it is occasional possible to make out two figures in colonial flight suits. Due to the location and the (almost certain) weaker nature of the transparent material of the canopy this is likely one of the most dangerous jobs on the ship since (as seen during &amp;quot;[[Daybreak, Part II]]&amp;quot;) the batteries tend to be prime targets for raiders and at least two are destroyed during the series. This destruction is usually explosive (owing to munitions detonating) and likely allows few options for escape.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
*[[Weapons in the Re-imagined Series]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (TRS)]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Weapons (TRS)]]&lt;br /&gt;
[[Category:TRS]]&lt;br /&gt;
&lt;br /&gt;
[[de:Batterie]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Blood_and_Chrome&amp;diff=210797</id>
		<title>Blood and Chrome</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Blood_and_Chrome&amp;diff=210797"/>
		<updated>2012-11-18T05:33:59Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Series Data&lt;br /&gt;
| image= Blood_and_Chrome_Logo.png&lt;br /&gt;
| title= Blood &amp;amp; Chrome&lt;br /&gt;
| creator=[[David Eick]] and [[Michael Taylor]]&lt;br /&gt;
| starring= &lt;br /&gt;
| composer= [[Bear McCreary]]&lt;br /&gt;
| company= [[w:NBC Universal|NBC Universal]]&lt;br /&gt;
| seasons= 1&lt;br /&gt;
| episodes= 1 episode consisting of 10 installments&lt;br /&gt;
| episodelistid= Caprica&lt;br /&gt;
| channel= [http://www.youtube.com/MachinimaPrime Machinima Prime]&lt;br /&gt;
| US airdate= November 9 through December 7, 2012&amp;lt;ref&amp;gt;{{cite_web|url=http://insidetv.ew.com/2012/11/05/battlestar-galactica-prequel-date/|title=&#039;Battlestar Galactica&#039; prequel being released online Friday -- EXCLUSIVE|date=5 November 2012|accessdate=5 November 2012|last=Hibberd|first=James|format=|language=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| UK airdate= &lt;br /&gt;
| dvd= &lt;br /&gt;
| exec producer= [[David Eick]]&amp;lt;br/&amp;gt;[[Michael Taylor]]&lt;br /&gt;
| producer= &lt;br /&gt;
| supervising producer=&lt;br /&gt;
| associate producer=&lt;br /&gt;
| co-producer= &lt;br /&gt;
| story editor=&lt;br /&gt;
| prev=&lt;br /&gt;
| next=&lt;br /&gt;
| itunes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood and Chrome&#039;&#039;&#039;&#039;&#039; (also known as &#039;&#039;&#039;&#039;&#039;Battlestar Galactica: Blood &amp;amp;amp; Chrome&#039;&#039;&#039;&#039;&#039;) is a webisode series that follows the exploits of a young [[William Adama|William &amp;quot;Husker&amp;quot; Adama]] ([[Luke Pasqualino]]), [[Coker Fasjovik]] ([[Ben Cotton]]), and Dr. [[Beka Kelly]] ([[Lili Bordán]]) during the [[Cylon War|First Cylon War]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blood and Chrome&#039;&#039; is a sequel to &#039;&#039;[[Caprica (series)|Caprica]]&#039;&#039; and a prequel to the [[Re-imagined Series]].&amp;lt;ref name=greenlit&amp;gt;[http://tvbythenumbers.com/2010/10/22/syfy-greenlights-battlestar-galactica-blood-chrome/69283 Syfy Greenlights &amp;quot;Battlestar Galactica: Blood &amp;amp; Chrome&amp;quot;], &#039;&#039;TV By the Numbers&#039;&#039;, October 22, 2010&amp;lt;/ref&amp;gt; On the condition that it performed to expectations, it would act as a &amp;quot;backdoor pilot&amp;quot; (much like the [[Miniseries]]) for a future series, to be aired either online or through the traditional television route.&lt;br /&gt;
&lt;br /&gt;
The produced story is split into ten parts, each between seven to twelve minutes in length, debuting on Machinima&#039;s YouTube channel, [http://www.youtube.com/MachinimaPrime Machinima Prime], starting Friday, November 9, 2012. Additional parts will be aired over the following four weeks.&amp;lt;ref&amp;gt;{{cite_web|url=http://insidetv.ew.com/2012/11/05/battlestar-galactica-prequel-date/|title=&#039;Battlestar Galactica&#039; prequel being released online Friday -- EXCLUSIVE|date=5 November 2012|accessdate=5 November 2012|last=Hibberd|first=James|format=|language=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unlike previous installments in the [[Re-imagined Series]] universe, [[Ron D. Moore]] was not involved in this production due to his development contract with Sony Pictures. However, many of the creative personnel who worked on &#039;&#039;Blood and Chrome&#039;&#039; have worked on both the Re-imagined Series and its prequel &#039;&#039;[[Caprica (series)|Caprica]]&#039;&#039;, including [[Michael Taylor]], [[Doug Drexler]], [[Glenne Campbell]], [[David Eick]], [[Bradley Thompson]], [[David Weddle]], and [[Jonas Pate]].&lt;br /&gt;
&lt;br /&gt;
== Production History ==&lt;br /&gt;
&#039;&#039;Blood and Chrome&#039;&#039; was officially announced on 27 July 2010 by [[Syfy Channel]] executive vice president of programming Mark Stern as a 10-part webseries using &amp;quot;cutting-edge digital technology and special effects to depict the [[Cylon War]]&amp;quot; and following a young [[William Adama]]. &amp;lt;ref&amp;gt;http://featuresblogs.chicagotribune.com/entertainment_tv/2010/07/battlestar-galactica.html&amp;lt;/ref&amp;gt;  The plan called for the production of a two-hour pilot written by &#039;&#039;[[Battlestar Galactica (TRS)|Battlestar Galactica]]&#039;&#039; and &#039;&#039;[[Caprica (series)|Caprica]]&#039;&#039; vet [[Michael Taylor]] directed by then co-executive producer of &#039;&#039;Caprica&#039;&#039; [[Jonas Pate]] for release online as a 10-part webseries.  It was also revealed that the series would be shot on green screen and utilize computer-generated virtual sets.&amp;lt;ref&amp;gt;{{cite_web|url=http://www.deadline.com/2010/11/three-drama-pilots-land-directors/|title=Deadline.com: Four Drama Pilots Land Director|date=22 November 2010|accessdate=23 November 2010|last=Andreeva|first=Nellie|format=|language=}}&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
In October 2010 it was announced that &#039;&#039;Blood and Chrome&#039;&#039; would be upgraded from webseries to &amp;quot;full-blown pilot for a series&amp;quot; based on positive reception of Michael Taylor&#039;s script.&amp;lt;ref&amp;gt;http://www.aoltv.com/2010/10/22/syfy-adama-blood-and-chrome&amp;lt;/ref&amp;gt;  The announcement prompted speculation that &#039;&#039;Blood and Chrome&#039;&#039; was intended to replace ratings troubled &#039;&#039;Caprica&#039;&#039; which was currently airing on SyFy.  In an interview with [http://www.huffingtonpost.com/tv/ Maureen Ryan at Huffpost TV] Mark Stern denied this saying, &amp;quot;if anything, &#039;&#039;Blood &amp;amp; Chrome&#039;&#039; going to series would only be a great opportunity to pair it with &#039;&#039;Caprica&#039;&#039;.&amp;quot;&amp;lt;ref&amp;gt;http://tvbythenumbers.zap2it.com/2010/10/23/mailbag-why-wont-syfys-mark-stern-just-admit-caprica-is-cancelled/69367/&amp;lt;/ref&amp;gt;  &#039;&#039;Caprica&#039;&#039; was canceled by SyFy four days later on 27 October 2010.&amp;lt;ref&amp;gt;http://tvbythenumbers.zap2it.com/2010/10/27/report-caprica-cancelled-by-syfy/69960/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 25 October 2010, [http://herocomplex.latimes.com/ LA Times Hero Complex] published an interview with co-creator and producer [[David Eick]] discussing &#039;&#039;Blood and Chrome&#039;&#039; and its new characters, particularly [[Beka Kelly]].  In the interview, Eick also elaborated on the series&#039; placement relative to &#039;&#039;Caprica&#039;&#039; and joked about [[Ronald D. Moore]]&#039;s lack of involvement in the show&#039;s creation. &amp;lt;ref&amp;gt;http://herocomplex.latimes.com/2010/10/25/battlestar-movie-will-introduce-beka-kelly-an-enigmatic-software-genius/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a 11 November 2011 radio interview, actor [[Nico Cortez]] - who had previously played William Adama in the [[Razor Flashbacks]], also written by Michael Taylor - expressed interest in reprising the role in &#039;&#039;Blood and Chrome&#039;&#039;.&amp;lt;ref&amp;gt;http://www.airlockalpha.com/node/8027/nico-cortez-bring-me-back-to-battlestar.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 20 December 2010, concept artwork appeared on SyFy&#039;s website [http://blastr.com blastr] depicting the &#039;&#039;[[Wild Weasel]]&#039;&#039; [[Raptor]], an apparent [[Cylon (RDM)|Cylon]]-human hybrid, a snowy battle scene, and a possible design for a new [[Cylon Centurion]].  The artwork also included a glimpse of a Cylon snake called a &amp;quot;Cython&amp;quot;.&amp;lt;ref&amp;gt;http://blastr.com/2010/12/-concept-art-from-battles1s.php#4&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 26 January 2011 the casting of [[Luke Pasqualino]] as Ensign [[William Adama]] and [[Ben Cotton]] as [[ECO]] [[Coker Fasjovik]] was announced.&amp;lt;ref&amp;gt;http://insidetv.ew.com/2011/01/26/battlestar-galactica-blood-chorme-cast/&amp;lt;/ref&amp;gt;  The following month on 10 February 2011, it was reported that [[Lili Bordán]] had been cast as Beka Kelly, revealed to be &amp;quot;a Ph.D. who worked for [[Graystone Industries]].&amp;quot; &amp;lt;ref&amp;gt;http://www.ign.com/articles/2011/02/10/new-character-ties-blood-chrome-to-caprica&amp;lt;/ref&amp;gt;  Other casting additions included &#039;&#039;Caprica&#039;&#039; stars [[Brian Markinson]], [[Zak Santiago]], [[Carmen Moore]], and [[John Pyper-Ferguson]] as characters unrelated to their previous roles.  &amp;lt;ref&amp;gt;http://www.zimbio.com/Esai+Morales/articles/RrV969BHXVG/Esai+Morales+Fairly+Legal+Brian+Markinson&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://www.digitalspy.com/tv/news/a336637/caprica-star-john-pyper-ferguson-for-alphas-finale.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 2 February 2011, Mark Stern published a photo of a production meeting for &#039;&#039;Blood and Chrome&#039;&#039; showing David Eick and many other crew members on the set of SyFy&#039;s &#039;&#039;[[Wikipedia: Eureka (U.S. TV series)|Eureka]]&#039;&#039;.&amp;lt;ref&amp;gt;http://twitter.com/stern3000/status/32978506933604352&amp;lt;/ref&amp;gt;  As of 10 February 2011, production had begun on the pilot on green screen stages in [[Wikipedia: Vancouver|Vancouver]], [[Wikipedia: British Columbia|British Columbia]].&amp;lt;ref name=B&amp;amp;CFilmingBegins&amp;gt;[http://blastr.com/2011/02/filming-begins-on-battles.php Blastr.com Article on Production Starting]&amp;lt;/ref&amp;gt;  On 13 February 2011, several photos appeared on [https://twitter.com/carmenmoore1 Carmen Moore&#039;s Twitter feed] showing the actress with castmates [[Karen LeBlanc]] and [[Adrian Holmes]] in costume.&amp;lt;ref&amp;gt;http://blogs.indiewire.com/shadowandact/battlestar_galactica_reboot_starring_karen_leblanc_adrian_holmes_likely_hea&amp;lt;/ref&amp;gt;  The photos were subsequently removed.&amp;lt;ref&amp;gt;http://www.geekweek.com/2011/02/first-look-set-pics-from-the-battlestar-galactica-spinoff.html&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In a 21 July 2011 interview, Lili Bordán suggested that &#039;&#039;Blood and Chrome&#039;&#039; could be presented in 3-D&amp;lt;ref&amp;gt;[http://airlockalpha.com/node/8619/new-syfy-battlestar-series-could-be-presented-in-3-d.html Airlock Alpha 3-D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In August 2011, Mark Stern revealed at the 2011 [[Wikipedia: San Diego Comic-Con International|San Diego Comic-Con]] that &#039;&#039;Blood and Chrome&#039;&#039; was still a work in progress, with many VFX shots still incomplete and a release date yet to be determined.  Stern also stated that while executives had seen a rough-cut of the pilot, SyFy was still weighing whether to release the series on television or online. &amp;lt;ref&amp;gt;http://www.aoltv.com/2011/08/22/battlestar-jamie-bamber-caprica-blood-and-chrome/&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
On 12 November 2011, [[Doug Drexler]] reported that all VFX work on &#039;&#039;Blood and Chrome&#039;&#039; had been completed.&amp;lt;ref&amp;gt;http://drexfiles.wordpress.com/2011/11/12/update-on-the-update-time-to-get-the-mains-back-on-line/&amp;lt;/ref&amp;gt;  A month later, Drexler indicated that a decision regarding the fate of the series would be made around February 2012.&amp;lt;ref&amp;gt;http://trekweb.com/articles/2011/12/17/Doug-Drexler-Gives-an-Update-on-Battlestar-Galactica-Blood-and-Chrome-TV-Series.shtml&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 21 March 2012, an unofficial teaser trailer for &#039;&#039;Blood and Chrome&#039;&#039; began appearing on YouTube, however [[Wikipedia:NBCUniversal|NBCUniversal]] quickly ordered its removal.  At that time, several sources revealed that the project would not be moving forward as a TV series on SyFy, but could still be viable as a webseries.  It was also stated that the pilot episode could air on SyFy as a standalone television movie &amp;lt;ref&amp;gt;[http://www.deadline.com/2012/03/battlestar-galactica-blood-and-chrome-cancelled-syfy/ Deadline article]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://www.bleedingcool.com/2012/03/21/battlestar-galactica-blood-and-chrome-not-moving-ahead-as-a-tv-show/ Bleeding cool article]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.eonline.com/news/battlestar_galactica_blood_chrome/303087 Eonline article]&amp;lt;/ref&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
While promoting her work on the animated series &#039;&#039;[[Wikipedia: TRON: Uprising|TRON: Uprising]]&#039;&#039;, [[Number Six]] actress [[Tricia Helfer]] hinted at her involvement in &#039;&#039;Blood and Chrome&#039;&#039;, saying &amp;quot;I can&#039;t really say without giving away a little surprise, possibly, except to say &#039;&#039;maybe&#039;&#039; [there&#039;s] a little something I had to do with it.&amp;quot;  She also expressed her excitement at having seen the leaked teaser.&amp;lt;ref&amp;gt;http://www.theinsider.com/tv/52289_Tricia_Helfer_Reveals_Battlestar_Galactica_Blood_Chrome_Spoiler/index.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Bear McCreary]] announced on 18 February 2012 that he had recently finished scoring the two-hour &#039;&#039;Blood and Chrome&#039;&#039; pilot. &amp;lt;ref&amp;gt;https://www.facebook.com/bearmccreary/posts/277729248966624&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 5 November 2012, an Entertainment Weekly exclusive revealed SyFy&#039;s plans for &#039;&#039;Blood and Chrome&#039;&#039;, detailing the pilot episode&#039;s division into ten shorter episodes to be aired on Machinima&#039;s YouTube channel, [http://www.youtube.com/MachinimaPrime Machinima Prime], beginning Friday, November 9, 2012.  The additional seven to twelve minute episodes would be released in the following four weeks, with the complete pilot episode airing on SyFy in January of 2013. &amp;lt;ref&amp;gt;http://insidetv.ew.com/2012/11/05/battlestar-galactica-prequel-date/&amp;lt;/ref&amp;gt;   On 7 November 2012, Machinima Prime released a clip from &#039;&#039;Blood and Chrome&#039;&#039; featuring a short scene from the episode.  &amp;lt;ref&amp;gt;http://www.cinemablend.com/television/Battlestar-Galactica-Blood-Chrome-Clip-Shows-Young-Adama-Viper-Maneuvering-Skills-49086.html&amp;lt;/ref&amp;gt; An unrated, uncut Blu-ray and DVD version of the pilot episode was announced on 8 November 2012, with a 19 February 2013 release date.  As announced, the Blu-ray and DVD will include deleted scenes and a behind-the-scenes documentary, “Blood &amp;amp; Chrome: Visual Effects”. &amp;lt;ref&amp;gt;http://www.amazon.com/Battlestar-Galactica-Blood-Chrome-Blu-ray/dp/B00A3718IS/ref=sr_1_1?s=movies-tv&amp;amp;ie=UTF8&amp;amp;qid=1352428671&amp;amp;sr=1-1&amp;amp;keywords=blood+and+chrome&amp;lt;/ref&amp;gt;  The announcement coincided with the release of another teaser trailer featuring additional footage from &#039;&#039;Blood and Chrome&#039;&#039;.  &amp;lt;ref&amp;gt;http://www.thehdroom.com/news/Battlestar-Galactica-Blood-and-Chrome-Blu-ray-Release-Date-New-Trailer-and-Clip/11589&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 9 November 2012, [http://www.cgsociety.org/ CGSociety] published an an interview with VFX supervisor [[Gary Hutzel]] detailing the creation of &#039;&#039;Blood and Chrome&#039;&#039; and its 1,800 CGI shots.  The article stated that &#039;&#039;Blood and Chrome&#039;&#039; carried a budget of $2 million. &amp;lt;ref&amp;gt;http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/battlestar_galactica_blood_chrome&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Producer David Eick described the &amp;quot;unfortunate rap&amp;quot; &#039;&#039;Blood and Chrome&#039;&#039; had received from the long and confused post-production phase in an interview with the LA Times the day parts I &amp;amp; II premiered: &amp;quot;What became public perception was that we were doing a pilot for Syfy channel. Then when Syfy ultimately decided that it was so cool and so tailor-made for exactly the kind of experiment that we initially planned, that came off as ‘Oh, Syfy made a &#039;&#039;Battlestar&#039;&#039; pilot but they’re punting it and not gonna air it.’ And that’s just not how it came down at all — it just went right back to the original plan.”&amp;lt;ref&amp;gt;http://herocomplex.latimes.com/2012/11/09/battlestar-galactica-blood-and-chrome-online-on-purpose/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
[[File:Battlestar Galactica - Blood And Chrome Appearence.png|left|250px|thumb|A dorsal view of [[Galactica (RDM)|&#039;&#039;Galactica&#039;&#039;]] as it appeared in the [[First Cylon War]] and [[Blood and Chrome|&#039;&#039;Blood and Chrome&#039;&#039;]]. Note the large array of gun turrets, armour plating and decal on the ship compared to the re-imagined series.]]&lt;br /&gt;
According to co-creator and executive producer Michael Taylor, &#039;&#039;Blood and Chrome&#039;&#039; is &amp;quot;about a young man&#039;s [William Adama] initiation into war: both the realities of war as fought by soldiers on the ground (and in [[Battlestar (RDM)|Battlestars]] and [[Viper (RDM)|Vipers]]), and the somewhat less real version portrayed in the media.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Further, Taylor pointed out that the scope of the series &amp;quot;isn&#039;t confined to &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;. Far from it. It&#039;s a story that will take us to new corners of the &#039;&#039;Battlestar&#039;&#039; world (or [[The Twelve Colonies (RDM)|worlds]]), and yet it aims to be a very contemporary war movie in a lot of ways. I would say I&#039;m thinking as much of [[w:Afghanistan|Afghanistan]] and [[w:Iraq|Iraq]]--the reality of &#039;&#039;[[w:The Hurt Locker|[The] Hurt Locker]]&#039;&#039;, [[w:Sebastian Junger|Sebastian Junger]]&#039;s &#039;&#039;[[w:Restrepo (film)|Restrepo]]&#039;&#039;, and similar movies--as I am about about the largely implied past of &#039;&#039;Battlestar&#039;&#039;.&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blood and Chrome&#039;&#039; was also meant to feature adult situations as, according to Taylor, the series will not &amp;quot;[shy] away from R-rated blood and guts and sex&amp;quot; due to it being initially meant for online consumption.&amp;lt;ref name=&amp;quot;mo_ryan&amp;quot;/&amp;gt; As was the case with &#039;&#039;[[The Plan]]&#039;&#039;, an unrated, uncut version of &#039;&#039;Blood and Chrome&#039;&#039; will appear on Blu-ray and DVD while the webseries and television movie versions will be edited for time and content.&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
* [[Luke Pasqualino]] as pilot [[William Adama|William &amp;quot;Husker&amp;quot; Adama]]&amp;lt;ref name=AdamaCasting&amp;gt;[http://blastr.com/2011/01/young-william-adama-cast.php Blastr.com Article on Adama Casting]&amp;lt;/ref&amp;gt;&amp;lt;ref name=B&amp;amp;CFilmingBegins/&amp;gt;&lt;br /&gt;
* [[Ben Cotton]] as Raptor ECO [[Coker Fasjovik]]&amp;lt;ref name=AdamaCasting/&amp;gt;&amp;lt;ref name=B&amp;amp;CFilmingBegins/&amp;gt;&lt;br /&gt;
* [[Mike Dopud]] as Captain [[Deke Tornvald|Deke &amp;quot;Minute Man&amp;quot; Tornvald]]&amp;lt;ref&amp;gt;Mike Dopud&#039;s casting was first confirmed via [http://twitter.com/#!/dopudmike his Twitter feed].&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Brian Markinson]] as Commander [[Silas Nash]]&lt;br /&gt;
* [[Lili Bordán]] as computer scientist Dr. [[Beka Kelly]]&amp;lt;ref&amp;gt;[http://herocomplex.latimes.com/2010/10/25/battlestar-movie-will-introduce-beka-kelly-an-enigmatic-software-genius/ Hero Complex article]&amp;lt;/ref&amp;gt;&amp;lt;ref name=B&amp;amp;CFilmingBegins/&amp;gt;&lt;br /&gt;
* [[Zak Santiago]] as pilot [[Armin Diaz|Armin &amp;quot;High Top&amp;quot; Diaz]]&lt;br /&gt;
* [[Carmen Moore]] as Raptor pilot/ECO [[Nina Leotie]]&lt;br /&gt;
* [[Karen LeBlanc]] as Raptor pilot [[Jenna]]&lt;br /&gt;
* [[Adrian Holmes]] as pilot [[Decklan Elias]]&lt;br /&gt;
* [[Ty Olsson]] as Tactical Officer on the [[Osiris]]&lt;br /&gt;
* [[John Pyper-Ferguson]] as [[Xander Toth]]&lt;br /&gt;
* [[Sebastian Spence]] as Lt. Jim &amp;quot;Sunshine&amp;quot; Kirby&lt;br /&gt;
* [[Leo Li Chiang]] as &#039;&#039;[[Osiris]]&#039;&#039; Marine Sergeant&lt;br /&gt;
* [[Tom Stevens]] as Marine [[Baris]]&lt;br /&gt;
* [[Jordan Weller]] as [[Seamus Fahey]]&lt;br /&gt;
* [[Jill Teed]] as Commander [[Ozar]]&lt;br /&gt;
&lt;br /&gt;
== Crew ==&lt;br /&gt;
&lt;br /&gt;
* Written by [[Michael Taylor]]&lt;br /&gt;
* Story by [[David Eick]], [[Bradley Thompson]] and [[David Weddle]]&lt;br /&gt;
* Directed by [[Jonas Pate]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Behind the Scenes]]&lt;br /&gt;
[[Category:Episode Guide]]&lt;br /&gt;
[[Category:Episode Guide (RDM)|*]]&lt;br /&gt;
[[Category:BAC]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Battlestar Galactica: Blood and Chrome]]&lt;br /&gt;
[[de:Blood and Chrome]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=210796</id>
		<title>Osiris</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=210796"/>
		<updated>2012-11-18T05:23:22Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Osiris Prep to Jump.png&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| co= Commander Ozar&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| role= Cruiser / carrier&lt;br /&gt;
| weapons= multiple primary [[Battery|gun turrets]] and [[KEW#Point_defense_guns|point defence batteries]], nuclear warheads, [[Viper Mark III|Vipers]], [[Raptor|Raptors]]&lt;br /&gt;
| status= Active (off grid)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Osiris&#039;&#039;&#039;&#039;&#039; (0913) is a ship in the [[Colonial Fleet (RDM)|Colonial Fleet]] during the First [[Cylon War]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Osiris&#039;&#039; is generally believed to have been destroyed in battle, when in fact it is part of a Colonial &amp;quot;ghost fleet&amp;quot; hiding in Cylon held space, along with the battlestar &#039;&#039;[[Valkyrie]]&#039;&#039;, the heavy cruiser &#039;&#039;[[Loki]]&#039;&#039;, and other vessels. It is tasked with a combat jump to the ice planet [[Djerba]], a former winter resort moon in [[Sector 12]]. When a [[Basestar_(TRS)#Second_Variant|Cylon basestar]] jumps in nearby, it is quickly detected and [[Battle of Djerba|engaged by]] Cylon [[Raider_(RDM)#Cylon_War-era_Raider|Raiders]] and ship to ship missiles (&#039;&#039;[[Blood and Chrome]]&#039;&#039;). The ship is capable of operating in stealth mode; while in this mode, the ship is afforded a small window of opportunity to act un-engaged while in the DRADIS range of enemy vessels.&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Osiris 1.png|[[Raptor 909]] approaches &#039;&#039;Osiris&#039;&#039;. &lt;br /&gt;
Image:Osiris 2.png|&#039;&#039;Osiris&#039;&#039; among the &amp;quot;ghost fleet.&amp;quot; &lt;br /&gt;
Image:Djerba 2.png|&#039;&#039;Osiris&#039;&#039; approaching Djerba. &lt;br /&gt;
Image:Osiris 4.png|&#039;&#039;Osiris&#039;s&#039;&#039; missile batteries. &lt;br /&gt;
Image:Osiris 3.png|&#039;&#039;Osiris&#039;s&#039;&#039; CIC. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (BAC)]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (BAC)]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (BAC)]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:BAC]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Osiris]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=210756</id>
		<title>Osiris</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=210756"/>
		<updated>2012-11-17T14:23:41Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Osiris Prep to Jump.png&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| co= Commander Ozar&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| role= Cruiser / carrier&lt;br /&gt;
| weapons= multiple primary [[Battery|gun turrets]] and [[KEW#Point_defense_guns|point defence batteries]], Nukes, [[Viper Mark III|Vipers]], [[Raptor|Raptors]]&lt;br /&gt;
| status= Active (off grid)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Osiris&#039;&#039;&#039;&#039;&#039; (0913) is a ship in the [[Colonial Fleet (RDM)|Colonial Fleet]] during the First [[Cylon War]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Osiris&#039;&#039; is generally believed to have been destroyed in battle, when in fact it is part of a Colonial &amp;quot;ghost fleet&amp;quot; hiding in Cylon held space, along with the battlestar &#039;&#039;[[Valkyrie]]&#039;&#039;, the heavy cruiser &#039;&#039;[[Loki]]&#039;&#039;, and other vessels. It is tasked with a combat jump to the ice planet [[Djerba]], a former winter resort moon in [[Sector 12]]. When a [[Basestar_(TRS)#Second_Variant|Cylon basestar]] jumps in nearby, it is quickly detected and [[Battle of Djerba|engaged by]] Cylon [[Raider_(RDM)#Cylon_War-era_Raider|Raiders]] and ship to ship missiles (&#039;&#039;[[Blood and Chrome]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Osiris 1.png|[[Raptor 909]] approaches &#039;&#039;Osiris&#039;&#039;. &lt;br /&gt;
Image:Osiris 2.png|&#039;&#039;Osiris&#039;&#039; among the &amp;quot;ghost fleet.&amp;quot; &lt;br /&gt;
Image:Djerba 2.png|&#039;&#039;Osiris&#039;&#039; approaching Djerba. &lt;br /&gt;
Image:Osiris 4.png|&#039;&#039;Osiris&#039;s&#039;&#039; missile batteries. &lt;br /&gt;
Image:Osiris 3.png|&#039;&#039;Osiris&#039;s&#039;&#039; CIC. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (BAC)]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (BAC)]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (BAC)]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:BAC]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Osiris]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=210749</id>
		<title>Basestar (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=210749"/>
		<updated>2012-11-17T04:38:18Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the basestars as seen in the [[Battlestar Galactica (TRS)|Re-imagined Series]]. For the [[Battlestar Galactica (TOS)|Original Series]] version, see [[Basestar (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;basestar&#039;&#039;&#039; (known interchangeably as a &amp;quot;baseship&amp;quot;) is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in four forms in the [[Re-imagined Series]].&lt;br /&gt;
&lt;br /&gt;
== Modern basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Basestar.jpg&lt;br /&gt;
| title= Modern basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, Raiders, [[Heavy Raider]]s&lt;br /&gt;
| width={{Meters2Feet|1030.69}}&amp;lt;ref&amp;gt;The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: &amp;quot;Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total&amp;quot;. Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height={{Meters2Feet|265.17}}&lt;br /&gt;
| img= Y}}&lt;br /&gt;
The modern basestars, seen some 40 years after the end of the [[Cylon War]], are approximately the same size as a Colonial battlestar but appear to be more technologically advanced &amp;lt;ref&amp;gt;The official SciFi.com website indicates that basestars &amp;quot;dwarf&amp;quot; a battlestar. However, aired information in season 3, which shows &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; in close proximity to a basestar, contradict SciFi.com&#039;s information.&amp;lt;/ref&amp;gt;. The shape of the newer basestar reflects its name, with two Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive &amp;quot;star&amp;quot; shape.&lt;br /&gt;
&lt;br /&gt;
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar ([[TRS]]: &amp;quot;[[Exodus, Part II]]&amp;quot;).  They can rotate their upper and lower halves into a tandem-Y configuration for entry into a planetary atmosphere ([[TRS]]: &amp;quot;[[The Plan]]&amp;quot;).&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basestars operate a fleet of small fighters, known as [[Cylon Raider (RDM)|Raiders]], and are capable of deploying hundreds of these ships simultaneously (see [[#Related Imagery|Related Imagery]]). The enormous number of Raiders serves as a basestar&#039;s primary defense system.&lt;br /&gt;
&lt;br /&gt;
Like the Raiders, the basestars are partially [[Cylon organic resin|organic]], which is particularly evident in their landing bays ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;). When severely damaged, they can sustain large, fleshy [[:image:Basestar Wound Closeup.png|&amp;quot;wounds&amp;quot;]] ([[TRS]]: &amp;quot;[[Faith]]&amp;quot;). Moreover, [[Natalie]] mentions that their damaged baseship can heal itself ([[TRS]]: &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
The baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can [[Data-font|interact with the main computer by placing their hands in these basins]] ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Command and Control===&lt;br /&gt;
[[Image:Basestarcontol_306_720p.png|thumb|left|Baseship control room ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).]]&lt;br /&gt;
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar&#039;s command and control in a [[CIC]].&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s functions are managed by a partially [[Hybrid|humanoid Cylon]] incorporated into the ship, known as a [[Hybrid]]. The Hybrid, for all respects of identity and control, &#039;&#039;is&#039;&#039; the basestar.  The ship is an extension of her body and she is the ship&#039;s mind. The Hybrid, despite its humanoid appearance, is not a considered a fellow humanoid Cylon and lacks voting power as other agents have in Cylon affairs.&lt;br /&gt;
&lt;br /&gt;
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar&#039;s operation.&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
[[Image:Basestar fires missiles, &amp;quot;He That Believeth In Me&amp;quot;.jpg|thumb|left|Basestar launching missiles ([[TRS]]: &amp;quot;[[He That Believeth In Me]]&amp;quot;).]]&lt;br /&gt;
A basestar is capable of launching conventional or nuclear missiles from 220 turret launchers mounted throughout the arms and central axis &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]&amp;lt;/ref&amp;gt; that pivot to allow the basestar to fire in any direction&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;. Basestar-launched nuclear strikes against Colonial ships are usually carried out before Raider deployment. One example of a Cylon nuclear attack involved three Cylon basestars that [[Battle of the Binary Star System|ambush]] the battlestar &#039;&#039;[[Pegasus (TRS)|Pegasus]]&#039;&#039;. They open their attack firing several nuclear missiles before deploying Raiders and switching to a non-nuclear salvo ([[TRS]]: &amp;quot;[[The Captain&#039;s Hand]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s complement of Raiders is estimated as high as 792 fighters&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;, not counting fighters in repair or otherwise off-line. It should be noted that there are a total of 864 Raider launch slots on the arms of a pre-retconned Basestar. &amp;lt;ref&amp;gt;[http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_basestar-067.jpg multiply total by two]&amp;lt;/ref&amp;gt; In comparison, the retconned Basestar has only 434 Raider launch slots, a dramatic decrease from the previous version.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=131194 smaller section, multiply by 4: 59 total slots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tactic, along with the massive numbers of Raiders that a basestar can unleash, suggest a reliance on overwhelming force to destroy a foe. It is probable that basestars use nuclear weapons to destroy the bulk of the [[Colonial Fleet (TRS)|Colonial Fleet]] (using their [[CNP]] back-doors to compromise their defenses first) in the opening wave of their [[Fall of the Twelve Colonies|destruction of the Colonies]].&lt;br /&gt;
&lt;br /&gt;
After the Colonial commanders draw away their Raider wings, [[Battle of the Resurrection Ship|two basestars are torn apart]] by the kinetic guns of the battlestars &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; in a joint mission to destroy a Cylon [[Resurrection Ship]]. It would seem that that basestars rely heavily on their Raiders for close-range gun defense. Since a basestar does not appear to have point-defense batteries, or heavy armoring&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 57.&amp;lt;/ref&amp;gt;, it seems quite vulnerable to battlestars in close-range combat when fighter support is not prominent ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this.&lt;br /&gt;
&lt;br /&gt;
It would also appear that basestars possess an automated self-destruct system that triggers in the event that no living Cylons remain aboard ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Rebel basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Rebellen Basisstern.jpg&lt;br /&gt;
| title= Rebel basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Heavy Raider]]s, at least 3 Raiders&lt;br /&gt;
| status= Somewhere in space under the command of freed Centurions&lt;br /&gt;
| img= &lt;br /&gt;
}} {{mainarticle|Rebel basestar}}&lt;br /&gt;
&lt;br /&gt;
This basestar belonged to the rebel Cylon faction comprising of all [[Number Two|Two]], [[Number Six|Six]] and [[Number Eight|Eight]] models apart from [[Sharon Valerii|Boomer]], as well as the last remaining [[Number Three|Three]] copy later on. The basestar recieved serious damaged after the other three models attempted to wipe out and destroyed all but this basestar ([[TRS]]: &amp;quot;[[The Ties That Bind]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The basestar was later found by the &#039;&#039;[[Demetrius]]&#039;&#039; and its crew, who had been searching for [[Earth (RDM)|Earth]]. They return to [[The Fleet (TRS)|the fleet]] with the basestar, where the Colonials and the Rebel Cylons form an unsteady alliance to destroy the [[Resurrection Hub]], and hence destroy the Cylons&#039; ability to [[resurrection|resurrect]]. However, the basestar becomes the only ship to make it there, after the [[Hybrid]] jumps without &#039;&#039;Galactica&#039;&#039;. Against all odds, the baseship manages to destroy the Hub with the help of the humans in the ship, as well as retreive the last Three copy ([[TRS]]: &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot;, &amp;quot;[[The Hub]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
After a brief standoff, the Cylons join the fleet in the final jump to Earth, only to find it in ruins. The basestar is later invited to join the fleet to find a new home afterwards ([[TRS]]: &amp;quot;[[Sometimes a Great Notion]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Over time, the ship is integrated into the fleet, getting its own representation in the new Quorum of Ship&#039;s Captains and flying joint fighter CAPs with &#039;&#039;Galactica&#039;&#039;. Upon Admiral Adama&#039;s decision to abandon the battlestar, it is decided that the  baseship would become the new flagship under Adama&#039;s command, since it is the only other warship remaining in the fleet.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;Galactica&#039;&#039; heads off to the Colony to rescue Hera, the baseship is left under the command of Admiral Hoshi to await &#039;&#039;Galactica&#039;&#039;&#039;s return. It later jumps to New Earth along with the rest of the fleet, where the Cylons turn control of the ship to the Centurions, allowing them to seek their own destiny as the human models settle on Earth with the rest of humanity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*Beginning with the episode &amp;quot;[[Collaborators]]&amp;quot;, a [[:Image:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cylon War-era basestars ==&lt;br /&gt;
&lt;br /&gt;
The Cylons had deployed three different variants of Basestars during the First [[Cylon War]].&lt;br /&gt;
&lt;br /&gt;
=== First Variant ===&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Tauron.png&lt;br /&gt;
| title= Basestar, 1st variant&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Presumed&lt;br /&gt;
| crew=  [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance&amp;lt;ref&amp;gt;This basestar design seen in the [[Miniseries]] and later in &amp;quot;[[Razor]]&amp;quot; is an obvious homage to the [[Basestar (TOS)|basestar]] seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the &amp;quot;realistic&amp;quot; goals of [[Ron Moore]]&#039;s essay on [[Naturalistic science fiction]] in &#039;&#039;Battlestar&#039;&#039;.&amp;lt;/ref&amp;gt; ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and conventional warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar&#039;s hull to provide defense. This design, as with later iterations, was capable of operating within an atmosphere (&#039;&#039;[[Blood and Chrome]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], the battlestar &#039;&#039;[[Columbia (TRS)|Columbia]]&#039;&#039; was destroyed by basestar missiles and Raider attacks as &#039;&#039;[[Galactica (TRS)|Galactica]]&#039;&#039; and another unnamed battlestar pressed their assaults.&lt;br /&gt;
&lt;br /&gt;
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies (RDM)|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].&lt;br /&gt;
&lt;br /&gt;
A model of this basestar design is displayed over 40 years later on &#039;&#039;Galactica&#039;&#039;, as part of its [[Galactica Museum|planned museum]] ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Second Variant ===&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Blood and Chrome Basestar.png&lt;br /&gt;
| title= Basestar, 2nd variant&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew=  Unknown, presumably [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A second variant Basestar was deployed by Cylon forces sometime before the 10th year of the War. This class represents a small evolutionary step from the 1st variant to the Guardian Basestar, suggesting it wasn&#039;t a one-off design. This line of Basestars can then be linked to the modern design seen after the fall of the Colonies.&lt;br /&gt;
&lt;br /&gt;
This configuration features two y-shaped hulls in tandem alignment, with a 1st variant-like top and bottom hull (&amp;quot;[[Blood and Chrome]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Third &amp;quot;Guardian&amp;quot; Variant ===&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= guardian_basestar.jpg&lt;br /&gt;
| title= Guardian basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Centurions]], [[first Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= 36 twin missile tube mountings &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;, First Cylon War-era Raiders&lt;br /&gt;
| status= Destroyed&lt;br /&gt;
}} {{mainarticle|Guardian basestar}}&lt;br /&gt;
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.&lt;br /&gt;
&lt;br /&gt;
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Related Imagery  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Basestar 3.png|A first variant Basestar hovering over Caprica City.&lt;br /&gt;
Image:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Image:Basestar 1.png|A second variant Basestar over the ice moon [[Djerba]]. &lt;br /&gt;
Image:Basestar 2.png|A second variant Basestar launches Raiders. &lt;br /&gt;
&lt;br /&gt;
Image:Gardian basestar.jpg|A third &amp;quot;Guardian&amp;quot; variant taking off from an [[ice planet]] ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Image:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released ([[TRS]]: &amp;quot;[[Scattered]]&amp;quot;).&lt;br /&gt;
Image:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;).&lt;br /&gt;
Image:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar ([[TRS]]: &amp;quot;Torn&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 2.jpg|Baltar and a Three in a corridor ([[TRS]]: &amp;quot;[[The Passage]]&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 3.jpg|A basestar&#039;s hangar bay ([[TRS]]: &amp;quot;Torn&amp;quot;).&lt;br /&gt;
Image:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip ([[TRS]]: &amp;quot;[[Faith]]&amp;quot;).&lt;br /&gt;
Image:Basestars Atmospheric Entry Configuration.png|Tandem &amp;quot;Y&amp;quot; formation assumed for atmospheric entries as seen in &amp;quot;[[The Plan]]&amp;quot;.&lt;br /&gt;
Image:Basestars Entering Caprica Atmosphere.png|Another view of tandem &amp;quot;Y&amp;quot;.&lt;br /&gt;
Image:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary.&lt;br /&gt;
Image:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted.&lt;br /&gt;
Image:Retconned Basestar Raider Bays.png|Detail of primary raider bays. There are two per ship.&lt;br /&gt;
Image:Cylon Basestar Secondary Raider Bay.png|Detail of the secondary raider bays. There are four per ship.&lt;br /&gt;
Image:Rebel Basestar Arm Closeup.png|Arm detail.&lt;br /&gt;
Image:New Cylon Basestar Zoic Style Shot.png|Angle shot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:TRS]]&lt;br /&gt;
&lt;br /&gt;
{{featured article candidate previous}}&lt;br /&gt;
&lt;br /&gt;
[[de:Basisschiff (RDM)]]&lt;br /&gt;
[[es:Basestar (RDM)]]&lt;br /&gt;
[[zh:基地之星 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Guardian_basestar&amp;diff=210687</id>
		<title>Guardian basestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Guardian_basestar&amp;diff=210687"/>
		<updated>2012-11-16T17:44:45Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: B&amp;amp;C shows similar basetars in operation 2 years prior to the events of OP Raptor Talon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Guardian basestar.jpg&lt;br /&gt;
| title=Guardian basestar&lt;br /&gt;
| race=Cylons&lt;br /&gt;
| type=Military&lt;br /&gt;
| role=Carrier/battleship hybrid&lt;br /&gt;
| ftl=Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| weapons=36 twin mount missiles launchers, First Cylon War-Era Raiders &lt;br /&gt;
| arm= &lt;br /&gt;
| status= Destroyed by Colonial forces&lt;br /&gt;
| img= &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Guardian basestar&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{bsgwiki term}}&amp;lt;/ref&amp;gt; was constructed by the Cylons at the end of the first [[Cylon War]] and is a part of the evolution towards [[Basestar (RDM)#Modern basestar|modern basestar]] design. The [[first Hybrid]] to be developed was integrated into the systems of this ship.&lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], Lieutenant [[William Adama]] was shot down over an [[ice planet]] and encountered a facility where the Cylons were experimenting on humans in several ways, eventually creating the first [[Hybrid]]. Unable to free surviving captives as the facility began to crumble around him, Adama witnessed the launch of the Guardian basestar. Approximately 40 years later, the vessel is once again encountered by the Colonial military. &lt;br /&gt;
&lt;br /&gt;
While searching for a missing Raptor with a civilian science team aboard, [[Kara Thrace|Starbuck]] and [[Showboat]] encounter a squadron of [[Raider (RDM)|Raiders]] identical to the models used in the Cylon War. Outnumbered by the enemy, the two pilots retreat towards the safety of &#039;&#039;Pegasus&#039;&#039;. Both manage to land while &#039;&#039;Pegasus&#039;&#039; uses its point defense batteries to halt the approaching Raiders. One Raider penetrates these defenses and follows Starbuck and Showboat into the landing bay. A quick-thinking Starbuck shoots the craft down, leaving the Raider sufficiently intact for observation. &lt;br /&gt;
&lt;br /&gt;
Within the shot-down Raider, the Colonials find a trio of [[Cylon Centurion Model 0005|old-style Centurions]]. Upon viewing their remains, [[Sharon Agathon]] recalls the legend of the Guardians; a faction of Centurions that broke away from the core group when they were to be replaced with newer, non-sentient models. They were given the name &#039;Guardians&#039; because the baseship they escaped with carried the first Hybrid, a figure that these Centurions worshiped like a deity. &lt;br /&gt;
&lt;br /&gt;
After learning of the Guardians from Agathon, and connecting the information with his experiences 40 years ago, Admiral Adama realizes that the missing Raptor crew is likely on the Guardian basestar, and that they are undergoing the same treatment as the civilians on the ice planet were 40 years ago. Unwilling to leave these crewmen to be mutilated, Adama orders an attack on the basestar. Having learned the vessel&#039;s likely location from the Raider&#039;s navigational computer, &#039;&#039;Pegasus&#039;&#039; jumps into the vicinity of the ship, and instigates the [[Battle of the Guardian basestar]].  The &#039;&#039;Pegasus&#039;&#039; seems to be a match for it by itself and it is ultimatly destroyed by Major Kendra Shaw who detonates a nuke on board after talking with the First Hybrid.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Given that only the standard Cylon [[Basestar (RDM)#Cylon War-era basestar|basestar]] is displayed in the [[Galactica Museum]], the Colonials might never have encountered another one like it. Considering this was the very end of the war, the model likely never saw combat. It is unknown if more ships like it were built, or if it is unique.&lt;br /&gt;
* Given that Raptors evacuate the &#039;&#039;Pegasus&#039;&#039; strike team from the basestar without incident, it appears that the Guardian basestar is unarmed, and totally reliant on its Raiders for defense. Unless the Raptor jumped in very close and landed fast enough to not be targeted by the basestar, it seems likely that it would have been shot down, were the basestar armed.&lt;br /&gt;
** However, this contradicts visuals provided of the Guardian Basestar, which clearly show numerous protrusions on the hull that resemble missile launchers.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: First_Shot_Guardian_Basestar.png|&lt;br /&gt;
Image: Second_Shot_Guardian_Basestar.png|&lt;br /&gt;
Image: Guardian_Basestar_Weapons_Emplacement.png|&lt;br /&gt;
Image: Guardian_Basestar_Takes_Off.png|&lt;br /&gt;
Image: Guardian_Basestar_Deploys_Raiders.png|&lt;br /&gt;
Image: Guardian_Basestar_Wide_Shot.png|&lt;br /&gt;
Image: Guardian_Basestar_Closeup.png|&lt;br /&gt;
Image: Strike_Team_Approaches_Guardian_Basestar.png|&lt;br /&gt;
Image: Evac_Raptor_Speeds_Away_From_Guardian_Basestar.png|&lt;br /&gt;
Image: Guardian_Basestar_Destroyed.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Battle of the Guardian basestar]]&lt;br /&gt;
*[[First Hybrid]]&lt;br /&gt;
*[[Guardians]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wächter Basisschiff]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=210676</id>
		<title>Osiris</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=210676"/>
		<updated>2012-11-16T16:52:55Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Osiris Prep to Jump.png&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| role= Cruiser&lt;br /&gt;
| status= Active&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Osiris&#039;&#039;&#039;&#039;&#039; is a ship in the [[Colonial Fleet (RDM)|Colonial Fleet]] during the First [[Cylon War]] ([[Blood and Chrome]]).  &lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (BAC)]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (BAC)]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (BAC)]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:BAC]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Osiris]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=210675</id>
		<title>Osiris</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Osiris&amp;diff=210675"/>
		<updated>2012-11-16T16:52:38Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Osiris Prep To Jump.png&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| role= Cruiser&lt;br /&gt;
| status= Active&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Osiris&#039;&#039;&#039;&#039;&#039; is a ship in the [[Colonial Fleet (RDM)|Colonial Fleet]] during the First [[Cylon War]] ([[Blood and Chrome]]).  &lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (BAC)]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (BAC)]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (BAC)]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:BAC]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Osiris]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210674</id>
		<title>Raptor</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210674"/>
		<updated>2012-11-16T16:45:38Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Related Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Raptor&#039;&#039;&#039; is a vehicle utilized by the [[Colonial Fleet (RDM)|Colonial military]]. A versatile craft, it is designed to perform multiple roles, but the Raptor most commonly takes part in reconnaissance and scouting operations.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Raptor-ZOIC.jpg&lt;br /&gt;
| title= Raptor&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes (short range)&lt;br /&gt;
| crew= 2 (Pilot and [[ECO]])&lt;br /&gt;
| cap= Approximately 5-10 passengers&lt;br /&gt;
| role= Reconnaissance and surveillance, electronic countermeasures support, transport&lt;br /&gt;
| weapons= Missiles and bombs (special missions only); normally unarmed; decoys&lt;br /&gt;
| length= {{Feet2Meters|28}}&lt;br /&gt;
| height= {{Feet2Meters|9.5}}&lt;br /&gt;
| weight= 50 tons &amp;lt;ref&amp;gt;In the [[Miniseries]], [[Sharon Valerii]] tells Chief Tyrol &amp;quot;You&#039;re not the one out there trying to bring 50 tons of Raptor onto a moving hangar deck&amp;quot;. However, given the relatively small size of the craft, this figure seems unrealistically high. In comparison, large military helicopters like the [[w:Mil Mi-24|Mi-24 Hind]] or the [[w:CH-53 Sea Stallion|CH-53 Sea Stallion]] weigh approximately 10-15 metric tons.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| wingspan= {{Feet2Meters|18.34}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Raptor is usually operated by a crew of two (one pilot and one [[ECO]]), has [[Gravity in the Re-imagined series|synthetic gravity]] on board, and is controlled by means of a fly-by-wire system ([[Rapture]]). It is capable of atmospheric flight and is also equipped with a short-range [[FTL]] engine, allowing it to make short faster-than-light hops. Due to its size and shape, a Raptor is not launched from a battlestar&#039;s [[Launch tubes (RDM)|launch tube]], rather, it deploys from the forward end of a [[flight pod]]. The vehicle has been a mainstay of the Colonial fleet for over 40 years, having entered service sometime prior to the twelfth year of the first [[Cylon War]] ([[Razor Flashbacks]], Episode 3). Its versatility and reliability in various roles has likely prevented it from being phased out by newer Colonial craft.&lt;br /&gt;
&lt;br /&gt;
As a scout, Raptors can:&lt;br /&gt;
*Undertake short and medium-range scans to detect electromagnetic, heat or other signatures from other vessels&lt;br /&gt;
*Scan planetary surfaces for signs of life, energy output, or to locate and assess mineral deposits (&amp;quot;[[Water]]&amp;quot;, &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;)&lt;br /&gt;
*Scout ahead of its parent warship in other planetary or celestial systems for any signs of hostile intent or stellar conditions prior to the parent ship&#039;s arrival ([[Miniseries]])&lt;br /&gt;
*Undertake [[SAR|search &amp;amp; rescue operations]] after an engagement with Cylon forces.&lt;br /&gt;
&lt;br /&gt;
When scouting, Raptors can operate independently, or in concert with other Raptors and Vipers ([[The Hand of God (RDM)|The Hand of God]]). &lt;br /&gt;
&lt;br /&gt;
As an [[ECM]] platform, the Raptor contains a full suite of electronic countermeasure and monitoring tools, enabling it to:&lt;br /&gt;
*Jam [[wireless]] or relay transmissions (by wireless or optically) from other spacecraft ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Scramble control signals used by guided weapons ([[Miniseries]])&lt;br /&gt;
*Undertake IFF operations for Viper squadrons ([[Miniseries]])&lt;br /&gt;
&lt;br /&gt;
In addition to reconnaissance and scouting, the Raptor can also undertake the following roles: &lt;br /&gt;
*Airborne warning &amp;amp; control and electronic countermeasures platform supporting [[Viper (RDM)|Viper]] operations ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Marine assault craft (&amp;quot;[[Bastille Day]]&amp;quot;, &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;, &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;)&lt;br /&gt;
*Ambulance / evac vehicle ([[Miniseries]])&lt;br /&gt;
*General purpose transport (&amp;quot;[[Flesh and Bone]]&amp;quot;, &amp;quot;[[Tigh Me Up, Tigh Me Down]]&amp;quot;, &amp;quot;[[Home, Part II]]&amp;quot;)&lt;br /&gt;
*Combat Search and Rescue (&amp;quot;[[Fragged]]&amp;quot;, &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;)&lt;br /&gt;
*Secure communication with other vessels ([[33]])&lt;br /&gt;
&lt;br /&gt;
In the transport role, a Raptor is capable of carrying around eight to ten adults in addition to the two-person crew. In the assault role, it can carry a squad of some eight equipped Marines ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
== Atmospheric Operations ==&lt;br /&gt;
The Raptor is designed for atmospheric as well as space-based operations. However, a critical element for atmospheric operations is that to remain airborne requires fuel: once in an atmosphere, the engines must be run constantly to maintain lift and to hover. Depending on the composition of the atmosphere itself, this can place severe strain on the Raptor&#039;s engines ([[You Can&#039;t Go Home Again]]).&lt;br /&gt;
&lt;br /&gt;
Due to their overall configuration and bulk, Raptors may also suffer from poor handling at low speeds, and rely heavily on directed thrust to remain airborne.&lt;br /&gt;
&lt;br /&gt;
== FTL Operations ==&lt;br /&gt;
The first generation Raptor, as seen in Blood and Chrome, is [[FTL]] jump capable.&lt;br /&gt;
&lt;br /&gt;
A Raptor seems to be able to make at least ten, and probably at least 20 [[FTL]] jumps before refueling as seen in &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;. However, these Raptors had been carrying more than a typical amount of [[tylium|fuel]] for that mission.&lt;br /&gt;
&lt;br /&gt;
== Life Support ==&lt;br /&gt;
The main flight deck / cabin of a Raptor is fully pressurized. However, crews operate in [[flight suit]]s and helmets to help protect them against any hull breach ([[Miniseries]]). The cabin can also be depressurized and used in space rescue operations. Re-pressurization takes 10 seconds (&amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;, &amp;quot;[[A Day in the Life]]&amp;quot;). The forward pilot and co-pilot seats can eject in an emergency as the forward canopy is blown away prior to the ejection ([[Dirty Hands]]).&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
*2x rotating sublight engine pods mounted aft (First Cylon War era Raptor)&lt;br /&gt;
*2x fixed sublight engines mounted aft (Holocaust era Raptor)&lt;br /&gt;
*1x small-scale [[FTL]] system&lt;br /&gt;
*[[RCS]] points&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
&lt;br /&gt;
[[Image:RaptorWeapons.jpg|thumb|right|Raptor weapon pods ([[Exodus, Part II]]).]]&lt;br /&gt;
&lt;br /&gt;
====Offensive====&lt;br /&gt;
Raptors are normally unarmed as they make for a poor general-purpose fighter. The craft have an internal weapons bay capable of holding both offensive and defensive weapons. They are also capable of carrying heavy external armaments on four wing hardpoints, two wingtip hardpoints, and two fuselage hardpoints on the sides of the Raptor&#039;s body. Known weapons carried include:&lt;br /&gt;
*nuclear missiles&lt;br /&gt;
*bombs/munitions pods&lt;br /&gt;
*quad racks of missiles&lt;br /&gt;
*multiple-tube rocket batteries mounted on the fuselage points&lt;br /&gt;
*external cannons&lt;br /&gt;
&lt;br /&gt;
====Defensive====&lt;br /&gt;
The Raptor&#039;s contours provide it a reduced [[DRADIS]] signature to avoid detection. In addition, the craft carry an assortment of pods to aid in communications or defense as well as electronic countermeasures such as a [[jigger]].&amp;lt;ref&amp;gt;A close-up of a Raptor display in the [[Miniseries]] (timestamp 57 m 41 sec) shows the name and number of these items.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Up to 6 [[Swallow|decoy drones]]&lt;br /&gt;
*Up to 4 [[Communication drone|communication drones]]&lt;br /&gt;
*Up to 4 sets of flares&lt;br /&gt;
*Up to 4 chaff pods&lt;br /&gt;
&lt;br /&gt;
The first generation Raptor also boasts a rear defensive Gatling gun turret to ward off pursuers.&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
[[Image:Raptor-1.jpg|thumb|[[Raptor 312]] taking off from the ground ([[Miniseries]]).]]&lt;br /&gt;
The Raptor is an angular vehicle built for function, not aesthetics. The forward section consists of a flight cabin with side-by-side seats for the pilot and ECO, with a large bubble canopy providing wide fields of view both forward and side. The flight cabin opens into the main compartment where a workstation containing early warning, electronic countermeasures, and other equipment is manned by the ECO when not co-piloting the craft.&lt;br /&gt;
&lt;br /&gt;
Access to the Raptor&#039;s main compartment is primarily through a large port-side hydraulic door, and a floor-mounted hatchway provides access through the deck. A pressurized docking skirt can also be extended from the underside, enabling the Raptor to dock to the hulls of other vessels. In assault missions, [[marines]] can use this skirt to breech a hull and board a hostile vessel ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
Aft of the pressurized area are the [[FTL]] drive and main [[sublight]] engines. Port and starboard stub wings provide additional lift during atmospheric flight, and winglets reduce drag and provide step access to the wings and hull. [[RCS]] thrusters are placed throughout the craft for landing, maneuvering and stabilization ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* &amp;quot;Raptor&amp;quot; is a Latin word meaning [[w:Bird of prey|bird of prey]].&lt;br /&gt;
*Commonly seen Raptor pilots include Lt. [[Sharon Agathon|Sharon &amp;quot;Athena&amp;quot; Agathon]] and [[Margaret Edmondson|Margaret &amp;quot;Racetrack&amp;quot; Edmondson]] (who also serves as an ECO).&lt;br /&gt;
*Boomer blames a malfunctioning [[Wikipedia:Gimbal|gimbal]] for a rough landing in the [[Miniseries]].&lt;br /&gt;
*The design of the Raptor originally began as [[:image:Raptor concept drawing.JPG|this sketch]]. &amp;quot;Sketches like this are great for selling a concept,&amp;quot; explains production designer Richard Hudolin. &amp;quot;The Raptor is derived from an Apache helicopter and we wanted to give it a retro feel, a nuts-and-bolts look, to give the impression that in its time it was the best of the best, but now its time is almost over.&amp;quot;&lt;br /&gt;
*The design of the Raptor was based on the US Army&#039;s [[Wikipedia:AH-64_Apache|Apache helicopter]]. [[Ronald D. Moore]] thinks of it &amp;quot;as analogous to the Navy&#039;s [[Wikipedia:EA-6 Prowler|EA-6 Prowler]] (a variant of the [[Wikipedia:A-6 Intruder|A-6 Intruder]] popularized in &#039;&#039;[[IMDB:tt0099587|Flight of the Intruder]]&#039;&#039;).&amp;quot;&amp;lt;ref name=&amp;quot;apache&amp;quot;&amp;gt;{{cite web|url=http://blog.scifi.com/battlestar/archives/2006/04/|title=RDM Battlestar Blog |accessdate=18 April 2006}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The joystick seen inside of the Raptor appears to be a [http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/302&amp;amp;cl=us,en Logitech Attack 3].&lt;br /&gt;
&lt;br /&gt;
==== Making the Raptor fly ====&lt;br /&gt;
[[Image:Raptor, lifted by crane.JPG|thumb|right|Shooting of the Miniseries.]]&lt;br /&gt;
 &lt;br /&gt;
Richard Hudolin explains: &amp;quot;The Raptor is made out of foam on a steel frame. We built it so that we could have people safely in there as a 100ft crane picks it up and swings it around. The actors were a little bit surprised: &#039;Oh, my God, it goes up that high!&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s custom-built and then it&#039;s painted. We have painters who are literally standing by on the day to add to it before the camera rolls [the wires are removed digitally later in post production].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The actors are rehearsing and we have people aging [the Raptor], adding the gunshot hits. One day we had to paint it up as if it had crashed and been on fire - the next day it had to be made pristine again.&amp;quot; &lt;br /&gt;
&amp;lt;ref&amp;gt;{{cite_magazine|quotes=|last=|first=|authorlink=|coauthors=|year=2004|month=October|title=Making the Raptor fly|magazine=[http://www.radiotimes.com/content/show-features/battlestar-galactica/making-the-raptor-fly/ Radio Times]|volume=|issue=|pages=|id=|url=|accessdate=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raptor front down.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor back side.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor port.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor front canopy.jpg|Zoic CGI model.&lt;br /&gt;
Image:Cylon War Era Raptor.png|Cylon war era generation Raptor. Its sublight drives are configured differently.&lt;br /&gt;
Image:Cylon War Era Raptor Rear.png|Engine pods and rear view bubble.&lt;br /&gt;
Image:Blood and Chrome Raptor Tail Gun.png|Gatling Gun turret.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Raptors]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Raptors|*]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raptor]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=210673</id>
		<title>Basestar (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=210673"/>
		<updated>2012-11-16T16:40:35Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Cylon War-era basestar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the basestars as seen in the [[Battlestar Galactica (TRS)|Re-imagined Series]]. For the [[Battlestar Galactica (TOS)|Original Series]] version, see [[Basestar (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;basestar&#039;&#039;&#039; (known interchangeably as a &amp;quot;baseship&amp;quot;) is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in three forms in the [[Re-imagined Series]].&lt;br /&gt;
&lt;br /&gt;
== Modern basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Basestar.jpg&lt;br /&gt;
| title= Modern basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, Raiders, [[Heavy Raider]]s&lt;br /&gt;
| width={{Meters2Feet|1030.69}}&amp;lt;ref&amp;gt;The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: &amp;quot;Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total&amp;quot;. Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height={{Meters2Feet|265.17}}&lt;br /&gt;
| img= Y}}&lt;br /&gt;
The modern basestars, seen some 40 years after the end of the [[Cylon War]], are approximately the same size as a Colonial battlestar but appear to be more technologically advanced &amp;lt;ref&amp;gt;The official SciFi.com website indicates that basestars &amp;quot;dwarf&amp;quot; a battlestar. However, aired information in season 3, which shows &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; in close proximity to a basestar, contradict SciFi.com&#039;s information.&amp;lt;/ref&amp;gt;. The shape of the newer basestar reflects its name, with two Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive &amp;quot;star&amp;quot; shape.&lt;br /&gt;
&lt;br /&gt;
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar ([[TRS]]: &amp;quot;[[Exodus, Part II]]&amp;quot;).  They can rotate their upper and lower halves into a tandem-Y configuration for entry into a planetary atmosphere ([[TRS]]: &amp;quot;[[The Plan]]&amp;quot;).&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basestars operate a fleet of small fighters, known as [[Cylon Raider (RDM)|Raiders]], and are capable of deploying hundreds of these ships simultaneously (see [[#Related Imagery|Related Imagery]]). The enormous number of Raiders serves as a basestar&#039;s primary defense system.&lt;br /&gt;
&lt;br /&gt;
Like the Raiders, the basestars are partially [[Cylon organic resin|organic]], which is particularly evident in their landing bays ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;). When severely damaged, they can sustain large, fleshy [[:image:Basestar Wound Closeup.png|&amp;quot;wounds&amp;quot;]] ([[TRS]]: &amp;quot;[[Faith]]&amp;quot;). Moreover, [[Natalie]] mentions that their damaged baseship can heal itself ([[TRS]]: &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
The baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can [[Data-font|interact with the main computer by placing their hands in these basins]] ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Command and Control===&lt;br /&gt;
[[Image:Basestarcontol_306_720p.png|thumb|left|Baseship control room ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).]]&lt;br /&gt;
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar&#039;s command and control in a [[CIC]].&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s functions are managed by a partially [[Hybrid|humanoid Cylon]] incorporated into the ship, known as a [[Hybrid]]. The Hybrid, for all respects of identity and control, &#039;&#039;is&#039;&#039; the basestar.  The ship is an extension of her body and she is the ship&#039;s mind. The Hybrid, despite its humanoid appearance, is not a considered a fellow humanoid Cylon and lacks voting power as other agents have in Cylon affairs.&lt;br /&gt;
&lt;br /&gt;
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar&#039;s operation.&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
[[Image:Basestar fires missiles, &amp;quot;He That Believeth In Me&amp;quot;.jpg|thumb|left|Basestar launching missiles ([[TRS]]: &amp;quot;[[He That Believeth In Me]]&amp;quot;).]]&lt;br /&gt;
A basestar is capable of launching conventional or nuclear missiles from 220 turret launchers mounted throughout the arms and central axis &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]&amp;lt;/ref&amp;gt; that pivot to allow the basestar to fire in any direction&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;. Basestar-launched nuclear strikes against Colonial ships are usually carried out before Raider deployment. One example of a Cylon nuclear attack involved three Cylon basestars that [[Battle of the Binary Star System|ambush]] the battlestar &#039;&#039;[[Pegasus (TRS)|Pegasus]]&#039;&#039;. They open their attack firing several nuclear missiles before deploying Raiders and switching to a non-nuclear salvo ([[TRS]]: &amp;quot;[[The Captain&#039;s Hand]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s complement of Raiders is estimated as high as 792 fighters&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;, not counting fighters in repair or otherwise off-line. It should be noted that there are a total of 864 Raider launch slots on the arms of a pre-retconned Basestar. &amp;lt;ref&amp;gt;[http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_basestar-067.jpg multiply total by two]&amp;lt;/ref&amp;gt; In comparison, the retconned Basestar has only 434 Raider launch slots, a dramatic decrease from the previous version.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=131194 smaller section, multiply by 4: 59 total slots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tactic, along with the massive numbers of Raiders that a basestar can unleash, suggest a reliance on overwhelming force to destroy a foe. It is probable that basestars use nuclear weapons to destroy the bulk of the [[Colonial Fleet (TRS)|Colonial Fleet]] (using their [[CNP]] back-doors to compromise their defenses first) in the opening wave of their [[Fall of the Twelve Colonies|destruction of the Colonies]].&lt;br /&gt;
&lt;br /&gt;
After the Colonial commanders draw away their Raider wings, [[Battle of the Resurrection Ship|two basestars are torn apart]] by the kinetic guns of the battlestars &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; in a joint mission to destroy a Cylon [[Resurrection Ship]]. It would seem that that basestars rely heavily on their Raiders for close-range gun defense. Since a basestar does not appear to have point-defense batteries, or heavy armoring&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 57.&amp;lt;/ref&amp;gt;, it seems quite vulnerable to battlestars in close-range combat when fighter support is not prominent ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this.&lt;br /&gt;
&lt;br /&gt;
It would also appear that basestars possess an automated self-destruct system that triggers in the event that no living Cylons remain aboard ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*Beginning with the episode &amp;quot;[[Collaborators]]&amp;quot;, a [[:Image:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cylon War-era basestar ==&lt;br /&gt;
&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Tauron.png&lt;br /&gt;
| title= Cylon War-era basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Unknown&lt;br /&gt;
| crew=  [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance&amp;lt;ref&amp;gt;This basestar design seen in the [[Miniseries]] and later in &amp;quot;[[Razor]]&amp;quot; is an obvious homage to the [[Basestar (TOS)|basestar]] seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the &amp;quot;realistic&amp;quot; goals of [[Ron Moore]]&#039;s essay on [[Naturalistic science fiction]] in &#039;&#039;Battlestar&#039;&#039;.&amp;lt;/ref&amp;gt; ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
[[Image:Basestarinmuseum.jpg|thumb|left|A model of a Cylon War-era basestar on display in the defunct museum.]]&lt;br /&gt;
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and conventional warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar&#039;s hull to provide defense. This design, as with later iterations, was capable of operating within an atmosphere (&#039;&#039;[[Blood and Chrome]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], the battlestar &#039;&#039;[[Columbia (TRS)|Columbia]]&#039;&#039; was destroyed by basestar missiles and Raider attacks as &#039;&#039;[[Galactica (TRS)|Galactica]]&#039;&#039; and another unnamed battlestar pressed their assaults.&lt;br /&gt;
&lt;br /&gt;
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies (RDM)|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].&lt;br /&gt;
&lt;br /&gt;
A model of this basestar design is displayed over 40 years later on &#039;&#039;Galactica&#039;&#039;, as part of its [[Galactica Museum|planned museum]] ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
An additional class of basestar was deployed by the Cylons during the war which, like the similar yet distinct Guardian basestar, featured two y-shaped hulls that also incorporated the saucer elements from its predecessor. These hull sections were oriented symmetrically, unlike the modern basestar, which appears only to have adopted this configuration when entering a planet&#039;s atmosphere.&lt;br /&gt;
[[Image:Blood and Chrome Basestar.png|thumb|left|The Cylon Basestar that is in use in [[Blood and Chrome]].]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guardian basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= guardian_basestar.jpg&lt;br /&gt;
| title= Guardian basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= 36 twin missile tube mountings &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;, First Cylon War-era Raiders&lt;br /&gt;
| status= Destroyed&lt;br /&gt;
}} {{mainarticle|Guardian basestar}}&lt;br /&gt;
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gardian basestar.jpg|thumb|left|The Guardian basestar taking off from an [[ice planet]] ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).]]&lt;br /&gt;
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rebel basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Rebellen Basisstern.jpg&lt;br /&gt;
| title= Rebel basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Heavy Raider]]s, at least 3 Raiders&lt;br /&gt;
| status= Somewhere in space under the command of freed Centurions&lt;br /&gt;
| img= &lt;br /&gt;
}} {{mainarticle|Rebel basestar}}&lt;br /&gt;
&lt;br /&gt;
This basestar belonged to the rebel Cylon faction comprising of all [[Number Two|Two]], [[Number Six|Six]] and [[Number Eight|Eight]] models apart from [[Sharon Valerii|Boomer]], as well as the last remaining [[Number Three|Three]] copy later on. The basestar recieved serious damaged after the other three models attempted to wipe out and destroyed all but this basestar ([[TRS]]: &amp;quot;[[The Ties That Bind]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The basestar was later found by the &#039;&#039;[[Demetrius]]&#039;&#039; and its crew, who had been searching for [[Earth (RDM)|Earth]]. They return to [[The Fleet (TRS)|the fleet]] with the basestar, where the Colonials and the Rebel Cylons form an unsteady alliance to destroy the [[Resurrection Hub]], and hence destroy the Cylons&#039; ability to [[resurrection|resurrect]]. However, the basestar becomes the only ship to make it there, after the [[Hybrid]] jumps without &#039;&#039;Galactica&#039;&#039;. Against all odds, the baseship manages to destroy the Hub with the help of the humans in the ship, as well as retreive the last Three copy ([[TRS]]: &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot;, &amp;quot;[[The Hub]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
After a brief standoff, the Cylons join the fleet in the final jump to Earth, only to find it in ruins. The basestar is later invited to join the fleet to find a new home afterwards ([[TRS]]: &amp;quot;[[Sometimes a Great Notion]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Over time, the ship is integrated into the fleet, getting its own representation in the new Quorum of Ship&#039;s Captains and flying joint fighter CAPs with &#039;&#039;Galactica&#039;&#039;. Upon Admiral Adama&#039;s decision to abandon the battlestar, it is decided that the  baseship would become the new flagship under Adama&#039;s command, since it is the only other warship remaining in the fleet.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;Galactica&#039;&#039; heads off to the Colony to rescue Hera, the baseship is left under the command of Admiral Hoshi to await &#039;&#039;Galactica&#039;&#039;&#039;s return. It later jumps to New Earth along with the rest of the fleet, where the Cylons turn control of the ship to the Centurions, allowing them to seek their own destiny as the human models settle on Earth with the rest of humanity.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Related Imagery  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;Image:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released ([[TRS]]: &amp;quot;[[Scattered]]&amp;quot;).&lt;br /&gt;
Image:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;).&lt;br /&gt;
Image:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
Image:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar ([[TRS]]: &amp;quot;Torn&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 2.jpg|Baltar and a Three in a corridor ([[TRS]]: &amp;quot;[[The Passage]]&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 3.jpg|A basestar&#039;s hangar bay ([[TRS]]: &amp;quot;Torn&amp;quot;).&lt;br /&gt;
Image:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip ([[TRS]]: &amp;quot;[[Faith]]&amp;quot;).&lt;br /&gt;
Image:Basestars Atmospheric Entry Configuration.png|Tandem &amp;quot;Y&amp;quot; formation assumed for atmospheric entries as seen in &amp;quot;[[The Plan]]&amp;quot;.&lt;br /&gt;
Image:Basestars Entering Caprica Atmosphere.png|Another view of tandem &amp;quot;Y&amp;quot;.&lt;br /&gt;
Image:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary.&lt;br /&gt;
Image:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted.&lt;br /&gt;
Image:Retconned Basestar Raider Bays.png|Detail of primary raider bays. There are two per ship.&lt;br /&gt;
Image:Cylon Basestar Secondary Raider Bay.png|Detail of the secondary raider bays. There are four per ship.&lt;br /&gt;
Image:Rebel Basestar Arm Closeup.png|Arm detail.&lt;br /&gt;
Image:New Cylon Basestar Zoic Style Shot.png|Angle shot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:TRS]]&lt;br /&gt;
&lt;br /&gt;
{{featured article candidate previous}}&lt;br /&gt;
&lt;br /&gt;
[[de:Basisschiff (RDM)]]&lt;br /&gt;
[[es:Basestar (RDM)]]&lt;br /&gt;
[[zh:基地之星 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=210672</id>
		<title>Basestar (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=210672"/>
		<updated>2012-11-16T16:39:21Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Cylon War-era basestar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the basestars as seen in the [[Battlestar Galactica (TRS)|Re-imagined Series]]. For the [[Battlestar Galactica (TOS)|Original Series]] version, see [[Basestar (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;basestar&#039;&#039;&#039; (known interchangeably as a &amp;quot;baseship&amp;quot;) is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in three forms in the [[Re-imagined Series]].&lt;br /&gt;
&lt;br /&gt;
== Modern basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Basestar.jpg&lt;br /&gt;
| title= Modern basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, Raiders, [[Heavy Raider]]s&lt;br /&gt;
| width={{Meters2Feet|1030.69}}&amp;lt;ref&amp;gt;The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: &amp;quot;Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total&amp;quot;. Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height={{Meters2Feet|265.17}}&lt;br /&gt;
| img= Y}}&lt;br /&gt;
The modern basestars, seen some 40 years after the end of the [[Cylon War]], are approximately the same size as a Colonial battlestar but appear to be more technologically advanced &amp;lt;ref&amp;gt;The official SciFi.com website indicates that basestars &amp;quot;dwarf&amp;quot; a battlestar. However, aired information in season 3, which shows &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; in close proximity to a basestar, contradict SciFi.com&#039;s information.&amp;lt;/ref&amp;gt;. The shape of the newer basestar reflects its name, with two Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive &amp;quot;star&amp;quot; shape.&lt;br /&gt;
&lt;br /&gt;
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar ([[TRS]]: &amp;quot;[[Exodus, Part II]]&amp;quot;).  They can rotate their upper and lower halves into a tandem-Y configuration for entry into a planetary atmosphere ([[TRS]]: &amp;quot;[[The Plan]]&amp;quot;).&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basestars operate a fleet of small fighters, known as [[Cylon Raider (RDM)|Raiders]], and are capable of deploying hundreds of these ships simultaneously (see [[#Related Imagery|Related Imagery]]). The enormous number of Raiders serves as a basestar&#039;s primary defense system.&lt;br /&gt;
&lt;br /&gt;
Like the Raiders, the basestars are partially [[Cylon organic resin|organic]], which is particularly evident in their landing bays ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;). When severely damaged, they can sustain large, fleshy [[:image:Basestar Wound Closeup.png|&amp;quot;wounds&amp;quot;]] ([[TRS]]: &amp;quot;[[Faith]]&amp;quot;). Moreover, [[Natalie]] mentions that their damaged baseship can heal itself ([[TRS]]: &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
The baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can [[Data-font|interact with the main computer by placing their hands in these basins]] ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Command and Control===&lt;br /&gt;
[[Image:Basestarcontol_306_720p.png|thumb|left|Baseship control room ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).]]&lt;br /&gt;
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar&#039;s command and control in a [[CIC]].&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s functions are managed by a partially [[Hybrid|humanoid Cylon]] incorporated into the ship, known as a [[Hybrid]]. The Hybrid, for all respects of identity and control, &#039;&#039;is&#039;&#039; the basestar.  The ship is an extension of her body and she is the ship&#039;s mind. The Hybrid, despite its humanoid appearance, is not a considered a fellow humanoid Cylon and lacks voting power as other agents have in Cylon affairs.&lt;br /&gt;
&lt;br /&gt;
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar&#039;s operation.&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
[[Image:Basestar fires missiles, &amp;quot;He That Believeth In Me&amp;quot;.jpg|thumb|left|Basestar launching missiles ([[TRS]]: &amp;quot;[[He That Believeth In Me]]&amp;quot;).]]&lt;br /&gt;
A basestar is capable of launching conventional or nuclear missiles from 220 turret launchers mounted throughout the arms and central axis &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]&amp;lt;/ref&amp;gt; that pivot to allow the basestar to fire in any direction&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;. Basestar-launched nuclear strikes against Colonial ships are usually carried out before Raider deployment. One example of a Cylon nuclear attack involved three Cylon basestars that [[Battle of the Binary Star System|ambush]] the battlestar &#039;&#039;[[Pegasus (TRS)|Pegasus]]&#039;&#039;. They open their attack firing several nuclear missiles before deploying Raiders and switching to a non-nuclear salvo ([[TRS]]: &amp;quot;[[The Captain&#039;s Hand]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s complement of Raiders is estimated as high as 792 fighters&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;, not counting fighters in repair or otherwise off-line. It should be noted that there are a total of 864 Raider launch slots on the arms of a pre-retconned Basestar. &amp;lt;ref&amp;gt;[http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_basestar-067.jpg multiply total by two]&amp;lt;/ref&amp;gt; In comparison, the retconned Basestar has only 434 Raider launch slots, a dramatic decrease from the previous version.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=131194 smaller section, multiply by 4: 59 total slots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tactic, along with the massive numbers of Raiders that a basestar can unleash, suggest a reliance on overwhelming force to destroy a foe. It is probable that basestars use nuclear weapons to destroy the bulk of the [[Colonial Fleet (TRS)|Colonial Fleet]] (using their [[CNP]] back-doors to compromise their defenses first) in the opening wave of their [[Fall of the Twelve Colonies|destruction of the Colonies]].&lt;br /&gt;
&lt;br /&gt;
After the Colonial commanders draw away their Raider wings, [[Battle of the Resurrection Ship|two basestars are torn apart]] by the kinetic guns of the battlestars &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; in a joint mission to destroy a Cylon [[Resurrection Ship]]. It would seem that that basestars rely heavily on their Raiders for close-range gun defense. Since a basestar does not appear to have point-defense batteries, or heavy armoring&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 57.&amp;lt;/ref&amp;gt;, it seems quite vulnerable to battlestars in close-range combat when fighter support is not prominent ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this.&lt;br /&gt;
&lt;br /&gt;
It would also appear that basestars possess an automated self-destruct system that triggers in the event that no living Cylons remain aboard ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*Beginning with the episode &amp;quot;[[Collaborators]]&amp;quot;, a [[:Image:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cylon War-era basestar ==&lt;br /&gt;
&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Tauron.png&lt;br /&gt;
| title= Cylon War-era basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Unknown&lt;br /&gt;
| crew=  [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance&amp;lt;ref&amp;gt;This basestar design seen in the [[Miniseries]] and later in &amp;quot;[[Razor]]&amp;quot; is an obvious homage to the [[Basestar (TOS)|basestar]] seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the &amp;quot;realistic&amp;quot; goals of [[Ron Moore]]&#039;s essay on [[Naturalistic science fiction]] in &#039;&#039;Battlestar&#039;&#039;.&amp;lt;/ref&amp;gt; ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
[[Image:Basestarinmuseum.jpg|thumb|left|A model of a Cylon War-era basestar on display in the defunct museum.]]&lt;br /&gt;
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and conventional warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar&#039;s hull to provide defense. This design, as with later iterations, was capable of operating within an atmosphere (&#039;&#039;[[Blood and Chrome]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], the battlestar &#039;&#039;[[Columbia (TRS)|Columbia]]&#039;&#039; was destroyed by basestar missiles and Raider attacks as &#039;&#039;[[Galactica (TRS)|Galactica]]&#039;&#039; and another unnamed battlestar pressed their assaults.&lt;br /&gt;
&lt;br /&gt;
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies (RDM)|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].&lt;br /&gt;
&lt;br /&gt;
A model of this basestar design is displayed over 40 years later on &#039;&#039;Galactica&#039;&#039;, as part of its [[Galactica Museum|planned museum]] ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
An additional class of basestar was deployed by the Cylons during the war which, like the similar yet distinct Guardian basestar, featured two y-shaped hulls that also incorporated the saucer elements from its predecessor. These hull sections were oriented symmetrically, unlike the modern basestar, which appears only to have adopted this configuration when entering a planet&#039;s atmosphere.&lt;br /&gt;
[[Image:Blood And Chrome Basestar.png|thumb|left|The Cylon Basestar that is in use in [[Blood and Chrome]].]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guardian basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= guardian_basestar.jpg&lt;br /&gt;
| title= Guardian basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= 36 twin missile tube mountings &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;, First Cylon War-era Raiders&lt;br /&gt;
| status= Destroyed&lt;br /&gt;
}} {{mainarticle|Guardian basestar}}&lt;br /&gt;
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gardian basestar.jpg|thumb|left|The Guardian basestar taking off from an [[ice planet]] ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).]]&lt;br /&gt;
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rebel basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Rebellen Basisstern.jpg&lt;br /&gt;
| title= Rebel basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Heavy Raider]]s, at least 3 Raiders&lt;br /&gt;
| status= Somewhere in space under the command of freed Centurions&lt;br /&gt;
| img= &lt;br /&gt;
}} {{mainarticle|Rebel basestar}}&lt;br /&gt;
&lt;br /&gt;
This basestar belonged to the rebel Cylon faction comprising of all [[Number Two|Two]], [[Number Six|Six]] and [[Number Eight|Eight]] models apart from [[Sharon Valerii|Boomer]], as well as the last remaining [[Number Three|Three]] copy later on. The basestar recieved serious damaged after the other three models attempted to wipe out and destroyed all but this basestar ([[TRS]]: &amp;quot;[[The Ties That Bind]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The basestar was later found by the &#039;&#039;[[Demetrius]]&#039;&#039; and its crew, who had been searching for [[Earth (RDM)|Earth]]. They return to [[The Fleet (TRS)|the fleet]] with the basestar, where the Colonials and the Rebel Cylons form an unsteady alliance to destroy the [[Resurrection Hub]], and hence destroy the Cylons&#039; ability to [[resurrection|resurrect]]. However, the basestar becomes the only ship to make it there, after the [[Hybrid]] jumps without &#039;&#039;Galactica&#039;&#039;. Against all odds, the baseship manages to destroy the Hub with the help of the humans in the ship, as well as retreive the last Three copy ([[TRS]]: &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot;, &amp;quot;[[The Hub]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
After a brief standoff, the Cylons join the fleet in the final jump to Earth, only to find it in ruins. The basestar is later invited to join the fleet to find a new home afterwards ([[TRS]]: &amp;quot;[[Sometimes a Great Notion]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Over time, the ship is integrated into the fleet, getting its own representation in the new Quorum of Ship&#039;s Captains and flying joint fighter CAPs with &#039;&#039;Galactica&#039;&#039;. Upon Admiral Adama&#039;s decision to abandon the battlestar, it is decided that the  baseship would become the new flagship under Adama&#039;s command, since it is the only other warship remaining in the fleet.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;Galactica&#039;&#039; heads off to the Colony to rescue Hera, the baseship is left under the command of Admiral Hoshi to await &#039;&#039;Galactica&#039;&#039;&#039;s return. It later jumps to New Earth along with the rest of the fleet, where the Cylons turn control of the ship to the Centurions, allowing them to seek their own destiny as the human models settle on Earth with the rest of humanity.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Related Imagery  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;Image:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released ([[TRS]]: &amp;quot;[[Scattered]]&amp;quot;).&lt;br /&gt;
Image:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;).&lt;br /&gt;
Image:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;).&lt;br /&gt;
Image:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar ([[TRS]]: &amp;quot;Torn&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 2.jpg|Baltar and a Three in a corridor ([[TRS]]: &amp;quot;[[The Passage]]&amp;quot;).&lt;br /&gt;
Image:Basestar Interior 3.jpg|A basestar&#039;s hangar bay ([[TRS]]: &amp;quot;Torn&amp;quot;).&lt;br /&gt;
Image:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip ([[TRS]]: &amp;quot;[[Faith]]&amp;quot;).&lt;br /&gt;
Image:Basestars Atmospheric Entry Configuration.png|Tandem &amp;quot;Y&amp;quot; formation assumed for atmospheric entries as seen in &amp;quot;[[The Plan]]&amp;quot;.&lt;br /&gt;
Image:Basestars Entering Caprica Atmosphere.png|Another view of tandem &amp;quot;Y&amp;quot;.&lt;br /&gt;
Image:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary.&lt;br /&gt;
Image:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted.&lt;br /&gt;
Image:Retconned Basestar Raider Bays.png|Detail of primary raider bays. There are two per ship.&lt;br /&gt;
Image:Cylon Basestar Secondary Raider Bay.png|Detail of the secondary raider bays. There are four per ship.&lt;br /&gt;
Image:Rebel Basestar Arm Closeup.png|Arm detail.&lt;br /&gt;
Image:New Cylon Basestar Zoic Style Shot.png|Angle shot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:TRS]]&lt;br /&gt;
&lt;br /&gt;
{{featured article candidate previous}}&lt;br /&gt;
&lt;br /&gt;
[[de:Basisschiff (RDM)]]&lt;br /&gt;
[[es:Basestar (RDM)]]&lt;br /&gt;
[[zh:基地之星 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210671</id>
		<title>Raptor</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210671"/>
		<updated>2012-11-16T16:07:39Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Defensive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Raptor&#039;&#039;&#039; is a vehicle utilized by the [[Colonial Fleet (RDM)|Colonial military]]. A versatile craft, it is designed to perform multiple roles, but the Raptor most commonly takes part in reconnaissance and scouting operations.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Raptor-ZOIC.jpg&lt;br /&gt;
| title= Raptor&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes (short range)&lt;br /&gt;
| crew= 2 (Pilot and [[ECO]])&lt;br /&gt;
| cap= Approximately 5-10 passengers&lt;br /&gt;
| role= Reconnaissance and surveillance, electronic countermeasures support, transport&lt;br /&gt;
| weapons= Missiles and bombs (special missions only); normally unarmed; decoys&lt;br /&gt;
| length= {{Feet2Meters|28}}&lt;br /&gt;
| height= {{Feet2Meters|9.5}}&lt;br /&gt;
| weight= 50 tons &amp;lt;ref&amp;gt;In the [[Miniseries]], [[Sharon Valerii]] tells Chief Tyrol &amp;quot;You&#039;re not the one out there trying to bring 50 tons of Raptor onto a moving hangar deck&amp;quot;. However, given the relatively small size of the craft, this figure seems unrealistically high. In comparison, large military helicopters like the [[w:Mil Mi-24|Mi-24 Hind]] or the [[w:CH-53 Sea Stallion|CH-53 Sea Stallion]] weigh approximately 10-15 metric tons.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| wingspan= {{Feet2Meters|18.34}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Raptor is usually operated by a crew of two (one pilot and one [[ECO]]), has [[Gravity in the Re-imagined series|synthetic gravity]] on board, and is controlled by means of a fly-by-wire system ([[Rapture]]). It is capable of atmospheric flight and is also equipped with a short-range [[FTL]] engine, allowing it to make short faster-than-light hops. Due to its size and shape, a Raptor is not launched from a battlestar&#039;s [[Launch tubes (RDM)|launch tube]], rather, it deploys from the forward end of a [[flight pod]]. The vehicle has been a mainstay of the Colonial fleet for over 40 years, having entered service sometime prior to the twelfth year of the first [[Cylon War]] ([[Razor Flashbacks]], Episode 3). Its versatility and reliability in various roles has likely prevented it from being phased out by newer Colonial craft.&lt;br /&gt;
&lt;br /&gt;
As a scout, Raptors can:&lt;br /&gt;
*Undertake short and medium-range scans to detect electromagnetic, heat or other signatures from other vessels&lt;br /&gt;
*Scan planetary surfaces for signs of life, energy output, or to locate and assess mineral deposits (&amp;quot;[[Water]]&amp;quot;, &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;)&lt;br /&gt;
*Scout ahead of its parent warship in other planetary or celestial systems for any signs of hostile intent or stellar conditions prior to the parent ship&#039;s arrival ([[Miniseries]])&lt;br /&gt;
*Undertake [[SAR|search &amp;amp; rescue operations]] after an engagement with Cylon forces.&lt;br /&gt;
&lt;br /&gt;
When scouting, Raptors can operate independently, or in concert with other Raptors and Vipers ([[The Hand of God (RDM)|The Hand of God]]). &lt;br /&gt;
&lt;br /&gt;
As an [[ECM]] platform, the Raptor contains a full suite of electronic countermeasure and monitoring tools, enabling it to:&lt;br /&gt;
*Jam [[wireless]] or relay transmissions (by wireless or optically) from other spacecraft ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Scramble control signals used by guided weapons ([[Miniseries]])&lt;br /&gt;
*Undertake IFF operations for Viper squadrons ([[Miniseries]])&lt;br /&gt;
&lt;br /&gt;
In addition to reconnaissance and scouting, the Raptor can also undertake the following roles: &lt;br /&gt;
*Airborne warning &amp;amp; control and electronic countermeasures platform supporting [[Viper (RDM)|Viper]] operations ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Marine assault craft (&amp;quot;[[Bastille Day]]&amp;quot;, &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;, &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;)&lt;br /&gt;
*Ambulance / evac vehicle ([[Miniseries]])&lt;br /&gt;
*General purpose transport (&amp;quot;[[Flesh and Bone]]&amp;quot;, &amp;quot;[[Tigh Me Up, Tigh Me Down]]&amp;quot;, &amp;quot;[[Home, Part II]]&amp;quot;)&lt;br /&gt;
*Combat Search and Rescue (&amp;quot;[[Fragged]]&amp;quot;, &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;)&lt;br /&gt;
*Secure communication with other vessels ([[33]])&lt;br /&gt;
&lt;br /&gt;
In the transport role, a Raptor is capable of carrying around eight to ten adults in addition to the two-person crew. In the assault role, it can carry a squad of some eight equipped Marines ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
== Atmospheric Operations ==&lt;br /&gt;
The Raptor is designed for atmospheric as well as space-based operations. However, a critical element for atmospheric operations is that to remain airborne requires fuel: once in an atmosphere, the engines must be run constantly to maintain lift and to hover. Depending on the composition of the atmosphere itself, this can place severe strain on the Raptor&#039;s engines ([[You Can&#039;t Go Home Again]]).&lt;br /&gt;
&lt;br /&gt;
Due to their overall configuration and bulk, Raptors may also suffer from poor handling at low speeds, and rely heavily on directed thrust to remain airborne.&lt;br /&gt;
&lt;br /&gt;
== FTL Operations ==&lt;br /&gt;
The first generation Raptor, as seen in Blood and Chrome, is [[FTL]] jump capable.&lt;br /&gt;
&lt;br /&gt;
A Raptor seems to be able to make at least ten, and probably at least 20 [[FTL]] jumps before refueling as seen in &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;. However, these Raptors had been carrying more than a typical amount of [[tylium|fuel]] for that mission.&lt;br /&gt;
&lt;br /&gt;
== Life Support ==&lt;br /&gt;
The main flight deck / cabin of a Raptor is fully pressurized. However, crews operate in [[flight suit]]s and helmets to help protect them against any hull breach ([[Miniseries]]). The cabin can also be depressurized and used in space rescue operations. Re-pressurization takes 10 seconds (&amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;, &amp;quot;[[A Day in the Life]]&amp;quot;). The forward pilot and co-pilot seats can eject in an emergency as the forward canopy is blown away prior to the ejection ([[Dirty Hands]]).&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
*2x rotating sublight engine pods mounted aft (First Cylon War era Raptor)&lt;br /&gt;
*2x fixed sublight engines mounted aft (Holocaust era Raptor)&lt;br /&gt;
*1x small-scale [[FTL]] system&lt;br /&gt;
*[[RCS]] points&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
&lt;br /&gt;
[[Image:RaptorWeapons.jpg|thumb|right|Raptor weapon pods ([[Exodus, Part II]]).]]&lt;br /&gt;
&lt;br /&gt;
====Offensive====&lt;br /&gt;
Raptors are normally unarmed as they make for a poor general-purpose fighter. The craft have an internal weapons bay capable of holding both offensive and defensive weapons. They are also capable of carrying heavy external armaments on four wing hardpoints, two wingtip hardpoints, and two fuselage hardpoints on the sides of the Raptor&#039;s body. Known weapons carried include:&lt;br /&gt;
*nuclear missiles&lt;br /&gt;
*bombs/munitions pods&lt;br /&gt;
*quad racks of missiles&lt;br /&gt;
*multiple-tube rocket batteries mounted on the fuselage points&lt;br /&gt;
*external cannons&lt;br /&gt;
&lt;br /&gt;
====Defensive====&lt;br /&gt;
The Raptor&#039;s contours provide it a reduced [[DRADIS]] signature to avoid detection. In addition, the craft carry an assortment of pods to aid in communications or defense as well as electronic countermeasures such as a [[jigger]].&amp;lt;ref&amp;gt;A close-up of a Raptor display in the [[Miniseries]] (timestamp 57 m 41 sec) shows the name and number of these items.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Up to 6 [[Swallow|decoy drones]]&lt;br /&gt;
*Up to 4 [[Communication drone|communication drones]]&lt;br /&gt;
*Up to 4 sets of flares&lt;br /&gt;
*Up to 4 chaff pods&lt;br /&gt;
&lt;br /&gt;
The first generation Raptor also boasts a rear defensive Gatling gun turret to ward off pursuers.&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
[[Image:Raptor-1.jpg|thumb|[[Raptor 312]] taking off from the ground ([[Miniseries]]).]]&lt;br /&gt;
The Raptor is an angular vehicle built for function, not aesthetics. The forward section consists of a flight cabin with side-by-side seats for the pilot and ECO, with a large bubble canopy providing wide fields of view both forward and side. The flight cabin opens into the main compartment where a workstation containing early warning, electronic countermeasures, and other equipment is manned by the ECO when not co-piloting the craft.&lt;br /&gt;
&lt;br /&gt;
Access to the Raptor&#039;s main compartment is primarily through a large port-side hydraulic door, and a floor-mounted hatchway provides access through the deck. A pressurized docking skirt can also be extended from the underside, enabling the Raptor to dock to the hulls of other vessels. In assault missions, [[marines]] can use this skirt to breech a hull and board a hostile vessel ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
Aft of the pressurized area are the [[FTL]] drive and main [[sublight]] engines. Port and starboard stub wings provide additional lift during atmospheric flight, and winglets reduce drag and provide step access to the wings and hull. [[RCS]] thrusters are placed throughout the craft for landing, maneuvering and stabilization ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* &amp;quot;Raptor&amp;quot; is a Latin word meaning [[w:Bird of prey|bird of prey]].&lt;br /&gt;
*Commonly seen Raptor pilots include Lt. [[Sharon Agathon|Sharon &amp;quot;Athena&amp;quot; Agathon]] and [[Margaret Edmondson|Margaret &amp;quot;Racetrack&amp;quot; Edmondson]] (who also serves as an ECO).&lt;br /&gt;
*Boomer blames a malfunctioning [[Wikipedia:Gimbal|gimbal]] for a rough landing in the [[Miniseries]].&lt;br /&gt;
*The design of the Raptor originally began as [[:image:Raptor concept drawing.JPG|this sketch]]. &amp;quot;Sketches like this are great for selling a concept,&amp;quot; explains production designer Richard Hudolin. &amp;quot;The Raptor is derived from an Apache helicopter and we wanted to give it a retro feel, a nuts-and-bolts look, to give the impression that in its time it was the best of the best, but now its time is almost over.&amp;quot;&lt;br /&gt;
*The design of the Raptor was based on the US Army&#039;s [[Wikipedia:AH-64_Apache|Apache helicopter]]. [[Ronald D. Moore]] thinks of it &amp;quot;as analogous to the Navy&#039;s [[Wikipedia:EA-6 Prowler|EA-6 Prowler]] (a variant of the [[Wikipedia:A-6 Intruder|A-6 Intruder]] popularized in &#039;&#039;[[IMDB:tt0099587|Flight of the Intruder]]&#039;&#039;).&amp;quot;&amp;lt;ref name=&amp;quot;apache&amp;quot;&amp;gt;{{cite web|url=http://blog.scifi.com/battlestar/archives/2006/04/|title=RDM Battlestar Blog |accessdate=18 April 2006}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The joystick seen inside of the Raptor appears to be a [http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/302&amp;amp;cl=us,en Logitech Attack 3].&lt;br /&gt;
&lt;br /&gt;
==== Making the Raptor fly ====&lt;br /&gt;
[[Image:Raptor, lifted by crane.JPG|thumb|right|Shooting of the Miniseries.]]&lt;br /&gt;
 &lt;br /&gt;
Richard Hudolin explains: &amp;quot;The Raptor is made out of foam on a steel frame. We built it so that we could have people safely in there as a 100ft crane picks it up and swings it around. The actors were a little bit surprised: &#039;Oh, my God, it goes up that high!&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s custom-built and then it&#039;s painted. We have painters who are literally standing by on the day to add to it before the camera rolls [the wires are removed digitally later in post production].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The actors are rehearsing and we have people aging [the Raptor], adding the gunshot hits. One day we had to paint it up as if it had crashed and been on fire - the next day it had to be made pristine again.&amp;quot; &lt;br /&gt;
&amp;lt;ref&amp;gt;{{cite_magazine|quotes=|last=|first=|authorlink=|coauthors=|year=2004|month=October|title=Making the Raptor fly|magazine=[http://www.radiotimes.com/content/show-features/battlestar-galactica/making-the-raptor-fly/ Radio Times]|volume=|issue=|pages=|id=|url=|accessdate=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raptor front down.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor back side.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor port.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor front canopy.jpg|Zoic CGI model.&lt;br /&gt;
Image:Cylon War Era Raptor.png|Cylon war era generation Raptor. Its sublight drives are configured differently.&lt;br /&gt;
Image:Cylon War Era Raptor Rear.png|Engine pods and rear view bubble.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Raptors]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Raptors|*]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raptor]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Weapons_in_the_Re-imagined_Series&amp;diff=210630</id>
		<title>Weapons in the Re-imagined Series</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Weapons_in_the_Re-imagined_Series&amp;diff=210630"/>
		<updated>2012-11-14T17:58:32Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Main batteries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;For real-world perspectives on the props and actual weapons adapted for use in the production of the Re-imagined Series, see [[Small arms]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{RDM science series}}&lt;br /&gt;
&lt;br /&gt;
A kinetic energy weapon&amp;lt;ref&amp;gt;This is a Battlestar Wiki [[BW:TERM|descriptive term]], as is its acronym &amp;quot;KEW&amp;quot;.&amp;lt;/ref&amp;gt; is a weapon that causes damage as a result of the kinetic energy (motion) imparted to a projectile. This includes firearms firing solid bullets first and foremost but may also include guns firing explosive shells.&lt;br /&gt;
&lt;br /&gt;
In fan circles, the battlestar and Viper weapons are sometimes called [[w:railguns|railguns]]. However this has never been stated on screen and a lot of evidence, like the use of chemically propelled rounds, points to them being conventional guns. Indeed, the exact nature of these weapons is still being discussed by the production team (some like [[Gary Hutzel]] want them to be based on railgun technology, while some in the writing staff feel that they are not railguns) &amp;lt;ref name=&amp;quot;viperguns&amp;quot;&amp;gt;As related by [[Bradley Thompson]] in an [[BW:OC|Official Communiques]] entry on [[Battlestar_Wiki:Official_Communiques/Archive2#Guns_nomenclature|gun nomenclature]].&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Colonial battlestar armament ==&lt;br /&gt;
&lt;br /&gt;
=== Main batteries ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Battery]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:PegasusForeBatteries.jpg|thumb|right|&#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039; firing her fore batteries ([[The Captain&#039;s Hand]]).]]&lt;br /&gt;
&lt;br /&gt;
Colonial battlestars are armed with large gun turrets, but their layout varies from class to class. On [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039; type battlestar]]s they are mounted on the dorsal surface, whereas [[Mercury class|&#039;&#039;Mercury&#039;&#039; class]] battlestars have forward-firing bow batteries, as well as smaller batteries along the sides of the [[flight pod]]s.&lt;br /&gt;
&lt;br /&gt;
These are the main offensive weapon of a battlestar, but are also used to lay down defensive fire against incoming enemy ordnance and fighters.&lt;br /&gt;
&lt;br /&gt;
=== Point defense guns ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Pointdefence 101 1080i.jpg|right|thumb|Some of &#039;&#039;Galactica&#039;&#039;&#039;s point defense turrets firing]]&lt;br /&gt;
[[Galactica type battlestar]]s are equipped with numerous point defense guns located along the entire sides of the flight pods in twin mountings &amp;lt;ref&amp;gt;The [[:Image:Guns Side.jpg|CGI model by Zoic]] shows about 450 of these guns.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Given the exceptionally high rate of fire they exhibit ([[33]]), they are most likely similar in nature to the [[Wikipedia:Phalanx CIWS|Phalanx CIWS]] used by many modern navies, which is a hopper-fed multi-barreled autocannon slaved to a dedicated electronics suite.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
The entire system is tasked with destroying incoming projectiles. Sensors and expert systems identify and evaluate threats, assigning priorities to them based on data like distance and projected trajectory, while at the same time laying the cannon; this and firing are all done too quickly for a human crew to match.&lt;br /&gt;
&lt;br /&gt;
Although the main batteries are also used to engage incoming fighters and missiles, the point defense guns have a much higher rate of fire, thus making them more effective in that role. Both the point defense and main guns can work in tandem during combat to create a flak field around a battlestar in addition to targeting incoming enemy munitions over significant distance. Flak walls are generally cast less than half a dozen kilometers away from the ship, with a possibility to dial the delay of a flak projectile&#039;s time fuse. Automatic IFF targeting systems, pre-planned firing solutions and corridors presumably allow Vipers to safely launch through such a bombardment ([[He That Believeth In Me]]).&lt;br /&gt;
&lt;br /&gt;
====Drawbacks====&lt;br /&gt;
* Ordnance from such weapons is generally &amp;quot;dumb&amp;quot;: it has no guidance systems. Shots missing a target will continue with the momentum originally imparted to them, thus indiscriminate shooting could result in a high incidence of friendly fire casualties.&lt;br /&gt;
**This is the reason [[Lee Adama]] warns his pilots to &amp;quot;stay out of &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; firing solution&amp;quot; during the battle at [[Ragnar Anchorage]] ([[Miniseries]]) and why he has to back off pursuit of the [[Heavy Raider]] in &amp;quot;[[Scattered]]&amp;quot;.&lt;br /&gt;
* These types of weapon tend to destroy targets by shredding and shattering them. Therefore, even when the rounds themselves strike their intended target, the space around the defending ship will be filled with shrapnel traveling on the same path as the destroyed target, possibly at high enough velocities as to be dangerous should they strike the defending ship.&lt;br /&gt;
&lt;br /&gt;
=== Missiles ===&lt;br /&gt;
&lt;br /&gt;
[[Image:3x8-Valkyrie-Firing.jpg|thumb|right|&#039;&#039;[[Valkyrie]]&#039;&#039; firing a ship-to-ship missile ([[Hero]]).]]&lt;br /&gt;
&lt;br /&gt;
Some battlestars, such as &#039;&#039;[[Valkyrie]]&#039;&#039; carry conventional missiles ([[Hero]]). It is unknown whether &#039;&#039;Galactica&#039;&#039; or &#039;&#039;Pegasus&#039;&#039; share this ability, although it is likely that the [[missile tubes]] could also be armed with non-nuclear weapons. Unlike the Cylons however, Colonial battlestars use their gun turrets as main weapon.&lt;br /&gt;
&lt;br /&gt;
At least one ship in the civilian fugitive [[Fleet]], the &#039;&#039;[[Adriatic]]&#039;&#039;, has been armed with short range ship-to-ship missiles ([[Home, Part I]]). However, it is lost when traversing a dense star cluster ([[The Passage]]).&lt;br /&gt;
&lt;br /&gt;
=== Nuclear weapons ===&lt;br /&gt;
&lt;br /&gt;
Battlestars carry a number of nuclear warheads. The standard number for a fully equipped battlestar is unknown, but &#039;&#039;Galactica&#039;&#039; still had five warheads at the time of its decommissioning, and was resupplied by &#039;&#039;Pegasus&#039;&#039; with at least four more (after using two).&lt;br /&gt;
&lt;br /&gt;
They are usually fired from the ship&#039;s [[missile tubes]] ([[The Eye of Jupiter]]), but can also be mounted to [[Raptors]] ([[Kobol&#039;s Last Gleaming, Part II]]).&lt;br /&gt;
&lt;br /&gt;
== Cylon basestar armament ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Bsmissiles.jpg|thumb|right|A Cylon basestar fires a barrage of missiles.]]&lt;br /&gt;
Whereas the Colonials prefer artillery-style guns, the [[Cylon (RDM)|Cylon]]s favor chemically-propelled missiles. Most of these missiles are fired from launchers located within the &amp;quot;arms&amp;quot; of a [[Basestar (RDM)|basestar]]. Like Colonial weaponry, the Cylon missiles can carry both conventional and nuclear warheads.&lt;br /&gt;
&lt;br /&gt;
Basestars appear to have no point defense weaponry. Rather, they seem to rely their large [[Raider (RDM)|Raider]] squadrons to provide protection from enemy batteries. &lt;br /&gt;
&lt;br /&gt;
During the attack on the Twelve Colonies, the Cylons choose to undermine the Colonial Fleet&#039;s defense network by corrupting the Colonial [[Command Navigation Program]]. It is unknown how the Cylons would have fared in a direct confrontation with Colonial forces, but it appears that several battlestars working together would overcome the defensive capabilities of an equal number of basestars in a protracted battle. An example of this is the two-on-two [[Battle of the Resurrection Ship|battle]] in &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;, where a pair of basestars devoid of Raiders are quite effortlessly taken down by two battlestars. Additionally, Admiral Adama later feels confident that &#039;&#039;Galactica&#039;&#039;, even at half-strength, can hold off a pair of basestars while the colonists escape [[New Caprica]] ([[Exodus, Part II]]).&lt;br /&gt;
&lt;br /&gt;
== Small craft armament ==&lt;br /&gt;
&lt;br /&gt;
=== Viper and Cylon Raider ===&lt;br /&gt;
&lt;br /&gt;
==== Cannons ====&lt;br /&gt;
&lt;br /&gt;
[[Image:EpiphaniesAmmo.jpg|thumb|right|Viper ammunition manufactured on &#039;&#039;Galactica&#039;&#039; ([[Epiphanies]]).]]&lt;br /&gt;
[[Image:KLGAmmo.jpg|thumb|right|Loading a captured Cylon Raider with Colonial ammunition ([[Kobol&#039;s Last Gleaming, Part I]]).]]&lt;br /&gt;
[[Image:KLGRaiderCannon.jpg|thumb|right|A Cylon Raider&#039;s cannon ([[Kobol&#039;s Last Gleaming, Part I]]).]]&lt;br /&gt;
* The [[Viper Mk II]] is equipped with two wing-mounted KEWs. &lt;br /&gt;
* The [[Viper Mk VII]] is equipped with two KEWs in the wings and a third in the vertical stabiliser ([[Scattered]]).&lt;br /&gt;
* The [[Cylon Raider]] is equipped with two KEWs under the wings close to the fuselage (possibly plus two more of lesser caliber, see below) ([[Act of Contrition]]).&lt;br /&gt;
* The [[Heavy Raider]] is equipped two forward-firing 3-barreled KEWs ([[Scattered]]).&lt;br /&gt;
* Both Colonial and Cylon KEWs are belt-fed ([[Kobol&#039;s Last Gleaming, Part I]]). &lt;br /&gt;
&lt;br /&gt;
These are most likely [[w:autocannon|autocannon]] systems, with at least some models utilizing belt-fed ammunition ([[Kobol&#039;s Last Gleaming, Part I]]). The show&#039;s KEW are similar those found in real life in that they use chemical propellant to fire relatively small caliber projectiles from a single barrel at a high rate. The shells themselves can be solid, relying on their high velocities to impact and &amp;quot;shred&amp;quot; the target vehicle or fused to explode on impact. However, Viper ammunition shown on screen are also large enough to be explosive-filled and fused. A mix between armor-piercing slugs and explosive ammunition is also possible &amp;lt;ref name=&amp;quot;viperguns&amp;quot;/&amp;gt;. The size of the Mark VII&#039;s guns and the profile of the rounds in motion suggest a smaller caliber than those of the Mark II, although the two have been described to share the same ammunition ([[Epiphanies]]); the two guns also appear to differ in their rate of fire.&lt;br /&gt;
&lt;br /&gt;
Viper guns appear to be aimed entirely by the pilot during combat without the aid of any heads-up information being displayed. However, for such a weapon to be effective, the guns themselves would be &#039;&#039;harmonized&#039;&#039; (aligned for accuracy of and desired rate of fire) and the aiming system given a suitable period of &#039;&#039;deflection&#039;&#039; (the effective ability to follow, or &amp;quot;lead&amp;quot; a target into its line of fire). &lt;br /&gt;
&lt;br /&gt;
The [[Cylon Raider (RDM)|Cylon Raiders]] carry at least two KEWs of similar caliber to those of the Mk II [[Viper (RDM)|Viper]]s. However, there are also two smaller barrels visible on their underside, making for two barrels of different sizes per side. It is possible that these are smaller caliber KEWs. Whereas the larger caliber KEW could be firing explosive rounds, smaller caliber KEWs could be firing slugs. The scene in which [[Kara Thrace]] loads the captured Cylon Raider in &amp;quot;[[Kobol&#039;s Last Gleaming, Part I]]&amp;quot; would seem to support the four gunned Raider hypothesis, as the rounds she is loading are too small for the larger, more prominent barrels&#039; bores, but about right for the smaller barrels. Furthermore, in &amp;quot;[[Epiphanies]]&amp;quot;, Viper ammunition is shown to be a typical autocannon round in the 30mm neighborhood, and a much closer match for the Raiders&#039; larger barrels (although they look a little large for the Vipers&#039; gun barrels).&amp;lt;br/&amp;gt;&lt;br /&gt;
Visual effects, however indicate that only two cannons are firing. It is also possible that two of the barrels are sensors of some kind, and that that there is simply a size mismatch between the ammunition and the physical Raider model.&lt;br /&gt;
&lt;br /&gt;
The distinctive glow of this ordnance - red for the Colonials and blue for the Cylons - is the result of interspersed [[w:Tracer ammunition|tracer]] ammunition, used as visual targeting aid by the pilots &amp;lt;ref name=&amp;quot;viperguns&amp;quot;/&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
An [[armory]] exists to produce new ammunition on the ship ([[Epiphanies]]).&lt;br /&gt;
&lt;br /&gt;
==== Missiles ====&lt;br /&gt;
&lt;br /&gt;
While Vipers usually rely on their cannons, they can be equipped with missiles - conventional and nuclear - when needed.&lt;br /&gt;
&lt;br /&gt;
Shortly after the [[Fall of the Twelve Colonies|attack]] on the Twelve Colonies, a Raider fires three nuclear missiles from internal bays at &#039;&#039;Galactica&#039;&#039; ([[Miniseries]]).&amp;lt;br/&amp;gt;&lt;br /&gt;
During the ground portion of the [[Battle of Kobol (RDM)|Battle of Kobol]], [[Cylon Centurion|Centurions]] cannibalize parts of their [[Heavy Raider]] in order to create an anti-aircraft missile battery, which is later used to attack a search and rescue mission launched from &#039;&#039;Galactica&#039;&#039; ([[Fragged]]).&lt;br /&gt;
&lt;br /&gt;
Vipers can be seen using missiles during the [[Battle for the Tylium Asteroid]] ([[The Hand of God (RDM)|The Hand of God]]), in a training exercise ([[Home, Part I]]), and during the [[Battle of New Caprica]], where they are used to destroy Centurion [[guard towers]] ([[Exodus, Part II]]).&lt;br /&gt;
&lt;br /&gt;
=== Raptor ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Raptor]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:RaptorWeapons.jpg|thumb|left|Raptor weapon pods ([[Exodus, Part II]]).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Raptors are usually unarmed, but can be outfitted with nuclear and conventional missiles - either carried under the wings or in a small bomb-bay on the underside - as well as a variety of fuselage-mounted weapon pods containing missiles or cannons.&lt;br /&gt;
&lt;br /&gt;
In addition they are equipped with a number of defensive systems like [[Swallow|decoy drones]], chaffs, flares and an [[ECM]] suite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handheld weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Small arms ===&lt;br /&gt;
&lt;br /&gt;
==== Colonials ====&lt;br /&gt;
&lt;br /&gt;
[[Image:OldPistol Resistance.JPG|thumb|right|The standard Colonial sidearm ([[Resistance]]).]]&lt;br /&gt;
[[Image:CainsWeapons.jpg|thumb|right|Part of Admiral Cain&#039;s collection ([[Pegasus (episode)|Pegasus]]).]]&lt;br /&gt;
The Colonials use a wide variety of pistols, rifles, and machine guns. Most of these are identical to real-world weapons. For a detailed comparison see: &#039;&#039;[[Small arms]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The only named sidearm in the series is the [[Stallion]] pistol, which is not military issue, however ([[Home, Part II]]). Admiral [[Helena Cain|Cain]] has a large collection of older hand weapons in her office ([[Pegasus (episode)|Pegasus]]).&lt;br /&gt;
The most distinctive Colonial weapon is the Colonial Fleet standard issue pistol, which comes in two variations. It is a small bore semi-automatic pistol, with a bigger launcher attached under the barrel. This muzzle-loaded launcher can fire a single high-explosive round with each reload. It is carried by both Viper and Raptor pilots on all missions. The design was in use as early as the [[First Cylon War]] ([[Razor Flashbacks]], Episode 4).&lt;br /&gt;
&lt;br /&gt;
The ammunition&#039;s effectiveness is dependent on the armor of the target. While stranded on Caprica, rounds from Helo&#039;s pistol go straight through the head of a Centurion (&amp;quot;[[33]]&amp;quot;, &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;). However, Centurions boarding &#039;&#039;Galactica&#039;&#039; are equipped with better armor and the standard rounds prove to be completely ineffective against the boarding team. Explosive rounds are used by the defenders, which destroy Centurions&#039; heads with a visible explosion. Since &#039;&#039;Galactica&#039;&#039; is not stocked with large amounts of this type of ammunition, it is not standard issue and only used when really necessary ([[Valley of Darkness]]).&lt;br /&gt;
&lt;br /&gt;
On Kobol, the larger explosive rounds launched from a grenade launcher destroy a Centurion in a single shot with a large explosion, while standard pistol rounds are sufficient to disable Centurions ([[Home, Part I]]). &lt;br /&gt;
 &lt;br /&gt;
During the [[Battle of New Caprica]], the resistance fighters use their weapons to disable Centurions from an unspecified range, indicating that either armor piercing rounds are being used, or the Centurions have weaker armor than the aforementioned Centurion boarding party ([[Exodus, Part I]] and [[Exodus, Part II|Part II]]).&lt;br /&gt;
&lt;br /&gt;
In the [[Battle of the Algae Planet]], Colonial small arms and ammunition are again proven to be ineffective, with the explosive rounds being the exception. However, only one explosive round is ever fired during the short ground battle between Colonial and Cylon forces before the Colonials withdraw ([[Rapture]]).&lt;br /&gt;
&lt;br /&gt;
====Cylons ====&lt;br /&gt;
[[Image:Cylon Centurion New 001.jpg|thumb|left|Centurion firing its guns.]]&lt;br /&gt;
Cylon [[Centurion]]s have a gun integrated into each of their arms, which serve as their main weapon. These guns fire armor piercing rounds of an unspecified caliber at high rates of fire, creating effective suppression fire against oncoming targets &lt;br /&gt;
(&amp;quot;[[Valley of Darkness]]&amp;quot;, &amp;quot;[[Exodus, Part II]]&amp;quot;). Centurions are also capable of sniping enemy targets from long distances ([[Rapture]]). It is unknown whether the arm guns or an unseen sniper rifle are used. However, some Centurions boarding &#039;&#039;Pegasus&#039;&#039; during the Cylon attack on the Twelve Colonies carry large machine guns in their hands ([[Razor]]).&lt;br /&gt;
&lt;br /&gt;
[[Cylon Centurion Model 0005|Centurions]] during the First Cylon War carried a large caliber submachine gun type weapon. The weapon may have been a human weapon issued to the Cylons before their revolt, since William Adama easily made off with the gun he obtained from a fallen Centurion ([[Razor Flashbacks|Razor Flashback]], Episode 4).&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Heavy weapons ===&lt;br /&gt;
&lt;br /&gt;
Colonial [[Colonial Marine Corps|Marines]] have been seen using a shoulder-fired missile launcher to engage Centurions ([[Exodus, Part I]]).&lt;br /&gt;
&lt;br /&gt;
Centurions deployed on planets use mortars, which are carried on their backs for transport over land (&amp;quot;[[Lay Down Your Burdens, Part II]]&amp;quot;, &amp;quot;[[The Eye of Jupiter]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Explosives ===&lt;br /&gt;
&lt;br /&gt;
Plastic explosives like [[G-4]] are used by humans in several forms, ranging from small quantities for forcing open doors to larger packs for heavy demolition work.&lt;br /&gt;
&lt;br /&gt;
Furthermore, improvised explosive devices can be constructed with volatile [[tylium]] fuel ([[The Eye of Jupiter]]).&lt;br /&gt;
&lt;br /&gt;
=== Additional images ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:HE Ammunition.jpg|High-explosive ammunition for the pistol&#039;s launcher ([[Valley of Darkness]])&lt;br /&gt;
Image:Colonial_RPG.jpg|Marines with a missile launcher ([[Exodus, Part I]]).&lt;br /&gt;
Image:CenturionMortar.jpg|Centurions carrying mortars ([[The Eye of Jupiter]]).&lt;br /&gt;
Image:G4_Occupation.jpg|G-4 explosives ([[Occupation]]).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Armory]]&lt;br /&gt;
* [[Battery]]&lt;br /&gt;
* [[Class-D nuclear warhead]]&lt;br /&gt;
* [[G-4]]&lt;br /&gt;
* [[Missile tubes]]&lt;br /&gt;
* [[Small arms]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (TRS)]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Terminology (TRS)]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Weapons (TRS)]]&lt;br /&gt;
[[Category:TRS]]&lt;br /&gt;
&lt;br /&gt;
[[de:Waffen in der neu-interpretierten Serie]]&lt;br /&gt;
&lt;br /&gt;
{{featured article candidate previous}}&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battery&amp;diff=210509</id>
		<title>Battery</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battery&amp;diff=210509"/>
		<updated>2012-11-09T21:53:17Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Railgun.jpg|thumb|right|One of &#039;&#039;Galactica&#039;s&#039;&#039; gun turrets]]&lt;br /&gt;
&lt;br /&gt;
On Colonial warships, a &#039;&#039;&#039;battery&#039;&#039;&#039; is a group of guns or missile launchers operated together at one place. A battery may vary in number and arrangement depending on class &amp;lt;ref&amp;gt;These are not [[w:Railgun|railguns]]. No [[BW:CJ|official sources]] use this term to describe these weapons, and there is substantial evidence to the contrary.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039; type]] battlestars are armed with 24 to 40+ gun turrets (depending on outfit), with two gun barrels each. Eight are mounted on the dorsal and sixteen on the ventral hull. Of these sixteen, eight are mounted on the bow and are thus able to fire directly forwards. It is likely that the term &amp;quot;battery&amp;quot; refers to several of these turrets acting in concert. One of the forward dorsal turrets is destroyed either during the [[Battle of New Caprica|liberation of New Caprica]] or the [[Battle of the Ionian Nebula]] ([[He That Believeth In Me]]) &amp;lt;ref&amp;gt;A visual effects shot in &amp;quot;[[He That Believeth In Me]]&amp;quot; (at time index 10:25) clearly shows a hole in the hull where one of the turrets should be. However, its destruction is not explicitly shown.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Mercury class battlestar|&#039;&#039;Mercury&#039;&#039;-class]] battlestars, on the other hand, have four fixed forward heavy twin guns that are grouped to a battery ([[The Captain&#039;s Hand]]) &amp;lt;ref name=&amp;quot;battery&amp;quot;&amp;gt;&#039;&#039;Pegasus&#039;s&#039;&#039; bow armament can be seen to consist of two batteries of four guns each, when she engages a Cylon basestar.&amp;lt;/ref&amp;gt;. In addition, thirty twin turrets are located along the sides of the alligator head and [[flight pod]]s. Unlike &#039;&#039;Galactica&#039;s&#039;&#039; rapid-fire [[Weapons in the Re-imagined Series#Point_defense_guns|point defense guns]], these have a slower rate of fire and are also used for offensive action (&amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;, &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
*In modern day naval nomenclature, a vessel&#039;s &amp;quot;main battery&amp;quot; is its primary &#039;&#039;offensive&#039;&#039; weapon. Since the battery of four two-barreled gun turrets at the bow of &#039;&#039;Pegasus&#039;&#039; has been referred to as such on several occasions, it is likely that this battery - presenting the battlestar&#039;s smallest profile to the enemy - is used primarily for offensive actions, while the others could be adapted for use as per mission parameters.&lt;br /&gt;
&lt;br /&gt;
[[Image:PegasusForeBatteries.jpg|thumb|right|&#039;&#039;Pegasus&#039;&#039; firing her main battery ([[The Captain&#039;s Hand]]).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ammunition==&lt;br /&gt;
&lt;br /&gt;
[[Image:Flakfield.jpg|thumb|right|The flak field from &#039;&#039;Galactica&#039;s&#039;&#039; large turrets ([[Scattered]])]]&lt;br /&gt;
&lt;br /&gt;
The large turrets found on Colonial [[battlestar|battlestars]] fire several types of ammunition, depending on the objective:&lt;br /&gt;
&lt;br /&gt;
*Flak ammunition: this ammunition employs [[w:shrapnel|exploding metal fragments]] at high velocity, creating a defensive barrier around the battlestar which can shear enemy fighters or incoming missiles. This, along with the point-defenses, keep the enemy at a distance, allowing the battlestar&#039;s [[Viper (RDM)|Viper]] forces to safely deploy and engage ([[Scattered]]).&lt;br /&gt;
&lt;br /&gt;
*Offensive ammunition: in this configuration, salvos from the main cannons are extremely lethal to the unarmored Cylons [[Basestar (RDM)|basestars]], which furthermore posess no such weapons or point-defense themselves. As such, this is a battlestar&#039;s main weapon against other capital ships (&amp;quot;[[Resurrection Ship, Part II]]&amp;quot;, &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
It should be noted that the massive recoil caused by firing these flak rounds makes it impossible for the cannon to have a fast rate of fire like the battlestar&#039;s point-defense turrets. These shells are also too large to be loaded quickly and efficiently by crew members, and as such are loaded by mechanical hoists ([[33]]).&lt;br /&gt;
&lt;br /&gt;
==Firing Solution==&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegasus Hi-Res 5a.jpg|thumb|right|&#039;&#039;Pegasus&#039;s&#039;&#039; flight pod batteries ([[Pegasus (episode)|Pegasus]]).]]&lt;br /&gt;
&lt;br /&gt;
When engaging enemy targets over any kind of distance, a &#039;&#039;&#039;firing solution&#039;&#039;&#039; must be obtained. This requires several pieces of information to be input to a battery&#039;s fire-control computer, including the target&#039;s speed, course, and range; and the firing platform&#039;s speed and course. The velocity of the shells would be known, and is constant, given that there is no air friction in the vacuum of space. The resulting computation would allow the gun captains to accurately aim their weaponry to such a degree that firing will result in a probable hit.&lt;br /&gt;
&lt;br /&gt;
==Operation==&lt;br /&gt;
&lt;br /&gt;
[[Image:TheEnemysGateIsDown.jpg|thumb|right|The devastating effect Colonial batteries can have on a Cylon basestar ([[Resurrection Ship, Part II]])]]&lt;br /&gt;
&lt;br /&gt;
Colonial gun batteries have several modes of operation.&lt;br /&gt;
&lt;br /&gt;
*Salvo Fire: this calls for a battery, or elements of a battery, to fire simultaneously at a single target. ([[The Captain&#039;s Hand]])&lt;br /&gt;
*Full Attack Mode: a battery&#039;s commander, called gun captain (&amp;quot;[[33]]&amp;quot;, &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;), will target and engage targets of opportunity &amp;lt;ref name=&amp;quot;attack&amp;quot;&amp;gt;During the [[Battle of the Resurrection Ship]], batteries are called to &amp;quot;fire at will&amp;quot;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
On [[Mercury class battlestar|&#039;&#039;Mercury&#039;&#039;-class battlestars]], gun batteries can be set to one of several automatic firing modes ([[Exodus, Part II]]). It is unknown if the gun batteries on [[Galactica type battlestar|older battlestars]] have this capability as well. There are likely other modes of operation for these batteries, but none have been explicitly stated on screen.&lt;br /&gt;
&lt;br /&gt;
At least on &#039;&#039;Galactica&#039;&#039;-type battlestars, the turrets appear to be manned and manually fired. Each battery has a transparent canopy through which it is occasional possible to make out two figures in colonial flight suits. Due to the location and the (almost certain) weaker nature of the transparent material of the canopy this is likely one of the most dangerous jobs on the ship since (as seen during &amp;quot;[[Daybreak, Part II]]&amp;quot;) the batteries tend to be prime targets for raiders and at least two are destroyed during the series. This destruction is usually explosive (owing to munitions detonating) and likely allows few options for escape.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
*[[Weapons in the Re-imagined Series]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (TRS)]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Weapons (TRS)]]&lt;br /&gt;
[[Category:TRS]]&lt;br /&gt;
&lt;br /&gt;
[[de:Batterie]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210479</id>
		<title>Raptor</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210479"/>
		<updated>2012-11-09T20:11:06Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Propulsion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Raptor&#039;&#039;&#039; is a vehicle utilized by the [[Colonial Fleet (RDM)|Colonial military]]. A versatile craft, it is designed to perform multiple roles, but the Raptor most commonly takes part in reconnaissance and scouting operations.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Raptor-ZOIC.jpg&lt;br /&gt;
| title= Raptor&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes (short range)&lt;br /&gt;
| crew= 2 (Pilot and [[ECO]])&lt;br /&gt;
| cap= Approximately 5-10 passengers&lt;br /&gt;
| role= Reconnaissance and surveillance, electronic countermeasures support, transport&lt;br /&gt;
| weapons= Missiles and bombs (special missions only); normally unarmed; decoys&lt;br /&gt;
| length= {{Feet2Meters|28}}&lt;br /&gt;
| height= {{Feet2Meters|9.5}}&lt;br /&gt;
| weight= 50 tons &amp;lt;ref&amp;gt;In the [[Miniseries]], [[Sharon Valerii]] tells Chief Tyrol &amp;quot;You&#039;re not the one out there trying to bring 50 tons of Raptor onto a moving hangar deck&amp;quot;. However, given the relatively small size of the craft, this figure seems unrealistically high. In comparison, large military helicopters like the [[w:Mil Mi-24|Mi-24 Hind]] or the [[w:CH-53 Sea Stallion|CH-53 Sea Stallion]] weigh approximately 10-15 metric tons.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| wingspan= {{Feet2Meters|18.34}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Raptor is usually operated by a crew of two (one pilot and one [[ECO]]), has [[Gravity in the Re-imagined series|synthetic gravity]] on board, and is controlled by means of a fly-by-wire system ([[Rapture]]). It is capable of atmospheric flight and is also equipped with a short-range [[FTL]] engine, allowing it to make short faster-than-light hops. Due to its size and shape, a Raptor is not launched from a battlestar&#039;s [[Launch tubes (RDM)|launch tube]], rather, it deploys from the forward end of a [[flight pod]]. The vehicle has been a mainstay of the Colonial fleet for over 40 years, having entered service sometime prior to the twelfth year of the first [[Cylon War]] ([[Razor Flashbacks]], Episode 3). Its versatility and reliability in various roles has likely prevented it from being phased out by newer Colonial craft.&lt;br /&gt;
&lt;br /&gt;
As a scout, Raptors can:&lt;br /&gt;
*Undertake short and medium-range scans to detect electromagnetic, heat or other signatures from other vessels&lt;br /&gt;
*Scan planetary surfaces for signs of life, energy output, or to locate and assess mineral deposits (&amp;quot;[[Water]]&amp;quot;, &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;)&lt;br /&gt;
*Scout ahead of its parent warship in other planetary or celestial systems for any signs of hostile intent or stellar conditions prior to the parent ship&#039;s arrival ([[Miniseries]])&lt;br /&gt;
*Undertake [[SAR|search &amp;amp; rescue operations]] after an engagement with Cylon forces.&lt;br /&gt;
&lt;br /&gt;
When scouting, Raptors can operate independently, or in concert with other Raptors and Vipers ([[The Hand of God (RDM)|The Hand of God]]). &lt;br /&gt;
&lt;br /&gt;
As an [[ECM]] platform, the Raptor contains a full suite of electronic countermeasure and monitoring tools, enabling it to:&lt;br /&gt;
*Jam [[wireless]] or relay transmissions (by wireless or optically) from other spacecraft ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Scramble control signals used by guided weapons ([[Miniseries]])&lt;br /&gt;
*Undertake IFF operations for Viper squadrons ([[Miniseries]])&lt;br /&gt;
&lt;br /&gt;
In addition to reconnaissance and scouting, the Raptor can also undertake the following roles: &lt;br /&gt;
*Airborne warning &amp;amp; control and electronic countermeasures platform supporting [[Viper (RDM)|Viper]] operations ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Marine assault craft (&amp;quot;[[Bastille Day]]&amp;quot;, &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;, &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;)&lt;br /&gt;
*Ambulance / evac vehicle ([[Miniseries]])&lt;br /&gt;
*General purpose transport (&amp;quot;[[Flesh and Bone]]&amp;quot;, &amp;quot;[[Tigh Me Up, Tigh Me Down]]&amp;quot;, &amp;quot;[[Home, Part II]]&amp;quot;)&lt;br /&gt;
*Combat Search and Rescue (&amp;quot;[[Fragged]]&amp;quot;, &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;)&lt;br /&gt;
*Secure communication with other vessels ([[33]])&lt;br /&gt;
&lt;br /&gt;
In the transport role, a Raptor is capable of carrying around eight to ten adults in addition to the two-person crew. In the assault role, it can carry a squad of some eight equipped Marines ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
== Atmospheric Operations ==&lt;br /&gt;
The Raptor is designed for atmospheric as well as space-based operations. However, a critical element for atmospheric operations is that to remain airborne requires fuel: once in an atmosphere, the engines must be run constantly to maintain lift and to hover. Depending on the composition of the atmosphere itself, this can place severe strain on the Raptor&#039;s engines ([[You Can&#039;t Go Home Again]]).&lt;br /&gt;
&lt;br /&gt;
Due to their overall configuration and bulk, Raptors may also suffer from poor handling at low speeds, and rely heavily on directed thrust to remain airborne.&lt;br /&gt;
&lt;br /&gt;
== FTL Operations ==&lt;br /&gt;
The first generation Raptor, as seen in Blood and Chrome, is not [[FTL]] jump capable.&lt;br /&gt;
&lt;br /&gt;
A Raptor seems to be able to make at least ten, and probably at least 20 [[FTL]] jumps before refueling as seen in &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;. However, these Raptors had been carrying more than a typical amount of [[tylium|fuel]] for that mission.&lt;br /&gt;
&lt;br /&gt;
== Life Support ==&lt;br /&gt;
The main flight deck / cabin of a Raptor is fully pressurized. However, crews operate in [[flight suit]]s and helmets to help protect them against any hull breach ([[Miniseries]]). The cabin can also be depressurized and used in space rescue operations. Re-pressurization takes 10 seconds (&amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;, &amp;quot;[[A Day in the Life]]&amp;quot;). The forward pilot and co-pilot seats can eject in an emergency as the forward canopy is blown away prior to the ejection ([[Dirty Hands]]).&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
*2x rotating sublight engine pods mounted aft (First Cylon War era Raptor)&lt;br /&gt;
*2x fixed sublight engines mounted aft (Holocaust era Raptor)&lt;br /&gt;
*1x small-scale [[FTL]] system (Holocaust era Raptor)&lt;br /&gt;
*[[RCS]] points&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
&lt;br /&gt;
[[Image:RaptorWeapons.jpg|thumb|right|Raptor weapon pods ([[Exodus, Part II]]).]]&lt;br /&gt;
&lt;br /&gt;
====Offensive====&lt;br /&gt;
Raptors are normally unarmed as they make for a poor general-purpose fighter. The craft have an internal weapons bay capable of holding both offensive and defensive weapons. They are also capable of carrying heavy external armaments on four wing hardpoints, two wingtip hardpoints, and two fuselage hardpoints on the sides of the Raptor&#039;s body. Known weapons carried include:&lt;br /&gt;
*nuclear missiles&lt;br /&gt;
*bombs/munitions pods&lt;br /&gt;
*quad racks of missiles&lt;br /&gt;
*multiple-tube rocket batteries mounted on the fuselage points&lt;br /&gt;
*external cannons&lt;br /&gt;
&lt;br /&gt;
====Defensive====&lt;br /&gt;
The Raptor&#039;s contours provide it a reduced [[DRADIS]] signature to avoid detection. In addition, the craft carry an assortment of pods to aid in communications or defense as well as electronic countermeasures such as a [[jigger]].&amp;lt;ref&amp;gt;A close-up of a Raptor display in the [[Miniseries]] (timestamp 57 m 41 sec) shows the name and number of these items.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Up to 6 [[Swallow|decoy drones]]&lt;br /&gt;
*Up to 4 [[Communication drone|communication drones]]&lt;br /&gt;
*Up to 4 sets of flares&lt;br /&gt;
*Up to 4 chaff pods&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
[[Image:Raptor-1.jpg|thumb|[[Raptor 312]] taking off from the ground ([[Miniseries]]).]]&lt;br /&gt;
The Raptor is an angular vehicle built for function, not aesthetics. The forward section consists of a flight cabin with side-by-side seats for the pilot and ECO, with a large bubble canopy providing wide fields of view both forward and side. The flight cabin opens into the main compartment where a workstation containing early warning, electronic countermeasures, and other equipment is manned by the ECO when not co-piloting the craft.&lt;br /&gt;
&lt;br /&gt;
Access to the Raptor&#039;s main compartment is primarily through a large port-side hydraulic door, and a floor-mounted hatchway provides access through the deck. A pressurized docking skirt can also be extended from the underside, enabling the Raptor to dock to the hulls of other vessels. In assault missions, [[marines]] can use this skirt to breech a hull and board a hostile vessel ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
Aft of the pressurized area are the [[FTL]] drive and main [[sublight]] engines. Port and starboard stub wings provide additional lift during atmospheric flight, and winglets reduce drag and provide step access to the wings and hull. [[RCS]] thrusters are placed throughout the craft for landing, maneuvering and stabilization ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* &amp;quot;Raptor&amp;quot; is a Latin word meaning [[w:Bird of prey|bird of prey]].&lt;br /&gt;
*Commonly seen Raptor pilots include Lt. [[Sharon Agathon|Sharon &amp;quot;Athena&amp;quot; Agathon]] and [[Margaret Edmondson|Margaret &amp;quot;Racetrack&amp;quot; Edmondson]] (who also serves as an ECO).&lt;br /&gt;
*Boomer blames a malfunctioning [[Wikipedia:Gimbal|gimbal]] for a rough landing in the [[Miniseries]].&lt;br /&gt;
*The design of the Raptor originally began as [[:image:Raptor concept drawing.JPG|this sketch]]. &amp;quot;Sketches like this are great for selling a concept,&amp;quot; explains production designer Richard Hudolin. &amp;quot;The Raptor is derived from an Apache helicopter and we wanted to give it a retro feel, a nuts-and-bolts look, to give the impression that in its time it was the best of the best, but now its time is almost over.&amp;quot;&lt;br /&gt;
*The design of the Raptor was based on the US Army&#039;s [[Wikipedia:AH-64_Apache|Apache helicopter]]. [[Ronald D. Moore]] thinks of it &amp;quot;as analogous to the Navy&#039;s [[Wikipedia:EA-6 Prowler|EA-6 Prowler]] (a variant of the [[Wikipedia:A-6 Intruder|A-6 Intruder]] popularized in &#039;&#039;[[IMDB:tt0099587|Flight of the Intruder]]&#039;&#039;).&amp;quot;&amp;lt;ref name=&amp;quot;apache&amp;quot;&amp;gt;{{cite web|url=http://blog.scifi.com/battlestar/archives/2006/04/|title=RDM Battlestar Blog |accessdate=18 April 2006}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The joystick seen inside of the Raptor appears to be a [http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/302&amp;amp;cl=us,en Logitech Attack 3].&lt;br /&gt;
&lt;br /&gt;
==== Making the Raptor fly ====&lt;br /&gt;
[[Image:Raptor, lifted by crane.JPG|thumb|right|Shooting of the Miniseries.]]&lt;br /&gt;
 &lt;br /&gt;
Richard Hudolin explains: &amp;quot;The Raptor is made out of foam on a steel frame. We built it so that we could have people safely in there as a 100ft crane picks it up and swings it around. The actors were a little bit surprised: &#039;Oh, my God, it goes up that high!&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s custom-built and then it&#039;s painted. We have painters who are literally standing by on the day to add to it before the camera rolls [the wires are removed digitally later in post production].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The actors are rehearsing and we have people aging [the Raptor], adding the gunshot hits. One day we had to paint it up as if it had crashed and been on fire - the next day it had to be made pristine again.&amp;quot; &lt;br /&gt;
&amp;lt;ref&amp;gt;{{cite_magazine|quotes=|last=|first=|authorlink=|coauthors=|year=2004|month=October|title=Making the Raptor fly|magazine=[http://www.radiotimes.com/content/show-features/battlestar-galactica/making-the-raptor-fly/ Radio Times]|volume=|issue=|pages=|id=|url=|accessdate=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raptor front down.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor back side.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor port.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor front canopy.jpg|Zoic CGI model.&lt;br /&gt;
Image:Cylon War Era Raptor.png|Cylon war era generation Raptor. It lacks FTL and is configured differently.&lt;br /&gt;
Image:Cylon War Era Raptor Rear.png|Engine pods and rear view bubble.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Raptors]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Raptors|*]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raptor]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210478</id>
		<title>Raptor</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210478"/>
		<updated>2012-11-09T20:10:03Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Related Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Raptor&#039;&#039;&#039; is a vehicle utilized by the [[Colonial Fleet (RDM)|Colonial military]]. A versatile craft, it is designed to perform multiple roles, but the Raptor most commonly takes part in reconnaissance and scouting operations.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Raptor-ZOIC.jpg&lt;br /&gt;
| title= Raptor&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes (short range)&lt;br /&gt;
| crew= 2 (Pilot and [[ECO]])&lt;br /&gt;
| cap= Approximately 5-10 passengers&lt;br /&gt;
| role= Reconnaissance and surveillance, electronic countermeasures support, transport&lt;br /&gt;
| weapons= Missiles and bombs (special missions only); normally unarmed; decoys&lt;br /&gt;
| length= {{Feet2Meters|28}}&lt;br /&gt;
| height= {{Feet2Meters|9.5}}&lt;br /&gt;
| weight= 50 tons &amp;lt;ref&amp;gt;In the [[Miniseries]], [[Sharon Valerii]] tells Chief Tyrol &amp;quot;You&#039;re not the one out there trying to bring 50 tons of Raptor onto a moving hangar deck&amp;quot;. However, given the relatively small size of the craft, this figure seems unrealistically high. In comparison, large military helicopters like the [[w:Mil Mi-24|Mi-24 Hind]] or the [[w:CH-53 Sea Stallion|CH-53 Sea Stallion]] weigh approximately 10-15 metric tons.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| wingspan= {{Feet2Meters|18.34}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Raptor is usually operated by a crew of two (one pilot and one [[ECO]]), has [[Gravity in the Re-imagined series|synthetic gravity]] on board, and is controlled by means of a fly-by-wire system ([[Rapture]]). It is capable of atmospheric flight and is also equipped with a short-range [[FTL]] engine, allowing it to make short faster-than-light hops. Due to its size and shape, a Raptor is not launched from a battlestar&#039;s [[Launch tubes (RDM)|launch tube]], rather, it deploys from the forward end of a [[flight pod]]. The vehicle has been a mainstay of the Colonial fleet for over 40 years, having entered service sometime prior to the twelfth year of the first [[Cylon War]] ([[Razor Flashbacks]], Episode 3). Its versatility and reliability in various roles has likely prevented it from being phased out by newer Colonial craft.&lt;br /&gt;
&lt;br /&gt;
As a scout, Raptors can:&lt;br /&gt;
*Undertake short and medium-range scans to detect electromagnetic, heat or other signatures from other vessels&lt;br /&gt;
*Scan planetary surfaces for signs of life, energy output, or to locate and assess mineral deposits (&amp;quot;[[Water]]&amp;quot;, &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;)&lt;br /&gt;
*Scout ahead of its parent warship in other planetary or celestial systems for any signs of hostile intent or stellar conditions prior to the parent ship&#039;s arrival ([[Miniseries]])&lt;br /&gt;
*Undertake [[SAR|search &amp;amp; rescue operations]] after an engagement with Cylon forces.&lt;br /&gt;
&lt;br /&gt;
When scouting, Raptors can operate independently, or in concert with other Raptors and Vipers ([[The Hand of God (RDM)|The Hand of God]]). &lt;br /&gt;
&lt;br /&gt;
As an [[ECM]] platform, the Raptor contains a full suite of electronic countermeasure and monitoring tools, enabling it to:&lt;br /&gt;
*Jam [[wireless]] or relay transmissions (by wireless or optically) from other spacecraft ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Scramble control signals used by guided weapons ([[Miniseries]])&lt;br /&gt;
*Undertake IFF operations for Viper squadrons ([[Miniseries]])&lt;br /&gt;
&lt;br /&gt;
In addition to reconnaissance and scouting, the Raptor can also undertake the following roles: &lt;br /&gt;
*Airborne warning &amp;amp; control and electronic countermeasures platform supporting [[Viper (RDM)|Viper]] operations ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Marine assault craft (&amp;quot;[[Bastille Day]]&amp;quot;, &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;, &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;)&lt;br /&gt;
*Ambulance / evac vehicle ([[Miniseries]])&lt;br /&gt;
*General purpose transport (&amp;quot;[[Flesh and Bone]]&amp;quot;, &amp;quot;[[Tigh Me Up, Tigh Me Down]]&amp;quot;, &amp;quot;[[Home, Part II]]&amp;quot;)&lt;br /&gt;
*Combat Search and Rescue (&amp;quot;[[Fragged]]&amp;quot;, &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;)&lt;br /&gt;
*Secure communication with other vessels ([[33]])&lt;br /&gt;
&lt;br /&gt;
In the transport role, a Raptor is capable of carrying around eight to ten adults in addition to the two-person crew. In the assault role, it can carry a squad of some eight equipped Marines ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
== Atmospheric Operations ==&lt;br /&gt;
The Raptor is designed for atmospheric as well as space-based operations. However, a critical element for atmospheric operations is that to remain airborne requires fuel: once in an atmosphere, the engines must be run constantly to maintain lift and to hover. Depending on the composition of the atmosphere itself, this can place severe strain on the Raptor&#039;s engines ([[You Can&#039;t Go Home Again]]).&lt;br /&gt;
&lt;br /&gt;
Due to their overall configuration and bulk, Raptors may also suffer from poor handling at low speeds, and rely heavily on directed thrust to remain airborne.&lt;br /&gt;
&lt;br /&gt;
== FTL Operations ==&lt;br /&gt;
The first generation Raptor, as seen in Blood and Chrome, is not [[FTL]] jump capable.&lt;br /&gt;
&lt;br /&gt;
A Raptor seems to be able to make at least ten, and probably at least 20 [[FTL]] jumps before refueling as seen in &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;. However, these Raptors had been carrying more than a typical amount of [[tylium|fuel]] for that mission.&lt;br /&gt;
&lt;br /&gt;
== Life Support ==&lt;br /&gt;
The main flight deck / cabin of a Raptor is fully pressurized. However, crews operate in [[flight suit]]s and helmets to help protect them against any hull breach ([[Miniseries]]). The cabin can also be depressurized and used in space rescue operations. Re-pressurization takes 10 seconds (&amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;, &amp;quot;[[A Day in the Life]]&amp;quot;). The forward pilot and co-pilot seats can eject in an emergency as the forward canopy is blown away prior to the ejection ([[Dirty Hands]]).&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
*2x rotating sublight engines mounted aft (First Cylon War era Raptor)&lt;br /&gt;
*2x fixed sublight engines mounted aft (Holocaust era Raptor)&lt;br /&gt;
*1x small-scale [[FTL]] system (Holocaust era Raptor)&lt;br /&gt;
*[[RCS]] points&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
&lt;br /&gt;
[[Image:RaptorWeapons.jpg|thumb|right|Raptor weapon pods ([[Exodus, Part II]]).]]&lt;br /&gt;
&lt;br /&gt;
====Offensive====&lt;br /&gt;
Raptors are normally unarmed as they make for a poor general-purpose fighter. The craft have an internal weapons bay capable of holding both offensive and defensive weapons. They are also capable of carrying heavy external armaments on four wing hardpoints, two wingtip hardpoints, and two fuselage hardpoints on the sides of the Raptor&#039;s body. Known weapons carried include:&lt;br /&gt;
*nuclear missiles&lt;br /&gt;
*bombs/munitions pods&lt;br /&gt;
*quad racks of missiles&lt;br /&gt;
*multiple-tube rocket batteries mounted on the fuselage points&lt;br /&gt;
*external cannons&lt;br /&gt;
&lt;br /&gt;
====Defensive====&lt;br /&gt;
The Raptor&#039;s contours provide it a reduced [[DRADIS]] signature to avoid detection. In addition, the craft carry an assortment of pods to aid in communications or defense as well as electronic countermeasures such as a [[jigger]].&amp;lt;ref&amp;gt;A close-up of a Raptor display in the [[Miniseries]] (timestamp 57 m 41 sec) shows the name and number of these items.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Up to 6 [[Swallow|decoy drones]]&lt;br /&gt;
*Up to 4 [[Communication drone|communication drones]]&lt;br /&gt;
*Up to 4 sets of flares&lt;br /&gt;
*Up to 4 chaff pods&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
[[Image:Raptor-1.jpg|thumb|[[Raptor 312]] taking off from the ground ([[Miniseries]]).]]&lt;br /&gt;
The Raptor is an angular vehicle built for function, not aesthetics. The forward section consists of a flight cabin with side-by-side seats for the pilot and ECO, with a large bubble canopy providing wide fields of view both forward and side. The flight cabin opens into the main compartment where a workstation containing early warning, electronic countermeasures, and other equipment is manned by the ECO when not co-piloting the craft.&lt;br /&gt;
&lt;br /&gt;
Access to the Raptor&#039;s main compartment is primarily through a large port-side hydraulic door, and a floor-mounted hatchway provides access through the deck. A pressurized docking skirt can also be extended from the underside, enabling the Raptor to dock to the hulls of other vessels. In assault missions, [[marines]] can use this skirt to breech a hull and board a hostile vessel ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
Aft of the pressurized area are the [[FTL]] drive and main [[sublight]] engines. Port and starboard stub wings provide additional lift during atmospheric flight, and winglets reduce drag and provide step access to the wings and hull. [[RCS]] thrusters are placed throughout the craft for landing, maneuvering and stabilization ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* &amp;quot;Raptor&amp;quot; is a Latin word meaning [[w:Bird of prey|bird of prey]].&lt;br /&gt;
*Commonly seen Raptor pilots include Lt. [[Sharon Agathon|Sharon &amp;quot;Athena&amp;quot; Agathon]] and [[Margaret Edmondson|Margaret &amp;quot;Racetrack&amp;quot; Edmondson]] (who also serves as an ECO).&lt;br /&gt;
*Boomer blames a malfunctioning [[Wikipedia:Gimbal|gimbal]] for a rough landing in the [[Miniseries]].&lt;br /&gt;
*The design of the Raptor originally began as [[:image:Raptor concept drawing.JPG|this sketch]]. &amp;quot;Sketches like this are great for selling a concept,&amp;quot; explains production designer Richard Hudolin. &amp;quot;The Raptor is derived from an Apache helicopter and we wanted to give it a retro feel, a nuts-and-bolts look, to give the impression that in its time it was the best of the best, but now its time is almost over.&amp;quot;&lt;br /&gt;
*The design of the Raptor was based on the US Army&#039;s [[Wikipedia:AH-64_Apache|Apache helicopter]]. [[Ronald D. Moore]] thinks of it &amp;quot;as analogous to the Navy&#039;s [[Wikipedia:EA-6 Prowler|EA-6 Prowler]] (a variant of the [[Wikipedia:A-6 Intruder|A-6 Intruder]] popularized in &#039;&#039;[[IMDB:tt0099587|Flight of the Intruder]]&#039;&#039;).&amp;quot;&amp;lt;ref name=&amp;quot;apache&amp;quot;&amp;gt;{{cite web|url=http://blog.scifi.com/battlestar/archives/2006/04/|title=RDM Battlestar Blog |accessdate=18 April 2006}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The joystick seen inside of the Raptor appears to be a [http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/302&amp;amp;cl=us,en Logitech Attack 3].&lt;br /&gt;
&lt;br /&gt;
==== Making the Raptor fly ====&lt;br /&gt;
[[Image:Raptor, lifted by crane.JPG|thumb|right|Shooting of the Miniseries.]]&lt;br /&gt;
 &lt;br /&gt;
Richard Hudolin explains: &amp;quot;The Raptor is made out of foam on a steel frame. We built it so that we could have people safely in there as a 100ft crane picks it up and swings it around. The actors were a little bit surprised: &#039;Oh, my God, it goes up that high!&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s custom-built and then it&#039;s painted. We have painters who are literally standing by on the day to add to it before the camera rolls [the wires are removed digitally later in post production].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The actors are rehearsing and we have people aging [the Raptor], adding the gunshot hits. One day we had to paint it up as if it had crashed and been on fire - the next day it had to be made pristine again.&amp;quot; &lt;br /&gt;
&amp;lt;ref&amp;gt;{{cite_magazine|quotes=|last=|first=|authorlink=|coauthors=|year=2004|month=October|title=Making the Raptor fly|magazine=[http://www.radiotimes.com/content/show-features/battlestar-galactica/making-the-raptor-fly/ Radio Times]|volume=|issue=|pages=|id=|url=|accessdate=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raptor front down.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor back side.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor port.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor front canopy.jpg|Zoic CGI model.&lt;br /&gt;
Image:Cylon War Era Raptor.png|Cylon war era generation Raptor. It lacks FTL and is configured differently.&lt;br /&gt;
Image:Cylon War Era Raptor Rear.png|Engine pods and rear view bubble.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Raptors]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Raptors|*]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raptor]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210475</id>
		<title>Raptor</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210475"/>
		<updated>2012-11-09T19:59:03Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Propulsion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Raptor&#039;&#039;&#039; is a vehicle utilized by the [[Colonial Fleet (RDM)|Colonial military]]. A versatile craft, it is designed to perform multiple roles, but the Raptor most commonly takes part in reconnaissance and scouting operations.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Raptor-ZOIC.jpg&lt;br /&gt;
| title= Raptor&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes (short range)&lt;br /&gt;
| crew= 2 (Pilot and [[ECO]])&lt;br /&gt;
| cap= Approximately 5-10 passengers&lt;br /&gt;
| role= Reconnaissance and surveillance, electronic countermeasures support, transport&lt;br /&gt;
| weapons= Missiles and bombs (special missions only); normally unarmed; decoys&lt;br /&gt;
| length= {{Feet2Meters|28}}&lt;br /&gt;
| height= {{Feet2Meters|9.5}}&lt;br /&gt;
| weight= 50 tons &amp;lt;ref&amp;gt;In the [[Miniseries]], [[Sharon Valerii]] tells Chief Tyrol &amp;quot;You&#039;re not the one out there trying to bring 50 tons of Raptor onto a moving hangar deck&amp;quot;. However, given the relatively small size of the craft, this figure seems unrealistically high. In comparison, large military helicopters like the [[w:Mil Mi-24|Mi-24 Hind]] or the [[w:CH-53 Sea Stallion|CH-53 Sea Stallion]] weigh approximately 10-15 metric tons.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| wingspan= {{Feet2Meters|18.34}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Raptor is usually operated by a crew of two (one pilot and one [[ECO]]), has [[Gravity in the Re-imagined series|synthetic gravity]] on board, and is controlled by means of a fly-by-wire system ([[Rapture]]). It is capable of atmospheric flight and is also equipped with a short-range [[FTL]] engine, allowing it to make short faster-than-light hops. Due to its size and shape, a Raptor is not launched from a battlestar&#039;s [[Launch tubes (RDM)|launch tube]], rather, it deploys from the forward end of a [[flight pod]]. The vehicle has been a mainstay of the Colonial fleet for over 40 years, having entered service sometime prior to the twelfth year of the first [[Cylon War]] ([[Razor Flashbacks]], Episode 3). Its versatility and reliability in various roles has likely prevented it from being phased out by newer Colonial craft.&lt;br /&gt;
&lt;br /&gt;
As a scout, Raptors can:&lt;br /&gt;
*Undertake short and medium-range scans to detect electromagnetic, heat or other signatures from other vessels&lt;br /&gt;
*Scan planetary surfaces for signs of life, energy output, or to locate and assess mineral deposits (&amp;quot;[[Water]]&amp;quot;, &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;)&lt;br /&gt;
*Scout ahead of its parent warship in other planetary or celestial systems for any signs of hostile intent or stellar conditions prior to the parent ship&#039;s arrival ([[Miniseries]])&lt;br /&gt;
*Undertake [[SAR|search &amp;amp; rescue operations]] after an engagement with Cylon forces.&lt;br /&gt;
&lt;br /&gt;
When scouting, Raptors can operate independently, or in concert with other Raptors and Vipers ([[The Hand of God (RDM)|The Hand of God]]). &lt;br /&gt;
&lt;br /&gt;
As an [[ECM]] platform, the Raptor contains a full suite of electronic countermeasure and monitoring tools, enabling it to:&lt;br /&gt;
*Jam [[wireless]] or relay transmissions (by wireless or optically) from other spacecraft ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Scramble control signals used by guided weapons ([[Miniseries]])&lt;br /&gt;
*Undertake IFF operations for Viper squadrons ([[Miniseries]])&lt;br /&gt;
&lt;br /&gt;
In addition to reconnaissance and scouting, the Raptor can also undertake the following roles: &lt;br /&gt;
*Airborne warning &amp;amp; control and electronic countermeasures platform supporting [[Viper (RDM)|Viper]] operations ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Marine assault craft (&amp;quot;[[Bastille Day]]&amp;quot;, &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;, &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;)&lt;br /&gt;
*Ambulance / evac vehicle ([[Miniseries]])&lt;br /&gt;
*General purpose transport (&amp;quot;[[Flesh and Bone]]&amp;quot;, &amp;quot;[[Tigh Me Up, Tigh Me Down]]&amp;quot;, &amp;quot;[[Home, Part II]]&amp;quot;)&lt;br /&gt;
*Combat Search and Rescue (&amp;quot;[[Fragged]]&amp;quot;, &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;)&lt;br /&gt;
*Secure communication with other vessels ([[33]])&lt;br /&gt;
&lt;br /&gt;
In the transport role, a Raptor is capable of carrying around eight to ten adults in addition to the two-person crew. In the assault role, it can carry a squad of some eight equipped Marines ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
== Atmospheric Operations ==&lt;br /&gt;
The Raptor is designed for atmospheric as well as space-based operations. However, a critical element for atmospheric operations is that to remain airborne requires fuel: once in an atmosphere, the engines must be run constantly to maintain lift and to hover. Depending on the composition of the atmosphere itself, this can place severe strain on the Raptor&#039;s engines ([[You Can&#039;t Go Home Again]]).&lt;br /&gt;
&lt;br /&gt;
Due to their overall configuration and bulk, Raptors may also suffer from poor handling at low speeds, and rely heavily on directed thrust to remain airborne.&lt;br /&gt;
&lt;br /&gt;
== FTL Operations ==&lt;br /&gt;
The first generation Raptor, as seen in Blood and Chrome, is not [[FTL]] jump capable.&lt;br /&gt;
&lt;br /&gt;
A Raptor seems to be able to make at least ten, and probably at least 20 [[FTL]] jumps before refueling as seen in &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;. However, these Raptors had been carrying more than a typical amount of [[tylium|fuel]] for that mission.&lt;br /&gt;
&lt;br /&gt;
== Life Support ==&lt;br /&gt;
The main flight deck / cabin of a Raptor is fully pressurized. However, crews operate in [[flight suit]]s and helmets to help protect them against any hull breach ([[Miniseries]]). The cabin can also be depressurized and used in space rescue operations. Re-pressurization takes 10 seconds (&amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;, &amp;quot;[[A Day in the Life]]&amp;quot;). The forward pilot and co-pilot seats can eject in an emergency as the forward canopy is blown away prior to the ejection ([[Dirty Hands]]).&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
*2x rotating sublight engines mounted aft (First Cylon War era Raptor)&lt;br /&gt;
*2x fixed sublight engines mounted aft (Holocaust era Raptor)&lt;br /&gt;
*1x small-scale [[FTL]] system (Holocaust era Raptor)&lt;br /&gt;
*[[RCS]] points&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
&lt;br /&gt;
[[Image:RaptorWeapons.jpg|thumb|right|Raptor weapon pods ([[Exodus, Part II]]).]]&lt;br /&gt;
&lt;br /&gt;
====Offensive====&lt;br /&gt;
Raptors are normally unarmed as they make for a poor general-purpose fighter. The craft have an internal weapons bay capable of holding both offensive and defensive weapons. They are also capable of carrying heavy external armaments on four wing hardpoints, two wingtip hardpoints, and two fuselage hardpoints on the sides of the Raptor&#039;s body. Known weapons carried include:&lt;br /&gt;
*nuclear missiles&lt;br /&gt;
*bombs/munitions pods&lt;br /&gt;
*quad racks of missiles&lt;br /&gt;
*multiple-tube rocket batteries mounted on the fuselage points&lt;br /&gt;
*external cannons&lt;br /&gt;
&lt;br /&gt;
====Defensive====&lt;br /&gt;
The Raptor&#039;s contours provide it a reduced [[DRADIS]] signature to avoid detection. In addition, the craft carry an assortment of pods to aid in communications or defense as well as electronic countermeasures such as a [[jigger]].&amp;lt;ref&amp;gt;A close-up of a Raptor display in the [[Miniseries]] (timestamp 57 m 41 sec) shows the name and number of these items.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Up to 6 [[Swallow|decoy drones]]&lt;br /&gt;
*Up to 4 [[Communication drone|communication drones]]&lt;br /&gt;
*Up to 4 sets of flares&lt;br /&gt;
*Up to 4 chaff pods&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
[[Image:Raptor-1.jpg|thumb|[[Raptor 312]] taking off from the ground ([[Miniseries]]).]]&lt;br /&gt;
The Raptor is an angular vehicle built for function, not aesthetics. The forward section consists of a flight cabin with side-by-side seats for the pilot and ECO, with a large bubble canopy providing wide fields of view both forward and side. The flight cabin opens into the main compartment where a workstation containing early warning, electronic countermeasures, and other equipment is manned by the ECO when not co-piloting the craft.&lt;br /&gt;
&lt;br /&gt;
Access to the Raptor&#039;s main compartment is primarily through a large port-side hydraulic door, and a floor-mounted hatchway provides access through the deck. A pressurized docking skirt can also be extended from the underside, enabling the Raptor to dock to the hulls of other vessels. In assault missions, [[marines]] can use this skirt to breech a hull and board a hostile vessel ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
Aft of the pressurized area are the [[FTL]] drive and main [[sublight]] engines. Port and starboard stub wings provide additional lift during atmospheric flight, and winglets reduce drag and provide step access to the wings and hull. [[RCS]] thrusters are placed throughout the craft for landing, maneuvering and stabilization ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* &amp;quot;Raptor&amp;quot; is a Latin word meaning [[w:Bird of prey|bird of prey]].&lt;br /&gt;
*Commonly seen Raptor pilots include Lt. [[Sharon Agathon|Sharon &amp;quot;Athena&amp;quot; Agathon]] and [[Margaret Edmondson|Margaret &amp;quot;Racetrack&amp;quot; Edmondson]] (who also serves as an ECO).&lt;br /&gt;
*Boomer blames a malfunctioning [[Wikipedia:Gimbal|gimbal]] for a rough landing in the [[Miniseries]].&lt;br /&gt;
*The design of the Raptor originally began as [[:image:Raptor concept drawing.JPG|this sketch]]. &amp;quot;Sketches like this are great for selling a concept,&amp;quot; explains production designer Richard Hudolin. &amp;quot;The Raptor is derived from an Apache helicopter and we wanted to give it a retro feel, a nuts-and-bolts look, to give the impression that in its time it was the best of the best, but now its time is almost over.&amp;quot;&lt;br /&gt;
*The design of the Raptor was based on the US Army&#039;s [[Wikipedia:AH-64_Apache|Apache helicopter]]. [[Ronald D. Moore]] thinks of it &amp;quot;as analogous to the Navy&#039;s [[Wikipedia:EA-6 Prowler|EA-6 Prowler]] (a variant of the [[Wikipedia:A-6 Intruder|A-6 Intruder]] popularized in &#039;&#039;[[IMDB:tt0099587|Flight of the Intruder]]&#039;&#039;).&amp;quot;&amp;lt;ref name=&amp;quot;apache&amp;quot;&amp;gt;{{cite web|url=http://blog.scifi.com/battlestar/archives/2006/04/|title=RDM Battlestar Blog |accessdate=18 April 2006}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The joystick seen inside of the Raptor appears to be a [http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/302&amp;amp;cl=us,en Logitech Attack 3].&lt;br /&gt;
&lt;br /&gt;
==== Making the Raptor fly ====&lt;br /&gt;
[[Image:Raptor, lifted by crane.JPG|thumb|right|Shooting of the Miniseries.]]&lt;br /&gt;
 &lt;br /&gt;
Richard Hudolin explains: &amp;quot;The Raptor is made out of foam on a steel frame. We built it so that we could have people safely in there as a 100ft crane picks it up and swings it around. The actors were a little bit surprised: &#039;Oh, my God, it goes up that high!&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s custom-built and then it&#039;s painted. We have painters who are literally standing by on the day to add to it before the camera rolls [the wires are removed digitally later in post production].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The actors are rehearsing and we have people aging [the Raptor], adding the gunshot hits. One day we had to paint it up as if it had crashed and been on fire - the next day it had to be made pristine again.&amp;quot; &lt;br /&gt;
&amp;lt;ref&amp;gt;{{cite_magazine|quotes=|last=|first=|authorlink=|coauthors=|year=2004|month=October|title=Making the Raptor fly|magazine=[http://www.radiotimes.com/content/show-features/battlestar-galactica/making-the-raptor-fly/ Radio Times]|volume=|issue=|pages=|id=|url=|accessdate=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raptor front down.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor back side.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor port.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor front canopy.jpg|Zoic CGI model.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Raptors]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Raptors|*]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raptor]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210474</id>
		<title>Raptor</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Raptor&amp;diff=210474"/>
		<updated>2012-11-09T19:57:37Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* FTL Operations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Raptor&#039;&#039;&#039; is a vehicle utilized by the [[Colonial Fleet (RDM)|Colonial military]]. A versatile craft, it is designed to perform multiple roles, but the Raptor most commonly takes part in reconnaissance and scouting operations.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Raptor-ZOIC.jpg&lt;br /&gt;
| title= Raptor&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes (short range)&lt;br /&gt;
| crew= 2 (Pilot and [[ECO]])&lt;br /&gt;
| cap= Approximately 5-10 passengers&lt;br /&gt;
| role= Reconnaissance and surveillance, electronic countermeasures support, transport&lt;br /&gt;
| weapons= Missiles and bombs (special missions only); normally unarmed; decoys&lt;br /&gt;
| length= {{Feet2Meters|28}}&lt;br /&gt;
| height= {{Feet2Meters|9.5}}&lt;br /&gt;
| weight= 50 tons &amp;lt;ref&amp;gt;In the [[Miniseries]], [[Sharon Valerii]] tells Chief Tyrol &amp;quot;You&#039;re not the one out there trying to bring 50 tons of Raptor onto a moving hangar deck&amp;quot;. However, given the relatively small size of the craft, this figure seems unrealistically high. In comparison, large military helicopters like the [[w:Mil Mi-24|Mi-24 Hind]] or the [[w:CH-53 Sea Stallion|CH-53 Sea Stallion]] weigh approximately 10-15 metric tons.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| wingspan= {{Feet2Meters|18.34}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Raptor is usually operated by a crew of two (one pilot and one [[ECO]]), has [[Gravity in the Re-imagined series|synthetic gravity]] on board, and is controlled by means of a fly-by-wire system ([[Rapture]]). It is capable of atmospheric flight and is also equipped with a short-range [[FTL]] engine, allowing it to make short faster-than-light hops. Due to its size and shape, a Raptor is not launched from a battlestar&#039;s [[Launch tubes (RDM)|launch tube]], rather, it deploys from the forward end of a [[flight pod]]. The vehicle has been a mainstay of the Colonial fleet for over 40 years, having entered service sometime prior to the twelfth year of the first [[Cylon War]] ([[Razor Flashbacks]], Episode 3). Its versatility and reliability in various roles has likely prevented it from being phased out by newer Colonial craft.&lt;br /&gt;
&lt;br /&gt;
As a scout, Raptors can:&lt;br /&gt;
*Undertake short and medium-range scans to detect electromagnetic, heat or other signatures from other vessels&lt;br /&gt;
*Scan planetary surfaces for signs of life, energy output, or to locate and assess mineral deposits (&amp;quot;[[Water]]&amp;quot;, &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;)&lt;br /&gt;
*Scout ahead of its parent warship in other planetary or celestial systems for any signs of hostile intent or stellar conditions prior to the parent ship&#039;s arrival ([[Miniseries]])&lt;br /&gt;
*Undertake [[SAR|search &amp;amp; rescue operations]] after an engagement with Cylon forces.&lt;br /&gt;
&lt;br /&gt;
When scouting, Raptors can operate independently, or in concert with other Raptors and Vipers ([[The Hand of God (RDM)|The Hand of God]]). &lt;br /&gt;
&lt;br /&gt;
As an [[ECM]] platform, the Raptor contains a full suite of electronic countermeasure and monitoring tools, enabling it to:&lt;br /&gt;
*Jam [[wireless]] or relay transmissions (by wireless or optically) from other spacecraft ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Scramble control signals used by guided weapons ([[Miniseries]])&lt;br /&gt;
*Undertake IFF operations for Viper squadrons ([[Miniseries]])&lt;br /&gt;
&lt;br /&gt;
In addition to reconnaissance and scouting, the Raptor can also undertake the following roles: &lt;br /&gt;
*Airborne warning &amp;amp; control and electronic countermeasures platform supporting [[Viper (RDM)|Viper]] operations ([[Miniseries]], &amp;quot;[[33]]&amp;quot;)&lt;br /&gt;
*Marine assault craft (&amp;quot;[[Bastille Day]]&amp;quot;, &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;, &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;)&lt;br /&gt;
*Ambulance / evac vehicle ([[Miniseries]])&lt;br /&gt;
*General purpose transport (&amp;quot;[[Flesh and Bone]]&amp;quot;, &amp;quot;[[Tigh Me Up, Tigh Me Down]]&amp;quot;, &amp;quot;[[Home, Part II]]&amp;quot;)&lt;br /&gt;
*Combat Search and Rescue (&amp;quot;[[Fragged]]&amp;quot;, &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;)&lt;br /&gt;
*Secure communication with other vessels ([[33]])&lt;br /&gt;
&lt;br /&gt;
In the transport role, a Raptor is capable of carrying around eight to ten adults in addition to the two-person crew. In the assault role, it can carry a squad of some eight equipped Marines ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
== Atmospheric Operations ==&lt;br /&gt;
The Raptor is designed for atmospheric as well as space-based operations. However, a critical element for atmospheric operations is that to remain airborne requires fuel: once in an atmosphere, the engines must be run constantly to maintain lift and to hover. Depending on the composition of the atmosphere itself, this can place severe strain on the Raptor&#039;s engines ([[You Can&#039;t Go Home Again]]).&lt;br /&gt;
&lt;br /&gt;
Due to their overall configuration and bulk, Raptors may also suffer from poor handling at low speeds, and rely heavily on directed thrust to remain airborne.&lt;br /&gt;
&lt;br /&gt;
== FTL Operations ==&lt;br /&gt;
The first generation Raptor, as seen in Blood and Chrome, is not [[FTL]] jump capable.&lt;br /&gt;
&lt;br /&gt;
A Raptor seems to be able to make at least ten, and probably at least 20 [[FTL]] jumps before refueling as seen in &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;. However, these Raptors had been carrying more than a typical amount of [[tylium|fuel]] for that mission.&lt;br /&gt;
&lt;br /&gt;
== Life Support ==&lt;br /&gt;
The main flight deck / cabin of a Raptor is fully pressurized. However, crews operate in [[flight suit]]s and helmets to help protect them against any hull breach ([[Miniseries]]). The cabin can also be depressurized and used in space rescue operations. Re-pressurization takes 10 seconds (&amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;, &amp;quot;[[A Day in the Life]]&amp;quot;). The forward pilot and co-pilot seats can eject in an emergency as the forward canopy is blown away prior to the ejection ([[Dirty Hands]]).&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
*2x sublight engines mounted aft&lt;br /&gt;
*1x small-scale [[FTL]] system&lt;br /&gt;
*[[RCS]] points&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
&lt;br /&gt;
[[Image:RaptorWeapons.jpg|thumb|right|Raptor weapon pods ([[Exodus, Part II]]).]]&lt;br /&gt;
&lt;br /&gt;
====Offensive====&lt;br /&gt;
Raptors are normally unarmed as they make for a poor general-purpose fighter. The craft have an internal weapons bay capable of holding both offensive and defensive weapons. They are also capable of carrying heavy external armaments on four wing hardpoints, two wingtip hardpoints, and two fuselage hardpoints on the sides of the Raptor&#039;s body. Known weapons carried include:&lt;br /&gt;
*nuclear missiles&lt;br /&gt;
*bombs/munitions pods&lt;br /&gt;
*quad racks of missiles&lt;br /&gt;
*multiple-tube rocket batteries mounted on the fuselage points&lt;br /&gt;
*external cannons&lt;br /&gt;
&lt;br /&gt;
====Defensive====&lt;br /&gt;
The Raptor&#039;s contours provide it a reduced [[DRADIS]] signature to avoid detection. In addition, the craft carry an assortment of pods to aid in communications or defense as well as electronic countermeasures such as a [[jigger]].&amp;lt;ref&amp;gt;A close-up of a Raptor display in the [[Miniseries]] (timestamp 57 m 41 sec) shows the name and number of these items.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Up to 6 [[Swallow|decoy drones]]&lt;br /&gt;
*Up to 4 [[Communication drone|communication drones]]&lt;br /&gt;
*Up to 4 sets of flares&lt;br /&gt;
*Up to 4 chaff pods&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
[[Image:Raptor-1.jpg|thumb|[[Raptor 312]] taking off from the ground ([[Miniseries]]).]]&lt;br /&gt;
The Raptor is an angular vehicle built for function, not aesthetics. The forward section consists of a flight cabin with side-by-side seats for the pilot and ECO, with a large bubble canopy providing wide fields of view both forward and side. The flight cabin opens into the main compartment where a workstation containing early warning, electronic countermeasures, and other equipment is manned by the ECO when not co-piloting the craft.&lt;br /&gt;
&lt;br /&gt;
Access to the Raptor&#039;s main compartment is primarily through a large port-side hydraulic door, and a floor-mounted hatchway provides access through the deck. A pressurized docking skirt can also be extended from the underside, enabling the Raptor to dock to the hulls of other vessels. In assault missions, [[marines]] can use this skirt to breech a hull and board a hostile vessel ([[Bastille Day]]).&lt;br /&gt;
&lt;br /&gt;
Aft of the pressurized area are the [[FTL]] drive and main [[sublight]] engines. Port and starboard stub wings provide additional lift during atmospheric flight, and winglets reduce drag and provide step access to the wings and hull. [[RCS]] thrusters are placed throughout the craft for landing, maneuvering and stabilization ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* &amp;quot;Raptor&amp;quot; is a Latin word meaning [[w:Bird of prey|bird of prey]].&lt;br /&gt;
*Commonly seen Raptor pilots include Lt. [[Sharon Agathon|Sharon &amp;quot;Athena&amp;quot; Agathon]] and [[Margaret Edmondson|Margaret &amp;quot;Racetrack&amp;quot; Edmondson]] (who also serves as an ECO).&lt;br /&gt;
*Boomer blames a malfunctioning [[Wikipedia:Gimbal|gimbal]] for a rough landing in the [[Miniseries]].&lt;br /&gt;
*The design of the Raptor originally began as [[:image:Raptor concept drawing.JPG|this sketch]]. &amp;quot;Sketches like this are great for selling a concept,&amp;quot; explains production designer Richard Hudolin. &amp;quot;The Raptor is derived from an Apache helicopter and we wanted to give it a retro feel, a nuts-and-bolts look, to give the impression that in its time it was the best of the best, but now its time is almost over.&amp;quot;&lt;br /&gt;
*The design of the Raptor was based on the US Army&#039;s [[Wikipedia:AH-64_Apache|Apache helicopter]]. [[Ronald D. Moore]] thinks of it &amp;quot;as analogous to the Navy&#039;s [[Wikipedia:EA-6 Prowler|EA-6 Prowler]] (a variant of the [[Wikipedia:A-6 Intruder|A-6 Intruder]] popularized in &#039;&#039;[[IMDB:tt0099587|Flight of the Intruder]]&#039;&#039;).&amp;quot;&amp;lt;ref name=&amp;quot;apache&amp;quot;&amp;gt;{{cite web|url=http://blog.scifi.com/battlestar/archives/2006/04/|title=RDM Battlestar Blog |accessdate=18 April 2006}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The joystick seen inside of the Raptor appears to be a [http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/302&amp;amp;cl=us,en Logitech Attack 3].&lt;br /&gt;
&lt;br /&gt;
==== Making the Raptor fly ====&lt;br /&gt;
[[Image:Raptor, lifted by crane.JPG|thumb|right|Shooting of the Miniseries.]]&lt;br /&gt;
 &lt;br /&gt;
Richard Hudolin explains: &amp;quot;The Raptor is made out of foam on a steel frame. We built it so that we could have people safely in there as a 100ft crane picks it up and swings it around. The actors were a little bit surprised: &#039;Oh, my God, it goes up that high!&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s custom-built and then it&#039;s painted. We have painters who are literally standing by on the day to add to it before the camera rolls [the wires are removed digitally later in post production].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The actors are rehearsing and we have people aging [the Raptor], adding the gunshot hits. One day we had to paint it up as if it had crashed and been on fire - the next day it had to be made pristine again.&amp;quot; &lt;br /&gt;
&amp;lt;ref&amp;gt;{{cite_magazine|quotes=|last=|first=|authorlink=|coauthors=|year=2004|month=October|title=Making the Raptor fly|magazine=[http://www.radiotimes.com/content/show-features/battlestar-galactica/making-the-raptor-fly/ Radio Times]|volume=|issue=|pages=|id=|url=|accessdate=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raptor front down.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor back side.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor port.jpg|Zoic CGI model.&lt;br /&gt;
Image:Raptor front canopy.jpg|Zoic CGI model.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Raptors]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Raptors|*]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raptor]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Hangar_deck&amp;diff=210472</id>
		<title>Hangar deck</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Hangar_deck&amp;diff=210472"/>
		<updated>2012-11-09T19:55:48Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Battlestar Galactica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Porthangardeck.jpg|thumb|Commander [[William Adama]] on the port hangar deck of &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
The &#039;&#039;&#039;hangar deck&#039;&#039;&#039; is where a [[battlestar]]&#039;s fighters and support ships, such as [[Viper (RDM)|Vipers]] and [[Raptor|Raptors]], are stored and maintained between missions. It is located under the [[Landing bay|landing bay]] of each [[Flight pod|flight pod]].&lt;br /&gt;
&lt;br /&gt;
When a Viper or Raptor returns to the landing bay from a mission, it is moved to one of several elevator platforms, which lowers the spacecraft down to an airlock and the hangar deck below.&lt;br /&gt;
&lt;br /&gt;
Basic repairs, fueling and munition loading take place on the hangar deck. Other special space fighters, such as captured [[Cylon Raider]]s, [[Heavy Raider]]s, and the experimental [[Blackbird]] are stored away on the hangar deck as well. During [[Action Stations|Condition One alerts]], pilots scramble to their fighters. For Viper flight, the deck crew pushes Vipers out into the [[Launch tubes (RDM)|launch tubes]], which are accessible through doors on the hangar deck. Raptors are returned to the landing bay with the landing platforms for their launches; launch tubes are designed for use by Viper-class fighters only.&lt;br /&gt;
&lt;br /&gt;
If a launch is aborted, the deck crew is called upon to pull the fighter out of the tube for quick repair.&lt;br /&gt;
&lt;br /&gt;
== Battlestar &#039;&#039;Galactica&#039;&#039;==&lt;br /&gt;
[[Image:Starboardhangardeck.jpg|left|thumb|A service for the dead on the empty starboard hangar deck of &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
[[Image:Galactica Hanger Bay Cylon War Configuration.png|right|thumb|Galactica&#039;s hanger bay war configuration. The additional racks increase the viper capacity by a factor of 2-3.]]&lt;br /&gt;
Deck Chief  [[Galen Tyrol]] is responsible the overall repair and readiness of all combat spacecraft on &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
During the [[First Cylon War]], Galactica was outfitted with additional hanger racks in the bays, effectively creating a Viper storage and servicing level above the hanger deck, and allowing her to carry up to triple the amount of Vipers compared to her post war configuration (additional floor space free by racks can be utilized to store Raptors). &lt;br /&gt;
&lt;br /&gt;
Currently, only &#039;&#039;Galactica&#039;s&#039;&#039; port hangar deck is available for flight operations. The starboard hangar deck is largely empty as the whole flight pod was to become a [[Galactica Museum|museum]] on the battlestar&#039;s scheduled decommissioning ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
Launching spacecraft there is problematic since many of its facilities were stripped for the expected museum. The expanse of the empty starboard hangar deck has been used as a temporary morgue as well as an assembly hall for speeches to the crew at large. After the exodus from [[New Caprica]] a [[Camp Oil Slick|refugee camp]] and a [[Joe&#039;s bar|bar]] are established there.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The area usually seen on screen is not the entire hangar deck. It runs nearly the entire length of each flight pod. But because of limited set space only a relatively small part of it can be realized during filming. To balance this, one wall can be turned into a green screen and used for CGI set extensions when necessary. This can be seen in the Miniseries or during Cain&#039;s arrival on &#039;&#039;Galactica&#039;&#039; in &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;, for example ([[:Image:Bsg-zoic-2.jpg|behind the scenes photo]]). Wayfinding signs on each dividing wall are also often changed to give the impression that viewers are seeing different, though virtually identical sections of the deck.&lt;br /&gt;
* Commander [[William Adama]] tells Tyrol to create a temporary morgue for those lost during the initial attack on &#039;&#039;Galactica&#039;&#039; in &amp;quot;hangar bay &#039;B&#039;&amp;quot; ([[Miniseries, Night 1]]). However, &#039;&#039;Galactica&#039;&#039; only has two hangar bays: Hangar Bay 1 and Hangar Bay 2.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[flight pod]]&lt;br /&gt;
* [[launch tubes (RDM)|launch tubes]]&lt;br /&gt;
* [[landing bay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Galactica Areas]]&lt;br /&gt;
[[Category:Galactica Areas (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hangardeck]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Hangar_deck&amp;diff=210471</id>
		<title>Hangar deck</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Hangar_deck&amp;diff=210471"/>
		<updated>2012-11-09T19:55:32Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Battlestar Galactica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Porthangardeck.jpg|thumb|Commander [[William Adama]] on the port hangar deck of &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
The &#039;&#039;&#039;hangar deck&#039;&#039;&#039; is where a [[battlestar]]&#039;s fighters and support ships, such as [[Viper (RDM)|Vipers]] and [[Raptor|Raptors]], are stored and maintained between missions. It is located under the [[Landing bay|landing bay]] of each [[Flight pod|flight pod]].&lt;br /&gt;
&lt;br /&gt;
When a Viper or Raptor returns to the landing bay from a mission, it is moved to one of several elevator platforms, which lowers the spacecraft down to an airlock and the hangar deck below.&lt;br /&gt;
&lt;br /&gt;
Basic repairs, fueling and munition loading take place on the hangar deck. Other special space fighters, such as captured [[Cylon Raider]]s, [[Heavy Raider]]s, and the experimental [[Blackbird]] are stored away on the hangar deck as well. During [[Action Stations|Condition One alerts]], pilots scramble to their fighters. For Viper flight, the deck crew pushes Vipers out into the [[Launch tubes (RDM)|launch tubes]], which are accessible through doors on the hangar deck. Raptors are returned to the landing bay with the landing platforms for their launches; launch tubes are designed for use by Viper-class fighters only.&lt;br /&gt;
&lt;br /&gt;
If a launch is aborted, the deck crew is called upon to pull the fighter out of the tube for quick repair.&lt;br /&gt;
&lt;br /&gt;
== Battlestar &#039;&#039;Galactica&#039;&#039;==&lt;br /&gt;
[[Image:Starboardhangardeck.jpg|left|thumb|A service for the dead on the empty starboard hangar deck of &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
[[Image:Galactica Hanger Bay Cylon War Configuration.png|left|thumb|Galactica&#039;s hanger bay war configuration. The additional racks increase the viper capacity by a factor of 2-3.]]&lt;br /&gt;
Deck Chief  [[Galen Tyrol]] is responsible the overall repair and readiness of all combat spacecraft on &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
During the [[First Cylon War]], Galactica was outfitted with additional hanger racks in the bays, effectively creating a Viper storage and servicing level above the hanger deck, and allowing her to carry up to triple the amount of Vipers compared to her post war configuration (additional floor space free by racks can be utilized to store Raptors). &lt;br /&gt;
&lt;br /&gt;
Currently, only &#039;&#039;Galactica&#039;s&#039;&#039; port hangar deck is available for flight operations. The starboard hangar deck is largely empty as the whole flight pod was to become a [[Galactica Museum|museum]] on the battlestar&#039;s scheduled decommissioning ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
Launching spacecraft there is problematic since many of its facilities were stripped for the expected museum. The expanse of the empty starboard hangar deck has been used as a temporary morgue as well as an assembly hall for speeches to the crew at large. After the exodus from [[New Caprica]] a [[Camp Oil Slick|refugee camp]] and a [[Joe&#039;s bar|bar]] are established there.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The area usually seen on screen is not the entire hangar deck. It runs nearly the entire length of each flight pod. But because of limited set space only a relatively small part of it can be realized during filming. To balance this, one wall can be turned into a green screen and used for CGI set extensions when necessary. This can be seen in the Miniseries or during Cain&#039;s arrival on &#039;&#039;Galactica&#039;&#039; in &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;, for example ([[:Image:Bsg-zoic-2.jpg|behind the scenes photo]]). Wayfinding signs on each dividing wall are also often changed to give the impression that viewers are seeing different, though virtually identical sections of the deck.&lt;br /&gt;
* Commander [[William Adama]] tells Tyrol to create a temporary morgue for those lost during the initial attack on &#039;&#039;Galactica&#039;&#039; in &amp;quot;hangar bay &#039;B&#039;&amp;quot; ([[Miniseries, Night 1]]). However, &#039;&#039;Galactica&#039;&#039; only has two hangar bays: Hangar Bay 1 and Hangar Bay 2.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[flight pod]]&lt;br /&gt;
* [[launch tubes (RDM)|launch tubes]]&lt;br /&gt;
* [[landing bay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Galactica Areas]]&lt;br /&gt;
[[Category:Galactica Areas (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hangardeck]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Hangar_deck&amp;diff=210468</id>
		<title>Hangar deck</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Hangar_deck&amp;diff=210468"/>
		<updated>2012-11-09T19:35:42Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Battlestar Galactica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Porthangardeck.jpg|thumb|Commander [[William Adama]] on the port hangar deck of &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
The &#039;&#039;&#039;hangar deck&#039;&#039;&#039; is where a [[battlestar]]&#039;s fighters and support ships, such as [[Viper (RDM)|Vipers]] and [[Raptor|Raptors]], are stored and maintained between missions. It is located under the [[Landing bay|landing bay]] of each [[Flight pod|flight pod]].&lt;br /&gt;
&lt;br /&gt;
When a Viper or Raptor returns to the landing bay from a mission, it is moved to one of several elevator platforms, which lowers the spacecraft down to an airlock and the hangar deck below.&lt;br /&gt;
&lt;br /&gt;
Basic repairs, fueling and munition loading take place on the hangar deck. Other special space fighters, such as captured [[Cylon Raider]]s, [[Heavy Raider]]s, and the experimental [[Blackbird]] are stored away on the hangar deck as well. During [[Action Stations|Condition One alerts]], pilots scramble to their fighters. For Viper flight, the deck crew pushes Vipers out into the [[Launch tubes (RDM)|launch tubes]], which are accessible through doors on the hangar deck. Raptors are returned to the landing bay with the landing platforms for their launches; launch tubes are designed for use by Viper-class fighters only.&lt;br /&gt;
&lt;br /&gt;
If a launch is aborted, the deck crew is called upon to pull the fighter out of the tube for quick repair.&lt;br /&gt;
&lt;br /&gt;
== Battlestar &#039;&#039;Galactica&#039;&#039;==&lt;br /&gt;
[[Image:Starboardhangardeck.jpg|left|thumb|A service for the dead on the empty starboard hangar deck of &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
Deck Chief  [[Galen Tyrol]] is responsible the overall repair and readiness of all combat spacecraft on &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
During the [[First Cylon War]], Galactica was outfitted with additional hanger racks in the bays, effectively creating a viper storage and servicing level above the hanger deck, and allowing her to carry double the amount of vipers compared to her post war configuration. &lt;br /&gt;
&lt;br /&gt;
Currently, only &#039;&#039;Galactica&#039;s&#039;&#039; port hangar deck is available for flight operations. The starboard hangar deck is largely empty as the whole flight pod was to become a [[Galactica Museum|museum]] on the battlestar&#039;s scheduled decommissioning ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
Launching spacecraft there is problematic since many of its facilities were stripped for the expected museum. The expanse of the empty starboard hangar deck has been used as a temporary morgue as well as an assembly hall for speeches to the crew at large. After the exodus from [[New Caprica]] a [[Camp Oil Slick|refugee camp]] and a [[Joe&#039;s bar|bar]] are established there.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The area usually seen on screen is not the entire hangar deck. It runs nearly the entire length of each flight pod. But because of limited set space only a relatively small part of it can be realized during filming. To balance this, one wall can be turned into a green screen and used for CGI set extensions when necessary. This can be seen in the Miniseries or during Cain&#039;s arrival on &#039;&#039;Galactica&#039;&#039; in &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;, for example ([[:Image:Bsg-zoic-2.jpg|behind the scenes photo]]). Wayfinding signs on each dividing wall are also often changed to give the impression that viewers are seeing different, though virtually identical sections of the deck.&lt;br /&gt;
* Commander [[William Adama]] tells Tyrol to create a temporary morgue for those lost during the initial attack on &#039;&#039;Galactica&#039;&#039; in &amp;quot;hangar bay &#039;B&#039;&amp;quot; ([[Miniseries, Night 1]]). However, &#039;&#039;Galactica&#039;&#039; only has two hangar bays: Hangar Bay 1 and Hangar Bay 2.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[flight pod]]&lt;br /&gt;
* [[launch tubes (RDM)|launch tubes]]&lt;br /&gt;
* [[landing bay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Galactica Areas]]&lt;br /&gt;
[[Category:Galactica Areas (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hangardeck]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Galactica_type_battlestar&amp;diff=210464</id>
		<title>Galactica type battlestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Galactica_type_battlestar&amp;diff=210464"/>
		<updated>2012-11-09T17:22:30Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article discusses the [[Re-imagined Series]] battlestar class. For other meanings of &#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039;&#039;&#039;&#039;, see [[Galactica (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039; type battlestar&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{bsgwiki term}}&amp;lt;/ref&amp;gt; is a Colonial capital ship that combines the functions of aircraft carrier and a battleship &amp;lt;ref&amp;gt;Although not strictly official and not yet shown or confirmed in the series itself, the September 2006 [http://www.maximonline.com/index.aspx Maxim] issue contained a photoshoot, including [[:image:GalacticaClass.jpg|this]] picture showing the weapons control room in the CIC. A printout on the table reads &amp;quot;Galactica class battlestar&amp;quot;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Battlestar_stern.jpg&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes (at least 2 drives&amp;lt;ref name=&amp;quot;ftl&amp;quot;&amp;gt;&#039;&#039;&#039;Tigh:&#039;&#039;&#039; &amp;quot;Engineering/Combat. Please spin up FTL drives One and Two.&amp;quot; ([[Miniseries]])&amp;lt;/ref&amp;gt;)&lt;br /&gt;
| propol = 6 sublight engines (4 in outboard engine pods, 2 on main hull between engine pods), 40 maneuvering engines (in 10 clusters of 4)&amp;lt;ref name=&amp;quot;zoic&amp;quot;&amp;gt;Originally sourced to [[Zoic]] without explanation.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| crew= 5000&lt;br /&gt;
| role= Capital battleship/carrier&lt;br /&gt;
| weapons= Primary and point-defense [[KEW|Kinetic Energy Weapons]], conventional missiles, nuclear warheads, [[Viper (RDM)|Vipers]], [[Raptor|Raptors]]&lt;br /&gt;
| status= Last known ship destroyed&lt;br /&gt;
| length= {{Meters2Feet|1438.64}}&amp;lt;ref&amp;gt;These dimensions (in meters) were derived from the CG model and posted by [[Lee Stringer]] on the StarshipBuilder.com forums, which are no longer available. They are the most precise so far. The width with pods extended and the height are quoted here verbatim; the length was calculated by adding the posted dimension for the front of the ship (766.04m) to the posted dimension for the back (672.6m). The full set as provided by Lee Stringer is as follows: &amp;quot;Width (Pods out) 536.84m (Pods In) 352.34m&lt;br /&gt;
Engines Max 359.38m Head Max 334.58m&lt;br /&gt;
Length: Front (Main body) 730.65m (Antenee) 766.04m Back 672.6m&lt;br /&gt;
(using the center of the two arms as the middle)&lt;br /&gt;
Height (Armor/Mainbody) 181.825m (Details) 183.315m&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| width= {{Meters2Feet|536.84}}&amp;lt;ref name=&amp;quot;podtopod&amp;quot;&amp;gt;This is from flight pod to flight pod while they are extended.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height= {{Meters2Feet|183.315}}&lt;br /&gt;
| otherdi= The dimensions above are from [[Lee Stringer]], who built the &#039;&#039;Galactica&#039;&#039; CG model. VFX Sequence Designer [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]] gave the length as {{Feet2Meters|4740}}.&amp;lt;ref&amp;gt;[http://darthmojo.wordpress.com/2009/04/05/how-big-was-the-colony/#comment-2193 Blog comment] by [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]].&amp;lt;/ref&amp;gt; The reason for this twenty-foot discrepancy is unknown. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
[[Image:Operation Raptor Talon.jpg|left|thumb|Three battlestars [[Operation Raptor Talon|engaging]] Cylon forces ([[Razor Flashbacks]]).]]&lt;br /&gt;
&lt;br /&gt;
The first twelve battlestars were laid down in the early days of the [[Cylon War]]. Each of these twelve battlestars represented one of the [[Twelve Colonies of Kobol]] ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
The original battlestars were space-going leviathans of more than 4700 feet (1400 meters) in length, housing at least 4 squadrons of 20 [[Viper (RDM)|Viper]] space superiority fighters apiece and nuclear warheads. A fully-armed battlestar is capable of a wide range of offensive actions, while her defensive armaments ensure she is fully capable of both protecting herself from attack and engaging an enemy at close quarters.&lt;br /&gt;
&lt;br /&gt;
Following the end of the war, the original battlestars remained in service and many newer battlestars were built. At the time of the [[Fall of the Twelve Colonies]], the newer [[Mercury class battlestar|&#039;&#039;Mercury&#039;&#039; class]] represented the top of the line. Ships such as these and the &#039;&#039;[[Valkyrie]]&#039;&#039; type battlestars have nearly completely replaced the original battlestars, making &#039;&#039;Galactica&#039;&#039; the last of this unnamed class still in its original condition. [[Unnamed battlestars|A few other ships]] of the class remained in service, although it is likely that these battlestars shared only their external configuration with &#039;&#039;Galactica&#039;&#039;, and were upgraded and thus more technologically advanced  &amp;lt;ref name=&amp;quot;upgrade&amp;quot;&amp;gt;[[Aaron Doral]]&#039;s comment at the start of the Miniseries, that &#039;&#039;Galactica&#039;&#039; is the &amp;quot;last of her kind&amp;quot;, suggests that other &#039;&#039;Galactica&#039;&#039; type battlestars still in service use equipment that may be entirely different, regardless of the external configuration. Doral could also be referring to the lack of [[CNP|computer networks]] on &#039;&#039;Galactica&#039;&#039; as opposed to the rest of the fleet, which still indicates hardware upgrades during the vessels&#039; lifetimes.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
The design common to &#039;&#039;Galactica&#039;&#039; and her sister ships can be broken down into two main sections: the main hull, and the twin flight pods.&lt;br /&gt;
&lt;br /&gt;
=== Main hull ===&lt;br /&gt;
&lt;br /&gt;
This comprises the bulk of a battlestar and can itself be divided into three sections:&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;alligator head&amp;quot; contains water storage tanks ([[Water]]) and the [[CIC]].&lt;br /&gt;
&lt;br /&gt;
The midships area contains the pod retraction mechanisms and crossways linking the hangar decks for the transfer of equipment and personnel ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
The stern section contains sublight engines, [[FTL]] drives, etc. Four of the sublight engines are in engine pods, and two more are nestled in between the pods.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Flight pods ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Flight pod]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The flight pods are mounted on either side of the hull and contain a battlestar&#039;s [[Viper (RDM)|Vipers]] and [[Raptor|Raptors]]. During normal operations, they are extended away from the main hull. During [[FTL]] jumps, the pods are retracted against the hull, concealing their open ends and making launches and landings impossible, not including Viper launching; however, this would prevent the return of those Vipers. Later battlestar classes had fixed flight pods that did not retract, suggesting the design proved to be tactically disadvantageous and improvements in FTL rendered retraction unnecessary. Each flight pod comprises two main decks for flight operations: the upper landing bay, which extends the full length of the pod, and the lower launch bays, which provide some 40 launch tubes per pod.&lt;br /&gt;
&lt;br /&gt;
Landing approaches are made from the stern. The preferred approach is a slow run into the landing bay, prior to making a vertical landing on a defined landing area ([[Act of Contrition]]). However, in emergencies, [[Combat landing|combat landings]] can be made, in which a craft approaches and lands at high speed on its landing skids ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
The [[hangar deck]] is used for maintenance, repair, refueling, rearming, and launch operations and runs the length of the flight pod underneath the landing bay.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
[[Image:bsg-2-cvn.jpg|thumb|right|Comparison of a battlestar and &#039;&#039;Nimitz&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===Propulsion===&lt;br /&gt;
[[Image:Sublight.jpg|thumb|right|&#039;&#039;Galactica&#039;&#039; with all six sublight engines engaged ([[33]])]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Propulsion in the Re-imagined Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Despite their massive size, battlestars are extremely maneuverable and can dock with space stations such as [[Ragnar Anchorage]]. Battlestars are not designed for atmospheric flight, although their hulls can manage a tenuous upper atmospheric storm like that surrounding the gas giant [[Ragnar]] ([[Miniseries]]) and can survive a jump and subsequent freefall into the atmosphere of a habitable planet ([[Exodus, Part II]]). A battlestar&#039;s [[FTL]] systems are capable of accurate jumps, able to place them in synchronous orbit above a relatively close planet and of placing them safely in the midst of an asteroid field ([[The Hand of God (RDM)|The Hand of God]]), a dense fleet of ships ([[Scattered]]), or a planetary atmosphere. However, they are grossly inferior to [[Cylon]] systems in terms of [[Red Line|safe range]] ([[Kobol&#039;s Last Gleaming, Part I]]).&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Battlestars are intended to operate for long periods without re-supplying. Their water purification capabilities alone are so efficient that, barring an emergency or unforeseen event, a battlestar can operate &amp;quot;for several years before replenishing&amp;quot; ([[Water]]). They also appear capable of undertaking large-scale repairs following battle damage ([[Miniseries]], &amp;quot;[[Water]]&amp;quot;). They have ammunition assembly capabilities in the armory ([[Epiphanies]]) and may have small general fabrication facilities ([[Litmus]]). Vegetable stores and canned goods are kept in [[Wikipedia:Titanium|titanium]] lockers ([[Final Cut]]).&lt;br /&gt;
Battlestars are capable of continuing combat operations despite suffering massive damage, as evidenced by &#039;&#039;Galactica&#039;s&#039;&#039; continuing effectiveness at defending the fleet years after the first Cylon attack and following several punishing engagements ([[He That Believeth In Me]]).&lt;br /&gt;
&lt;br /&gt;
===Computer systems===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Computers in the Re-imagined Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The original battlestar vessels deliberately avoided the use of networked primary computer systems during the [[Cylon War]], as [[Cylons (RDM)|Cylon]] forces were adept at infiltrating and subverting such systems ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
On &#039;&#039;Galactica&#039;&#039;, in the post-Cylon War era, these primary [[computers]] remained isolated by practice on order of its last pre-Holocaust commanding officer, [[William Adama]]. This no-networks practice saved &#039;&#039;Galactica&#039;&#039; from the fate of its sister battlestars in the [[Fall of the Twelve Colonies]] as &#039;&#039;Galactica&#039;s&#039;&#039; no-network order meant that the [[CNP]], installed in almost all [[Colonial Fleet (RDM)|Colonial Fleet]] vessels at the time, could not be used aboard &#039;&#039;Galactica&#039;&#039; as the CNP was designed for use with a computer network.&lt;br /&gt;
&lt;br /&gt;
In one dire instance in the early months of their exodus, &#039;&#039;Galactica&#039;&#039; networks its primary computers temporarily to aid in computation speeds for [[FTL|jump]] calculations needed to find the missing civilian Fleet ([[Scattered]]), but it is not without consequence. One or more computers are cracked during a Cylon attack with a Cylon [[Cylon computer virus|virus]], which proves resistant to removal and (weeks later) threatens the operation of the battlestar until the computers&#039; hard drives are erased and restored from pre-Fall backup sets ([[Flight of the Phoenix]]).&lt;br /&gt;
&lt;br /&gt;
===Armament===&lt;br /&gt;
[[Image:Flakfield.jpg|thumb|right|The flak field from &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; large turrets ([[Scattered]])]]&lt;br /&gt;
[[Image:Battlestar Galactica Cylon War Configuration.png|thumb|right|Galactica in her Cylon War outfit as seen in [[Blood and Chrome]].]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Weapons in the Re-imagined Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*24 (Post-war Peace Time Refit) or 40+ ([[First Cylon War]] outfit in [[Blood and Chrome]]) large antiship [[Battery|gun turrets]] (mounting 2 guns apiece) &amp;lt;ref name=&amp;quot;flak&amp;quot;&amp;gt;These are rail guns ([[Battlestar Galactica RPG]]) [[:Image:Guns Bottom.jpg|1]] and [[:Image:Guns Top.jpg|2]] mark the position of these guns, with 8 on the dorsal and 12 on the ventral hull (of which 8 are mounted on the bow). Note that 2 turrets on either side of the bow are partially obscured and not marked in image 1.&amp;lt;/ref&amp;gt;&lt;br /&gt;
:These are mounted on the dorsal and ventral surfaces of the main hull and the ventral surface of the bow. The two guns on each turret fire in tandem. They have been shown to be quite effective against targets like [[Basestar (RDM)|basestars]] ([[Resurrection Ship, Part II]]). These large guns are able to use both flak ammunition and high-explosive anti-capital ship shells. Additionally, the guns are able to engage in coordinated barrage strategies, such as salvo (and presumably, volley) fire.&lt;br /&gt;
[[Image:Pointdefence2 101 1080i.jpg|thumb|right|Some of &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; point defense turrets]]&lt;br /&gt;
*514 smaller point-defense turrets (mounting 2 guns apiece) &amp;lt;ref name=&amp;quot;small&amp;quot;&amp;gt;Number of the guns on the [[:Image:Guns Side.jpg|CGI model by Zoic, does not account for dorsally mounted and ventrally mounted guns]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
:These are mounted on the flight pods and other surfaces. Each barrel fires explosive rounds in bursts.&lt;br /&gt;
*Multiple nuclear warheads &amp;lt;ref name=&amp;quot;nukes&amp;quot;&amp;gt;As of the episode &amp;quot;[[Bastille Day]]&amp;quot;, &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039; was equipped with five nuclear warheads. This may be lower than the typical number, since &#039;&#039;Galactica&#039;&#039; was in the process of being decommissioned and had already had most of its ammunition removed. If this is the case, we must conclude that &#039;&#039;Galactica&#039;&#039; was unable to reload its supply of nuclear arms at [[Ragnar Anchorage]] (a sensible proposition, given the ease with which purported arms smuggler [[Leoben Conoy]] was able to gain access to the facility).&amp;lt;/ref&amp;gt;&lt;br /&gt;
:Deployed from 12 [[Missile tubes|launch tubes]] mounted in the main hull ([[The Eye of Jupiter]]).&lt;br /&gt;
*At least 4 squadrons of 20 [[Viper (RDM)|Viper]] space superiority fighters &amp;lt;ref name=&amp;quot;vipers&amp;quot;&amp;gt;After the destruction of 20 Vipers during the Cylon attack, &#039;&#039;Galactica&#039;&#039; was still able to muster a 40-Viper strong defensive screen by combining their remaining squadron of Mk. VII Vipers with a full squadron of Mk. II Vipers from a museum exhibit in the starboard flight pod. This suggests that &#039;&#039;Galactica&#039;&#039;, with a single operational flight pod, was fielding two squadrons from it, and that when fully operational it could have fielded an additional two squadrons from the starboard pod.&amp;lt;/ref&amp;gt;&lt;br /&gt;
:Even the latest Mk. VII Vipers remain compatible with this class&#039;s launch and recovery facilities.&lt;br /&gt;
*Numerous [[Raptor]] multi-role vehicles &amp;lt;ref name=&amp;quot;raptors&amp;quot;&amp;gt;At the time of the Cylon attack, &#039;&#039;Galactica&#039;&#039; was apparently equipped with at least eight.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
&#039;&#039;Galactica&#039;s&#039;&#039; crew complement prior to her scheduled decommissioning was approximately 2,800 &amp;lt;ref name=&amp;quot;crew&amp;quot;&amp;gt;According to a [[crew tally]], &#039;&#039;Galactica&#039;&#039; is staffed by approximately 2,700 people at the time of its decommissioning. The full crew complement would be higher as has been indicated as roughly twice as high by some sources.&amp;lt;/ref&amp;gt;. This figure is almost certainly higher for a fully staffed, operational battlestar.&lt;br /&gt;
&lt;br /&gt;
===Life support===&lt;br /&gt;
Approximately twelve oxygen recirculation units are mounted throughout the ship, which replenish oxygen as well as remove (&amp;quot;scrub&amp;quot;) carbon dioxide from the air. These devices work continuously ([[Final Cut]]).&lt;br /&gt;
&lt;br /&gt;
==  Known Galactica type battlestars ==&lt;br /&gt;
*Named:&lt;br /&gt;
**&#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;&lt;br /&gt;
**&#039;&#039;[[Columbia (RDM)#First Columbia|Columbia]]&#039;&#039;&lt;br /&gt;
**&#039;&#039;[[Athena (battlestar)#Athena (battlestar)|Athena]]&#039;&#039;&lt;br /&gt;
*Unnamed:&lt;br /&gt;
**See: [[Unnamed battlestars]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*In the 10th chapter of &#039;&#039;The Science of Battlestar Galactica&#039;&#039;, &#039;&#039;Galactica&#039;&#039; is refered to as a &#039;&#039;Jupiter&#039;&#039;-class battlestar by the VFX artist who designed her. This is the first time this class has been named by an official source and confirms that the Big G was not the first battlestar to be built.&lt;br /&gt;
&lt;br /&gt;
== See also==&lt;br /&gt;
* [[Battlestar Galactica Blue Prints|Blue prints from &#039;&#039;Battlestar Galactica&#039;&#039; from the RPG]]&lt;br /&gt;
** &#039;&#039;&#039;Note:&#039;&#039;&#039; These are not considered [[canon]]ical.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Descriptive terms]]&lt;br /&gt;
[[Category:Battlestars|*]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfstern, Galactica-Typ]]&lt;br /&gt;
[[fr:Battlestar de type Galactica]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Galactica_(TRS)&amp;diff=210463</id>
		<title>Galactica (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Galactica_(TRS)&amp;diff=210463"/>
		<updated>2012-11-09T17:18:57Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article discusses the [[Re-imagined Series]] battlestar. For other meanings of &#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039;&#039;&#039;&#039;, see [[Galactica (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Galactica Overview.jpg&lt;br /&gt;
| title= Galactica (BS 75)&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Approximately 3,500 &lt;br /&gt;
| length= {{Meters2Feet|1438.64}}&amp;lt;ref&amp;gt;These dimensions (in meters) were derived from the CG model and posted by [[Lee Stringer]] on the StarshipBuilder.com forums, which are no longer available. They are the most precise so far. The width with pods extended and the height are quoted here verbatim; the length was calculated by adding the posted dimension for the front of the ship (766.04m) to the posted dimension for the back (672.6m). The full set as provided by Lee Stringer is as follows: &amp;quot;Width (Pods out) 536.84m (Pods In) 352.34m&lt;br /&gt;
Engines Max 359.38m Head Max 334.58m&lt;br /&gt;
Length: Front (Main body) 730.65m (Antenee) 766.04m Back 672.6m&lt;br /&gt;
(using the center of the two arms as the middle)&lt;br /&gt;
Height (Armor/Mainbody) 181.825m (Details) 183.315m&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| width= {{Meters2Feet|536.84}}&amp;lt;ref name=&amp;quot;podtopod&amp;quot;&amp;gt;This is from flight pod to flight pod while they are extended.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height= {{Meters2Feet|183.315}}&lt;br /&gt;
| otherdi= The dimensions above are from [[Lee Stringer]], who built the &#039;&#039;Galactica&#039;&#039; CG model. VFX Sequence Designer [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]] gave the length as {{Feet2Meters|4740}}.&amp;lt;ref&amp;gt;[http://darthmojo.wordpress.com/2009/04/05/how-big-was-the-colony/#comment-2193 Blog comment] by [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]].&amp;lt;/ref&amp;gt; The reason for this twenty-foot discrepancy is unknown. &lt;br /&gt;
| co= Admiral [[William Adama]]&lt;br /&gt;
| xo= Colonel [[Saul Tigh]] &lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= As many as 514 dual point-defense [[KEW|Kinetic Energy Weapons]], 24 primary dual Kinetic Energy Weapons (post war configuration), 40+ Primary Cannons (Cylon War Configuration, [[Blood and Chrome]]), at least 12 [[missile tubes]] capable of firing conventional and nuclear missiles, Vipers, Raptors&lt;br /&gt;
| status= Abandoned, flown into the Sun with the [[The Fleet (RDM)|Fleet]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039; (BS 75)&#039;&#039;&#039; is a [[Galactica type battlestar|veteran battlestar]] and the last of her kind still in service with the [[Colonial Fleet (RDM)|Colonial Fleet]] at the time of the [[Fall of the Twelve Colonies|destruction of the Twelve Colonies]]. Built during the early days of the [[Cylon War]], she remains the only military vessel without integrated [[Computers|computer networks]]. Without networked computers, &#039;&#039;Galactica&#039;&#039; never upgrades to the new [[Command Navigation Program|integrated defense system software]] developed by Dr. [[Gaius Baltar]] and his [[Number Six|team]]. Because of this and other factors, she becomes one of only two known battlestars (the other being &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;) to survive the renewed Cylon attack on the [[Twelve Colonies (RDM)|Twelve Colonies]]. At the time of this attack, she was part of the 75th [[Battlestar Group]] (BSG-75).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== The First Cylon War ===&lt;br /&gt;
[[Image:Battlestar Galactica Cylon War Configuration.png|right|200px|thumb|A dorsal view of &#039;&#039;Galactica&#039;&#039; as she appeared in the [[First Cylon War]] and [[Blood and Chrome]].]]&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; was one of the first twelve battlestars to be constructed by the Colonials, each representing one of the twelve colonies; &#039;&#039;Galactica&#039;&#039; represented [[Caprica (RDM)|Caprica]]. As such, she is some 50 years old. While solidly built, various factors during &#039;&#039;Galactica&#039;s&#039;&#039; construction led to the shipyard &amp;quot;cutting corners&amp;quot; when she was originally built, with various components not completed to spec ([[TRS]]: &amp;quot;[[No Exit]]&amp;quot;). Following the outbreak of Cylon hostilities several more battlestars were built. &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; first commander was named [[Nash]].&lt;br /&gt;
&lt;br /&gt;
The original battlestars were all designed with non-integrated computer systems to avoid the Cylons&#039; demonstrated ability to override or subvert networked command and control systems early in the war ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;). Rather than technological sophistication, the battlestar depended on its sheer bulk and defensive / offensive capabilities to ward off any threats to itself or the Colonies. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; took part in [[Operation Raptor Talon]] which then Lieutenant [[William Adama]] served on.  After crash-landing on the ice planet the operation took place over and witnessing the experiments on humans, Adama contacted &#039;&#039;Galactica&#039;&#039; to take out the [[Guardian basestar]] which had just launched, but was informed by &#039;&#039;Galactica&#039;&#039;, which had dispatched a [[SAR]] [[Raptor]] for him, of the Armistice.  Adama wouldn&#039;t learn the truth of what he&#039;d seen until the [[Battle of the Guardian basestar]] over forty years later. After the [[Final Five|rather mysterious]] Cylon [[Armistice Station|armistice]], and their withdrawal from Colonial space, &#039;&#039;Galactica&#039;&#039; and her sister ships served the Twelve Colonies in a variety of roles. While her surviving sister ships were scrapped or upgraded to match the systems capabilities of newer Colonial vessels, &#039;&#039;Galactica&#039;&#039; continued in service without her systems being fully networked or integrated, making her unique among Colonial military vessels. &#039;&#039; Galactica&#039;&#039; was relegated to intra-system duties for at least 20 years prior to her decommissioning.&amp;lt;ref&amp;gt;This is inferred by [[Saul Tigh]] in his reaction to Commander Adama&#039;s decision for a [[FTL]] jump ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Decommissioning ===&lt;br /&gt;
[[Image:Ragnarbattle3.jpg|200px|right|thumb|&#039;&#039;Galactica&#039;&#039; provides cover for civilian ships during the [[Battle of Ragnar Anchorage]].]]&lt;br /&gt;
With her active career drawing to a close, a decision was taken to retire &#039;&#039;Galactica&#039;&#039; and decommission her from service. Colonial Fleet chose not to scrap her, but to turn her into a combination of living museum to the original Cylon War and an educational center, with her conversion being overseen by her final commander, [[William Adama]].&lt;br /&gt;
&lt;br /&gt;
At the time of her formal decommissioning ceremony, &#039;&#039;Galactica&#039;&#039; is stripped of all but one of her operational [[Viper (RDM)|Viper]] Mark VII squadrons, her munitions are destroyed, and her starboard landing pod is converted into a pressurized [[Galactica Museum|museum]] which houses (among other things) a full squadron of [[Viper Mark II|Mk. II Vipers]] as well as a Viper model that appears [[Viper (TOS)|older than the Mark II]] ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Return of the Cylons ===&lt;br /&gt;
[[Image:Mini side fleet.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039; and the [[The Fleet (RDM)|Fleet]].]]&lt;br /&gt;
With the renewed and unexpected Cylon hostilities, &#039;&#039;Galactica&#039;&#039; is quickly brought back to combat condition and sorties several Mark IIs retrieved from her museum, engaging in her first battle with the Cylons in over 40 years (all but one last Mark VII squadron were sent to Caprica for reassignment). She survives a direct hit by a tactical nuclear missile, and later [[FTL|jumps]] successfully to [[Ragnar Anchorage]] to replenish her empty ammunition stores at this strategic depot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; emerges from the anchorage and engages one [[Basestar (RDM)|basestar]] with her gun batteries, providing cover for [[The Fleet (RDM)|a fleet of 75 civilian ships]] harboring survivors of the Twelve Colonies. Once the entire civilian fleet successfully jumps away, and as a second basestar approaches to join the battle, &#039;&#039;Galactica&#039;&#039; recovers her remaining Vipers and jumps to the rendezvous point beyond the [[Red Line]], never to return to Colonial space ([[TRS]]: &amp;quot;[[Miniseries]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
=== Leading a Ragtag Fleet ===&lt;br /&gt;
[[Image:Ep212battle.jpg|200px|right|thumb|&#039;&#039;Galactica&#039;&#039; and  [[Pegasus (RDM)|Pegasus]] work together during the [[Battle of the Resurrection Ship]].]]&lt;br /&gt;
Since the exodus of the Colonials from their overrun homeworlds, &#039;&#039;Galactica&#039;&#039; becomes both protector and provider for the Fleet. She provides covering fire for the Fleet during Cylon attacks no fewer than 240 times ([[TRS]]: &amp;quot;[[33]]&amp;quot;: &amp;quot;[[Act of Contrition]]&amp;quot;). The battlestar provides much of the Fleet with recycled water ([[TRS]]: &amp;quot;[[Water]]&amp;quot;) and she is the primary source of medical care, where groups of civilians are periodically brought aboard for check-ups and treatment ([[TRS]]: &amp;quot;[[Litmus]]&amp;quot;). &#039;&#039;Galactica&#039;&#039; also undertakes internal policing duties within the Fleet ([[TRS]]: &amp;quot;[[Water]]&amp;quot;; &amp;quot;[[Bastille Day]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; successfully goes on the offensive against the Cylons, capturing a [[tylium]] fuel mining and processing plant in the process ([[TRS]]: &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The [[Mercury class battlestar|advanced battlestar]] &#039;&#039;Pegasus&#039;&#039;, commanded by Admiral [[Helena Cain|Cain]], joins &#039;&#039;Galactica&#039;&#039; approximately 6 months into their exile (See the series [[Timeline (RDM)|timeline]] for special information about this milestone). The two battlestars destroy two [[Basestar (RDM)|basestars]] as well as a critical Cylon support ship known as the [[Resurrection Ship]]. After Admiral Cain&#039;s death, President [[Laura Roslin|Roslin]] promotes William Adama to Admiral, restoring him to overall Fleet command, but now with two battlestars at his disposal ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===New Caprica===&lt;br /&gt;
[[Image:Leaving New Caprica.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039;, &#039;&#039;Pegasus&#039;&#039;, and the orbiting fleet prior to leaving [[New Caprica]].]] &lt;br /&gt;
Following the founding of [[New Caprica]], &#039;&#039;Galactica&#039;&#039; is assigned to the orbital defense force that protects the planet. During this time the majority of her crew are allowed to the surface in an effort to populate the planet and restore the human race, a majority of whom are seemingly convinced that the Cylons will never find New Caprica. The diminished crew inevitably results in standard maintenance becoming overlooked or ignored; basic military responses, such as the launching of alert fighters and routine training exercises become difficult to execute. One year following the founding of New Caprica, a fleet of Cylon ships jump into orbit of the planet. Severely limited in their abilities, Admiral Adama orders the defense fleet to jump away from New Caprica along with a handful of civilian ships still in orbit of the colony. They vow to eventually return to New Caprica and liberate it from the Cylon invaders ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
===[[Battle of New Caprica]]===&lt;br /&gt;
[[Image:BONC.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039; takes a pounding during the [[Battle of New Caprica]].]]&lt;br /&gt;
Four months after their escape, &#039;&#039;Galactica&#039;&#039;&#039;s staff is still in the process of developing a rescue strategy with 16 training exercises having been completed and a 17th underway when an accident causes its early cessation ([[TRS]]: &amp;quot;[[Occupation]]&amp;quot;). This forces both a change in strategy and the reformulation of a rescue plan to deal with personnel who have not seen conflict in 16 months. While &#039;&#039;Galactica&#039;&#039; fights to liberate the Colonials on-planet, &#039;&#039;Pegasus&#039;&#039; is assigned to protect the remaining civilian Fleet and continue its search for [[Earth (RDM)|Earth]] ([[TRS]]: &amp;quot;[[Precipice]]&amp;quot;; &amp;quot;[[Exodus, Part I]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
After coordinating with the [[New Caprica Resistance]], &#039;&#039;Galactica&#039;&#039; leaves &#039;&#039;Pegasus&#039;&#039; to guard the space-bound members of humanity while it uses a series of drones to misdirect the bulk of the Cylon Raiders and avoid immediate detection by baseships, thus allowing the civilians on the planet to escape to their ships and flee New Caprica.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; then jumps into low orbit, plummeting from an altitude of 100,000 feet. As the ship falls, Admiral Adama orders the launch of all remaining Vipers. &#039;&#039;Galactica&#039;&#039; then jumps back into orbit. In the subsequent battle with the orbiting basestars, &#039;&#039;Galactica&#039;&#039; is overtaxed, out-gunned, and faces destruction when &#039;&#039;Pegasus&#039;&#039; unexpectedly arrives.  &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; salvos draw the attention of the basestars away from &#039;&#039;Galactica&#039;&#039;, buying &#039;&#039;Galactica&#039;&#039; time to bring her [[FTL|FTL drives]] back on-line and escape, but at the cost of &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; destruction ([[TRS]]: &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; bears the scars of the battle with significant scorching and dents to the hull. Nonetheless, the battlestar remains combat ready, holding off a superior Cylon force for a short duration in the [[Battle of NCD2539]] ([[TRS]]: &amp;quot;[[A Measure of Salvation]]&amp;quot;), and threatening to use its nuclear arsenal twice after New Caprica ([[TRS]]: &amp;quot;[[The Eye of Jupiter]]&amp;quot;; &amp;quot;[[Crossroads, Part II]]&amp;quot;). Given the loss of &#039;&#039;Pegasus&#039;&#039;, &#039;&#039;Galactica&#039;&#039; now boasts a larger crew, Viper and Raptor complement, to the point where there are more pilots than there are ships to fly ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;), although the training of new recruits is still ongoing ([[TRS]]: &amp;quot;[[Dirty Hands]]&amp;quot;; &amp;quot;[[Crossroads, Part II]]&amp;quot;; &amp;quot;[[He That Believeth in Me]]&amp;quot;). Further, there are various redundancies between the two crews that are appropriately dealt with (e.g. [[Lee Adama]] in a [[List of Deleted Scenes - Season 3 (RDM)|deleted scene]] from &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Colonel Tigh comments that &#039;&#039;Galactica&#039;&#039; took so much damage in this battle that it would &amp;quot;take six weeks in dry dock just to bang out the dents&amp;quot; ([[TRS]]: &amp;quot;[[A Day in the Life]]&amp;quot;). This indicates that the damage is extensive enough to require a significant amount time (probably months) for full repair, and would be unlikely to survive a massive battle again. &lt;br /&gt;
&lt;br /&gt;
=== Resuming the Search for Earth ===&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; takes aboard a significant quantity of civilians following the exodus from New Caprica, as several civilian ships are lost during the escape from the failed colony. Cramped conditions increase as crew and civilians struggle to adapt to life back aboard a ship. The civilians reside on the refurbished starboard hangar deck as a refugee camp nicknamed &amp;quot;[[Camp Oil Slick]]&amp;quot; and later &amp;quot;Dogsville&amp;quot; ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;; &amp;quot;[[The Woman King]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
During a [[The Passage|food shortage crisis]] caused by contamination of the Fleet&#039;s food processing systems, &#039;&#039;Galactica&#039;&#039; (along with her Raptors acting as pilot ships) guides the civilian Fleet through an area of intense heat, light and radiation caused by a [[Passage (star cluster)|dense star cluster]] to reach edible resources on the [[algae planet]]. &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; heavy armor and radiation shielding protect her from the intense effects of the cluster, but the ship still suffers hull damage and decompressions.&lt;br /&gt;
&lt;br /&gt;
The ship confronts a Cylon fleet and barely escapes a nova during [[Eye of Jupiter|the events over the algae planet]], jumping out at the last moment after recovering its ground teams and additional data on a way-point to Earth known to the Colonials as the [[Ionian nebula]] (&amp;quot;[[The Eye of Jupiter]]&amp;quot;, &amp;quot;[[Rapture]]&amp;quot;). Repairs continue on the journey to the Ionian nebula. Damage to one particular airlock nearly causes the deaths of Galen and Cally Tyrol during what they expected to be a quick repair of a hull micro-fracture ([[A Day in the Life]]). &lt;br /&gt;
[[Image:BOTIM.jpg|thumb|left|200px|&#039;&#039;Galactica&#039;&#039; is outnumbered during the [[Battle of the Ionian Nebula]].]]&lt;br /&gt;
When the Fleet reaches the nebula, four Cylon baseships are detected following an unexplained power outage. With the entire Fleet crippled and unable to escape, &#039;&#039;Galactica&#039;&#039; scrambles her Vipers and prepares for a lopsided fight, outnumbered and outgunned ([[Crossroads, Part II]]). During the [[Battle of the Ionian Nebula|following battle]], &#039;&#039;Galactica&#039;&#039; manages to hold off the main attack of the massive Cylon attack force. Despite the damage suffered in previous engagements, the old warship wields her main guns and point defense batteries effectively again in defense of the Fleet. During the battle &#039;&#039;Galactica&#039;&#039; takes many hits while covering the Fleet, with one of her dorsal gun batteries being destroyed. Despite having the advantage, and managing to destroy or damage several civilian ships, the Cylons retreat in the middle of the battle, after detecting one of the [[Final Five]] among the Colonials ([[He That Believeth in Me]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; is once forced to prepare for a battle against the rebel [[Basestar (RDM)|Cylon basestar]], but the &#039;&#039;[[Demetrius]]&#039;&#039; arrives to defuse the situation. In the wake of the basestar disappearing from the Fleet ([[Guess What&#039;s Coming to Dinner?]]), [[Saul Tigh]] assumes command of &#039;&#039;Galactica&#039;&#039;, jumping along with the Fleet ([[Sine Qua Non]]).&lt;br /&gt;
&lt;br /&gt;
After [[Kara Thrace]] picks up a strange signal in [[Starbuck&#039;s Viper|her Viper]], the Colonials have a direct bearing towards Earth. Shortly later, after several years of searching, &#039;&#039;Galactica&#039;&#039; and her Fleet finally make the last jump to Earth ([[Revelations]]).&lt;br /&gt;
&lt;br /&gt;
=== Post-Earth ===&lt;br /&gt;
&lt;br /&gt;
After discovering [[Earth]] is a nuclear wasteland, discipline and morale on &#039;&#039;Galactica&#039;&#039; fall dramatically and the overall cleanliness of the ship suffers, e.g. outside [[CIC]], the words &amp;quot;Frak Earth&amp;quot; are spray-painted on the walls ([[Sometimes a Great Notion]]). When former deck chief [[Galen Tyrol]] disables the FTL drive, foiling the mutineers&#039; escape with the ship, he discovers multiple tears in the chamber&#039;s walls, a sign that the aging battlestar&#039;s structural integrity is faltering ([[Blood on the Scales]]).&lt;br /&gt;
[[Image:Damaged Galactica.jpg|thumb|right|200px|A heavily damaged &#039;&#039;Galactica&#039;&#039;.]] &lt;br /&gt;
A structural survey of the ship finds several torn supports and weakened areas in the hull, and a more in-depth examination finds endemic metal fatigue throughout the ship, with virtually every part of the hull riddled with small cracks and fissures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;s&#039;&#039; advanced age, the corners cut during construction and the abuse it has been put through since the war started contributed to its condition. Tyrol suggests treating the damaged parts of the ship with an [[Cylon organic resin|organic Cylon resin]] from the [[Rebel Baseship]], which would fill the cracks and bear the stresses, which Adama at first refuses. However, Adama finally appreciates &#039;&#039;Galactica&#039;s&#039;&#039; dire condition when he finds a tear in a bulkhead in his quarters, and orders Tyrol to carry out his plan to repair the ship ([[No Exit]]).  Tyrol later says that the resin will buy more time but the ship&#039;s integrity has been fundamentally weakened and it might not survive more FTL jumps- it is impossible to say how long she can hold.  &#039;&#039;Galactica&#039;&#039; is dying of old age and accumulated battle damage.&lt;br /&gt;
&lt;br /&gt;
Later &#039;&#039;Galactica&#039;&#039; is damaged even further when [[Sharon Valerii|Boomer]] jumps away very close to the hull. The resulting spatial distortion of her Raptor&#039;s FTL jump causes what appears to be buckling and explosive decompression in several sections of the alligator head of &#039;&#039;Galactica&#039;&#039; on her port side ([[Someone to Watch Over Me]]). This causes a chain reaction of explosions, structural failures and power outages throughout many parts of the ship including CIC.&lt;br /&gt;
&lt;br /&gt;
At first refusing to accept the reality of the ship&#039;s fate, Admiral Adama gives the emotionally painful order to stop the repairs and begin the process of abandoning ship, moving to the Rebel Baseship as the Fleet&#039;s new flagship ([[Islanded In a Stream of Stars]]).&lt;br /&gt;
&lt;br /&gt;
As the ship is slowly offloaded of parts and personnel, the Admiral relents one last time, stops the scrapping of the battlestar, and calls for volunteers for what will likely be a &#039;&#039;Galactica&#039;s&#039;&#039; final mission- to get the kidnapped Hera back from Cavil&#039;s Cylon colony ([[Daybreak, Part I]]).&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
=== Endgame: [[Battle of The Colony|Battle of The Colony]] ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Battleofthecolony.jpg|thumb|right|200px|right|&#039;&#039;Galactica&#039;&#039; takes massive hits seconds after jumping to [[The Colony]].]]&lt;br /&gt;
With a skeleton crew and a frail battlestar, Admiral Adama executes a daring mission to rescue Hera Agathon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; jumps to the Colony at point-blank range. Besieged by the Colony&#039;s gun batteries at first, the ship is pummeled relentlessly (destroying the dorsal Colonial roundel) until the Hybrid Anders manages to take them and the Colony&#039;s Hybrids offline.  As &#039;&#039;Galactica&#039;s&#039;&#039; Vipers engage incoming Raiders, her Raptors jump directly from their berth in the starboard [[flight pod]] (causing extensive damage to it) and maneuver to board the Colony.&lt;br /&gt;
&lt;br /&gt;
Adama does the unbelievable: he rams &#039;&#039;Galactica&#039;s&#039;&#039; bow into the Colony, forming not only a second breech for his search teams to enter, but also forming an alternate escape route.&lt;br /&gt;
&lt;br /&gt;
The rescue is successful thanks to Boomer&#039;s help (before Athena kills her), but &#039;&#039;Galactica&#039;&#039; is far from safe.  The Raiders are still attacking the ship, destroying at least one of its remaining heavy gun batteries.   The rescue teams are pursued back to &#039;&#039;Galactica&#039;&#039; by Cavil and his troops, determined to recapture Hera.  Platoons of enemy Centurions swarm into the ship.  Cavil personally leads an attack on CIC but is foiled.&lt;br /&gt;
&lt;br /&gt;
Things appear to settle down after Cavil and Adama call a ceasefire.  Cavil agrees to let &#039;&#039;Galactica&#039;&#039; leave with Hera in exchange for the information needed to bring back [[Resurrection (RDM)|resurrection technology]].  Part of the deal is that Cavil will leave humanity alone forever as well.  The Raiders return to the Colony, while the Vipers return to &#039;&#039;Galactica&#039;&#039;.  However, as the Final Five begin to download their knowledge into the Colony, they are exposed to each other&#039;s secrets, and Galen Tyrol learns that Tory Foster murdered his wife [[Cally Tyrol]] ([[The Ties That Bind]]).  Tyrol flies into a rage and kills Foster, severing the download.  Chaos ensues and the ceasefire ends.  The Raiders renew their attack on the ship.  In CIC the Simon, Doral and Cavil there open fire but Apollo and Starbuck kill Doral and Simon while Cavil, realizing the hopelessness of the situation, kills himself.&lt;br /&gt;
&lt;br /&gt;
Meanwhile [[Racetrack]]&#039;s Raptor, drifting in space after all aboard were killed, is hit by a stray asteroid, causing the Raptor to launch its nuclear missiles into the Colony.  The Colony&#039;s orbit immediately decays, pulling it into the black hole--threatening to take &#039;&#039;Galactica&#039;&#039; with it.  But Kara Thrace jumps the ship, using coordinates she had extrapolated from [[The Music]] at the last second.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
=== Journey&#039;s End ===&lt;br /&gt;
[[File:Battlestar Over Africa.jpg|thumb|left|200px|right|A crippled &#039;&#039;Galactica&#039;&#039; seen in orbit over the Sahara Desert.]]&lt;br /&gt;
The ship does not retract its flight pods as Kara Thrace executes the emergency jump; this, as well as the cumulative stresses of the previous battle and the past four years turn out to be the death knell for the old battlestar. &#039;&#039;Galactica&#039;&#039; experiences a series of fatal structural failures that send shockwaves and fractures rippling through the ship, and the hull visibly flexes and twists. The ship suffers explosive decompression in various sections, causing support beams to crash through deck ceilings and blowing out sections of the hull, which has begun to shear off in pieces. While the Cylon organic resin applied earlier prevents &#039;&#039;Galactica&#039;&#039; from snapping in two, the ship permanently loses its FTL ability as its structure has been all but destroyed (Colonel Tigh mentions red-lines through the ship&#039;s lateral structural members, and groaning and buckling can be heard throughout the ship, indicating &#039;&#039;Galactica&#039;&#039;&#039;s framework is damaged beyond repair, and the resin is the only thing keeping the ship from ripping itself apart from the stress). However, despite the loss of FTL, &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s other systems are still online, including life support and sublight propulsion. The fear of being stranded in space due to the inability to jump is short-lived as &#039;&#039;Galactica&#039;&#039; arrives in the vicinity of a lush, blue-green habitable world, already populated by tribes of primitive humans who naturally evolved there.&lt;br /&gt;
[[File:The fleet&#039;s end.jpg|thumb|200px|right|&#039;&#039;Galactica&#039;&#039; and her Fleet heading straight into the Sun.]]&lt;br /&gt;
The population of the Fleet, arriving later, agree to leave their technology behind and start new lives on the planet they decide to call &amp;quot;[[Earth (RDM)#A New Earth|Earth]]&amp;quot;. The Rebel Cylons also decide to stay on the planet. With this decision, the Rebel Baseship is left to the Centurions, who leave to seek out their own destiny. Anders, still acting as &#039;&#039;Galactica&#039;&#039;&#039;s Hybrid, brings the legendary battlestar&#039;s adventures to a close as he pilots &#039;&#039;Galactica&#039;&#039; and the last ships in the Fleet into the Sun, destroying &#039;&#039;Galactica&#039;&#039; and her Fleet. Admiral Adama is the last person to leave the ship, departing in his Viper Mk II from his service in the Cylon War.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Equipment ==&lt;br /&gt;
Apart from any technological upgrades that may have been made to her sister ships, &#039;&#039;Galactica&#039;&#039; was built to the general technical specifications of her [[Galactica type battlestar|class]].&lt;br /&gt;
&lt;br /&gt;
It is mentioned in [[Crossroads, Part II]] that &#039;&#039;Galactica&#039;&#039; is able to run on batteries - but that not all systems would work when the ship was battery powered so restoring engine, computer and electrical power was always a priority any time the batteries were the only thing powering Galactica.&lt;br /&gt;
&lt;br /&gt;
===Starboard Flight Pod===&lt;br /&gt;
&lt;br /&gt;
The starboard landing bay is eventually restored to usable condition, evidenced when Major Lee Adama lands his Raptor in the starboard pod. However, it is possible that this is due to a previously issued quarantine order and not because the flight pod is in regular use ([[A Measure of Salvation]]). The starboard hangar deck is designated an [[Dogsville|area of refuge]] for civilians displaced from lost ships (The Woman King).&lt;br /&gt;
&lt;br /&gt;
During the last mission of &#039;&#039;Galactica&#039;&#039;, this pod held a number of Raptors ready for launch, these deployed out of the pod by FTL jump with the result that the shock waves fatally weakened the pods structure and the pod blew open to space. ([[Daybreak part 2]])&lt;br /&gt;
&lt;br /&gt;
Strangely at least part of the museum setup survives all the way to Daybreak part 2, despite a hull breach and part of it being flattened by a heavy raider [[Scattered]]. It&#039;s unclear why the museum was kept intact and/or repaired, though it&#039;s possible it was put right during the year on New Caprica before the Cylons found the planet, since this is probably the only period when the crew would have any spare time to fix it. This serves as a minor plot hole that may never be resolved. &lt;br /&gt;
&lt;br /&gt;
The museum would certainly have been destroyed in the jump shock wave from the Raptors leaving the pod during the [[Battle of the Colony]] or the decompression immediately after that point, any remains were sent into the sun with the rest of the ship.&lt;br /&gt;
&lt;br /&gt;
===Nuclear Warheads===&lt;br /&gt;
[[Image:Galactica nukes.jpg|200px|thumb|&#039;&#039;Galactica&#039;&#039;&#039;s nuclear arsenal.]]&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; has five nuclear warheads as of &amp;quot;[[Bastille Day]]&amp;quot;. Commander [[William Adama|Adama]] uses one warhead to destroy the Cylon [[Basestar (RDM)|basestar]] orbiting Kobol ([[Kobol&#039;s Last Gleaming, Part II]]), and Dr. [[Gaius Baltar|Baltar]] cannibalizes one to use in his [[Cylon detector]]. He later gives the warhead to [[Gina Inviere]], who detonates it aboard &#039;&#039;[[Cloud Nine]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
It is unknown how many nuclear warheads &#039;&#039;Pegasus&#039;&#039; has when it encounters &#039;&#039;Galactica&#039;&#039;, but the two ships pool their nuclear ordnance stockpiles after that. As of &amp;quot;[[The Eye of Jupiter]]&amp;quot;, &#039;&#039;Galactica&#039;&#039; possesses at least seven warheads ([[missile tube]]s 4 through 10).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The yield of these weapons is unknown. It is likely they are of a &amp;quot;dial a yield&amp;quot; design which is common in real-life nuclear weapons. Because the physics of nuclear weapon design is a measurable science, and based on the size of the weapons seen on screen, the yield of &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; weapons may lie between 5 and 150 kilotons.&#039;&#039;&amp;lt;ref&amp;gt;This is extrapolated from the size of the weapon, compared to a modern day ([[w:W80|W80]])-class nuclear warhead used by the United States.&amp;lt;/ref&amp;gt; &#039;&#039;However, the energetic properties of [[tylium]] are so formidable that if a warhead design were to properly exploit even only 50% of the refined ore&#039;s enthalpy, a mere kilogram of it would allow for a yield of nearly 60 kilotons, and a one megaton yield warhead would require over 16.7 kg of refined tylium. The fact that the ore can also be used for explosives such as improvised mines ([[The Eye of Jupiter]]) opens a vast field of opportunities for heavy high yield weapons, not necessarily restricted to nukes in the traditional sense. If indeed a &amp;quot;dial a yield&amp;quot; capacity were part of the stock warhead&#039;s design, then it&#039;s possible that the addition of a weapon grade level of refined tylium would allow said yield to be considerably increased. Besides, the required high levels of pressure and heat could even be achieved with mere chemical implosion phases instead of atomic ones (ref. Fat Man bomb).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Vipers===&lt;br /&gt;
:&#039;&#039;For information on the fighter squadrons stationed on &#039;&#039;Galactica&#039;&#039; see: [[Squadrons of Galactica]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:1104Tube Mini.JPG|right|thumb|200px|A [[Viper Mark II]] in a launch tube.]]&lt;br /&gt;
[[image:Kg zoic-studio screen-caps-065.jpg|left|thumb|200px|A [[Viper Mark VII]] in the port [[Flight pod]].]]&lt;br /&gt;
Early in the flight of the Fleet, &#039;&#039;Galactica&#039;&#039; carried &amp;quot;40 Vipers and 21 pilots&amp;quot; ([[Act of Contrition]]) , of which at least six were Mark VIIs. Following the advent of &#039;&#039;Pegasus&#039;&#039;, &#039;&#039;Galactica&#039;&#039; receives supplies that aid in the repair and refurbishment of her initial fighter complement ([[Pegasus (episode)|Pegasus]]). Some time later, new Mark VII Vipers are constructed at &#039;&#039;Pegasus&#039;&#039;s&#039; Viper construction facilities utilizing the raw ore mined in an asteroid belt ([[Scar]]), and several of those are assigned to &#039;&#039;Galactica&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
With &#039;&#039;Pegasus&#039;&#039; destroyed at the [[Battle of New Caprica]], &#039;&#039;Galactica&#039;&#039; absorbs the former&#039;s fighter squadrons and personnel, and her Viper complement now counts approximately 80 planes. &amp;lt;ref&amp;gt;Dialogue from &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot; and &amp;quot;[[Sine Qua Non]]&amp;quot; establishes that 40 Vipers have been transferred to a Cylon basestar, which comprises half the ship&#039;s air wing.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raptors===&lt;br /&gt;
[[image:Raptor port.jpg|right|thumb|200px|A [[Raptor]].]]&lt;br /&gt;
The number of [[Raptor|Raptors]] available to &#039;&#039;Galactica&#039;&#039; is portrayed inconsistently. The assumption prior to joining up with &#039;&#039;Pegasus&#039;&#039; is that the battlestar has at least five Raptors, having left [[Ragnar Anchorage]] with at least eight. After the Battle of New Caprica, &#039;&#039;Galactica&#039;&#039; takes on &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; Raptors. The subsequent number of available craft is unknown, but is at least 30, considering how many Raptors are deployed to rescue to the resistance fighters on Caprica ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part II]]&amp;quot;) and still have enough to move people from ship to ship through out the Fleet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Craft===&lt;br /&gt;
[[image:Blackbird FotP.JPG|right|thumb|200px|The [[Blackbird]], a special stealth ship, was constructed on &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
[[image:AtmoShutt.jpg|right|thumb|200px|One of &#039;&#039;Galactica&#039;&#039;&#039;s [[Atmospheric shuttle| shuttle]] craft.]]&lt;br /&gt;
*&#039;&#039;Galactica&#039;&#039; possesses two [[Heavy Raider]]s. One is hit by &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s defensive fire and crashes into the starboard flight pod with unknown, but probably extensive, damage ([[TRS]]: &amp;quot;[[Scattered]]&amp;quot;). The other returns in operational status from [[Caprica (RDM)|Caprica]] ([[TRS]]: &amp;quot;[[Home, Part I]]&amp;quot;). One of these Heavy Raiders is relieved of its FTL navigation system for use on the rescue mission to Caprica ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;).&lt;br /&gt;
* A Raider from the first Cylon War may be on board &#039;&#039;Galactica&#039;&#039; after one follows Starbuck into one of &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; landing bays and is shot down ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;). A Cylon War era Raider, or at least a replica of one, was present in the [[Galactica Museum]], but has not been mentioned since.&lt;br /&gt;
*A second [[Cylon Raider (RDM)|Raider]] comes into &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; possession after [[Daniel Novacek]]&#039;s &amp;quot;escape&amp;quot; from a basestar, replacing the one retrieved by [[Kara Thrace]] and lost during the quest for the [[Arrow of Apollo]] ([[TRS]]: &amp;quot;[[Hero]]&amp;quot;).&lt;br /&gt;
*An experimental stealth fighter, the [[Blackbird]], is constructed using spare parts ([[TRS]]: &amp;quot;[[Flight of the Phoenix]]&amp;quot;) and used in a critically successful reconnaissance mission to explore the nature of what comes to be known as the [[Resurrection Ship]]. The Blackbird is destroyed after completing its [[Battle of the Resurrection Ship|first combat mission]] ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;).&lt;br /&gt;
*&#039;&#039;Galactica&#039;&#039; possesses [[fuel tanker]]s used to supply fuel to Vipers and Raptors in flight without the need to dock with the ship. These may be dedicated craft or specially fitted shuttles or Raptors ([[TRS]]: &amp;quot;[[Occupation]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crew ==&lt;br /&gt;
:&#039;&#039;For information on Senior Staff, see : [[Senior Staff of Galactica]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of pilots, see: [[List of Pilots]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of deckhands, see: [[List of deckhands]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of marines, see: [[Colonial Marine Corps]]&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Before the attack, &#039;&#039;Galactica&#039;&#039; has approximately 2,900 crewmen. By the time of the arrival of &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;, attrition has reduced this number to about 2,660. (c.f. [[Crew tally]]) &lt;br /&gt;
It is unknown whether the Colonial Marines account for members or not.&lt;br /&gt;
*Between &amp;quot;[[Act of Contrition]]&amp;quot; and &amp;quot;[[Resurrection Ship, Part II]]&amp;quot; &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; offensive capability is also greatly hampered by the number of [[List of Pilots|qualified pilots]] available, and their lack of flight simulators with which to train more. Since  &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; reunion with &#039;&#039;Pegasus&#039;&#039;, this has ceased to be an issue ([[TRS]]: &amp;quot;[[Scar]]&amp;quot;).&lt;br /&gt;
==  Blue prints of Galactica ==&lt;br /&gt;
&lt;br /&gt;
[http://media.battlestarwiki.org/wiki/File:BSG_Blue_prints.png]&lt;br /&gt;
&lt;br /&gt;
==Related Imagery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
Image:BSG Ortho Top &amp;amp; Bottom.jpg|&#039;&#039;Galactica&#039;&#039; - [[Zoic]] rendering &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:BSG Ortho Front, Back &amp;amp; Starboard.jpg|&#039;&#039;Galactica&#039;&#039; - Zoic rendering &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Galactica&#039;s top side.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s top side.&lt;br /&gt;
Image:Kg cg ns galactica-049.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s front - Zoic&lt;br /&gt;
Image:Battlestar stern.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s stern.&lt;br /&gt;
Image:Galactica retraction.jpg|Flight pod retraction area.&lt;br /&gt;
Image:Galactica&#039;s bottom-023b.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s bottom.&lt;br /&gt;
Image:Bsg damaged.jpg|&#039;&#039;Galactica&#039;&#039; with battle damage. (High Res)&lt;br /&gt;
Image:Cylon War-era Galactica, &amp;quot;Razor&amp;quot; Flashback 1.jpg|&#039;&#039;Galactica&#039;&#039; in the [[Razor]] Flashbacks.&lt;br /&gt;
Image:Galactica - flight pods retracted.jpg|&#039;&#039;Galactica&#039;&#039; with flight pods retracted.&lt;br /&gt;
Image:BSG landing alcove.jpg|&#039;&#039;Galactica&#039;&#039; landing alcove.&lt;br /&gt;
Image:Kg cg ns galactica-037.jpg|A cluster of rail guns.&lt;br /&gt;
Image:Battered Battlestar.jpg|Bow view of &#039;&#039;Galactica&#039;&#039;.&lt;br /&gt;
Image:GalPeg.png|&#039;&#039;Galactica&#039;&#039; overlooking the &#039;&#039;[[Pegasus]]&#039;&#039;.&lt;br /&gt;
Image:Pointdefence2 101 1080i.jpg|&#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; point defense batteries in action &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Galactica fights off missile salvos.jpg|&#039;&#039;Galactica&#039;&#039; establishes a defense perimeter.&lt;br /&gt;
Image:Raptor scramble.jpg|&#039;&#039;Galactica&#039;&#039; scrambles [[Viper]]s and [[Raptor]]s.&lt;br /&gt;
Image:Colony Breech.jpg|&#039;&#039;Galactica&#039;&#039; rams herself into [[The Colony]].&lt;br /&gt;
Image:Img0059.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s main batteries.&lt;br /&gt;
Image:Galactia&#039;s end.jpg|&#039;&#039;Galactica&#039;&#039; and the Fleet depart for the sun, with the African continent in the background.&lt;br /&gt;
Image:CIC Overview 1.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s CIC.&lt;br /&gt;
Image:Cicweaponscontrol1.jpg|Weapons control.&lt;br /&gt;
Image:Cictacticalstation1.jpg|Tactical station.&lt;br /&gt;
Image:Cic commstation.jpg|Communications.&lt;br /&gt;
Image:The Mess.jpg|The Officers&#039; mess hall.&lt;br /&gt;
Image:Cicdmgcontrol.jpg|Damage control.&lt;br /&gt;
Image:Ftl2.jpg|FTL Drive.&lt;br /&gt;
Image:Bsg-1-10.jpg|The &amp;quot;War Room&amp;quot;.&lt;br /&gt;
Image:Porthangardeck.jpg|The port hangar bay on &#039;&#039;Galactica&#039;&#039;.&lt;br /&gt;
Image:DutyLocker.jpg|Crew quarters.&lt;br /&gt;
Image:GalacticaInterior Sickbay1.jpg|Sickbay&lt;br /&gt;
Image:Galactica Museum, &amp;quot;Daybreak, Part II&amp;quot;.jpg| The &#039;&#039;Galactica&#039;&#039; museum in the starboard flight pod.&lt;br /&gt;
Image:Galactica corridor.jpg|The &amp;quot;A-shaped&amp;quot; corridors.&lt;br /&gt;
Image:BSG Blue prints.png|Schematics from the [[Battlestar Galactica Role Playing Game|roleplaying game]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Galactica crew facilities (RDM)|Galactica crew facilities]]&lt;br /&gt;
*[[:Category:Galactica Areas (RDM)|Galactica Areas]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Battlestars]]&lt;br /&gt;
[[Category:Battlestars (RDM)]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
&lt;br /&gt;
[[de:Galactica (RDM)]]&lt;br /&gt;
[[es:Galactica (RDM)]]&lt;br /&gt;
[[fr:Galactica (RDM)]]&lt;br /&gt;
[[zh:卡拉狄加 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Galactica_(TRS)&amp;diff=210462</id>
		<title>Galactica (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Galactica_(TRS)&amp;diff=210462"/>
		<updated>2012-11-09T17:12:03Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* The First Cylon War */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article discusses the [[Re-imagined Series]] battlestar. For other meanings of &#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039;&#039;&#039;&#039;, see [[Galactica (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Galactica Overview.jpg&lt;br /&gt;
| title= Galactica (BS 75)&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Approximately 3,500 &lt;br /&gt;
| length= {{Meters2Feet|1438.64}}&amp;lt;ref&amp;gt;These dimensions (in meters) were derived from the CG model and posted by [[Lee Stringer]] on the StarshipBuilder.com forums, which are no longer available. They are the most precise so far. The width with pods extended and the height are quoted here verbatim; the length was calculated by adding the posted dimension for the front of the ship (766.04m) to the posted dimension for the back (672.6m). The full set as provided by Lee Stringer is as follows: &amp;quot;Width (Pods out) 536.84m (Pods In) 352.34m&lt;br /&gt;
Engines Max 359.38m Head Max 334.58m&lt;br /&gt;
Length: Front (Main body) 730.65m (Antenee) 766.04m Back 672.6m&lt;br /&gt;
(using the center of the two arms as the middle)&lt;br /&gt;
Height (Armor/Mainbody) 181.825m (Details) 183.315m&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| width= {{Meters2Feet|536.84}}&amp;lt;ref name=&amp;quot;podtopod&amp;quot;&amp;gt;This is from flight pod to flight pod while they are extended.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height= {{Meters2Feet|183.315}}&lt;br /&gt;
| otherdi= The dimensions above are from [[Lee Stringer]], who built the &#039;&#039;Galactica&#039;&#039; CG model. VFX Sequence Designer [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]] gave the length as {{Feet2Meters|4740}}.&amp;lt;ref&amp;gt;[http://darthmojo.wordpress.com/2009/04/05/how-big-was-the-colony/#comment-2193 Blog comment] by [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]].&amp;lt;/ref&amp;gt; The reason for this twenty-foot discrepancy is unknown. &lt;br /&gt;
| co= Admiral [[William Adama]]&lt;br /&gt;
| xo= Colonel [[Saul Tigh]] &lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= As many as 514 dual point-defense [[KEW|Kinetic Energy Weapons]], 24 primary dual Kinetic Energy Weapons (post war configuration), 40+ Primary Cannons (Cylon War Configuration, [[Blood and Chrome]]), at least 12 [[missile tubes]] capable of firing conventional and nuclear missiles, Vipers, Raptors&lt;br /&gt;
| status= Abandoned, flown into the Sun with the [[The Fleet (RDM)|Fleet]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039; (BS 75)&#039;&#039;&#039; is a [[Galactica type battlestar|veteran battlestar]] and the last of her kind still in service with the [[Colonial Fleet (RDM)|Colonial Fleet]] at the time of the [[Fall of the Twelve Colonies|destruction of the Twelve Colonies]]. Built during the early days of the [[Cylon War]], she remains the only military vessel without integrated [[Computers|computer networks]]. Without networked computers, &#039;&#039;Galactica&#039;&#039; never upgrades to the new [[Command Navigation Program|integrated defense system software]] developed by Dr. [[Gaius Baltar]] and his [[Number Six|team]]. Because of this and other factors, she becomes one of only two known battlestars (the other being &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;) to survive the renewed Cylon attack on the [[Twelve Colonies (RDM)|Twelve Colonies]]. At the time of this attack, she was part of the 75th [[Battlestar Group]] (BSG-75).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== The First Cylon War ===&lt;br /&gt;
[[Image:Battlestar Galactica Cylon War Configuration.Png|right|200px|thumb|A dorsal view of &#039;&#039;Galactica&#039;&#039; as she appeared in the [[First Cylon War]] and [[Blood and Chrome]].]]&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; was one of the first twelve battlestars to be constructed by the Colonials, each representing one of the twelve colonies; &#039;&#039;Galactica&#039;&#039; represented [[Caprica (RDM)|Caprica]]. As such, she is some 50 years old. While solidly built, various factors during &#039;&#039;Galactica&#039;s&#039;&#039; construction led to the shipyard &amp;quot;cutting corners&amp;quot; when she was originally built, with various components not completed to spec ([[TRS]]: &amp;quot;[[No Exit]]&amp;quot;). Following the outbreak of Cylon hostilities several more battlestars were built. &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; first commander was named [[Nash]].&lt;br /&gt;
&lt;br /&gt;
The original battlestars were all designed with non-integrated computer systems to avoid the Cylons&#039; demonstrated ability to override or subvert networked command and control systems early in the war ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;). Rather than technological sophistication, the battlestar depended on its sheer bulk and defensive / offensive capabilities to ward off any threats to itself or the Colonies. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; took part in [[Operation Raptor Talon]] which then Lieutenant [[William Adama]] served on.  After crash-landing on the ice planet the operation took place over and witnessing the experiments on humans, Adama contacted &#039;&#039;Galactica&#039;&#039; to take out the [[Guardian basestar]] which had just launched, but was informed by &#039;&#039;Galactica&#039;&#039;, which had dispatched a [[SAR]] [[Raptor]] for him, of the Armistice.  Adama wouldn&#039;t learn the truth of what he&#039;d seen until the [[Battle of the Guardian basestar]] over forty years later. After the [[Final Five|rather mysterious]] Cylon [[Armistice Station|armistice]], and their withdrawal from Colonial space, &#039;&#039;Galactica&#039;&#039; and her sister ships served the Twelve Colonies in a variety of roles. While her surviving sister ships were scrapped or upgraded to match the systems capabilities of newer Colonial vessels, &#039;&#039;Galactica&#039;&#039; continued in service without her systems being fully networked or integrated, making her unique among Colonial military vessels. &#039;&#039; Galactica&#039;&#039; was relegated to intra-system duties for at least 20 years prior to her decommissioning.&amp;lt;ref&amp;gt;This is inferred by [[Saul Tigh]] in his reaction to Commander Adama&#039;s decision for a [[FTL]] jump ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Decommissioning ===&lt;br /&gt;
[[Image:Ragnarbattle3.jpg|200px|right|thumb|&#039;&#039;Galactica&#039;&#039; provides cover for civilian ships during the [[Battle of Ragnar Anchorage]].]]&lt;br /&gt;
With her active career drawing to a close, a decision was taken to retire &#039;&#039;Galactica&#039;&#039; and decommission her from service. Colonial Fleet chose not to scrap her, but to turn her into a combination of living museum to the original Cylon War and an educational center, with her conversion being overseen by her final commander, [[William Adama]].&lt;br /&gt;
&lt;br /&gt;
At the time of her formal decommissioning ceremony, &#039;&#039;Galactica&#039;&#039; is stripped of all but one of her operational [[Viper (RDM)|Viper]] Mark VII squadrons, her munitions are destroyed, and her starboard landing pod is converted into a pressurized [[Galactica Museum|museum]] which houses (among other things) a full squadron of [[Viper Mark II|Mk. II Vipers]] as well as a Viper model that appears [[Viper (TOS)|older than the Mark II]] ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Return of the Cylons ===&lt;br /&gt;
[[Image:Mini side fleet.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039; and the [[The Fleet (RDM)|Fleet]].]]&lt;br /&gt;
With the renewed and unexpected Cylon hostilities, &#039;&#039;Galactica&#039;&#039; is quickly brought back to combat condition and sorties several Mark IIs retrieved from her museum, engaging in her first battle with the Cylons in over 40 years (all but one last Mark VII squadron were sent to Caprica for reassignment). She survives a direct hit by a tactical nuclear missile, and later [[FTL|jumps]] successfully to [[Ragnar Anchorage]] to replenish her empty ammunition stores at this strategic depot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; emerges from the anchorage and engages one [[Basestar (RDM)|basestar]] with her gun batteries, providing cover for [[The Fleet (RDM)|a fleet of 75 civilian ships]] harboring survivors of the Twelve Colonies. Once the entire civilian fleet successfully jumps away, and as a second basestar approaches to join the battle, &#039;&#039;Galactica&#039;&#039; recovers her remaining Vipers and jumps to the rendezvous point beyond the [[Red Line]], never to return to Colonial space ([[TRS]]: &amp;quot;[[Miniseries]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Leading a Ragtag Fleet ===&lt;br /&gt;
[[Image:Ep212battle.jpg|200px|right|thumb|&#039;&#039;Galactica&#039;&#039; and  [[Pegasus (RDM)|Pegasus]] work together during the [[Battle of the Resurrection Ship]].]]&lt;br /&gt;
Since the exodus of the Colonials from their overrun homeworlds, &#039;&#039;Galactica&#039;&#039; becomes both protector and provider for the Fleet. She provides covering fire for the Fleet during Cylon attacks no fewer than 240 times ([[TRS]]: &amp;quot;[[33]]&amp;quot;: &amp;quot;[[Act of Contrition]]&amp;quot;). The battlestar provides much of the Fleet with recycled water ([[TRS]]: &amp;quot;[[Water]]&amp;quot;) and she is the primary source of medical care, where groups of civilians are periodically brought aboard for check-ups and treatment ([[TRS]]: &amp;quot;[[Litmus]]&amp;quot;). &#039;&#039;Galactica&#039;&#039; also undertakes internal policing duties within the Fleet ([[TRS]]: &amp;quot;[[Water]]&amp;quot;; &amp;quot;[[Bastille Day]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; successfully goes on the offensive against the Cylons, capturing a [[tylium]] fuel mining and processing plant in the process ([[TRS]]: &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The [[Mercury class battlestar|advanced battlestar]] &#039;&#039;Pegasus&#039;&#039;, commanded by Admiral [[Helena Cain|Cain]], joins &#039;&#039;Galactica&#039;&#039; approximately 6 months into their exile (See the series [[Timeline (RDM)|timeline]] for special information about this milestone). The two battlestars destroy two [[Basestar (RDM)|basestars]] as well as a critical Cylon support ship known as the [[Resurrection Ship]]. After Admiral Cain&#039;s death, President [[Laura Roslin|Roslin]] promotes William Adama to Admiral, restoring him to overall Fleet command, but now with two battlestars at his disposal ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===New Caprica===&lt;br /&gt;
[[Image:Leaving New Caprica.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039;, &#039;&#039;Pegasus&#039;&#039;, and the orbiting fleet prior to leaving [[New Caprica]].]] &lt;br /&gt;
Following the founding of [[New Caprica]], &#039;&#039;Galactica&#039;&#039; is assigned to the orbital defense force that protects the planet. During this time the majority of her crew are allowed to the surface in an effort to populate the planet and restore the human race, a majority of whom are seemingly convinced that the Cylons will never find New Caprica. The diminished crew inevitably results in standard maintenance becoming overlooked or ignored; basic military responses, such as the launching of alert fighters and routine training exercises become difficult to execute. One year following the founding of New Caprica, a fleet of Cylon ships jump into orbit of the planet. Severely limited in their abilities, Admiral Adama orders the defense fleet to jump away from New Caprica along with a handful of civilian ships still in orbit of the colony. They vow to eventually return to New Caprica and liberate it from the Cylon invaders ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
===[[Battle of New Caprica]]===&lt;br /&gt;
[[Image:BONC.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039; takes a pounding during the [[Battle of New Caprica]].]]&lt;br /&gt;
Four months after their escape, &#039;&#039;Galactica&#039;&#039;&#039;s staff is still in the process of developing a rescue strategy with 16 training exercises having been completed and a 17th underway when an accident causes its early cessation ([[TRS]]: &amp;quot;[[Occupation]]&amp;quot;). This forces both a change in strategy and the reformulation of a rescue plan to deal with personnel who have not seen conflict in 16 months. While &#039;&#039;Galactica&#039;&#039; fights to liberate the Colonials on-planet, &#039;&#039;Pegasus&#039;&#039; is assigned to protect the remaining civilian Fleet and continue its search for [[Earth (RDM)|Earth]] ([[TRS]]: &amp;quot;[[Precipice]]&amp;quot;; &amp;quot;[[Exodus, Part I]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
After coordinating with the [[New Caprica Resistance]], &#039;&#039;Galactica&#039;&#039; leaves &#039;&#039;Pegasus&#039;&#039; to guard the space-bound members of humanity while it uses a series of drones to misdirect the bulk of the Cylon Raiders and avoid immediate detection by baseships, thus allowing the civilians on the planet to escape to their ships and flee New Caprica.&lt;br /&gt;
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&#039;&#039;Galactica&#039;&#039; then jumps into low orbit, plummeting from an altitude of 100,000 feet. As the ship falls, Admiral Adama orders the launch of all remaining Vipers. &#039;&#039;Galactica&#039;&#039; then jumps back into orbit. In the subsequent battle with the orbiting basestars, &#039;&#039;Galactica&#039;&#039; is overtaxed, out-gunned, and faces destruction when &#039;&#039;Pegasus&#039;&#039; unexpectedly arrives.  &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; salvos draw the attention of the basestars away from &#039;&#039;Galactica&#039;&#039;, buying &#039;&#039;Galactica&#039;&#039; time to bring her [[FTL|FTL drives]] back on-line and escape, but at the cost of &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; destruction ([[TRS]]: &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; bears the scars of the battle with significant scorching and dents to the hull. Nonetheless, the battlestar remains combat ready, holding off a superior Cylon force for a short duration in the [[Battle of NCD2539]] ([[TRS]]: &amp;quot;[[A Measure of Salvation]]&amp;quot;), and threatening to use its nuclear arsenal twice after New Caprica ([[TRS]]: &amp;quot;[[The Eye of Jupiter]]&amp;quot;; &amp;quot;[[Crossroads, Part II]]&amp;quot;). Given the loss of &#039;&#039;Pegasus&#039;&#039;, &#039;&#039;Galactica&#039;&#039; now boasts a larger crew, Viper and Raptor complement, to the point where there are more pilots than there are ships to fly ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;), although the training of new recruits is still ongoing ([[TRS]]: &amp;quot;[[Dirty Hands]]&amp;quot;; &amp;quot;[[Crossroads, Part II]]&amp;quot;; &amp;quot;[[He That Believeth in Me]]&amp;quot;). Further, there are various redundancies between the two crews that are appropriately dealt with (e.g. [[Lee Adama]] in a [[List of Deleted Scenes - Season 3 (RDM)|deleted scene]] from &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Colonel Tigh comments that &#039;&#039;Galactica&#039;&#039; took so much damage in this battle that it would &amp;quot;take six weeks in dry dock just to bang out the dents&amp;quot; ([[TRS]]: &amp;quot;[[A Day in the Life]]&amp;quot;). This indicates that the damage is extensive enough to require a significant amount time (probably months) for full repair, and would be unlikely to survive a massive battle again. &lt;br /&gt;
&lt;br /&gt;
=== Resuming the Search for Earth ===&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; takes aboard a significant quantity of civilians following the exodus from New Caprica, as several civilian ships are lost during the escape from the failed colony. Cramped conditions increase as crew and civilians struggle to adapt to life back aboard a ship. The civilians reside on the refurbished starboard hangar deck as a refugee camp nicknamed &amp;quot;[[Camp Oil Slick]]&amp;quot; and later &amp;quot;Dogsville&amp;quot; ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;; &amp;quot;[[The Woman King]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
During a [[The Passage|food shortage crisis]] caused by contamination of the Fleet&#039;s food processing systems, &#039;&#039;Galactica&#039;&#039; (along with her Raptors acting as pilot ships) guides the civilian Fleet through an area of intense heat, light and radiation caused by a [[Passage (star cluster)|dense star cluster]] to reach edible resources on the [[algae planet]]. &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; heavy armor and radiation shielding protect her from the intense effects of the cluster, but the ship still suffers hull damage and decompressions.&lt;br /&gt;
&lt;br /&gt;
The ship confronts a Cylon fleet and barely escapes a nova during [[Eye of Jupiter|the events over the algae planet]], jumping out at the last moment after recovering its ground teams and additional data on a way-point to Earth known to the Colonials as the [[Ionian nebula]] (&amp;quot;[[The Eye of Jupiter]]&amp;quot;, &amp;quot;[[Rapture]]&amp;quot;). Repairs continue on the journey to the Ionian nebula. Damage to one particular airlock nearly causes the deaths of Galen and Cally Tyrol during what they expected to be a quick repair of a hull micro-fracture ([[A Day in the Life]]). &lt;br /&gt;
[[Image:BOTIM.jpg|thumb|left|200px|&#039;&#039;Galactica&#039;&#039; is outnumbered during the [[Battle of the Ionian Nebula]].]]&lt;br /&gt;
When the Fleet reaches the nebula, four Cylon baseships are detected following an unexplained power outage. With the entire Fleet crippled and unable to escape, &#039;&#039;Galactica&#039;&#039; scrambles her Vipers and prepares for a lopsided fight, outnumbered and outgunned ([[Crossroads, Part II]]). During the [[Battle of the Ionian Nebula|following battle]], &#039;&#039;Galactica&#039;&#039; manages to hold off the main attack of the massive Cylon attack force. Despite the damage suffered in previous engagements, the old warship wields her main guns and point defense batteries effectively again in defense of the Fleet. During the battle &#039;&#039;Galactica&#039;&#039; takes many hits while covering the Fleet, with one of her dorsal gun batteries being destroyed. Despite having the advantage, and managing to destroy or damage several civilian ships, the Cylons retreat in the middle of the battle, after detecting one of the [[Final Five]] among the Colonials ([[He That Believeth in Me]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; is once forced to prepare for a battle against the rebel [[Basestar (RDM)|Cylon basestar]], but the &#039;&#039;[[Demetrius]]&#039;&#039; arrives to defuse the situation. In the wake of the basestar disappearing from the Fleet ([[Guess What&#039;s Coming to Dinner?]]), [[Saul Tigh]] assumes command of &#039;&#039;Galactica&#039;&#039;, jumping along with the Fleet ([[Sine Qua Non]]).&lt;br /&gt;
&lt;br /&gt;
After [[Kara Thrace]] picks up a strange signal in [[Starbuck&#039;s Viper|her Viper]], the Colonials have a direct bearing towards Earth. Shortly later, after several years of searching, &#039;&#039;Galactica&#039;&#039; and her Fleet finally make the last jump to Earth ([[Revelations]]).&lt;br /&gt;
&lt;br /&gt;
=== Post-Earth ===&lt;br /&gt;
&lt;br /&gt;
After discovering [[Earth]] is a nuclear wasteland, discipline and morale on &#039;&#039;Galactica&#039;&#039; fall dramatically and the overall cleanliness of the ship suffers, e.g. outside [[CIC]], the words &amp;quot;Frak Earth&amp;quot; are spray-painted on the walls ([[Sometimes a Great Notion]]). When former deck chief [[Galen Tyrol]] disables the FTL drive, foiling the mutineers&#039; escape with the ship, he discovers multiple tears in the chamber&#039;s walls, a sign that the aging battlestar&#039;s structural integrity is faltering ([[Blood on the Scales]]).&lt;br /&gt;
[[Image:Damaged Galactica.jpg|thumb|right|200px|A heavily damaged &#039;&#039;Galactica&#039;&#039;.]] &lt;br /&gt;
A structural survey of the ship finds several torn supports and weakened areas in the hull, and a more in-depth examination finds endemic metal fatigue throughout the ship, with virtually every part of the hull riddled with small cracks and fissures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;s&#039;&#039; advanced age, the corners cut during construction and the abuse it has been put through since the war started contributed to its condition. Tyrol suggests treating the damaged parts of the ship with an [[Cylon organic resin|organic Cylon resin]] from the [[Rebel Baseship]], which would fill the cracks and bear the stresses, which Adama at first refuses. However, Adama finally appreciates &#039;&#039;Galactica&#039;s&#039;&#039; dire condition when he finds a tear in a bulkhead in his quarters, and orders Tyrol to carry out his plan to repair the ship ([[No Exit]]).  Tyrol later says that the resin will buy more time but the ship&#039;s integrity has been fundamentally weakened and it might not survive more FTL jumps- it is impossible to say how long she can hold.  &#039;&#039;Galactica&#039;&#039; is dying of old age and accumulated battle damage.&lt;br /&gt;
&lt;br /&gt;
Later &#039;&#039;Galactica&#039;&#039; is damaged even further when [[Sharon Valerii|Boomer]] jumps away very close to the hull. The resulting spatial distortion of her Raptor&#039;s FTL jump causes what appears to be buckling and explosive decompression in several sections of the alligator head of &#039;&#039;Galactica&#039;&#039; on her port side ([[Someone to Watch Over Me]]). This causes a chain reaction of explosions, structural failures and power outages throughout many parts of the ship including CIC.&lt;br /&gt;
&lt;br /&gt;
At first refusing to accept the reality of the ship&#039;s fate, Admiral Adama gives the emotionally painful order to stop the repairs and begin the process of abandoning ship, moving to the Rebel Baseship as the Fleet&#039;s new flagship ([[Islanded In a Stream of Stars]]).&lt;br /&gt;
&lt;br /&gt;
As the ship is slowly offloaded of parts and personnel, the Admiral relents one last time, stops the scrapping of the battlestar, and calls for volunteers for what will likely be a &#039;&#039;Galactica&#039;s&#039;&#039; final mission- to get the kidnapped Hera back from Cavil&#039;s Cylon colony ([[Daybreak, Part I]]).&lt;br /&gt;
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=== Endgame: [[Battle of The Colony|Battle of The Colony]] ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Battleofthecolony.jpg|thumb|right|200px|right|&#039;&#039;Galactica&#039;&#039; takes massive hits seconds after jumping to [[The Colony]].]]&lt;br /&gt;
With a skeleton crew and a frail battlestar, Admiral Adama executes a daring mission to rescue Hera Agathon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; jumps to the Colony at point-blank range. Besieged by the Colony&#039;s gun batteries at first, the ship is pummeled relentlessly (destroying the dorsal Colonial roundel) until the Hybrid Anders manages to take them and the Colony&#039;s Hybrids offline.  As &#039;&#039;Galactica&#039;s&#039;&#039; Vipers engage incoming Raiders, her Raptors jump directly from their berth in the starboard [[flight pod]] (causing extensive damage to it) and maneuver to board the Colony.&lt;br /&gt;
&lt;br /&gt;
Adama does the unbelievable: he rams &#039;&#039;Galactica&#039;s&#039;&#039; bow into the Colony, forming not only a second breech for his search teams to enter, but also forming an alternate escape route.&lt;br /&gt;
&lt;br /&gt;
The rescue is successful thanks to Boomer&#039;s help (before Athena kills her), but &#039;&#039;Galactica&#039;&#039; is far from safe.  The Raiders are still attacking the ship, destroying at least one of its remaining heavy gun batteries.   The rescue teams are pursued back to &#039;&#039;Galactica&#039;&#039; by Cavil and his troops, determined to recapture Hera.  Platoons of enemy Centurions swarm into the ship.  Cavil personally leads an attack on CIC but is foiled.&lt;br /&gt;
&lt;br /&gt;
Things appear to settle down after Cavil and Adama call a ceasefire.  Cavil agrees to let &#039;&#039;Galactica&#039;&#039; leave with Hera in exchange for the information needed to bring back [[Resurrection (RDM)|resurrection technology]].  Part of the deal is that Cavil will leave humanity alone forever as well.  The Raiders return to the Colony, while the Vipers return to &#039;&#039;Galactica&#039;&#039;.  However, as the Final Five begin to download their knowledge into the Colony, they are exposed to each other&#039;s secrets, and Galen Tyrol learns that Tory Foster murdered his wife [[Cally Tyrol]] ([[The Ties That Bind]]).  Tyrol flies into a rage and kills Foster, severing the download.  Chaos ensues and the ceasefire ends.  The Raiders renew their attack on the ship.  In CIC the Simon, Doral and Cavil there open fire but Apollo and Starbuck kill Doral and Simon while Cavil, realizing the hopelessness of the situation, kills himself.&lt;br /&gt;
&lt;br /&gt;
Meanwhile [[Racetrack]]&#039;s Raptor, drifting in space after all aboard were killed, is hit by a stray asteroid, causing the Raptor to launch its nuclear missiles into the Colony.  The Colony&#039;s orbit immediately decays, pulling it into the black hole--threatening to take &#039;&#039;Galactica&#039;&#039; with it.  But Kara Thrace jumps the ship, using coordinates she had extrapolated from [[The Music]] at the last second.&lt;br /&gt;
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&lt;br /&gt;
=== Journey&#039;s End ===&lt;br /&gt;
[[File:Battlestar Over Africa.jpg|thumb|left|200px|right|A crippled &#039;&#039;Galactica&#039;&#039; seen in orbit over the Sahara Desert.]]&lt;br /&gt;
The ship does not retract its flight pods as Kara Thrace executes the emergency jump; this, as well as the cumulative stresses of the previous battle and the past four years turn out to be the death knell for the old battlestar. &#039;&#039;Galactica&#039;&#039; experiences a series of fatal structural failures that send shockwaves and fractures rippling through the ship, and the hull visibly flexes and twists. The ship suffers explosive decompression in various sections, causing support beams to crash through deck ceilings and blowing out sections of the hull, which has begun to shear off in pieces. While the Cylon organic resin applied earlier prevents &#039;&#039;Galactica&#039;&#039; from snapping in two, the ship permanently loses its FTL ability as its structure has been all but destroyed (Colonel Tigh mentions red-lines through the ship&#039;s lateral structural members, and groaning and buckling can be heard throughout the ship, indicating &#039;&#039;Galactica&#039;&#039;&#039;s framework is damaged beyond repair, and the resin is the only thing keeping the ship from ripping itself apart from the stress). However, despite the loss of FTL, &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s other systems are still online, including life support and sublight propulsion. The fear of being stranded in space due to the inability to jump is short-lived as &#039;&#039;Galactica&#039;&#039; arrives in the vicinity of a lush, blue-green habitable world, already populated by tribes of primitive humans who naturally evolved there.&lt;br /&gt;
[[File:The fleet&#039;s end.jpg|thumb|200px|right|&#039;&#039;Galactica&#039;&#039; and her Fleet heading straight into the Sun.]]&lt;br /&gt;
The population of the Fleet, arriving later, agree to leave their technology behind and start new lives on the planet they decide to call &amp;quot;[[Earth (RDM)#A New Earth|Earth]]&amp;quot;. The Rebel Cylons also decide to stay on the planet. With this decision, the Rebel Baseship is left to the Centurions, who leave to seek out their own destiny. Anders, still acting as &#039;&#039;Galactica&#039;&#039;&#039;s Hybrid, brings the legendary battlestar&#039;s adventures to a close as he pilots &#039;&#039;Galactica&#039;&#039; and the last ships in the Fleet into the Sun, destroying &#039;&#039;Galactica&#039;&#039; and her Fleet. Admiral Adama is the last person to leave the ship, departing in his Viper Mk II from his service in the Cylon War.&lt;br /&gt;
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== Equipment ==&lt;br /&gt;
Apart from any technological upgrades that may have been made to her sister ships, &#039;&#039;Galactica&#039;&#039; was built to the general technical specifications of her [[Galactica type battlestar|class]].&lt;br /&gt;
&lt;br /&gt;
It is mentioned in [[Crossroads, Part II]] that &#039;&#039;Galactica&#039;&#039; is able to run on batteries - but that not all systems would work when the ship was battery powered so restoring engine, computer and electrical power was always a priority any time the batteries were the only thing powering Galactica.&lt;br /&gt;
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===Starboard Flight Pod===&lt;br /&gt;
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The starboard landing bay is eventually restored to usable condition, evidenced when Major Lee Adama lands his Raptor in the starboard pod. However, it is possible that this is due to a previously issued quarantine order and not because the flight pod is in regular use ([[A Measure of Salvation]]). The starboard hangar deck is designated an [[Dogsville|area of refuge]] for civilians displaced from lost ships (The Woman King).&lt;br /&gt;
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During the last mission of &#039;&#039;Galactica&#039;&#039;, this pod held a number of Raptors ready for launch, these deployed out of the pod by FTL jump with the result that the shock waves fatally weakened the pods structure and the pod blew open to space. ([[Daybreak part 2]])&lt;br /&gt;
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Strangely at least part of the museum setup survives all the way to Daybreak part 2, despite a hull breach and part of it being flattened by a heavy raider [[Scattered]]. It&#039;s unclear why the museum was kept intact and/or repaired, though it&#039;s possible it was put right during the year on New Caprica before the Cylons found the planet, since this is probably the only period when the crew would have any spare time to fix it. This serves as a minor plot hole that may never be resolved. &lt;br /&gt;
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The museum would certainly have been destroyed in the jump shock wave from the Raptors leaving the pod during the [[Battle of the Colony]] or the decompression immediately after that point, any remains were sent into the sun with the rest of the ship.&lt;br /&gt;
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===Nuclear Warheads===&lt;br /&gt;
[[Image:Galactica nukes.jpg|200px|thumb|&#039;&#039;Galactica&#039;&#039;&#039;s nuclear arsenal.]]&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; has five nuclear warheads as of &amp;quot;[[Bastille Day]]&amp;quot;. Commander [[William Adama|Adama]] uses one warhead to destroy the Cylon [[Basestar (RDM)|basestar]] orbiting Kobol ([[Kobol&#039;s Last Gleaming, Part II]]), and Dr. [[Gaius Baltar|Baltar]] cannibalizes one to use in his [[Cylon detector]]. He later gives the warhead to [[Gina Inviere]], who detonates it aboard &#039;&#039;[[Cloud Nine]]&#039;&#039;. &lt;br /&gt;
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It is unknown how many nuclear warheads &#039;&#039;Pegasus&#039;&#039; has when it encounters &#039;&#039;Galactica&#039;&#039;, but the two ships pool their nuclear ordnance stockpiles after that. As of &amp;quot;[[The Eye of Jupiter]]&amp;quot;, &#039;&#039;Galactica&#039;&#039; possesses at least seven warheads ([[missile tube]]s 4 through 10).&lt;br /&gt;
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:&#039;&#039;The yield of these weapons is unknown. It is likely they are of a &amp;quot;dial a yield&amp;quot; design which is common in real-life nuclear weapons. Because the physics of nuclear weapon design is a measurable science, and based on the size of the weapons seen on screen, the yield of &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; weapons may lie between 5 and 150 kilotons.&#039;&#039;&amp;lt;ref&amp;gt;This is extrapolated from the size of the weapon, compared to a modern day ([[w:W80|W80]])-class nuclear warhead used by the United States.&amp;lt;/ref&amp;gt; &#039;&#039;However, the energetic properties of [[tylium]] are so formidable that if a warhead design were to properly exploit even only 50% of the refined ore&#039;s enthalpy, a mere kilogram of it would allow for a yield of nearly 60 kilotons, and a one megaton yield warhead would require over 16.7 kg of refined tylium. The fact that the ore can also be used for explosives such as improvised mines ([[The Eye of Jupiter]]) opens a vast field of opportunities for heavy high yield weapons, not necessarily restricted to nukes in the traditional sense. If indeed a &amp;quot;dial a yield&amp;quot; capacity were part of the stock warhead&#039;s design, then it&#039;s possible that the addition of a weapon grade level of refined tylium would allow said yield to be considerably increased. Besides, the required high levels of pressure and heat could even be achieved with mere chemical implosion phases instead of atomic ones (ref. Fat Man bomb).&#039;&#039;&lt;br /&gt;
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===Vipers===&lt;br /&gt;
:&#039;&#039;For information on the fighter squadrons stationed on &#039;&#039;Galactica&#039;&#039; see: [[Squadrons of Galactica]]&#039;&#039;&lt;br /&gt;
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[[image:1104Tube Mini.JPG|right|thumb|200px|A [[Viper Mark II]] in a launch tube.]]&lt;br /&gt;
[[image:Kg zoic-studio screen-caps-065.jpg|left|thumb|200px|A [[Viper Mark VII]] in the port [[Flight pod]].]]&lt;br /&gt;
Early in the flight of the Fleet, &#039;&#039;Galactica&#039;&#039; carried &amp;quot;40 Vipers and 21 pilots&amp;quot; ([[Act of Contrition]]) , of which at least six were Mark VIIs. Following the advent of &#039;&#039;Pegasus&#039;&#039;, &#039;&#039;Galactica&#039;&#039; receives supplies that aid in the repair and refurbishment of her initial fighter complement ([[Pegasus (episode)|Pegasus]]). Some time later, new Mark VII Vipers are constructed at &#039;&#039;Pegasus&#039;&#039;s&#039; Viper construction facilities utilizing the raw ore mined in an asteroid belt ([[Scar]]), and several of those are assigned to &#039;&#039;Galactica&#039;&#039;. &lt;br /&gt;
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With &#039;&#039;Pegasus&#039;&#039; destroyed at the [[Battle of New Caprica]], &#039;&#039;Galactica&#039;&#039; absorbs the former&#039;s fighter squadrons and personnel, and her Viper complement now counts approximately 80 planes. &amp;lt;ref&amp;gt;Dialogue from &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot; and &amp;quot;[[Sine Qua Non]]&amp;quot; establishes that 40 Vipers have been transferred to a Cylon basestar, which comprises half the ship&#039;s air wing.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Raptors===&lt;br /&gt;
[[image:Raptor port.jpg|right|thumb|200px|A [[Raptor]].]]&lt;br /&gt;
The number of [[Raptor|Raptors]] available to &#039;&#039;Galactica&#039;&#039; is portrayed inconsistently. The assumption prior to joining up with &#039;&#039;Pegasus&#039;&#039; is that the battlestar has at least five Raptors, having left [[Ragnar Anchorage]] with at least eight. After the Battle of New Caprica, &#039;&#039;Galactica&#039;&#039; takes on &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; Raptors. The subsequent number of available craft is unknown, but is at least 30, considering how many Raptors are deployed to rescue to the resistance fighters on Caprica ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part II]]&amp;quot;) and still have enough to move people from ship to ship through out the Fleet.&lt;br /&gt;
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===Other Craft===&lt;br /&gt;
[[image:Blackbird FotP.JPG|right|thumb|200px|The [[Blackbird]], a special stealth ship, was constructed on &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
[[image:AtmoShutt.jpg|right|thumb|200px|One of &#039;&#039;Galactica&#039;&#039;&#039;s [[Atmospheric shuttle| shuttle]] craft.]]&lt;br /&gt;
*&#039;&#039;Galactica&#039;&#039; possesses two [[Heavy Raider]]s. One is hit by &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s defensive fire and crashes into the starboard flight pod with unknown, but probably extensive, damage ([[TRS]]: &amp;quot;[[Scattered]]&amp;quot;). The other returns in operational status from [[Caprica (RDM)|Caprica]] ([[TRS]]: &amp;quot;[[Home, Part I]]&amp;quot;). One of these Heavy Raiders is relieved of its FTL navigation system for use on the rescue mission to Caprica ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;).&lt;br /&gt;
* A Raider from the first Cylon War may be on board &#039;&#039;Galactica&#039;&#039; after one follows Starbuck into one of &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; landing bays and is shot down ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;). A Cylon War era Raider, or at least a replica of one, was present in the [[Galactica Museum]], but has not been mentioned since.&lt;br /&gt;
*A second [[Cylon Raider (RDM)|Raider]] comes into &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; possession after [[Daniel Novacek]]&#039;s &amp;quot;escape&amp;quot; from a basestar, replacing the one retrieved by [[Kara Thrace]] and lost during the quest for the [[Arrow of Apollo]] ([[TRS]]: &amp;quot;[[Hero]]&amp;quot;).&lt;br /&gt;
*An experimental stealth fighter, the [[Blackbird]], is constructed using spare parts ([[TRS]]: &amp;quot;[[Flight of the Phoenix]]&amp;quot;) and used in a critically successful reconnaissance mission to explore the nature of what comes to be known as the [[Resurrection Ship]]. The Blackbird is destroyed after completing its [[Battle of the Resurrection Ship|first combat mission]] ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;).&lt;br /&gt;
*&#039;&#039;Galactica&#039;&#039; possesses [[fuel tanker]]s used to supply fuel to Vipers and Raptors in flight without the need to dock with the ship. These may be dedicated craft or specially fitted shuttles or Raptors ([[TRS]]: &amp;quot;[[Occupation]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crew ==&lt;br /&gt;
:&#039;&#039;For information on Senior Staff, see : [[Senior Staff of Galactica]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of pilots, see: [[List of Pilots]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of deckhands, see: [[List of deckhands]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of marines, see: [[Colonial Marine Corps]]&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Before the attack, &#039;&#039;Galactica&#039;&#039; has approximately 2,900 crewmen. By the time of the arrival of &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;, attrition has reduced this number to about 2,660. (c.f. [[Crew tally]]) &lt;br /&gt;
It is unknown whether the Colonial Marines account for members or not.&lt;br /&gt;
*Between &amp;quot;[[Act of Contrition]]&amp;quot; and &amp;quot;[[Resurrection Ship, Part II]]&amp;quot; &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; offensive capability is also greatly hampered by the number of [[List of Pilots|qualified pilots]] available, and their lack of flight simulators with which to train more. Since  &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; reunion with &#039;&#039;Pegasus&#039;&#039;, this has ceased to be an issue ([[TRS]]: &amp;quot;[[Scar]]&amp;quot;).&lt;br /&gt;
==  Blue prints of Galactica ==&lt;br /&gt;
&lt;br /&gt;
[http://media.battlestarwiki.org/wiki/File:BSG_Blue_prints.png]&lt;br /&gt;
&lt;br /&gt;
==Related Imagery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
Image:BSG Ortho Top &amp;amp; Bottom.jpg|&#039;&#039;Galactica&#039;&#039; - [[Zoic]] rendering &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:BSG Ortho Front, Back &amp;amp; Starboard.jpg|&#039;&#039;Galactica&#039;&#039; - Zoic rendering &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Galactica&#039;s top side.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s top side.&lt;br /&gt;
Image:Kg cg ns galactica-049.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s front - Zoic&lt;br /&gt;
Image:Battlestar stern.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s stern.&lt;br /&gt;
Image:Galactica retraction.jpg|Flight pod retraction area.&lt;br /&gt;
Image:Galactica&#039;s bottom-023b.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s bottom.&lt;br /&gt;
Image:Bsg damaged.jpg|&#039;&#039;Galactica&#039;&#039; with battle damage. (High Res)&lt;br /&gt;
Image:Cylon War-era Galactica, &amp;quot;Razor&amp;quot; Flashback 1.jpg|&#039;&#039;Galactica&#039;&#039; in the [[Razor]] Flashbacks.&lt;br /&gt;
Image:Galactica - flight pods retracted.jpg|&#039;&#039;Galactica&#039;&#039; with flight pods retracted.&lt;br /&gt;
Image:BSG landing alcove.jpg|&#039;&#039;Galactica&#039;&#039; landing alcove.&lt;br /&gt;
Image:Kg cg ns galactica-037.jpg|A cluster of rail guns.&lt;br /&gt;
Image:Battered Battlestar.jpg|Bow view of &#039;&#039;Galactica&#039;&#039;.&lt;br /&gt;
Image:GalPeg.png|&#039;&#039;Galactica&#039;&#039; overlooking the &#039;&#039;[[Pegasus]]&#039;&#039;.&lt;br /&gt;
Image:Pointdefence2 101 1080i.jpg|&#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; point defense batteries in action &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Galactica fights off missile salvos.jpg|&#039;&#039;Galactica&#039;&#039; establishes a defense perimeter.&lt;br /&gt;
Image:Raptor scramble.jpg|&#039;&#039;Galactica&#039;&#039; scrambles [[Viper]]s and [[Raptor]]s.&lt;br /&gt;
Image:Colony Breech.jpg|&#039;&#039;Galactica&#039;&#039; rams herself into [[The Colony]].&lt;br /&gt;
Image:Img0059.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s main batteries.&lt;br /&gt;
Image:Galactia&#039;s end.jpg|&#039;&#039;Galactica&#039;&#039; and the Fleet depart for the sun, with the African continent in the background.&lt;br /&gt;
Image:CIC Overview 1.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s CIC.&lt;br /&gt;
Image:Cicweaponscontrol1.jpg|Weapons control.&lt;br /&gt;
Image:Cictacticalstation1.jpg|Tactical station.&lt;br /&gt;
Image:Cic commstation.jpg|Communications.&lt;br /&gt;
Image:The Mess.jpg|The Officers&#039; mess hall.&lt;br /&gt;
Image:Cicdmgcontrol.jpg|Damage control.&lt;br /&gt;
Image:Ftl2.jpg|FTL Drive.&lt;br /&gt;
Image:Bsg-1-10.jpg|The &amp;quot;War Room&amp;quot;.&lt;br /&gt;
Image:Porthangardeck.jpg|The port hangar bay on &#039;&#039;Galactica&#039;&#039;.&lt;br /&gt;
Image:DutyLocker.jpg|Crew quarters.&lt;br /&gt;
Image:GalacticaInterior Sickbay1.jpg|Sickbay&lt;br /&gt;
Image:Galactica Museum, &amp;quot;Daybreak, Part II&amp;quot;.jpg| The &#039;&#039;Galactica&#039;&#039; museum in the starboard flight pod.&lt;br /&gt;
Image:Galactica corridor.jpg|The &amp;quot;A-shaped&amp;quot; corridors.&lt;br /&gt;
Image:BSG Blue prints.png|Schematics from the [[Battlestar Galactica Role Playing Game|roleplaying game]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Galactica crew facilities (RDM)|Galactica crew facilities]]&lt;br /&gt;
*[[:Category:Galactica Areas (RDM)|Galactica Areas]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Battlestars]]&lt;br /&gt;
[[Category:Battlestars (RDM)]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
&lt;br /&gt;
[[de:Galactica (RDM)]]&lt;br /&gt;
[[es:Galactica (RDM)]]&lt;br /&gt;
[[fr:Galactica (RDM)]]&lt;br /&gt;
[[zh:卡拉狄加 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Galactica_type_battlestar&amp;diff=210461</id>
		<title>Galactica type battlestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Galactica_type_battlestar&amp;diff=210461"/>
		<updated>2012-11-09T16:43:12Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article discusses the [[Re-imagined Series]] battlestar class. For other meanings of &#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039;&#039;&#039;&#039;, see [[Galactica (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039; type battlestar&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{bsgwiki term}}&amp;lt;/ref&amp;gt; is a Colonial capital ship that combines the functions of aircraft carrier and a battleship &amp;lt;ref&amp;gt;Although not strictly official and not yet shown or confirmed in the series itself, the September 2006 [http://www.maximonline.com/index.aspx Maxim] issue contained a photoshoot, including [[:image:GalacticaClass.jpg|this]] picture showing the weapons control room in the CIC. A printout on the table reads &amp;quot;Galactica class battlestar&amp;quot;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Battlestar_stern.jpg&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes (at least 2 drives&amp;lt;ref name=&amp;quot;ftl&amp;quot;&amp;gt;&#039;&#039;&#039;Tigh:&#039;&#039;&#039; &amp;quot;Engineering/Combat. Please spin up FTL drives One and Two.&amp;quot; ([[Miniseries]])&amp;lt;/ref&amp;gt;)&lt;br /&gt;
| propol = 6 sublight engines (4 in outboard engine pods, 2 on main hull between engine pods), 40 maneuvering engines (in 10 clusters of 4)&amp;lt;ref name=&amp;quot;zoic&amp;quot;&amp;gt;Originally sourced to [[Zoic]] without explanation.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| crew= 5000&lt;br /&gt;
| role= Capital battleship/carrier&lt;br /&gt;
| weapons= Primary and point-defense [[KEW|Kinetic Energy Weapons]], conventional missiles, nuclear warheads, [[Viper (RDM)|Vipers]], [[Raptor|Raptors]]&lt;br /&gt;
| status= Last known ship destroyed&lt;br /&gt;
| length= {{Meters2Feet|1438.64}}&amp;lt;ref&amp;gt;These dimensions (in meters) were derived from the CG model and posted by [[Lee Stringer]] on the StarshipBuilder.com forums, which are no longer available. They are the most precise so far. The width with pods extended and the height are quoted here verbatim; the length was calculated by adding the posted dimension for the front of the ship (766.04m) to the posted dimension for the back (672.6m). The full set as provided by Lee Stringer is as follows: &amp;quot;Width (Pods out) 536.84m (Pods In) 352.34m&lt;br /&gt;
Engines Max 359.38m Head Max 334.58m&lt;br /&gt;
Length: Front (Main body) 730.65m (Antenee) 766.04m Back 672.6m&lt;br /&gt;
(using the center of the two arms as the middle)&lt;br /&gt;
Height (Armor/Mainbody) 181.825m (Details) 183.315m&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| width= {{Meters2Feet|536.84}}&amp;lt;ref name=&amp;quot;podtopod&amp;quot;&amp;gt;This is from flight pod to flight pod while they are extended.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height= {{Meters2Feet|183.315}}&lt;br /&gt;
| otherdi= The dimensions above are from [[Lee Stringer]], who built the &#039;&#039;Galactica&#039;&#039; CG model. VFX Sequence Designer [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]] gave the length as {{Feet2Meters|4740}}.&amp;lt;ref&amp;gt;[http://darthmojo.wordpress.com/2009/04/05/how-big-was-the-colony/#comment-2193 Blog comment] by [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]].&amp;lt;/ref&amp;gt; The reason for this twenty-foot discrepancy is unknown. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
[[Image:Operation Raptor Talon.jpg|left|thumb|Three battlestars [[Operation Raptor Talon|engaging]] Cylon forces ([[Razor Flashbacks]]).]]&lt;br /&gt;
&lt;br /&gt;
The first twelve battlestars were laid down in the early days of the [[Cylon War]]. Each of these twelve battlestars represented one of the [[Twelve Colonies of Kobol]] ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
The original battlestars were space-going leviathans of more than 4700 feet (1400 meters) in length, housing at least 4 squadrons of 20 [[Viper (RDM)|Viper]] space superiority fighters apiece and nuclear warheads. A fully-armed battlestar is capable of a wide range of offensive actions, while her defensive armaments ensure she is fully capable of both protecting herself from attack and engaging an enemy at close quarters.&lt;br /&gt;
&lt;br /&gt;
Following the end of the war, the original battlestars remained in service and many newer battlestars were built. At the time of the [[Fall of the Twelve Colonies]], the newer [[Mercury class battlestar|&#039;&#039;Mercury&#039;&#039; class]] represented the top of the line. Ships such as these and the &#039;&#039;[[Valkyrie]]&#039;&#039; type battlestars have nearly completely replaced the original battlestars, making &#039;&#039;Galactica&#039;&#039; the last of this unnamed class still in its original condition. [[Unnamed battlestars|A few other ships]] of the class remained in service, although it is likely that these battlestars shared only their external configuration with &#039;&#039;Galactica&#039;&#039;, and were upgraded and thus more technologically advanced  &amp;lt;ref name=&amp;quot;upgrade&amp;quot;&amp;gt;[[Aaron Doral]]&#039;s comment at the start of the Miniseries, that &#039;&#039;Galactica&#039;&#039; is the &amp;quot;last of her kind&amp;quot;, suggests that other &#039;&#039;Galactica&#039;&#039; type battlestars still in service use equipment that may be entirely different, regardless of the external configuration. Doral could also be referring to the lack of [[CNP|computer networks]] on &#039;&#039;Galactica&#039;&#039; as opposed to the rest of the fleet, which still indicates hardware upgrades during the vessels&#039; lifetimes.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
The design common to &#039;&#039;Galactica&#039;&#039; and her sister ships can be broken down into two main sections: the main hull, and the twin flight pods.&lt;br /&gt;
&lt;br /&gt;
=== Main hull ===&lt;br /&gt;
&lt;br /&gt;
This comprises the bulk of a battlestar and can itself be divided into three sections:&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;alligator head&amp;quot; contains water storage tanks ([[Water]]) and the [[CIC]].&lt;br /&gt;
&lt;br /&gt;
The midships area contains the pod retraction mechanisms and crossways linking the hangar decks for the transfer of equipment and personnel ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
The stern section contains sublight engines, [[FTL]] drives, etc. Four of the sublight engines are in engine pods, and two more are nestled in between the pods.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Flight pods ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Flight pod]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The flight pods are mounted on either side of the hull and contain a battlestar&#039;s [[Viper (RDM)|Vipers]] and [[Raptor|Raptors]]. During normal operations, they are extended away from the main hull. During [[FTL]] jumps, the pods are retracted against the hull, concealing their open ends and making launches and landings impossible, not including Viper launching; however, this would prevent the return of those Vipers. Later battlestar classes had fixed flight pods that did not retract, suggesting the design proved to be tactically disadvantageous and improvements in FTL rendered retraction unnecessary. Each flight pod comprises two main decks for flight operations: the upper landing bay, which extends the full length of the pod, and the lower launch bays, which provide some 40 launch tubes per pod.&lt;br /&gt;
&lt;br /&gt;
Landing approaches are made from the stern. The preferred approach is a slow run into the landing bay, prior to making a vertical landing on a defined landing area ([[Act of Contrition]]). However, in emergencies, [[Combat landing|combat landings]] can be made, in which a craft approaches and lands at high speed on its landing skids ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
The [[hangar deck]] is used for maintenance, repair, refueling, rearming, and launch operations and runs the length of the flight pod underneath the landing bay.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
[[Image:bsg-2-cvn.jpg|thumb|right|Comparison of a battlestar and &#039;&#039;Nimitz&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===Propulsion===&lt;br /&gt;
[[Image:Sublight.jpg|thumb|right|&#039;&#039;Galactica&#039;&#039; with all six sublight engines engaged ([[33]])]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Propulsion in the Re-imagined Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Despite their massive size, battlestars are extremely maneuverable and can dock with space stations such as [[Ragnar Anchorage]]. Battlestars are not designed for atmospheric flight, although their hulls can manage a tenuous upper atmospheric storm like that surrounding the gas giant [[Ragnar]] ([[Miniseries]]) and can survive a jump and subsequent freefall into the atmosphere of a habitable planet ([[Exodus, Part II]]). A battlestar&#039;s [[FTL]] systems are capable of accurate jumps, able to place them in synchronous orbit above a relatively close planet and of placing them safely in the midst of an asteroid field ([[The Hand of God (RDM)|The Hand of God]]), a dense fleet of ships ([[Scattered]]), or a planetary atmosphere. However, they are grossly inferior to [[Cylon]] systems in terms of [[Red Line|safe range]] ([[Kobol&#039;s Last Gleaming, Part I]]).&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Battlestars are intended to operate for long periods without re-supplying. Their water purification capabilities alone are so efficient that, barring an emergency or unforeseen event, a battlestar can operate &amp;quot;for several years before replenishing&amp;quot; ([[Water]]). They also appear capable of undertaking large-scale repairs following battle damage ([[Miniseries]], &amp;quot;[[Water]]&amp;quot;). They have ammunition assembly capabilities in the armory ([[Epiphanies]]) and may have small general fabrication facilities ([[Litmus]]). Vegetable stores and canned goods are kept in [[Wikipedia:Titanium|titanium]] lockers ([[Final Cut]]).&lt;br /&gt;
Battlestars are capable of continuing combat operations despite suffering massive damage, as evidenced by &#039;&#039;Galactica&#039;s&#039;&#039; continuing effectiveness at defending the fleet years after the first Cylon attack and following several punishing engagements ([[He That Believeth In Me]]).&lt;br /&gt;
&lt;br /&gt;
===Computer systems===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Computers in the Re-imagined Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The original battlestar vessels deliberately avoided the use of networked primary computer systems during the [[Cylon War]], as [[Cylons (RDM)|Cylon]] forces were adept at infiltrating and subverting such systems ([[Miniseries]]).&lt;br /&gt;
&lt;br /&gt;
On &#039;&#039;Galactica&#039;&#039;, in the post-Cylon War era, these primary [[computers]] remained isolated by practice on order of its last pre-Holocaust commanding officer, [[William Adama]]. This no-networks practice saved &#039;&#039;Galactica&#039;&#039; from the fate of its sister battlestars in the [[Fall of the Twelve Colonies]] as &#039;&#039;Galactica&#039;s&#039;&#039; no-network order meant that the [[CNP]], installed in almost all [[Colonial Fleet (RDM)|Colonial Fleet]] vessels at the time, could not be used aboard &#039;&#039;Galactica&#039;&#039; as the CNP was designed for use with a computer network.&lt;br /&gt;
&lt;br /&gt;
In one dire instance in the early months of their exodus, &#039;&#039;Galactica&#039;&#039; networks its primary computers temporarily to aid in computation speeds for [[FTL|jump]] calculations needed to find the missing civilian Fleet ([[Scattered]]), but it is not without consequence. One or more computers are cracked during a Cylon attack with a Cylon [[Cylon computer virus|virus]], which proves resistant to removal and (weeks later) threatens the operation of the battlestar until the computers&#039; hard drives are erased and restored from pre-Fall backup sets ([[Flight of the Phoenix]]).&lt;br /&gt;
&lt;br /&gt;
===Armament===&lt;br /&gt;
[[Image:Flakfield.jpg|thumb|right|The flak field from &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; large turrets ([[Scattered]])]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Weapons in the Re-imagined Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*24 (Post-war Peace Time Refit) or 40+ ([[First Cylon War]] outfit in [[Blood and Chrome]]) large antiship [[Battery|gun turrets]] (mounting 2 guns apiece) &amp;lt;ref name=&amp;quot;flak&amp;quot;&amp;gt;These are rail guns ([[Battlestar Galactica RPG]]) [[:Image:Guns Bottom.jpg|1]] and [[:Image:Guns Top.jpg|2]] mark the position of these guns, with 8 on the dorsal and 12 on the ventral hull (of which 8 are mounted on the bow). Note that 2 turrets on either side of the bow are partially obscured and not marked in image 1.&amp;lt;/ref&amp;gt;&lt;br /&gt;
:These are mounted on the dorsal and ventral surfaces of the main hull and the ventral surface of the bow. The two guns on each turret fire in tandem. They have been shown to be quite effective against targets like [[Basestar (RDM)|basestars]] ([[Resurrection Ship, Part II]]). These large guns are able to use both flak ammunition and high-explosive anti-capital ship shells. Additionally, the guns are able to engage in coordinated barrage strategies, such as salvo (and presumably, volley) fire.&lt;br /&gt;
[[Image:Pointdefence2 101 1080i.jpg|thumb|right|Some of &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; point defense turrets]]&lt;br /&gt;
*514 smaller point-defense turrets (mounting 2 guns apiece) &amp;lt;ref name=&amp;quot;small&amp;quot;&amp;gt;Number of the guns on the [[:Image:Guns Side.jpg|CGI model by Zoic, does not account for dorsally mounted and ventrally mounted guns]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
:These are mounted on the flight pods and other surfaces. Each barrel fires explosive rounds in bursts.&lt;br /&gt;
*Multiple nuclear warheads &amp;lt;ref name=&amp;quot;nukes&amp;quot;&amp;gt;As of the episode &amp;quot;[[Bastille Day]]&amp;quot;, &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039; was equipped with five nuclear warheads. This may be lower than the typical number, since &#039;&#039;Galactica&#039;&#039; was in the process of being decommissioned and had already had most of its ammunition removed. If this is the case, we must conclude that &#039;&#039;Galactica&#039;&#039; was unable to reload its supply of nuclear arms at [[Ragnar Anchorage]] (a sensible proposition, given the ease with which purported arms smuggler [[Leoben Conoy]] was able to gain access to the facility).&amp;lt;/ref&amp;gt;&lt;br /&gt;
:Deployed from 12 [[Missile tubes|launch tubes]] mounted in the main hull ([[The Eye of Jupiter]]).&lt;br /&gt;
*At least 4 squadrons of 20 [[Viper (RDM)|Viper]] space superiority fighters &amp;lt;ref name=&amp;quot;vipers&amp;quot;&amp;gt;After the destruction of 20 Vipers during the Cylon attack, &#039;&#039;Galactica&#039;&#039; was still able to muster a 40-Viper strong defensive screen by combining their remaining squadron of Mk. VII Vipers with a full squadron of Mk. II Vipers from a museum exhibit in the starboard flight pod. This suggests that &#039;&#039;Galactica&#039;&#039;, with a single operational flight pod, was fielding two squadrons from it, and that when fully operational it could have fielded an additional two squadrons from the starboard pod.&amp;lt;/ref&amp;gt;&lt;br /&gt;
:Even the latest Mk. VII Vipers remain compatible with this class&#039;s launch and recovery facilities.&lt;br /&gt;
*Numerous [[Raptor]] multi-role vehicles &amp;lt;ref name=&amp;quot;raptors&amp;quot;&amp;gt;At the time of the Cylon attack, &#039;&#039;Galactica&#039;&#039; was apparently equipped with at least eight.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
&#039;&#039;Galactica&#039;s&#039;&#039; crew complement prior to her scheduled decommissioning was approximately 2,800 &amp;lt;ref name=&amp;quot;crew&amp;quot;&amp;gt;According to a [[crew tally]], &#039;&#039;Galactica&#039;&#039; is staffed by approximately 2,700 people at the time of its decommissioning. The full crew complement would be higher as has been indicated as roughly twice as high by some sources.&amp;lt;/ref&amp;gt;. This figure is almost certainly higher for a fully staffed, operational battlestar.&lt;br /&gt;
&lt;br /&gt;
===Life support===&lt;br /&gt;
Approximately twelve oxygen recirculation units are mounted throughout the ship, which replenish oxygen as well as remove (&amp;quot;scrub&amp;quot;) carbon dioxide from the air. These devices work continuously ([[Final Cut]]).&lt;br /&gt;
&lt;br /&gt;
==  Known Galactica type battlestars ==&lt;br /&gt;
*Named:&lt;br /&gt;
**&#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;&lt;br /&gt;
**&#039;&#039;[[Columbia (RDM)#First Columbia|Columbia]]&#039;&#039;&lt;br /&gt;
**&#039;&#039;[[Athena (battlestar)#Athena (battlestar)|Athena]]&#039;&#039;&lt;br /&gt;
*Unnamed:&lt;br /&gt;
**See: [[Unnamed battlestars]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*In the 10th chapter of &#039;&#039;The Science of Battlestar Galactica&#039;&#039;, &#039;&#039;Galactica&#039;&#039; is refered to as a &#039;&#039;Jupiter&#039;&#039;-class battlestar by the VFX artist who designed her. This is the first time this class has been named by an official source and confirms that the Big G was not the first battlestar to be built.&lt;br /&gt;
&lt;br /&gt;
== See also==&lt;br /&gt;
* [[Battlestar Galactica Blue Prints|Blue prints from &#039;&#039;Battlestar Galactica&#039;&#039; from the RPG]]&lt;br /&gt;
** &#039;&#039;&#039;Note:&#039;&#039;&#039; These are not considered [[canon]]ical.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Descriptive terms]]&lt;br /&gt;
[[Category:Battlestars|*]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfstern, Galactica-Typ]]&lt;br /&gt;
[[fr:Battlestar de type Galactica]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Galactica_(TRS)&amp;diff=210460</id>
		<title>Galactica (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Galactica_(TRS)&amp;diff=210460"/>
		<updated>2012-11-09T16:38:53Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article discusses the [[Re-imagined Series]] battlestar. For other meanings of &#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039;&#039;&#039;&#039;, see [[Galactica (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Galactica Overview.jpg&lt;br /&gt;
| title= Galactica (BS 75)&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Approximately 3,500 &lt;br /&gt;
| length= {{Meters2Feet|1438.64}}&amp;lt;ref&amp;gt;These dimensions (in meters) were derived from the CG model and posted by [[Lee Stringer]] on the StarshipBuilder.com forums, which are no longer available. They are the most precise so far. The width with pods extended and the height are quoted here verbatim; the length was calculated by adding the posted dimension for the front of the ship (766.04m) to the posted dimension for the back (672.6m). The full set as provided by Lee Stringer is as follows: &amp;quot;Width (Pods out) 536.84m (Pods In) 352.34m&lt;br /&gt;
Engines Max 359.38m Head Max 334.58m&lt;br /&gt;
Length: Front (Main body) 730.65m (Antenee) 766.04m Back 672.6m&lt;br /&gt;
(using the center of the two arms as the middle)&lt;br /&gt;
Height (Armor/Mainbody) 181.825m (Details) 183.315m&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| width= {{Meters2Feet|536.84}}&amp;lt;ref name=&amp;quot;podtopod&amp;quot;&amp;gt;This is from flight pod to flight pod while they are extended.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height= {{Meters2Feet|183.315}}&lt;br /&gt;
| otherdi= The dimensions above are from [[Lee Stringer]], who built the &#039;&#039;Galactica&#039;&#039; CG model. VFX Sequence Designer [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]] gave the length as {{Feet2Meters|4740}}.&amp;lt;ref&amp;gt;[http://darthmojo.wordpress.com/2009/04/05/how-big-was-the-colony/#comment-2193 Blog comment] by [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]].&amp;lt;/ref&amp;gt; The reason for this twenty-foot discrepancy is unknown. &lt;br /&gt;
| co= Admiral [[William Adama]]&lt;br /&gt;
| xo= Colonel [[Saul Tigh]] &lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= As many as 514 dual point-defense [[KEW|Kinetic Energy Weapons]], 24 primary dual Kinetic Energy Weapons (post war configuration), 40+ Primary Cannons (Cylon War Configuration, [[Blood and Chrome]]), at least 12 [[missile tubes]] capable of firing conventional and nuclear missiles, Vipers, Raptors&lt;br /&gt;
| status= Abandoned, flown into the Sun with the [[The Fleet (RDM)|Fleet]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Galactica&#039;&#039; (BS 75)&#039;&#039;&#039; is a [[Galactica type battlestar|veteran battlestar]] and the last of her kind still in service with the [[Colonial Fleet (RDM)|Colonial Fleet]] at the time of the [[Fall of the Twelve Colonies|destruction of the Twelve Colonies]]. Built during the early days of the [[Cylon War]], she remains the only military vessel without integrated [[Computers|computer networks]]. Without networked computers, &#039;&#039;Galactica&#039;&#039; never upgrades to the new [[Command Navigation Program|integrated defense system software]] developed by Dr. [[Gaius Baltar]] and his [[Number Six|team]]. Because of this and other factors, she becomes one of only two known battlestars (the other being &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;) to survive the renewed Cylon attack on the [[Twelve Colonies (RDM)|Twelve Colonies]]. At the time of this attack, she was part of the 75th [[Battlestar Group]] (BSG-75).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== The First Cylon War ===&lt;br /&gt;
[[Image:Mini gal top.jpg|right|200px|thumb|A dorsal view of &#039;&#039;Galactica&#039;&#039;. The starboard [[flight pod]] is covered by a window to form the [[Galactica Museum|museum area]].]]&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; was one of the first twelve battlestars to be constructed by the Colonials, each representing one of the twelve colonies; &#039;&#039;Galactica&#039;&#039; represented [[Caprica (RDM)|Caprica]]. As such, she is some 50 years old. While solidly built, various factors during &#039;&#039;Galactica&#039;s&#039;&#039; construction led to the shipyard &amp;quot;cutting corners&amp;quot; when she was originally built, with various components not completed to spec ([[TRS]]: &amp;quot;[[No Exit]]&amp;quot;). Following the outbreak of Cylon hostilities several more battlestars were built. &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; first commander was named [[Nash]].&lt;br /&gt;
&lt;br /&gt;
The original battlestars were all designed with non-integrated computer systems to avoid the Cylons&#039; demonstrated ability to override or subvert networked command and control systems early in the war ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;). Rather than technological sophistication, the battlestar depended on its sheer bulk and defensive / offensive capabilities to ward off any threats to itself or the Colonies. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; took part in [[Operation Raptor Talon]] which then Lieutenant [[William Adama]] served on.  After crash-landing on the ice planet the operation took place over and witnessing the experiments on humans, Adama contacted &#039;&#039;Galactica&#039;&#039; to take out the [[Guardian basestar]] which had just launched, but was informed by &#039;&#039;Galactica&#039;&#039;, which had dispatched a [[SAR]] [[Raptor]] for him, of the Armistice.  Adama wouldn&#039;t learn the truth of what he&#039;d seen until the [[Battle of the Guardian basestar]] over forty years later. After the [[Final Five|rather mysterious]] Cylon [[Armistice Station|armistice]], and their withdrawal from Colonial space, &#039;&#039;Galactica&#039;&#039; and her sister ships served the Twelve Colonies in a variety of roles. While her surviving sister ships were scrapped or upgraded to match the systems capabilities of newer Colonial vessels, &#039;&#039;Galactica&#039;&#039; continued in service without her systems being fully networked or integrated, making her unique among Colonial military vessels. &#039;&#039; Galactica&#039;&#039; was relegated to intra-system duties for at least 20 years prior to her decommissioning.&amp;lt;ref&amp;gt;This is inferred by [[Saul Tigh]] in his reaction to Commander Adama&#039;s decision for a [[FTL]] jump ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Decommissioning ===&lt;br /&gt;
[[Image:Ragnarbattle3.jpg|200px|right|thumb|&#039;&#039;Galactica&#039;&#039; provides cover for civilian ships during the [[Battle of Ragnar Anchorage]].]]&lt;br /&gt;
With her active career drawing to a close, a decision was taken to retire &#039;&#039;Galactica&#039;&#039; and decommission her from service. Colonial Fleet chose not to scrap her, but to turn her into a combination of living museum to the original Cylon War and an educational center, with her conversion being overseen by her final commander, [[William Adama]].&lt;br /&gt;
&lt;br /&gt;
At the time of her formal decommissioning ceremony, &#039;&#039;Galactica&#039;&#039; is stripped of all but one of her operational [[Viper (RDM)|Viper]] Mark VII squadrons, her munitions are destroyed, and her starboard landing pod is converted into a pressurized [[Galactica Museum|museum]] which houses (among other things) a full squadron of [[Viper Mark II|Mk. II Vipers]] as well as a Viper model that appears [[Viper (TOS)|older than the Mark II]] ([[TRS]]: &amp;quot;[[Miniseries, Night 1]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Return of the Cylons ===&lt;br /&gt;
[[Image:Mini side fleet.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039; and the [[The Fleet (RDM)|Fleet]].]]&lt;br /&gt;
With the renewed and unexpected Cylon hostilities, &#039;&#039;Galactica&#039;&#039; is quickly brought back to combat condition and sorties several Mark IIs retrieved from her museum, engaging in her first battle with the Cylons in over 40 years (all but one last Mark VII squadron were sent to Caprica for reassignment). She survives a direct hit by a tactical nuclear missile, and later [[FTL|jumps]] successfully to [[Ragnar Anchorage]] to replenish her empty ammunition stores at this strategic depot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; emerges from the anchorage and engages one [[Basestar (RDM)|basestar]] with her gun batteries, providing cover for [[The Fleet (RDM)|a fleet of 75 civilian ships]] harboring survivors of the Twelve Colonies. Once the entire civilian fleet successfully jumps away, and as a second basestar approaches to join the battle, &#039;&#039;Galactica&#039;&#039; recovers her remaining Vipers and jumps to the rendezvous point beyond the [[Red Line]], never to return to Colonial space ([[TRS]]: &amp;quot;[[Miniseries]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Leading a Ragtag Fleet ===&lt;br /&gt;
[[Image:Ep212battle.jpg|200px|right|thumb|&#039;&#039;Galactica&#039;&#039; and  [[Pegasus (RDM)|Pegasus]] work together during the [[Battle of the Resurrection Ship]].]]&lt;br /&gt;
Since the exodus of the Colonials from their overrun homeworlds, &#039;&#039;Galactica&#039;&#039; becomes both protector and provider for the Fleet. She provides covering fire for the Fleet during Cylon attacks no fewer than 240 times ([[TRS]]: &amp;quot;[[33]]&amp;quot;: &amp;quot;[[Act of Contrition]]&amp;quot;). The battlestar provides much of the Fleet with recycled water ([[TRS]]: &amp;quot;[[Water]]&amp;quot;) and she is the primary source of medical care, where groups of civilians are periodically brought aboard for check-ups and treatment ([[TRS]]: &amp;quot;[[Litmus]]&amp;quot;). &#039;&#039;Galactica&#039;&#039; also undertakes internal policing duties within the Fleet ([[TRS]]: &amp;quot;[[Water]]&amp;quot;; &amp;quot;[[Bastille Day]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; successfully goes on the offensive against the Cylons, capturing a [[tylium]] fuel mining and processing plant in the process ([[TRS]]: &amp;quot;[[The Hand of God (RDM)|The Hand of God]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The [[Mercury class battlestar|advanced battlestar]] &#039;&#039;Pegasus&#039;&#039;, commanded by Admiral [[Helena Cain|Cain]], joins &#039;&#039;Galactica&#039;&#039; approximately 6 months into their exile (See the series [[Timeline (RDM)|timeline]] for special information about this milestone). The two battlestars destroy two [[Basestar (RDM)|basestars]] as well as a critical Cylon support ship known as the [[Resurrection Ship]]. After Admiral Cain&#039;s death, President [[Laura Roslin|Roslin]] promotes William Adama to Admiral, restoring him to overall Fleet command, but now with two battlestars at his disposal ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===New Caprica===&lt;br /&gt;
[[Image:Leaving New Caprica.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039;, &#039;&#039;Pegasus&#039;&#039;, and the orbiting fleet prior to leaving [[New Caprica]].]] &lt;br /&gt;
Following the founding of [[New Caprica]], &#039;&#039;Galactica&#039;&#039; is assigned to the orbital defense force that protects the planet. During this time the majority of her crew are allowed to the surface in an effort to populate the planet and restore the human race, a majority of whom are seemingly convinced that the Cylons will never find New Caprica. The diminished crew inevitably results in standard maintenance becoming overlooked or ignored; basic military responses, such as the launching of alert fighters and routine training exercises become difficult to execute. One year following the founding of New Caprica, a fleet of Cylon ships jump into orbit of the planet. Severely limited in their abilities, Admiral Adama orders the defense fleet to jump away from New Caprica along with a handful of civilian ships still in orbit of the colony. They vow to eventually return to New Caprica and liberate it from the Cylon invaders ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Battle of New Caprica]]===&lt;br /&gt;
[[Image:BONC.jpg|thumb|right|200px|&#039;&#039;Galactica&#039;&#039; takes a pounding during the [[Battle of New Caprica]].]]&lt;br /&gt;
Four months after their escape, &#039;&#039;Galactica&#039;&#039;&#039;s staff is still in the process of developing a rescue strategy with 16 training exercises having been completed and a 17th underway when an accident causes its early cessation ([[TRS]]: &amp;quot;[[Occupation]]&amp;quot;). This forces both a change in strategy and the reformulation of a rescue plan to deal with personnel who have not seen conflict in 16 months. While &#039;&#039;Galactica&#039;&#039; fights to liberate the Colonials on-planet, &#039;&#039;Pegasus&#039;&#039; is assigned to protect the remaining civilian Fleet and continue its search for [[Earth (RDM)|Earth]] ([[TRS]]: &amp;quot;[[Precipice]]&amp;quot;; &amp;quot;[[Exodus, Part I]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
After coordinating with the [[New Caprica Resistance]], &#039;&#039;Galactica&#039;&#039; leaves &#039;&#039;Pegasus&#039;&#039; to guard the space-bound members of humanity while it uses a series of drones to misdirect the bulk of the Cylon Raiders and avoid immediate detection by baseships, thus allowing the civilians on the planet to escape to their ships and flee New Caprica.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; then jumps into low orbit, plummeting from an altitude of 100,000 feet. As the ship falls, Admiral Adama orders the launch of all remaining Vipers. &#039;&#039;Galactica&#039;&#039; then jumps back into orbit. In the subsequent battle with the orbiting basestars, &#039;&#039;Galactica&#039;&#039; is overtaxed, out-gunned, and faces destruction when &#039;&#039;Pegasus&#039;&#039; unexpectedly arrives.  &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; salvos draw the attention of the basestars away from &#039;&#039;Galactica&#039;&#039;, buying &#039;&#039;Galactica&#039;&#039; time to bring her [[FTL|FTL drives]] back on-line and escape, but at the cost of &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; destruction ([[TRS]]: &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; bears the scars of the battle with significant scorching and dents to the hull. Nonetheless, the battlestar remains combat ready, holding off a superior Cylon force for a short duration in the [[Battle of NCD2539]] ([[TRS]]: &amp;quot;[[A Measure of Salvation]]&amp;quot;), and threatening to use its nuclear arsenal twice after New Caprica ([[TRS]]: &amp;quot;[[The Eye of Jupiter]]&amp;quot;; &amp;quot;[[Crossroads, Part II]]&amp;quot;). Given the loss of &#039;&#039;Pegasus&#039;&#039;, &#039;&#039;Galactica&#039;&#039; now boasts a larger crew, Viper and Raptor complement, to the point where there are more pilots than there are ships to fly ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;), although the training of new recruits is still ongoing ([[TRS]]: &amp;quot;[[Dirty Hands]]&amp;quot;; &amp;quot;[[Crossroads, Part II]]&amp;quot;; &amp;quot;[[He That Believeth in Me]]&amp;quot;). Further, there are various redundancies between the two crews that are appropriately dealt with (e.g. [[Lee Adama]] in a [[List of Deleted Scenes - Season 3 (RDM)|deleted scene]] from &amp;quot;[[Exodus, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Colonel Tigh comments that &#039;&#039;Galactica&#039;&#039; took so much damage in this battle that it would &amp;quot;take six weeks in dry dock just to bang out the dents&amp;quot; ([[TRS]]: &amp;quot;[[A Day in the Life]]&amp;quot;). This indicates that the damage is extensive enough to require a significant amount time (probably months) for full repair, and would be unlikely to survive a massive battle again. &lt;br /&gt;
&lt;br /&gt;
=== Resuming the Search for Earth ===&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; takes aboard a significant quantity of civilians following the exodus from New Caprica, as several civilian ships are lost during the escape from the failed colony. Cramped conditions increase as crew and civilians struggle to adapt to life back aboard a ship. The civilians reside on the refurbished starboard hangar deck as a refugee camp nicknamed &amp;quot;[[Camp Oil Slick]]&amp;quot; and later &amp;quot;Dogsville&amp;quot; ([[TRS]]: &amp;quot;[[Torn]]&amp;quot;; &amp;quot;[[The Woman King]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
During a [[The Passage|food shortage crisis]] caused by contamination of the Fleet&#039;s food processing systems, &#039;&#039;Galactica&#039;&#039; (along with her Raptors acting as pilot ships) guides the civilian Fleet through an area of intense heat, light and radiation caused by a [[Passage (star cluster)|dense star cluster]] to reach edible resources on the [[algae planet]]. &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; heavy armor and radiation shielding protect her from the intense effects of the cluster, but the ship still suffers hull damage and decompressions.&lt;br /&gt;
&lt;br /&gt;
The ship confronts a Cylon fleet and barely escapes a nova during [[Eye of Jupiter|the events over the algae planet]], jumping out at the last moment after recovering its ground teams and additional data on a way-point to Earth known to the Colonials as the [[Ionian nebula]] (&amp;quot;[[The Eye of Jupiter]]&amp;quot;, &amp;quot;[[Rapture]]&amp;quot;). Repairs continue on the journey to the Ionian nebula. Damage to one particular airlock nearly causes the deaths of Galen and Cally Tyrol during what they expected to be a quick repair of a hull micro-fracture ([[A Day in the Life]]). &lt;br /&gt;
[[Image:BOTIM.jpg|thumb|left|200px|&#039;&#039;Galactica&#039;&#039; is outnumbered during the [[Battle of the Ionian Nebula]].]]&lt;br /&gt;
When the Fleet reaches the nebula, four Cylon baseships are detected following an unexplained power outage. With the entire Fleet crippled and unable to escape, &#039;&#039;Galactica&#039;&#039; scrambles her Vipers and prepares for a lopsided fight, outnumbered and outgunned ([[Crossroads, Part II]]). During the [[Battle of the Ionian Nebula|following battle]], &#039;&#039;Galactica&#039;&#039; manages to hold off the main attack of the massive Cylon attack force. Despite the damage suffered in previous engagements, the old warship wields her main guns and point defense batteries effectively again in defense of the Fleet. During the battle &#039;&#039;Galactica&#039;&#039; takes many hits while covering the Fleet, with one of her dorsal gun batteries being destroyed. Despite having the advantage, and managing to destroy or damage several civilian ships, the Cylons retreat in the middle of the battle, after detecting one of the [[Final Five]] among the Colonials ([[He That Believeth in Me]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; is once forced to prepare for a battle against the rebel [[Basestar (RDM)|Cylon basestar]], but the &#039;&#039;[[Demetrius]]&#039;&#039; arrives to defuse the situation. In the wake of the basestar disappearing from the Fleet ([[Guess What&#039;s Coming to Dinner?]]), [[Saul Tigh]] assumes command of &#039;&#039;Galactica&#039;&#039;, jumping along with the Fleet ([[Sine Qua Non]]).&lt;br /&gt;
&lt;br /&gt;
After [[Kara Thrace]] picks up a strange signal in [[Starbuck&#039;s Viper|her Viper]], the Colonials have a direct bearing towards Earth. Shortly later, after several years of searching, &#039;&#039;Galactica&#039;&#039; and her Fleet finally make the last jump to Earth ([[Revelations]]).&lt;br /&gt;
&lt;br /&gt;
=== Post-Earth ===&lt;br /&gt;
&lt;br /&gt;
After discovering [[Earth]] is a nuclear wasteland, discipline and morale on &#039;&#039;Galactica&#039;&#039; fall dramatically and the overall cleanliness of the ship suffers, e.g. outside [[CIC]], the words &amp;quot;Frak Earth&amp;quot; are spray-painted on the walls ([[Sometimes a Great Notion]]). When former deck chief [[Galen Tyrol]] disables the FTL drive, foiling the mutineers&#039; escape with the ship, he discovers multiple tears in the chamber&#039;s walls, a sign that the aging battlestar&#039;s structural integrity is faltering ([[Blood on the Scales]]).&lt;br /&gt;
[[Image:Damaged Galactica.jpg|thumb|right|200px|A heavily damaged &#039;&#039;Galactica&#039;&#039;.]] &lt;br /&gt;
A structural survey of the ship finds several torn supports and weakened areas in the hull, and a more in-depth examination finds endemic metal fatigue throughout the ship, with virtually every part of the hull riddled with small cracks and fissures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;s&#039;&#039; advanced age, the corners cut during construction and the abuse it has been put through since the war started contributed to its condition. Tyrol suggests treating the damaged parts of the ship with an [[Cylon organic resin|organic Cylon resin]] from the [[Rebel Baseship]], which would fill the cracks and bear the stresses, which Adama at first refuses. However, Adama finally appreciates &#039;&#039;Galactica&#039;s&#039;&#039; dire condition when he finds a tear in a bulkhead in his quarters, and orders Tyrol to carry out his plan to repair the ship ([[No Exit]]).  Tyrol later says that the resin will buy more time but the ship&#039;s integrity has been fundamentally weakened and it might not survive more FTL jumps- it is impossible to say how long she can hold.  &#039;&#039;Galactica&#039;&#039; is dying of old age and accumulated battle damage.&lt;br /&gt;
&lt;br /&gt;
Later &#039;&#039;Galactica&#039;&#039; is damaged even further when [[Sharon Valerii|Boomer]] jumps away very close to the hull. The resulting spatial distortion of her Raptor&#039;s FTL jump causes what appears to be buckling and explosive decompression in several sections of the alligator head of &#039;&#039;Galactica&#039;&#039; on her port side ([[Someone to Watch Over Me]]). This causes a chain reaction of explosions, structural failures and power outages throughout many parts of the ship including CIC.&lt;br /&gt;
&lt;br /&gt;
At first refusing to accept the reality of the ship&#039;s fate, Admiral Adama gives the emotionally painful order to stop the repairs and begin the process of abandoning ship, moving to the Rebel Baseship as the Fleet&#039;s new flagship ([[Islanded In a Stream of Stars]]).&lt;br /&gt;
&lt;br /&gt;
As the ship is slowly offloaded of parts and personnel, the Admiral relents one last time, stops the scrapping of the battlestar, and calls for volunteers for what will likely be a &#039;&#039;Galactica&#039;s&#039;&#039; final mission- to get the kidnapped Hera back from Cavil&#039;s Cylon colony ([[Daybreak, Part I]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Endgame: [[Battle of The Colony|Battle of The Colony]] ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Battleofthecolony.jpg|thumb|right|200px|right|&#039;&#039;Galactica&#039;&#039; takes massive hits seconds after jumping to [[The Colony]].]]&lt;br /&gt;
With a skeleton crew and a frail battlestar, Admiral Adama executes a daring mission to rescue Hera Agathon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; jumps to the Colony at point-blank range. Besieged by the Colony&#039;s gun batteries at first, the ship is pummeled relentlessly (destroying the dorsal Colonial roundel) until the Hybrid Anders manages to take them and the Colony&#039;s Hybrids offline.  As &#039;&#039;Galactica&#039;s&#039;&#039; Vipers engage incoming Raiders, her Raptors jump directly from their berth in the starboard [[flight pod]] (causing extensive damage to it) and maneuver to board the Colony.&lt;br /&gt;
&lt;br /&gt;
Adama does the unbelievable: he rams &#039;&#039;Galactica&#039;s&#039;&#039; bow into the Colony, forming not only a second breech for his search teams to enter, but also forming an alternate escape route.&lt;br /&gt;
&lt;br /&gt;
The rescue is successful thanks to Boomer&#039;s help (before Athena kills her), but &#039;&#039;Galactica&#039;&#039; is far from safe.  The Raiders are still attacking the ship, destroying at least one of its remaining heavy gun batteries.   The rescue teams are pursued back to &#039;&#039;Galactica&#039;&#039; by Cavil and his troops, determined to recapture Hera.  Platoons of enemy Centurions swarm into the ship.  Cavil personally leads an attack on CIC but is foiled.&lt;br /&gt;
&lt;br /&gt;
Things appear to settle down after Cavil and Adama call a ceasefire.  Cavil agrees to let &#039;&#039;Galactica&#039;&#039; leave with Hera in exchange for the information needed to bring back [[Resurrection (RDM)|resurrection technology]].  Part of the deal is that Cavil will leave humanity alone forever as well.  The Raiders return to the Colony, while the Vipers return to &#039;&#039;Galactica&#039;&#039;.  However, as the Final Five begin to download their knowledge into the Colony, they are exposed to each other&#039;s secrets, and Galen Tyrol learns that Tory Foster murdered his wife [[Cally Tyrol]] ([[The Ties That Bind]]).  Tyrol flies into a rage and kills Foster, severing the download.  Chaos ensues and the ceasefire ends.  The Raiders renew their attack on the ship.  In CIC the Simon, Doral and Cavil there open fire but Apollo and Starbuck kill Doral and Simon while Cavil, realizing the hopelessness of the situation, kills himself.&lt;br /&gt;
&lt;br /&gt;
Meanwhile [[Racetrack]]&#039;s Raptor, drifting in space after all aboard were killed, is hit by a stray asteroid, causing the Raptor to launch its nuclear missiles into the Colony.  The Colony&#039;s orbit immediately decays, pulling it into the black hole--threatening to take &#039;&#039;Galactica&#039;&#039; with it.  But Kara Thrace jumps the ship, using coordinates she had extrapolated from [[The Music]] at the last second.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Journey&#039;s End ===&lt;br /&gt;
[[File:Battlestar Over Africa.jpg|thumb|left|200px|right|A crippled &#039;&#039;Galactica&#039;&#039; seen in orbit over the Sahara Desert.]]&lt;br /&gt;
The ship does not retract its flight pods as Kara Thrace executes the emergency jump; this, as well as the cumulative stresses of the previous battle and the past four years turn out to be the death knell for the old battlestar. &#039;&#039;Galactica&#039;&#039; experiences a series of fatal structural failures that send shockwaves and fractures rippling through the ship, and the hull visibly flexes and twists. The ship suffers explosive decompression in various sections, causing support beams to crash through deck ceilings and blowing out sections of the hull, which has begun to shear off in pieces. While the Cylon organic resin applied earlier prevents &#039;&#039;Galactica&#039;&#039; from snapping in two, the ship permanently loses its FTL ability as its structure has been all but destroyed (Colonel Tigh mentions red-lines through the ship&#039;s lateral structural members, and groaning and buckling can be heard throughout the ship, indicating &#039;&#039;Galactica&#039;&#039;&#039;s framework is damaged beyond repair, and the resin is the only thing keeping the ship from ripping itself apart from the stress). However, despite the loss of FTL, &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s other systems are still online, including life support and sublight propulsion. The fear of being stranded in space due to the inability to jump is short-lived as &#039;&#039;Galactica&#039;&#039; arrives in the vicinity of a lush, blue-green habitable world, already populated by tribes of primitive humans who naturally evolved there.&lt;br /&gt;
[[File:The fleet&#039;s end.jpg|thumb|200px|right|&#039;&#039;Galactica&#039;&#039; and her Fleet heading straight into the Sun.]]&lt;br /&gt;
The population of the Fleet, arriving later, agree to leave their technology behind and start new lives on the planet they decide to call &amp;quot;[[Earth (RDM)#A New Earth|Earth]]&amp;quot;. The Rebel Cylons also decide to stay on the planet. With this decision, the Rebel Baseship is left to the Centurions, who leave to seek out their own destiny. Anders, still acting as &#039;&#039;Galactica&#039;&#039;&#039;s Hybrid, brings the legendary battlestar&#039;s adventures to a close as he pilots &#039;&#039;Galactica&#039;&#039; and the last ships in the Fleet into the Sun, destroying &#039;&#039;Galactica&#039;&#039; and her Fleet. Admiral Adama is the last person to leave the ship, departing in his Viper Mk II from his service in the Cylon War.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
Apart from any technological upgrades that may have been made to her sister ships, &#039;&#039;Galactica&#039;&#039; was built to the general technical specifications of her [[Galactica type battlestar|class]].&lt;br /&gt;
&lt;br /&gt;
It is mentioned in [[Crossroads, Part II]] that &#039;&#039;Galactica&#039;&#039; is able to run on batteries - but that not all systems would work when the ship was battery powered so restoring engine, computer and electrical power was always a priority any time the batteries were the only thing powering Galactica.&lt;br /&gt;
&lt;br /&gt;
===Starboard Flight Pod===&lt;br /&gt;
&lt;br /&gt;
The starboard landing bay is eventually restored to usable condition, evidenced when Major Lee Adama lands his Raptor in the starboard pod. However, it is possible that this is due to a previously issued quarantine order and not because the flight pod is in regular use ([[A Measure of Salvation]]). The starboard hangar deck is designated an [[Dogsville|area of refuge]] for civilians displaced from lost ships (The Woman King).&lt;br /&gt;
&lt;br /&gt;
During the last mission of &#039;&#039;Galactica&#039;&#039;, this pod held a number of Raptors ready for launch, these deployed out of the pod by FTL jump with the result that the shock waves fatally weakened the pods structure and the pod blew open to space. ([[Daybreak part 2]])&lt;br /&gt;
&lt;br /&gt;
Strangely at least part of the museum setup survives all the way to Daybreak part 2, despite a hull breach and part of it being flattened by a heavy raider [[Scattered]]. It&#039;s unclear why the museum was kept intact and/or repaired, though it&#039;s possible it was put right during the year on New Caprica before the Cylons found the planet, since this is probably the only period when the crew would have any spare time to fix it. This serves as a minor plot hole that may never be resolved. &lt;br /&gt;
&lt;br /&gt;
The museum would certainly have been destroyed in the jump shock wave from the Raptors leaving the pod during the [[Battle of the Colony]] or the decompression immediately after that point, any remains were sent into the sun with the rest of the ship.&lt;br /&gt;
&lt;br /&gt;
===Nuclear Warheads===&lt;br /&gt;
[[Image:Galactica nukes.jpg|200px|thumb|&#039;&#039;Galactica&#039;&#039;&#039;s nuclear arsenal.]]&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; has five nuclear warheads as of &amp;quot;[[Bastille Day]]&amp;quot;. Commander [[William Adama|Adama]] uses one warhead to destroy the Cylon [[Basestar (RDM)|basestar]] orbiting Kobol ([[Kobol&#039;s Last Gleaming, Part II]]), and Dr. [[Gaius Baltar|Baltar]] cannibalizes one to use in his [[Cylon detector]]. He later gives the warhead to [[Gina Inviere]], who detonates it aboard &#039;&#039;[[Cloud Nine]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
It is unknown how many nuclear warheads &#039;&#039;Pegasus&#039;&#039; has when it encounters &#039;&#039;Galactica&#039;&#039;, but the two ships pool their nuclear ordnance stockpiles after that. As of &amp;quot;[[The Eye of Jupiter]]&amp;quot;, &#039;&#039;Galactica&#039;&#039; possesses at least seven warheads ([[missile tube]]s 4 through 10).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The yield of these weapons is unknown. It is likely they are of a &amp;quot;dial a yield&amp;quot; design which is common in real-life nuclear weapons. Because the physics of nuclear weapon design is a measurable science, and based on the size of the weapons seen on screen, the yield of &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; weapons may lie between 5 and 150 kilotons.&#039;&#039;&amp;lt;ref&amp;gt;This is extrapolated from the size of the weapon, compared to a modern day ([[w:W80|W80]])-class nuclear warhead used by the United States.&amp;lt;/ref&amp;gt; &#039;&#039;However, the energetic properties of [[tylium]] are so formidable that if a warhead design were to properly exploit even only 50% of the refined ore&#039;s enthalpy, a mere kilogram of it would allow for a yield of nearly 60 kilotons, and a one megaton yield warhead would require over 16.7 kg of refined tylium. The fact that the ore can also be used for explosives such as improvised mines ([[The Eye of Jupiter]]) opens a vast field of opportunities for heavy high yield weapons, not necessarily restricted to nukes in the traditional sense. If indeed a &amp;quot;dial a yield&amp;quot; capacity were part of the stock warhead&#039;s design, then it&#039;s possible that the addition of a weapon grade level of refined tylium would allow said yield to be considerably increased. Besides, the required high levels of pressure and heat could even be achieved with mere chemical implosion phases instead of atomic ones (ref. Fat Man bomb).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Vipers===&lt;br /&gt;
:&#039;&#039;For information on the fighter squadrons stationed on &#039;&#039;Galactica&#039;&#039; see: [[Squadrons of Galactica]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:1104Tube Mini.JPG|right|thumb|200px|A [[Viper Mark II]] in a launch tube.]]&lt;br /&gt;
[[image:Kg zoic-studio screen-caps-065.jpg|left|thumb|200px|A [[Viper Mark VII]] in the port [[Flight pod]].]]&lt;br /&gt;
Early in the flight of the Fleet, &#039;&#039;Galactica&#039;&#039; carried &amp;quot;40 Vipers and 21 pilots&amp;quot; ([[Act of Contrition]]) , of which at least six were Mark VIIs. Following the advent of &#039;&#039;Pegasus&#039;&#039;, &#039;&#039;Galactica&#039;&#039; receives supplies that aid in the repair and refurbishment of her initial fighter complement ([[Pegasus (episode)|Pegasus]]). Some time later, new Mark VII Vipers are constructed at &#039;&#039;Pegasus&#039;&#039;s&#039; Viper construction facilities utilizing the raw ore mined in an asteroid belt ([[Scar]]), and several of those are assigned to &#039;&#039;Galactica&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
With &#039;&#039;Pegasus&#039;&#039; destroyed at the [[Battle of New Caprica]], &#039;&#039;Galactica&#039;&#039; absorbs the former&#039;s fighter squadrons and personnel, and her Viper complement now counts approximately 80 planes. &amp;lt;ref&amp;gt;Dialogue from &amp;quot;[[Guess What&#039;s Coming to Dinner?]]&amp;quot; and &amp;quot;[[Sine Qua Non]]&amp;quot; establishes that 40 Vipers have been transferred to a Cylon basestar, which comprises half the ship&#039;s air wing.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raptors===&lt;br /&gt;
[[image:Raptor port.jpg|right|thumb|200px|A [[Raptor]].]]&lt;br /&gt;
The number of [[Raptor|Raptors]] available to &#039;&#039;Galactica&#039;&#039; is portrayed inconsistently. The assumption prior to joining up with &#039;&#039;Pegasus&#039;&#039; is that the battlestar has at least five Raptors, having left [[Ragnar Anchorage]] with at least eight. After the Battle of New Caprica, &#039;&#039;Galactica&#039;&#039; takes on &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; Raptors. The subsequent number of available craft is unknown, but is at least 30, considering how many Raptors are deployed to rescue to the resistance fighters on Caprica ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part II]]&amp;quot;) and still have enough to move people from ship to ship through out the Fleet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Craft===&lt;br /&gt;
[[image:Blackbird FotP.JPG|right|thumb|200px|The [[Blackbird]], a special stealth ship, was constructed on &#039;&#039;Galactica&#039;&#039;.]]&lt;br /&gt;
[[image:AtmoShutt.jpg|right|thumb|200px|One of &#039;&#039;Galactica&#039;&#039;&#039;s [[Atmospheric shuttle| shuttle]] craft.]]&lt;br /&gt;
*&#039;&#039;Galactica&#039;&#039; possesses two [[Heavy Raider]]s. One is hit by &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s defensive fire and crashes into the starboard flight pod with unknown, but probably extensive, damage ([[TRS]]: &amp;quot;[[Scattered]]&amp;quot;). The other returns in operational status from [[Caprica (RDM)|Caprica]] ([[TRS]]: &amp;quot;[[Home, Part I]]&amp;quot;). One of these Heavy Raiders is relieved of its FTL navigation system for use on the rescue mission to Caprica ([[TRS]]: &amp;quot;[[Lay Down Your Burdens, Part I]]&amp;quot;).&lt;br /&gt;
* A Raider from the first Cylon War may be on board &#039;&#039;Galactica&#039;&#039; after one follows Starbuck into one of &#039;&#039;Pegasus&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; landing bays and is shot down ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;). A Cylon War era Raider, or at least a replica of one, was present in the [[Galactica Museum]], but has not been mentioned since.&lt;br /&gt;
*A second [[Cylon Raider (RDM)|Raider]] comes into &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; possession after [[Daniel Novacek]]&#039;s &amp;quot;escape&amp;quot; from a basestar, replacing the one retrieved by [[Kara Thrace]] and lost during the quest for the [[Arrow of Apollo]] ([[TRS]]: &amp;quot;[[Hero]]&amp;quot;).&lt;br /&gt;
*An experimental stealth fighter, the [[Blackbird]], is constructed using spare parts ([[TRS]]: &amp;quot;[[Flight of the Phoenix]]&amp;quot;) and used in a critically successful reconnaissance mission to explore the nature of what comes to be known as the [[Resurrection Ship]]. The Blackbird is destroyed after completing its [[Battle of the Resurrection Ship|first combat mission]] ([[TRS]]: &amp;quot;[[Resurrection Ship, Part II]]&amp;quot;).&lt;br /&gt;
*&#039;&#039;Galactica&#039;&#039; possesses [[fuel tanker]]s used to supply fuel to Vipers and Raptors in flight without the need to dock with the ship. These may be dedicated craft or specially fitted shuttles or Raptors ([[TRS]]: &amp;quot;[[Occupation]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crew ==&lt;br /&gt;
:&#039;&#039;For information on Senior Staff, see : [[Senior Staff of Galactica]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of pilots, see: [[List of Pilots]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of deckhands, see: [[List of deckhands]]&#039;&#039; &lt;br /&gt;
:&#039;&#039;For a list of marines, see: [[Colonial Marine Corps]]&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Before the attack, &#039;&#039;Galactica&#039;&#039; has approximately 2,900 crewmen. By the time of the arrival of &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;, attrition has reduced this number to about 2,660. (c.f. [[Crew tally]]) &lt;br /&gt;
It is unknown whether the Colonial Marines account for members or not.&lt;br /&gt;
*Between &amp;quot;[[Act of Contrition]]&amp;quot; and &amp;quot;[[Resurrection Ship, Part II]]&amp;quot; &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; offensive capability is also greatly hampered by the number of [[List of Pilots|qualified pilots]] available, and their lack of flight simulators with which to train more. Since  &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; reunion with &#039;&#039;Pegasus&#039;&#039;, this has ceased to be an issue ([[TRS]]: &amp;quot;[[Scar]]&amp;quot;).&lt;br /&gt;
==  Blue prints of Galactica ==&lt;br /&gt;
&lt;br /&gt;
[http://media.battlestarwiki.org/wiki/File:BSG_Blue_prints.png]&lt;br /&gt;
&lt;br /&gt;
==Related Imagery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
Image:BSG Ortho Top &amp;amp; Bottom.jpg|&#039;&#039;Galactica&#039;&#039; - [[Zoic]] rendering &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:BSG Ortho Front, Back &amp;amp; Starboard.jpg|&#039;&#039;Galactica&#039;&#039; - Zoic rendering &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Galactica&#039;s top side.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s top side.&lt;br /&gt;
Image:Kg cg ns galactica-049.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s front - Zoic&lt;br /&gt;
Image:Battlestar stern.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s stern.&lt;br /&gt;
Image:Galactica retraction.jpg|Flight pod retraction area.&lt;br /&gt;
Image:Galactica&#039;s bottom-023b.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s bottom.&lt;br /&gt;
Image:Bsg damaged.jpg|&#039;&#039;Galactica&#039;&#039; with battle damage. (High Res)&lt;br /&gt;
Image:Cylon War-era Galactica, &amp;quot;Razor&amp;quot; Flashback 1.jpg|&#039;&#039;Galactica&#039;&#039; in the [[Razor]] Flashbacks.&lt;br /&gt;
Image:Galactica - flight pods retracted.jpg|&#039;&#039;Galactica&#039;&#039; with flight pods retracted.&lt;br /&gt;
Image:BSG landing alcove.jpg|&#039;&#039;Galactica&#039;&#039; landing alcove.&lt;br /&gt;
Image:Kg cg ns galactica-037.jpg|A cluster of rail guns.&lt;br /&gt;
Image:Battered Battlestar.jpg|Bow view of &#039;&#039;Galactica&#039;&#039;.&lt;br /&gt;
Image:GalPeg.png|&#039;&#039;Galactica&#039;&#039; overlooking the &#039;&#039;[[Pegasus]]&#039;&#039;.&lt;br /&gt;
Image:Pointdefence2 101 1080i.jpg|&#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; point defense batteries in action &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Galactica fights off missile salvos.jpg|&#039;&#039;Galactica&#039;&#039; establishes a defense perimeter.&lt;br /&gt;
Image:Raptor scramble.jpg|&#039;&#039;Galactica&#039;&#039; scrambles [[Viper]]s and [[Raptor]]s.&lt;br /&gt;
Image:Colony Breech.jpg|&#039;&#039;Galactica&#039;&#039; rams herself into [[The Colony]].&lt;br /&gt;
Image:Img0059.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s main batteries.&lt;br /&gt;
Image:Galactia&#039;s end.jpg|&#039;&#039;Galactica&#039;&#039; and the Fleet depart for the sun, with the African continent in the background.&lt;br /&gt;
Image:CIC Overview 1.jpg|&#039;&#039;Galactica&#039;&#039;&#039;s CIC.&lt;br /&gt;
Image:Cicweaponscontrol1.jpg|Weapons control.&lt;br /&gt;
Image:Cictacticalstation1.jpg|Tactical station.&lt;br /&gt;
Image:Cic commstation.jpg|Communications.&lt;br /&gt;
Image:The Mess.jpg|The Officers&#039; mess hall.&lt;br /&gt;
Image:Cicdmgcontrol.jpg|Damage control.&lt;br /&gt;
Image:Ftl2.jpg|FTL Drive.&lt;br /&gt;
Image:Bsg-1-10.jpg|The &amp;quot;War Room&amp;quot;.&lt;br /&gt;
Image:Porthangardeck.jpg|The port hangar bay on &#039;&#039;Galactica&#039;&#039;.&lt;br /&gt;
Image:DutyLocker.jpg|Crew quarters.&lt;br /&gt;
Image:GalacticaInterior Sickbay1.jpg|Sickbay&lt;br /&gt;
Image:Galactica Museum, &amp;quot;Daybreak, Part II&amp;quot;.jpg| The &#039;&#039;Galactica&#039;&#039; museum in the starboard flight pod.&lt;br /&gt;
Image:Galactica corridor.jpg|The &amp;quot;A-shaped&amp;quot; corridors.&lt;br /&gt;
Image:BSG Blue prints.png|Schematics from the [[Battlestar Galactica Role Playing Game|roleplaying game]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Galactica crew facilities (RDM)|Galactica crew facilities]]&lt;br /&gt;
*[[:Category:Galactica Areas (RDM)|Galactica Areas]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Battlestars]]&lt;br /&gt;
[[Category:Battlestars (RDM)]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
&lt;br /&gt;
[[de:Galactica (RDM)]]&lt;br /&gt;
[[es:Galactica (RDM)]]&lt;br /&gt;
[[fr:Galactica (RDM)]]&lt;br /&gt;
[[zh:卡拉狄加 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Valkyrie_type_battlestar&amp;diff=209181</id>
		<title>Valkyrie type battlestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Valkyrie_type_battlestar&amp;diff=209181"/>
		<updated>2012-05-17T00:38:57Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Weaponry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data|&lt;br /&gt;
|image= Bsg-ambush fleet.jpg&lt;br /&gt;
| title= &#039;&#039;Valkyrie&#039;&#039; type battlestar&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Unknown&lt;br /&gt;
| role= Capital battleship/carrier&lt;br /&gt;
| weapons= 20 small dual mounted turrets, 33 heavy dual turrets capable of firing missiles, Unknown number of point defense guns, at least 6 ship-to-ship missiles silos.&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/ValkyrieOrthoTopSide.jpg&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/Valk_ends.jpg&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/Valk_Bottom.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
| length= &lt;br /&gt;
| status= All examples presumed [[Cylon attack|Destroyed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Valkyrie&#039;&#039; type [[Battlestar (RDM)|battlestar]]&#039;&#039;&#039; was an advanced class of light battlestar in the [[Colonial Fleet]] at the time of the [[Fall of the Twelve Colonies]]. It appears to have been the work horse of the battlestar fleet, existing in large numbers.&lt;br /&gt;
&lt;br /&gt;
During the Cylon assault on the Twelve Colonies, several battlestars of the class attempt to engage the Cylons over [[Caprica (RDM)|Caprica]], only to be disabled by the [[Command Navigation Program|CNP]]&#039;s backdoors. They are destroyed shortly after&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q Watch in high definition and pause at 1:18 and 1:43]&amp;lt;/ref&amp;gt; ([[TRS]]: &amp;quot;[[The Plan]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
At least two [[Unnamed battlestars|unnamed battlestars]] of the class are docked at the [[Scorpion Fleet Shipyards]] when it is [[Fall of the Scorpion Fleet Shipyards|destroyed]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
&lt;br /&gt;
This class was possibly the smallest class of battlestar to be used by the Colonial Fleet. Measuring around 700 meters long, it&#039;s about the length of the Flight pod on a [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039;&amp;amp;nbsp;type battlestar]].&lt;br /&gt;
&lt;br /&gt;
It featured four large sub-light engines, a number of smaller manoeuvring thrusters littered around the ship. In addition to this, it is presumed to feature an FTL drive, as existence of various battlestars of this type being millions of kilometers apart would imply that one is installed.&lt;br /&gt;
&lt;br /&gt;
Physically it is far more &amp;quot;jagged&amp;quot; then other battlestar classes, with numerous sharp edges offset by numerous curved lines. The hull is covered with guns, missile launchers and sensors, giving it a sharp and streamlined but functional look. The class is far more compact then most others, with the pods closer to the main hull and the head being only a couple meters wider then the main hull. The underside of the ship shows much of the internal structures, and lacks significant weaponry, indicating that it is not designed to be exposed to fire in a battle.&lt;br /&gt;
&lt;br /&gt;
Flight pods are single layered, each consisting of 3 [[Viper (TRS)|Viper]] launch tubes located in a rectangular section underneath the pod. The tubes run parallel to the flight deck and pointing forwards. The launch tubes presumably operate in a different way to those on larger ships to allow a higher launch rate. They are also significantly longer. The &#039;&#039;Valkyrie&#039;&#039; type appears to lack the Raptor pads seen on the [[Mercury Class Battlestar|&#039;&#039;Mercury&#039;&#039; Class]].&lt;br /&gt;
&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Valkyrie&#039;&#039; type has more weapons per square meter then any other class. Equipped with 20 small turrets, and 33 heavier (though much smaller then on other classes) ones, it has a huge number of guns. Presumably, there are an unknown number of point defense guns that would be located between the armor plating, much like the &#039;&#039;Mercury&#039;&#039;-class. This class mostly relies on missiles weapons than other classes, with the large turrets capable of firing small anti-fighter missiles, and with at least 6 silos containing ship to ship missiles.&lt;br /&gt;
&lt;br /&gt;
Size and disposition of a typical &#039;&#039;Valkyrie&#039;&#039;-type&#039;s airwings is never stated, however in &amp;quot;[[The Plan]]&amp;quot; &#039;&#039;Valkyrie&#039;&#039; has at least 20 Vipers nearby. Yet, this is not evidence that this represents the full airwing.&lt;br /&gt;
&lt;br /&gt;
== Capabilities ==&lt;br /&gt;
&lt;br /&gt;
Although a small hull (at least when compared to ships like the &#039;&#039;Mercury&#039;&#039; Class or &#039;&#039;Galactica&#039;&#039; type) these ships were heavily used. They have been shown to be used for a number of roles including patrols, covert opperations and even planetary protection. The small size, mass production, and apparent range of abilities presumably meant that it was perfect for a peace time fleet, as they would be cheep, and would have a number of uses. It may have lacked the ability to produce Vipers unlike it&#039;s larger cousins.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Valkyrie]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Yashuman]]&#039;&#039;&lt;br /&gt;
*[[Mercury Class Battlestar|Mercury class battlestar]]&lt;br /&gt;
*[[Galactica type battlestar]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*A more modern design than [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039;&#039;s class]], the &#039;&#039;Valkyrie&#039;&#039; type bears a closer resemblence to the [[Mercury class battlestar|&#039;&#039;Mercury&amp;amp;nbsp;&#039;&#039;class]] and thus the [[Battlestar (TOS)|battlestars from the Original Series]].&lt;br /&gt;
&lt;br /&gt;
*In &amp;quot;Razor,&amp;quot; a few&amp;amp;nbsp;&#039;&#039;Valkyrie-&#039;&#039;types can be seen at the Scoprion Fleet Shipyards with what would appear to be a roll bar above the engine section. This feature is not present during the Cylon attack on the shipyards, leading to speculation that the ships seen with the roll bar were in fact different to those seen without it.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*The [[Science of Battlestar Galactica]] names two Battestars as being at the Scorpion Fleet Shipyards during the attack. These ships, &#039;&#039;Bellerophon&#039;&#039; and &#039;&#039;Remses,&#039;&#039; are thus likely examples of this class.&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Valkyrie close up.jpg|Closeup of a &#039;&#039;Valkyrie&#039;&#039; type battlestar.&lt;br /&gt;
Image:3x8-Valkyrie-Firing.jpg|&#039;&#039;Valkyrie&#039;&#039; firing a ship-to-ship missile.&lt;br /&gt;
Image:Battlestar Valkyrie The Plan.png|&#039;&#039;Valkyrie&#039;&#039; among her sister ships above Caprica.&lt;br /&gt;
Image:Valkyrie CNP Virus Transmission.png|&#039;&#039;Valkyrie&#039;&#039; under attack.&lt;br /&gt;
Image:Battlestar Valkyrie CNP Hack.png|&#039;&#039;Valkyrie&#039;&#039; after being disabled by the CNP&#039;s backdoors.&lt;br /&gt;
Image:Valkyrie-type battlestarII.jpg|A &#039;&#039;Valkyrie&#039;&#039; type battlestar destroyed over [[Scorpia]].&lt;br /&gt;
Image:ValykrieFlightPod.jpg|One of the ship&#039;s flight pods.&lt;br /&gt;
Image:Valkyrie batteries.jpg|The ship&#039;s batteries.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z|A_to_Z]] [[Category:Battlestars]] [[Category:Battlestars (RDM)|Battlestars_(RDM)]] [[Category:Colonial]] [[Category:Colonial Craft|Colonial_Craft]] [[Category:Colonial Craft (RDM)|Colonial_Craft_(RDM)]] [[Category:Colonial Military|Colonial_Military]] [[Category:Colonial Military (RDM)|Colonial_Military_(RDM)]] [[Category:RDM]] [[Category:Ships]] [[Category:Ships (RDM)|Ships_(RDM)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfstern, Valkyrie-Typ]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Valkyrie_type_battlestar&amp;diff=209180</id>
		<title>Valkyrie type battlestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Valkyrie_type_battlestar&amp;diff=209180"/>
		<updated>2012-05-16T23:24:02Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Design */ Indentations on the sides of the head only have enough room for the turret positioned there&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data|&lt;br /&gt;
|image= Bsg-ambush fleet.jpg&lt;br /&gt;
| title= &#039;&#039;Valkyrie&#039;&#039; type battlestar&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Unknown&lt;br /&gt;
| role= Capital battleship/carrier&lt;br /&gt;
| weapons= 20 small dual mounted turrets, 33 heavy dual turrets capable of firing missiles, Unknown number of point defense guns, at least 6 ship-to-ship missiles silos.&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/ValkyrieOrthoTopSide.jpg&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/Valk_ends.jpg&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/Valk_Bottom.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
| length= &lt;br /&gt;
| status= All examples presumed [[Cylon attack|Destroyed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Valkyrie&#039;&#039; type [[Battlestar (RDM)|battlestar]]&#039;&#039;&#039; was an advanced class of light battlestar in the [[Colonial Fleet]] at the time of the [[Fall of the Twelve Colonies]]. It appears to have been the work horse of the battlestar fleet, existing in large numbers.&lt;br /&gt;
&lt;br /&gt;
During the Cylon assault on the Twelve Colonies, several battlestars of the class attempt to engage the Cylons over [[Caprica (RDM)|Caprica]], only to be disabled by the [[Command Navigation Program|CNP]]&#039;s backdoors. They are destroyed shortly after&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q Watch in high definition and pause at 1:18 and 1:43]&amp;lt;/ref&amp;gt; ([[TRS]]: &amp;quot;[[The Plan]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
At least two [[Unnamed battlestars|unnamed battlestars]] of the class are docked at the [[Scorpion Fleet Shipyards]] when it is [[Fall of the Scorpion Fleet Shipyards|destroyed]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
&lt;br /&gt;
This class was possibly the smallest class of battlestar to be used by the Colonial Fleet. Measuring around 700 meters long, it&#039;s about the length of the Flight pod on a [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039;&amp;amp;nbsp;type battlestar]].&lt;br /&gt;
&lt;br /&gt;
It featured four large sub-light engines, a number of smaller manoeuvring thrusters littered around the ship. In addition to this, it is presumed to feature an FTL drive, as existence of various battlestars of this type being millions of kilometers apart would imply that one is installed.&lt;br /&gt;
&lt;br /&gt;
Physically it is far more &amp;quot;jagged&amp;quot; then other battlestar classes, with numerous sharp edges offset by numerous curved lines. The hull is covered with guns, missile launchers and sensors, giving it a sharp and streamlined but functional look. The class is far more compact then most others, with the pods closer to the main hull and the head being only a couple meters wider then the main hull. The underside of the ship shows much of the internal structures, and lacks significant weaponry, indicating that it is not designed to be exposed to fire in a battle.&lt;br /&gt;
&lt;br /&gt;
Flight pods are single layered, each consisting of 3 [[Viper (TRS)|Viper]] launch tubes located in a rectangular section underneath the pod. The tubes run parallel to the flight deck and pointing forwards. The launch tubes presumably operate in a different way to those on larger ships to allow a higher launch rate. They are also significantly longer. The &#039;&#039;Valkyrie&#039;&#039; type appears to lack the Raptor pads seen on the [[Mercury Class Battlestar|&#039;&#039;Mercury&#039;&#039; Class]].&lt;br /&gt;
&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Valkyrie&#039;&#039; type has more weapons per square meter then any other class. Equipped with 16 small turrets, and 35 heavier (though much smaller then on other classes) ones, it has a huge number of guns. Presumably, there are an unknown number of point defense guns that would be located between the armor plating, much like the &#039;&#039;Mercury&#039;&#039;-class. This class mostly relies on missiles weapons than other classes, with the large turrets capable of firing small anti-fighter missiles, and with at least 6 silos containing ship to ship missiles.&lt;br /&gt;
&lt;br /&gt;
Size and disposition of a typical &#039;&#039;Valkyrie&#039;&#039;-type&#039;s airwings is never stated, however in &amp;quot;[[The Plan]]&amp;quot; &#039;&#039;Valkyrie&#039;&#039; has at least 20 Vipers nearby. Yet, this is not evidence that this represents the full airwing.&lt;br /&gt;
&lt;br /&gt;
== Capabilities ==&lt;br /&gt;
&lt;br /&gt;
Although a small hull (at least when compared to ships like the &#039;&#039;Mercury&#039;&#039; Class or &#039;&#039;Galactica&#039;&#039; type) these ships were heavily used. They have been shown to be used for a number of roles including patrols, covert opperations and even planetary protection. The small size, mass production, and apparent range of abilities presumably meant that it was perfect for a peace time fleet, as they would be cheep, and would have a number of uses. It may have lacked the ability to produce Vipers unlike it&#039;s larger cousins.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Valkyrie]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Yashuman]]&#039;&#039;&lt;br /&gt;
*[[Mercury Class Battlestar|Mercury class battlestar]]&lt;br /&gt;
*[[Galactica type battlestar]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*A more modern design than [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039;&#039;s class]], the &#039;&#039;Valkyrie&#039;&#039; type bears a closer resemblence to the [[Mercury class battlestar|&#039;&#039;Mercury&amp;amp;nbsp;&#039;&#039;class]] and thus the [[Battlestar (TOS)|battlestars from the Original Series]].&lt;br /&gt;
&lt;br /&gt;
*In &amp;quot;Razor,&amp;quot; a few&amp;amp;nbsp;&#039;&#039;Valkyrie-&#039;&#039;types can be seen at the Scoprion Fleet Shipyards with what would appear to be a roll bar above the engine section. This feature is not present during the Cylon attack on the shipyards, leading to speculation that the ships seen with the roll bar were in fact different to those seen without it.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*The [[Science of Battlestar Galactica]] names two Battestars as being at the Scorpion Fleet Shipyards during the attack. These ships, &#039;&#039;Bellerophon&#039;&#039; and &#039;&#039;Remses,&#039;&#039; are thus likely examples of this class.&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Valkyrie close up.jpg|Closeup of a &#039;&#039;Valkyrie&#039;&#039; type battlestar.&lt;br /&gt;
Image:3x8-Valkyrie-Firing.jpg|&#039;&#039;Valkyrie&#039;&#039; firing a ship-to-ship missile.&lt;br /&gt;
Image:Battlestar Valkyrie The Plan.png|&#039;&#039;Valkyrie&#039;&#039; among her sister ships above Caprica.&lt;br /&gt;
Image:Valkyrie CNP Virus Transmission.png|&#039;&#039;Valkyrie&#039;&#039; under attack.&lt;br /&gt;
Image:Battlestar Valkyrie CNP Hack.png|&#039;&#039;Valkyrie&#039;&#039; after being disabled by the CNP&#039;s backdoors.&lt;br /&gt;
Image:Valkyrie-type battlestarII.jpg|A &#039;&#039;Valkyrie&#039;&#039; type battlestar destroyed over [[Scorpia]].&lt;br /&gt;
Image:ValykrieFlightPod.jpg|One of the ship&#039;s flight pods.&lt;br /&gt;
Image:Valkyrie batteries.jpg|The ship&#039;s batteries.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z|A_to_Z]] [[Category:Battlestars]] [[Category:Battlestars (RDM)|Battlestars_(RDM)]] [[Category:Colonial]] [[Category:Colonial Craft|Colonial_Craft]] [[Category:Colonial Craft (RDM)|Colonial_Craft_(RDM)]] [[Category:Colonial Military|Colonial_Military]] [[Category:Colonial Military (RDM)|Colonial_Military_(RDM)]] [[Category:RDM]] [[Category:Ships]] [[Category:Ships (RDM)|Ships_(RDM)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfstern, Valkyrie-Typ]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Valkyrie_type_battlestar&amp;diff=209179</id>
		<title>Valkyrie type battlestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Valkyrie_type_battlestar&amp;diff=209179"/>
		<updated>2012-05-16T22:09:06Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: Adding sources for the weapons change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data|&lt;br /&gt;
|image= Bsg-ambush fleet.jpg&lt;br /&gt;
| title= &#039;&#039;Valkyrie&#039;&#039; type battlestar&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Unknown&lt;br /&gt;
| role= Capital battleship/carrier&lt;br /&gt;
| weapons= 20 small dual mounted turrets, 33 heavy dual turrets capable of firing missiles, Unknown number of point defense guns, at least 6 ship-to-ship missiles silos.&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/ValkyrieOrthoTopSide.jpg&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/Valk_ends.jpg&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://i49.photobucket.com/albums/f252/CanisD/Misc/Backup/Galactica/New_BSG/Valkyrie/Valk_Bottom.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
| length= &lt;br /&gt;
| status= All examples presumed [[Cylon attack|Destroyed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Valkyrie&#039;&#039; type [[Battlestar (RDM)|battlestar]]&#039;&#039;&#039; was an advanced class of light battlestar in the [[Colonial Fleet]] at the time of the [[Fall of the Twelve Colonies]]. It appears to have been the work horse of the battlestar fleet, existing in large numbers.&lt;br /&gt;
&lt;br /&gt;
During the Cylon assault on the Twelve Colonies, several battlestars of the class attempt to engage the Cylons over [[Caprica (RDM)|Caprica]], only to be disabled by the [[Command Navigation Program|CNP]]&#039;s backdoors. They are destroyed shortly after&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q Watch in high definition and pause at 1:18 and 1:43]&amp;lt;/ref&amp;gt; ([[TRS]]: &amp;quot;[[The Plan]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
At least two [[Unnamed battlestars|unnamed battlestars]] of the class are docked at the [[Scorpion Fleet Shipyards]] when it is [[Fall of the Scorpion Fleet Shipyards|destroyed]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
&lt;br /&gt;
This class was possibly the smallest class of battlestar to be used by the Colonial Fleet. Measuring around 700 meters long, it&#039;s about the length of the Flight pod on a [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039;&amp;amp;nbsp;type battlestar]].&lt;br /&gt;
&lt;br /&gt;
It featured four large sub-light engines, a number of smaller manoeuvring thrusters littered around the ship. In addition to this, it is presumed to feature an FTL drive, as existence of various battlestars of this type being millions of kilometers apart would imply that one is installed.&lt;br /&gt;
&lt;br /&gt;
Physically it is far more &amp;quot;jagged&amp;quot; then other battlestar classes, with numerous sharp edges offset by numerous curved lines. The hull is covered with guns, missile launchers and sensors, giving it a sharp and streamlined but functional look. The class is far more compact then most others, with the pods closer to the main hull and the head being only a couple meters wider then the main hull. The underside of the ship shows much of the internal structures, and lacks significant weaponry, indicating that it is not designed to be exposed to fire in a battle.&lt;br /&gt;
&lt;br /&gt;
Flight pods are single layered, each consisting of 3 [[Viper (TRS)|Viper]] launch tubes located in a rectangular section underneath the pod. The tubes run parallel to the flight deck and pointing forwards. The launch tubes presumably operate in a different way to those on larger ships to allow a higher launch rate. They are also significantly longer. The &#039;&#039;Valkyrie&#039;&#039; type appears to lack the Raptor pads seen on the [[Mercury Class Battlestar|&#039;&#039;Mercury&#039;&#039; Class]], however, there are sections on either side of the head that may serve this purpose.&lt;br /&gt;
&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Valkyrie&#039;&#039; type has more weapons per square meter then any other class. Equipped with 16 small turrets, and 35 heavier (though much smaller then on other classes) ones, it has a huge number of guns. Presumably, there are an unknown number of point defense guns that would be located between the armor plating, much like the &#039;&#039;Mercury&#039;&#039;-class. This class mostly relies on missiles weapons than other classes, with the large turrets capable of firing small anti-fighter missiles, and with at least 6 silos containing ship to ship missiles.&lt;br /&gt;
&lt;br /&gt;
Size and disposition of a typical &#039;&#039;Valkyrie&#039;&#039;-type&#039;s airwings is never stated, however in &amp;quot;[[The Plan]]&amp;quot; &#039;&#039;Valkyrie&#039;&#039; has at least 20 Vipers nearby. Yet, this is not evidence that this represents the full airwing.&lt;br /&gt;
&lt;br /&gt;
== Capabilities ==&lt;br /&gt;
&lt;br /&gt;
Although a small hull (at least when compared to ships like the &#039;&#039;Mercury&#039;&#039; Class or &#039;&#039;Galactica&#039;&#039; type) these ships were heavily used. They have been shown to be used for a number of roles including patrols, covert opperations and even planetary protection. The small size, mass production, and apparent range of abilities presumably meant that it was perfect for a peace time fleet, as they would be cheep, and would have a number of uses. It may have lacked the ability to produce Vipers unlike it&#039;s larger cousins.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Valkyrie]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Yashuman]]&#039;&#039;&lt;br /&gt;
*[[Mercury Class Battlestar|Mercury class battlestar]]&lt;br /&gt;
*[[Galactica type battlestar]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*A more modern design than [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039;&#039;s class]], the &#039;&#039;Valkyrie&#039;&#039; type bears a closer resemblence to the [[Mercury class battlestar|&#039;&#039;Mercury&amp;amp;nbsp;&#039;&#039;class]] and thus the [[Battlestar (TOS)|battlestars from the Original Series]].&lt;br /&gt;
&lt;br /&gt;
*In &amp;quot;Razor,&amp;quot; a few&amp;amp;nbsp;&#039;&#039;Valkyrie-&#039;&#039;types can be seen at the Scoprion Fleet Shipyards with what would appear to be a roll bar above the engine section. This feature is not present during the Cylon attack on the shipyards, leading to speculation that the ships seen with the roll bar were in fact different to those seen without it.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*The [[Science of Battlestar Galactica]] names two Battestars as being at the Scorpion Fleet Shipyards during the attack. These ships, &#039;&#039;Bellerophon&#039;&#039; and &#039;&#039;Remses,&#039;&#039; are thus likely examples of this class.&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Valkyrie close up.jpg|Closeup of a &#039;&#039;Valkyrie&#039;&#039; type battlestar.&lt;br /&gt;
Image:3x8-Valkyrie-Firing.jpg|&#039;&#039;Valkyrie&#039;&#039; firing a ship-to-ship missile.&lt;br /&gt;
Image:Battlestar Valkyrie The Plan.png|&#039;&#039;Valkyrie&#039;&#039; among her sister ships above Caprica.&lt;br /&gt;
Image:Valkyrie CNP Virus Transmission.png|&#039;&#039;Valkyrie&#039;&#039; under attack.&lt;br /&gt;
Image:Battlestar Valkyrie CNP Hack.png|&#039;&#039;Valkyrie&#039;&#039; after being disabled by the CNP&#039;s backdoors.&lt;br /&gt;
Image:Valkyrie-type battlestarII.jpg|A &#039;&#039;Valkyrie&#039;&#039; type battlestar destroyed over [[Scorpia]].&lt;br /&gt;
Image:ValykrieFlightPod.jpg|One of the ship&#039;s flight pods.&lt;br /&gt;
Image:Valkyrie batteries.jpg|The ship&#039;s batteries.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z|A_to_Z]] [[Category:Battlestars]] [[Category:Battlestars (RDM)|Battlestars_(RDM)]] [[Category:Colonial]] [[Category:Colonial Craft|Colonial_Craft]] [[Category:Colonial Craft (RDM)|Colonial_Craft_(RDM)]] [[Category:Colonial Military|Colonial_Military]] [[Category:Colonial Military (RDM)|Colonial_Military_(RDM)]] [[Category:RDM]] [[Category:Ships]] [[Category:Ships (RDM)|Ships_(RDM)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfstern, Valkyrie-Typ]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Valkyrie_type_battlestar&amp;diff=209176</id>
		<title>Valkyrie type battlestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Valkyrie_type_battlestar&amp;diff=209176"/>
		<updated>2012-05-16T02:21:38Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: Recount of the weapons using higher resolution imagery yields this specification change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data|&lt;br /&gt;
|image= Bsg-ambush fleet.jpg&lt;br /&gt;
| title= &#039;&#039;Valkyrie&#039;&#039; type battlestar&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Unknown&lt;br /&gt;
| role= Capital battleship/carrier&lt;br /&gt;
| weapons= 20 small dual mounted turrets, 33 heavy dual turrets capable of firing missiles, Unknown number of point defense guns, at least 6 ship-to-ship missiles silos.&lt;br /&gt;
| length= &lt;br /&gt;
| status= All examples presumed [[Cylon attack|Destroyed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Valkyrie&#039;&#039; type [[Battlestar (RDM)|battlestar]]&#039;&#039;&#039; was an advanced class of light battlestar in the [[Colonial Fleet]] at the time of the [[Fall of the Twelve Colonies]]. It appears to have been the work horse of the battlestar fleet, existing in large numbers.&lt;br /&gt;
&lt;br /&gt;
During the Cylon assault on the Twelve Colonies, several battlestars of the class attempt to engage the Cylons over [[Caprica (RDM)|Caprica]], only to be disabled by the [[Command Navigation Program|CNP]]&#039;s backdoors. They are destroyed shortly after&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q Watch in high definition and pause at 1:18 and 1:43]&amp;lt;/ref&amp;gt; ([[TRS]]: &amp;quot;[[The Plan]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
At least two [[Unnamed battlestars|unnamed battlestars]] of the class are docked at the [[Scorpion Fleet Shipyards]] when it is [[Fall of the Scorpion Fleet Shipyards|destroyed]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
&lt;br /&gt;
This class was possibly the smallest class of battlestar to be used by the Colonial Fleet. Measuring around 700 meters long, it&#039;s about the length of the Flight pod on a [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039;&amp;amp;nbsp;type battlestar]].&lt;br /&gt;
&lt;br /&gt;
It featured four large sub-light engines, a number of smaller manoeuvring thrusters littered around the ship. In addition to this, it is presumed to feature an FTL drive, as existence of various battlestars of this type being millions of kilometers apart would imply that one is installed.&lt;br /&gt;
&lt;br /&gt;
Physically it is far more &amp;quot;jagged&amp;quot; then other battlestar classes, with numerous sharp edges offset by numerous curved lines. The hull is covered with guns, missile launchers and sensors, giving it a sharp and streamlined but functional look. The class is far more compact then most others, with the pods closer to the main hull and the head being only a couple meters wider then the main hull. The underside of the ship shows much of the internal structures, and lacks significant weaponry, indicating that it is not designed to be exposed to fire in a battle.&lt;br /&gt;
&lt;br /&gt;
Flight pods are single layered, each consisting of 3 [[Viper (TRS)|Viper]] launch tubes located in a rectangular section underneath the pod. The tubes run parallel to the flight deck and pointing forwards. The launch tubes presumably operate in a different way to those on larger ships to allow a higher launch rate. They are also significantly longer. The &#039;&#039;Valkyrie&#039;&#039; type appears to lack the Raptor pads seen on the [[Mercury Class Battlestar|&#039;&#039;Mercury&#039;&#039; Class]], however, there are sections on either side of the head that may serve this purpose.&lt;br /&gt;
&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Valkyrie&#039;&#039; type has more weapons per square meter then any other class. Equipped with 16 small turrets, and 35 heavier (though much smaller then on other classes) ones, it has a huge number of guns. Presumably, there are an unknown number of point defense guns that would be located between the armor plating, much like the &#039;&#039;Mercury&#039;&#039;-class. This class mostly relies on missiles weapons than other classes, with the large turrets capable of firing small anti-fighter missiles, and with at least 6 silos containing ship to ship missiles.&lt;br /&gt;
&lt;br /&gt;
Size and disposition of a typical &#039;&#039;Valkyrie&#039;&#039;-type&#039;s airwings is never stated, however in &amp;quot;[[The Plan]]&amp;quot; &#039;&#039;Valkyrie&#039;&#039; has at least 20 Vipers nearby. Yet, this is not evidence that this represents the full airwing.&lt;br /&gt;
&lt;br /&gt;
== Capabilities ==&lt;br /&gt;
&lt;br /&gt;
Although a small hull (at least when compared to ships like the &#039;&#039;Mercury&#039;&#039; Class or &#039;&#039;Galactica&#039;&#039; type) these ships were heavily used. They have been shown to be used for a number of roles including patrols, covert opperations and even planetary protection. The small size, mass production, and apparent range of abilities presumably meant that it was perfect for a peace time fleet, as they would be cheep, and would have a number of uses. It may have lacked the ability to produce Vipers unlike it&#039;s larger cousins.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Valkyrie]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Yashuman]]&#039;&#039;&lt;br /&gt;
*[[Mercury Class Battlestar|Mercury class battlestar]]&lt;br /&gt;
*[[Galactica type battlestar]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*A more modern design than [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039;&#039;s class]], the &#039;&#039;Valkyrie&#039;&#039; type bears a closer resemblence to the [[Mercury class battlestar|&#039;&#039;Mercury&amp;amp;nbsp;&#039;&#039;class]] and thus the [[Battlestar (TOS)|battlestars from the Original Series]].&lt;br /&gt;
&lt;br /&gt;
*In &amp;quot;Razor,&amp;quot; a few&amp;amp;nbsp;&#039;&#039;Valkyrie-&#039;&#039;types can be seen at the Scoprion Fleet Shipyards with what would appear to be a roll bar above the engine section. This feature is not present during the Cylon attack on the shipyards, leading to speculation that the ships seen with the roll bar were in fact different to those seen without it.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*The [[Science of Battlestar Galactica]] names two Battestars as being at the Scorpion Fleet Shipyards during the attack. These ships, &#039;&#039;Bellerophon&#039;&#039; and &#039;&#039;Remses,&#039;&#039; are thus likely examples of this class.&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Valkyrie close up.jpg|Closeup of a &#039;&#039;Valkyrie&#039;&#039; type battlestar.&lt;br /&gt;
Image:3x8-Valkyrie-Firing.jpg|&#039;&#039;Valkyrie&#039;&#039; firing a ship-to-ship missile.&lt;br /&gt;
Image:Battlestar Valkyrie The Plan.png|&#039;&#039;Valkyrie&#039;&#039; among her sister ships above Caprica.&lt;br /&gt;
Image:Valkyrie CNP Virus Transmission.png|&#039;&#039;Valkyrie&#039;&#039; under attack.&lt;br /&gt;
Image:Battlestar Valkyrie CNP Hack.png|&#039;&#039;Valkyrie&#039;&#039; after being disabled by the CNP&#039;s backdoors.&lt;br /&gt;
Image:Valkyrie-type battlestarII.jpg|A &#039;&#039;Valkyrie&#039;&#039; type battlestar destroyed over [[Scorpia]].&lt;br /&gt;
Image:ValykrieFlightPod.jpg|One of the ship&#039;s flight pods.&lt;br /&gt;
Image:Valkyrie batteries.jpg|The ship&#039;s batteries.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z|A_to_Z]] [[Category:Battlestars]] [[Category:Battlestars (RDM)|Battlestars_(RDM)]] [[Category:Colonial]] [[Category:Colonial Craft|Colonial_Craft]] [[Category:Colonial Craft (RDM)|Colonial_Craft_(RDM)]] [[Category:Colonial Military|Colonial_Military]] [[Category:Colonial Military (RDM)|Colonial_Military_(RDM)]] [[Category:RDM]] [[Category:Ships]] [[Category:Ships (RDM)|Ships_(RDM)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfstern, Valkyrie-Typ]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Raider_(RDM)&amp;diff=206228</id>
		<title>Raider (RDM)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Raider_(RDM)&amp;diff=206228"/>
		<updated>2011-10-20T03:00:59Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: clear from the design renderings and models&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the [[Battlestar Galactica (RDM)|Re-imagined Series]] Raider fighter craft. For other versions, see [[Cylon Raider]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Raider&#039;&#039;&#039; is the primary aerospace attack craft used by the [[Cylons (RDM)|Cylons]] against the peoples of the [[The Twelve Colonies (RDM)|Twelve Colonies of Kobol]].&lt;br /&gt;
&lt;br /&gt;
==Modern Raider==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| title= Modern Raider&lt;br /&gt;
| image= Raider profile..jpg&lt;br /&gt;
| race= Cylon&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= None (biomechanical being)&lt;br /&gt;
| role= Space superiority fighter&lt;br /&gt;
| weapons= 2 [[Weapons in the Re-imagined Series#Viper and Cylon Raider|kinetic energy weapon]]s, conventional/nuclear missiles.&lt;br /&gt;
| length= 29.3 feet (8.94 meters)&lt;br /&gt;
| height= 4.97 feet (1.52 meters)&lt;br /&gt;
| wingspan= 18.3 feet (5.59 meters)&lt;br /&gt;
}}&lt;br /&gt;
The modern Raider, called &#039;&#039;&#039;sparrow&#039;&#039;&#039; in Colonial military jargon ([[TRS]]: &amp;quot;[[Maelstrom]]&amp;quot;), radically redesigned but still resembling its past incarnation as a giant flying wing, is first encountered 40 years after the [[Cylon War]], when the Cylons launch their devastating [[Fall of the Twelve Colonies|surprise attack]] on the [[Twelve Colonies of Kobol]]. During this attack, Raiders transmit commands to Colonial vessels utilizing the Command Navigation Program ([[CNP]]). Compromised prior to the attack, the CNP was programmed with backdoors that permitted the Cylons to cut the power of any ship carrying the program ([[TRS]]: [[Miniseries]]). &lt;br /&gt;
 &lt;br /&gt;
This incarnation of the Raider is initially thought to be wholly mechanical in design, with a high-level AI controlling it. However, from inspection of a damaged Raider forced down in a firefight and recovered by Lieutenant [[Kara Thrace]] ([[TRS]]: &amp;quot;[[Act of Contrition]]&amp;quot;), the craft is found to be bio-mechanical in nature ([[TRS]]: &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;), incorporating a number of large organs in its design, including a central brain. Raiders require an oxygen-nitrogen mix for their biological functions, and thus oxygen tanks are located somewhere onboard ([[TRS]]: &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;). In effect, a modern Raider is a creature in itself. &lt;br /&gt;
&lt;br /&gt;
Though Raiders are self-aware, their intelligence level is less than that of a [[humanoid Cylon]] and more like a trained animal ([[TRS]]: &amp;quot;[[Six Degrees of Separation]]&amp;quot;). Nonetheless, they are capable of independent thought and action, and can refuse to follow orders if they choose ([[TRS]]: &amp;quot;[[Six of One]]&amp;quot;). Much like the humanoids, the bio-mechanical Raider&#039;s consciousness [[Resurrection (RDM)|resurrects]] in a new &amp;quot;body&amp;quot; if it is destroyed. While this allows the Raider to &amp;quot;learn&amp;quot; from its previous mistakes and become a more proficient killing machine, it can cause Raiders to develop what can be described as a desire for revenge after repeated deaths ([[TRS]]: &amp;quot;[[Scar]]&amp;quot;). &#039;&#039;Galactica&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; Viper pilots are regularly outnumbered and survive, indicating that Cylon Raiders are generally not matches for skilled human pilots.&lt;br /&gt;
&lt;br /&gt;
The Raider is equipped with an [[FTL]] drive system ([[TRS]]: &amp;quot;[[Miniseries]]&amp;quot;). Following tests on the Raider captured by &#039;&#039;Galactica&#039;&#039;, this FTL system is found to be far more efficient in jump calculations than Colonial FTL systems. The drive shows its accuracy when Lt. Thrace takes the Raider from a point somewhere near the vicinity of [[Kobol (RDM)|Kobol]] back to [[Caprica (RDM)|Caprica]] in a single jump ([[TRS]]: &amp;quot;[[Kobol&#039;s Last Gleaming, Part I]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
It is armed with conventional and nuclear missiles carried in internal wing bays and two pairs of [[Weapons in the Re-imagined Series#Viper and Cylon Raider|kinetic energy weapon]]s of different calibers mounted under the leading edge of the wings.  Curiously, the only times the Raiders have been seen using their missiles are during the [[Fall of the Twelve Colonies]] and the [[Battle of The Colony]].  This may indicate that Raiders are not normally armed with missiles.&lt;br /&gt;
&lt;br /&gt;
Like its counterpart, the Colonial [[Viper (RDM)|Viper]], the Raider is capable of atmospheric operations, and retains an aerodynamic shape ([[TRS]]: &amp;quot;[[You Can&#039;t Go Home Again]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
During the [[Battle of the Ionian Nebula]], a Raider identifies one of the [[Final Five]] after their activation, causing all of them to refuse to fight further and forces the Cylons to retreat ([[He That Believeth In Me]]). [[Cavil]] (a [[Number One]]) concludes that the Raiders exceeded their programming, and to regain control over them the humanoid Cylons must reconfigure the Raiders&#039; neural architecture and shave down their heuristic responses, essentially lobotomizing them and &amp;quot;dumbing them down.&amp;quot; This decision leads to a violent [[Cylon Civil War|split]] among the Cylons ([[TRS]]: &amp;quot;[[Six of One]]&amp;quot;, &amp;quot;[[The Ties That Bind]]&amp;quot;). This split further leads to the [[Battle of the Resurrection Hub]], resulting in the destruction of the resurrection technology used by both the Humanoid Cylons and the Raiders ([[TRS]]: &amp;quot;[[The Hub]]&amp;quot;, &amp;quot;[[Sine Qua Non]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Heuristically-reconfigured Raiders participate in the [[Battle of The Colony]] against &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;s&amp;lt;/nowiki&amp;gt; Vipers. For the first time since the Miniseries, Raiders are outfitted with missiles and, using these weapons, destroy one of &#039;&#039;Galactica&#039;s&#039;&#039; gun batteries in the battle ([[TRS]]: &amp;quot;[[Daybreak, Part II]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
With the destruction of [[The Colony]] and the Cylon forces lead by Cavil, as well as the loss of the resurrection technology, it is a foregone conclusion that the biological Raiders have gone extinct ([[TRS]]: &amp;quot;[[Daybreak, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Cylon War-era Raider==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| title= Cylon War-era Raider&lt;br /&gt;
| image= Old Raider II.jpg&lt;br /&gt;
| race= Cylon&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Up to 3 [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Space superiority fighter, dropship&lt;br /&gt;
| weapons= 2 triple barrel gatling guns&lt;br /&gt;
| length= &lt;br /&gt;
| height= &lt;br /&gt;
| wingspan= &lt;br /&gt;
}}&lt;br /&gt;
The original Cylon Raider as seen during the Cylon War resembled a &amp;quot;great flying wing.&amp;quot;&amp;lt;ref&amp;gt;This fighter design is an homage to the [[Original Series]] version of the [[Raider (TOS)|Raider]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Deployed en masse by the original-configuration [[Basestar (RDM)|basestar]], Raiders were used to great effect against [[Galactica type battlestar|battlestars]] and were nearly a match in maneuverability against their opponent, the [[Viper Mark II]]. They were also used as drop-ships for deploying ground forces (as exemplified by the [[Battle of Tauron]]), and were capable of landing in a vertical fashion, much like the Colonial [[Raptor]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;, extended version).&lt;br /&gt;
&lt;br /&gt;
In tandem with basestar missile salvos, Raiders destroyed the battlestar &#039;&#039;[[Columbia (RDM)|Columbia]]&#039;&#039; during [[Operation Raptor Talon]] ([[TRS]]: &amp;quot;[[Razor Flashbacks]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
This Raider model had a crew comprised of three [[Cylon Centurion Model 0005|Centurions]]. From the rear cockpit a Command-variant Centurion gave orders to two Cylons positioned at the front to pilot, navigate, and handle weapons.&lt;br /&gt;
&lt;br /&gt;
40 years later, some of these Raiders are still in active service ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;, &amp;quot;[[Islanded in a Stream of Stars]]&amp;quot;, &amp;quot;[[Daybreak, Part II]]&amp;quot;). With the decimation of the [[Guardians]] and their [[First Hybrid]], and the [[Battle of The Colony]], it is a foregone conclusion that these Raiders no longer exist. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*In an homage to the [[Raider (TOS)|Original Series Raider]], the weapons fire of the Re-imagined Series Cylon Raiders is blue-white. Given the use of conventional weaponry only in the series, these are probably muzzle flashes and tracer rounds, and not energy weapons like in the Original Series.&lt;br /&gt;
*As of &amp;quot;Razor&amp;quot;, a [[:Image:Raider retcon.jpg|new exterior design]] is being used for the modern Raider. This version displays a more reflective outer armor, and has a flatter face with a sharper jaw line. Overall, this affords the Raider a closer resemblance to the Centurion foot-soldier.&amp;lt;ref&amp;gt;http://www.modelermagic.com/?p=219&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
*The concept drawings represent the interior of the modern Raider and emphasize the bio-mechanical nature of the craft. They are very close to the fully realized versions seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. However, there were several changes made and these drawings should not be considered completely canon. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raider head..jpg|Raider, fore ([[Miniseries]]).&lt;br /&gt;
Image:Raider, aft.jpg|Raider, aft ([[Razor]]).&lt;br /&gt;
Image:Raider nukes.jpg|Raider missiles (Miniseries).&lt;br /&gt;
Image:Baseship - Raiders - Raptor.jpg|Raiders docked within a baseship ([[Torn]]).&lt;br /&gt;
Image:Retcon Raider The Plan.png|Redesigned Raider cockpit&lt;br /&gt;
Image:Closeup Redesigned Raider Cockpit The Plan.png|Closeup of the redesigned cockpit&lt;br /&gt;
Image:Redesigned Raider Eye The Plan.png|Transmiting CNP Virus in The Plan&lt;br /&gt;
Image:bsg-raider-A.jpg|Raider on Galactica&#039;s hangar deck ([[You Can&#039;t Go Home Again]]).&lt;br /&gt;
Image:Old Raider.jpg|Damaged Raider (Razor).&lt;br /&gt;
Image:Old Raider landing.jpg|Raider functioning as a drop-ship (Razor).&lt;br /&gt;
Image:Old Raider inferior..jpg|Raider fires (Razor).&lt;br /&gt;
Image:Brain1.jpg|Internal workings.&lt;br /&gt;
Image:Brain3.jpg|The Brain.&lt;br /&gt;
Image:Brain4.jpg|Brain - Anterior view.&lt;br /&gt;
Image:Brain 2.jpg|Starbuck in brain cavity.&lt;br /&gt;
Image:CylonRaiderConcept5.jpg|Unused Raider concept by [[Chris Bell]].&lt;br /&gt;
Image:3cylons.jpg|Render based on Chris Bell&#039;s concept, aft.&lt;br /&gt;
Image:Cylonprobe.jpg|Render based on Chris Bell&#039;s concept, fore.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[es:Raider Cylon]]&lt;br /&gt;
[[de:Zylonischer Jäger (RDM)]]&lt;br /&gt;
&amp;lt;categorytree&amp;gt;&amp;lt;/categorytree&amp;gt;&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=195883</id>
		<title>Basestar (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=195883"/>
		<updated>2010-06-03T06:03:04Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Related Imagery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the basestars as seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. For the [[Battlestar Galactica (TOS)|Original Series]] version, see [[Basestar (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;basestar&#039;&#039;&#039; (known interchangeably as a &amp;quot;baseship&amp;quot;) is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in three forms in the [[Re-imagined Series]].&lt;br /&gt;
&lt;br /&gt;
== Modern basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Basestar.jpg&lt;br /&gt;
| title= Modern basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, Raiders, [[Heavy Raider]]s&lt;br /&gt;
| width={{Meters2Feet|1030.69}}&amp;lt;ref&amp;gt;The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: &amp;quot;Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total&amp;quot;. Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height={{Meters2Feet|265.17}}&lt;br /&gt;
| img= Y}}&lt;br /&gt;
The modern basestars, seen some 40 years after the end of the [[Cylon War]], are approximately the same size as a Colonial battlestar but appear to be more technologically advanced &amp;lt;ref&amp;gt;The official SciFi.com website indicates that basestars &amp;quot;dwarf&amp;quot; a battlestar. However, aired information in season 3, which shows &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; in close proximity to a basestar, contradict SciFi.com&#039;s information.&amp;lt;/ref&amp;gt;. The shape of the newer basestar reflects its name, with two Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive &amp;quot;star&amp;quot; shape.&lt;br /&gt;
&lt;br /&gt;
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar ([[Exodus, Part II]]).  They can rotate their upper and lower halves into a tandem-Y configuration for entry into a planetary atmosphere ([[The Plan]]).&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basestars operate a fleet of small fighters, known as [[Cylon Raider (RDM)|Raiders]], and are capable of deploying hundreds of these ships simultaneously (see [[#Related Imagery|Related Imagery]]). The enormous number of Raiders serves as a basestar&#039;s primary defense system.&lt;br /&gt;
&lt;br /&gt;
Like the Raiders, the basestars are partially organic, which is particularly evident in their landing bays ([[Kobol&#039;s Last Gleaming, Part II]]). When severely damaged, they can sustain large, fleshy [[:image:Basestar Wound Closeup.png|&amp;quot;wounds&amp;quot;]] ([[Faith]]). Moreover, [[Natalie]] mentions that their damaged baseship can heal itself ([[Guess What&#039;s Coming to Dinner?]]). &lt;br /&gt;
&lt;br /&gt;
The baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can [[Data-font|interact with the main computer by placing their hands in these basins]] ([[Torn]]).&lt;br /&gt;
&lt;br /&gt;
===Command and Control===&lt;br /&gt;
[[Image:Basestarcontol_306_720p.png|thumb|left|Baseship control room ([[Torn]]).]]&lt;br /&gt;
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar&#039;s command and control in a [[CIC]].&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s functions are managed by a partially humanoid Cylon incorporated into the ship, known as a [[Hybrid]]. The Hybrid, for all respects of identity and control, &#039;&#039;is&#039;&#039; the basestar.  The ship is an extension of her body and she is the ship&#039;s mind. The Hybrid, despite its humanoid appearance, is not a considered a fellow humanoid Cylon and lacks voting power as other agents have in Cylon affairs.&lt;br /&gt;
&lt;br /&gt;
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar&#039;s operation.&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
[[Image:Basestar fires missiles, &amp;quot;He That Believeth In Me&amp;quot;.jpg|thumb|left|Basestar launching missiles ([[He That Believeth In Me]]).]]&lt;br /&gt;
A basestar is capable of launching conventional or nuclear missiles from 220 turret launchers mounted throughout the arms and central axis &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]&amp;lt;/ref&amp;gt; that pivot to allow the basestar to fire in any direction&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;. Basestar-launched nuclear strikes against Colonial ships are usually carried out before Raider deployment. One example of a Cylon nuclear attack involved three Cylon basestars that [[Battle of the Binary Star System|ambush]] the battlestar &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;. They open their attack firing several nuclear missiles before deploying Raiders and switching to a non-nuclear salvo ([[The Captain&#039;s Hand]]).&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s complement of Raiders is estimated as high as 792 fighters&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;, not counting fighters in repair or otherwise off-line. It should be noted that there are a total of 864 Raider launch slots on the arms of a pre-retconned Basestar. &amp;lt;ref&amp;gt;[http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_basestar-067.jpg multiply total by two]&amp;lt;/ref&amp;gt; In comparison, the retconned Basestar has only 434 Raider launch slots, a dramatic decrease from the previous version.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=131194 smaller section, multiply by 4: 59 total slots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tactic, along with the massive numbers of Raiders that a basestar can unleash, suggest a reliance on overwhelming force to destroy a foe. It is probable that basestars use nuclear weapons to destroy the bulk of the [[Colonial Fleet (RDM)|Colonial Fleet]] (using their [[CNP]] back-doors to compromise their defenses first) in the opening wave of their [[Fall of the Twelve Colonies|destruction of the Colonies]].&lt;br /&gt;
&lt;br /&gt;
After the Colonial commanders draw away their Raider wings, [[Battle of the Resurrection Ship|two basestars are torn apart]] by the kinetic guns of the battlestars &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; in a joint mission to destroy a Cylon [[Resurrection Ship]]. It would seem that that basestars rely heavily on their Raiders for close-range gun defense. Since a basestar does not appear to have point-defense batteries, or heavy armoring&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 57.&amp;lt;/ref&amp;gt;, it seems quite vulnerable to battlestars in close-range combat when fighter support is not prominent ([[Resurrection Ship, Part II]]). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this.&lt;br /&gt;
&lt;br /&gt;
It would also appear that basestars possess an automated self-destruct system that triggers in the event that no living Cylons remain aboard ([[Torn]]).&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*Beginning with the episode &amp;quot;[[Collaborators]]&amp;quot;, a [[:Image:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cylon War-era basestar ==&lt;br /&gt;
&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Tauron.png&lt;br /&gt;
| title= Cylon War-era basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Unknown&lt;br /&gt;
| crew=  [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance&amp;lt;ref&amp;gt;This basestar design seen in the [[Miniseries]] and later in &amp;quot;[[Razor]]&amp;quot; is an obvious homage to the [[Basestar (TOS)|basestar]] seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the &amp;quot;realistic&amp;quot; goals of [[Ron Moore]]&#039;s essay on [[Naturalistic science fiction]] in &#039;&#039;Battlestar&#039;&#039;.&amp;lt;/ref&amp;gt; ([[Razor Flashbacks]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Basestarinmuseum.jpg|thumb|left|A model of a Cylon War-era basestar on display in the defunct museum.]]&lt;br /&gt;
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and standard warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar&#039;s hull to provide defense. &lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], the battlestar &#039;&#039;[[Columbia (RDM)|Columbia]]&#039;&#039; was destroyed by basestar missiles and Raider attacks as &#039;&#039;[[Galactica]]&#039;&#039; and another unnamed battlestar pressed their assaults.&lt;br /&gt;
&lt;br /&gt;
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies (RDM)|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].&lt;br /&gt;
&lt;br /&gt;
A model of this basestar design is displayed over 40 years later on &#039;&#039;Galactica&#039;&#039;, as part of its [[Galactica Museum|planned museum]] ([[Miniseries, Night 1]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guardian basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= guardian_basestar.jpg&lt;br /&gt;
| title= Guardian basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= 36 twin missile tube mountings &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;, First Cylon War-era Raiders&lt;br /&gt;
| status= Destroyed&lt;br /&gt;
}} {{mainarticle|Guardian basestar}}&lt;br /&gt;
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gardian basestar.jpg|thumb|left|The Guardian basestar taking off from an [[ice planet]] ([[Razor Flashbacks]]).]]&lt;br /&gt;
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] ([[Razor]]). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rebel basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Rebellen Basisstern.jpg&lt;br /&gt;
| title= Rebel basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Heavy Raider]]s, at least 3 Raiders&lt;br /&gt;
| status= Somewhere in space under the command of freed Centurions&lt;br /&gt;
| img= &lt;br /&gt;
}} {{mainarticle|Rebel basestar}}&lt;br /&gt;
&lt;br /&gt;
This basestar belonged to the rebel Cylon faction comprising of all [[Number Two|Two]], [[Number Six|Six]] and [[Number Eight|Eight]] models apart from [[Sharon Valerii|Boomer]], as well as the last remaining [[Number Three|Three]] copy later on. The basestar recieved serious damaged after the other three models attempted to wipe out and destroyed all but this basestar ([[The Ties That Bind]]).&lt;br /&gt;
&lt;br /&gt;
The basestar was later found by the &#039;&#039;[[Demetrius]]&#039;&#039; and her crew, who had been searching for [[Earth (RDM)|Earth]]. They return to [[The Fleet (RDM)|the fleet]] with the basestar, where the Colonials and the Rebel Cylons form an unsteady alliance to destroy the [[Resurrection Hub]], and hence destroy the Cylons&#039; ability to [[resurrection|resurrect]]. However, the basestar becomes the only ship to make it there, after the [[Hybrid]] jumps without the Galactica. Against all odds, the Baseship manages to destroy the Hub with the help of the Humans in the ship, as well as retreive the last Three copy ([[Guess What&#039;s Coming to Dinner?]], [[The Hub]]).&lt;br /&gt;
&lt;br /&gt;
After a brief standoff, the Cylons join the fleet in the final jump to Earth, only to find it in ruins. The basestar is later invited to join the fleet to find a new home afterwards ([[Sometimes a Great Notion]]).&lt;br /&gt;
&lt;br /&gt;
Over time, the ship is integrated into the fleet, getting its own representation in the new Quorum of Ship&#039;s Captians and flying joint fighter CAP&#039;s with Galactica. Upon Admiral Adama&#039;s decision to abandon the battlestar, it is decided that the  baseship would become the new flagship under Adama&#039;s command, since it is the only other warship remaining in the fleet.&lt;br /&gt;
&lt;br /&gt;
When Galactica heads off to The Colony to rescue Hera, the baseship is left under the command of Admiral Hoshi to await Galactica&#039;s return. She later jumps to New Earth along with the rest of the fleet, where the Cylons turn control of the ship to the Centurions, allowing them to seek their own destiny as the human models settle on Earth with the rest of humanity.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Related Imagery  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;Image:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released ([[Scattered]]).&lt;br /&gt;
Image:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[Kobol&#039;s Last Gleaming, Part II]]).&lt;br /&gt;
Image:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] ([[Torn]]).&lt;br /&gt;
Image:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War ([[Razor]]).&lt;br /&gt;
Image:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar (Torn).&lt;br /&gt;
Image:Basestar Interior 2.jpg|Baltar and a Three in a corridor ([[The Passage]]).&lt;br /&gt;
Image:Basestar Interior 3.jpg|A basestar&#039;s hangar bay (Torn).&lt;br /&gt;
Image:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip ([[Faith]]).&lt;br /&gt;
Image:Basestars Atmospheric Entry Configuration.png|Tandem &amp;quot;Y&amp;quot; formation assumed for atmospheric entries as seen in [[The Plan]].&lt;br /&gt;
Image:Basestars Entering Caprica Atmosphere.png|Another view of tandem &amp;quot;Y&amp;quot;.&lt;br /&gt;
Image:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary.&lt;br /&gt;
Image:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted.&lt;br /&gt;
Image:Retconned Basestar Raider Bays.png|Detail of primary raider bays. There are two per ship.&lt;br /&gt;
Image:Cylon Basestar Secondary Raider Bay.png|Detail of the secondary raider bays. There are four per ship.&lt;br /&gt;
Image:Rebel Basestar Arm Closeup.png|Arm detail.&lt;br /&gt;
Image:New Cylon Basestar Zoic Style Shot.png|Angle shot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
{{featured article candidate previous}}&lt;br /&gt;
&lt;br /&gt;
[[de:Basisschiff (RDM)]]&lt;br /&gt;
[[zh:基地之星 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Mercury_class_battlestar&amp;diff=195882</id>
		<title>Mercury class battlestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Mercury_class_battlestar&amp;diff=195882"/>
		<updated>2010-06-03T05:58:31Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;For the unnamed original class, to which &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039; belongs, see [[Galactica type battlestar|&#039;&#039;Galactica&#039;&#039; type battlestar]].&#039;&#039;&lt;br /&gt;
{{Ship Data|&lt;br /&gt;
|image= Pegasus High Res.jpg&lt;br /&gt;
| title= &#039;&#039;Mercury&#039;&#039; class battlestar&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Unknown approx 2500 (Full crew)&lt;br /&gt;
| role= Capital battleship/carrier&lt;br /&gt;
| weapons= 34 Primary [[KEW|Kinetic Energy Weapons]] (30 twin turrets, 4 fixed twin mounts) and point-defense [[KEW|Kinetic Energy Weapons]], conventional missiles, nuclear warheads, Vipers, Raptors&lt;br /&gt;
| length= {{Feet2Meters|5872}}&amp;lt;ref&amp;gt;[http://darthmojo.wordpress.com/2009/04/05/how-big-was-the-colony/#comment-2193 Blog comment] by [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| status= Final known ship of this class destroyed at the [[Battle of New Caprica]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mercury&#039;&#039; class battlestars&#039;&#039;&#039; are advanced Colonial capital warships/carriers of the [[Colonial Fleet (RDM)|Colonial Fleet]], top-of-the-line vessels at the time of the [[Fall of the Twelve Colonies]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Introduced some years after the First [[Cylon War]], the structural design of the &#039;&#039;Mercury&#039;&#039; class differs significantly from the original &#039;&#039;Galactica&#039;&#039; type battlestar.  The &amp;quot;neck&amp;quot; section is smaller, and the &#039;&#039;Mercury&#039;&#039; class features eight [[sublight]] engine pods instead of the older class&#039;s six.  Its edges are more angular, and the hull is more completely armored (no exposed ribs).  Each [[flight pod]] consists of two stacked landing bays with adjoined decks and hangars, which along with computer-assisted landings results in a faster Viper recovery rate. Each flight pod also has Raptor landing bays on the sides, allowing for rapid transfer of crew cargo when docked (&amp;quot;[[Razor]]&amp;quot;).  These pods are fixed and do not retract when executing an [[FTL| FTL jump]] ([[TRS]]: &amp;quot;[[The Captain&#039;s Hand]]&amp;quot;), suggesting advances in jump systems.  Inside, the class features automated sliding doorways, basic computer recognition stations in vital areas, and networked computer systems.&lt;br /&gt;
&lt;br /&gt;
An example of this class, &#039;&#039;Pegasus&#039;&#039;, carries a complement of 50 Raptors and 200 [[Viper Mark VII]] fighters (8 squadrons and two reserve squadrons color coded blue, red, green, yellow, orange, purple, black, white, and reserve squadrons gold and silver) &amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine,&amp;quot; June/July 2006, page 56.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Battery|Gun batteries]] on the &#039;&#039;Mercury&#039;&#039; class are distributed all over the ship ([[TRS]]: &amp;quot;[[The Captain&#039;s Hand]]&amp;quot;), with the greatest concentration of large turrets found along the side of the ship, within the valley created by the upper and lower halves of the hull, and along the flight pods. Four are mounted on the underside of the upper hull on the ship&#039;s bow, below which sits four non-turreted large guns; these form the main forward batteries. Six turrets are mounted on each underside of the alligator head, grouped in pairs. There are also three turrets on the side of each flight pod along two more turrets are mounted on the front and back of each flight pod. This amounts to a total of thirty-four main gun batteries. The turreted guns of the &#039;&#039;Mercury&#039;&#039; class have a higher rate of fire than &#039;&#039;Galactica&#039;s&#039;&#039; turreted guns when operating in flak mode, demonstrated during the skirmish with the [[Raider (RDM)|Cylon War-era Raiders]] in [[Razor]].&lt;br /&gt;
&lt;br /&gt;
The standard crew complement of a &#039;&#039;Mercury&#039;&#039; class battlestar is in excess of 2,500 ([[TRS]]: &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;, &amp;quot;[[Razor]]&amp;quot;), a small number for a ship its size made possible by [[Computers in the Re-imagined Series|computer]] automation.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Mercury&#039;&#039; class battlestar has production facilities to build new [[Viper (RDM)|Viper Mark VIIs]] from basic resources ([[TRS]]: &amp;quot;[[Scar]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Known &#039;&#039;Mercury&#039;&#039; class battlestars ==&lt;br /&gt;
*Battlestar [[Pegasus]]&lt;br /&gt;
== Notes == &lt;br /&gt;
[[Image:Pegasus-Comparison.png|right|thumb|Comparison of [[Battlestar (TOS)|original series battlestar]] and &#039;&#039;Mercury&#039;&#039; class]]&lt;br /&gt;
The shape of the &#039;&#039;Mercury&#039;&#039; class resembles the [[Battlestar Galactica (TOS)|Original Series]] [[battlestar (TOS)|battlestar]] more than the Re-imagined Series&#039; &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039;. Its engine pods number eight, compared to &#039;&#039;Galactica&#039;&#039;&#039;s six engine pods. The pods aboard the &#039;&#039;Mercury&#039;&#039; class battlestar appear more directly integrated with its rear section, and its flight pods share the original angular shape. &lt;br /&gt;
&lt;br /&gt;
The visual effects artist of the re-imagined &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;, Jose A. Perez, has commented that, &amp;quot;The new design was somewhat of a cross between the look of the [[TOS|original-series]] [[battlestar (TOS)|battlestars]], and yet with elements of the [[Galactica (RDM)|new one]]. Aside from that, it has mostly hull plating (to absorb more damage), as opposed to the &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039; which has more ribbing.&amp;quot;&lt;br /&gt;
Mr. Perez also commented that, &amp;quot;The harder edges [ of the [[Pegasus (RDM)|&#039;&#039;Pegasus&#039;&#039;]] ] were intentional as well, to match the interior style of the sets more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Pegasus01.jpg|Fore and below&lt;br /&gt;
Image:Pegasus_Hi-Res_1a.jpg|[[Viper (RDM)|Mark VII Vipers]] landing in port flight pod&lt;br /&gt;
Image:Pegasus_Hi-Res_5a.jpg|[[Kinetic Energy Weapon|Batteries]] along the flight pod&lt;br /&gt;
Image:Pegasus Rear Shot.png|Pegasus from the rear&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{sourcebox|Correspondence with Jose Perez}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Battlestars|*]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mercury-Klasse]]&lt;br /&gt;
[[es:Battlestar clase Mercury]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Pegasus_(TRS)&amp;diff=195881</id>
		<title>Pegasus (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Pegasus_(TRS)&amp;diff=195881"/>
		<updated>2010-06-03T05:56:14Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Related Imagery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article discusses the [[Mercury class battlestar]] from the [[Re-imagined Series]]. For the episode of the same name, see [[Pegasus (episode)]]. For other meanings of &#039;&#039;&#039;Pegasus&#039;&#039;&#039;, see [[Pegasus (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Ship Data|&lt;br /&gt;
  image= Pegasus High Res.jpg&lt;br /&gt;
| title= Pegasus (BS 62)&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Approximately 1,750 &amp;lt;ref&amp;gt;The [[survivor count]] increases by this number in the episode &amp;quot;Pegasus&amp;quot;. Before that, the battlestar lost approximately 700 crewmen during the [[Fall of the Scorpion Fleet Shipyards|attack on the Scorpion Fleet Shipyards]] and a further 100 during its [[Battle of the Communications Relay|attack on a Cylon communications relay]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| length={{Feet2Meters|5872}}&amp;lt;ref&amp;gt;[http://darthmojo.wordpress.com/2009/04/05/how-big-was-the-colony/#comment-2193 Blog comment] by [[Adam &amp;quot;Mojo&amp;quot; Lebowitz]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| co= [[Lee Adama]] (At time of loss)&lt;br /&gt;
| xo= [[Anastasia Dualla]] (At time of loss)&lt;br /&gt;
| role= Carrier / Battleship &lt;br /&gt;
| weapons= 34 Primary [[KEW|Kinetic Energy Weapons]] (30 twin turrets, 4 fixed twin mounts) and point-defense [[KEW|Kinetic Energy Weapons]], conventional missiles, nuclear warheads, Vipers, Raptors&lt;br /&gt;
| status= Destroyed in [[Battle of New Caprica]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pegasus&#039;&#039; (BS 62)&#039;&#039;&#039; is a [[Mercury class battlestar|&#039;&#039;Mercury&#039;&#039; class battlestar]], commanded by Rear Admiral [[Helena Cain]] during the [[Fall of the Twelve Colonies]].&lt;br /&gt;
&lt;br /&gt;
Technologically more advanced and far greater in size and firepower than the to-be-decommissioned &#039;&#039;[[Galactica]]&#039;&#039;, &#039;&#039;Pegasus&#039;&#039; is presumed destroyed in the Cylon attack, but had in fact survived, eventually finding and joining &#039;&#039;Galactica&#039;&#039; and its civilian fleet. It serves a significant role in the Colonial struggle for survival until the [[Battle of New Caprica|exodus]] from [[New Caprica]]. &lt;br /&gt;
&lt;br /&gt;
In the [[Pegasus (Extended Version)|Extended Cut]] of the episode &amp;quot;Pegasus&amp;quot; Admiral Cain states that the ship is nearly twice the size of &#039;&#039;Galactica&#039;&#039;, but needs only half the crew. This probably refers to either the dual [[landing bay|landing bays]] or the ship&#039;s volume, but not its length. The decreased manpower requirement stems from increased computerization and automation. This is also evident in the comparatively small size of the &#039;&#039;Pegasus&#039;&#039; [[CIC]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pegasus&#039;&#039; is informally nicknamed &amp;quot;The Beast&amp;quot; within the Fleet ([[The Captain&#039;s Hand]]).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:Pegasus, Scorpion Shipyards.jpg|thumb|right|&#039;&#039;Pegasus&#039;&#039; docked at the [[Scorpion Fleet Shipyards]].]]&lt;br /&gt;
&lt;br /&gt;
Prior to the [[Fall of the Twelve Colonies]], &#039;&#039;Pegasus&#039;&#039; was a prize assignment in the Colonial Fleet. [[Frank Bruno]] at the [[Caprica Transfer Station]] tells [[Kendra Shaw]] that &amp;quot;half the officers on this base would kill to get posted to that ship&amp;quot;. It is apparently important enough for the [[Cylons (RDM)|Cylons]] as a military target to infiltrate, as [[Gina Inviere]] (a [[Number Six]] copy) assumes the role of network administrator on the ship ([[Razor]]). [[William Adama]] mentions the reputation of Cain and her ship to President [[Laura Roslin]] (&amp;quot;[[Pegasus (Extended Version)|Pegasus]]&amp;quot;, extended version).&lt;br /&gt;
&lt;br /&gt;
[[Image:TheEnemysGateIsDown3.jpg|thumb|right|&#039;&#039;Pegasus&#039;&#039; taking heavy fire.]]&lt;br /&gt;
Weeks before the Fall &#039;&#039;Pegasus&#039;&#039; docked at the [[Scorpion Fleet Shipyards]], where she was to undergo a three-month systems overhaul. All of the ship’s networked [[Computers in the Re-imagined Series|computers]] were taken off-line in preparation of the refit, leaving the heavily automated ship partially inoperative but also less vulnerable to electronic attacks. When the Cylons launch a surprise assault against the shipyard, they are only able to shut down &#039;&#039;Pegasus&#039;s&#039;&#039; weapons grid and navigational computer. The attack works in extreme favor of the Cylons, and they overtake the installation in a matter of minutes. However, the multiple nuclear weapons that they detonate create an [[EMP]] that blinds their [[DRADIS]], leaving them temporarily unaware of Colonial movement in the immediate area. Admiral Cain uses this to her advantage and orders her ship to [[Blind jump|randomly jump without a coordinates check]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Centurion on Pegasus.jpg|thumb|right|A [[Centurion]] on &#039;&#039;Pegasus&#039;&#039;.]]&lt;br /&gt;
After their escape, Cain leads &#039;&#039;Pegasus&#039;&#039; on a series of hit-and-run attacks against Cylon assets.  One such [[Battle of the Communications Relay|attack]] is against what is thought to be a lightly-defended communications relay but turns out to be a staging area with fifteen squadrons of [[Cylon Raider (RDM)|Raider]]s.  When Cain&#039;s long-time executive officer [[Jurgen Belzen]] refuses her order to launch all of the ships&#039; Vipers, calling it suicide, she summarily executes him in CIC and promotes [[Jack Fisk]] to replace him.  During the battle, the [[Cylon agent]] [[Gina Inviere]] allows a party of [[Cylon Centurion|Centurions]] to breach the ship&#039;s defenses and board, resulting in heavy casualties. When Gina is exposed as a Cylon, she kills several Marines before she is subdued. Once imprisoned, Admiral Cain directs her crew to use extreme methods, including gang-rape and other physical and emotional abuse, to break the prisoner.&lt;br /&gt;
&lt;br /&gt;
Some time later, &#039;&#039;Pegasus&#039;&#039; realizes that a Cylon fleet it is tracking is not jumping randomly but is following a path along systems with natural resources.  When it jumps to scout the Cylons&#039; next projected position, &#039;&#039;Pegasus&#039;&#039; encounters the [[The Fleet (RDM)|Fleet]] led by &#039;&#039;[[Galactica]]&#039;&#039;; it turns out the Cylons are jumping to systems &#039;&#039;Galactica&#039;&#039; has passed through or explored.  Cain assumes overall command of the Fleet and begins transferring supplies and personnel between the two battlestars, including Captain [[Lee Adama]] and Lieutenant [[Kara Thrace]].  Cain&#039;s indifference to the needs of the civilian ships prompts President [[Laura Roslin]] to raise her concerns with Commander [[William Adama]].&lt;br /&gt;
[[Image:Kg cg ns pegasus-009.jpg|thumb|right|&#039;&#039;Pegasus&#039;&#039; attempting to evade missiles.]]&lt;br /&gt;
When Chief [[Galen Tyrol|Tyrol]] and Lieutenant [[Karl Agathon]] inadvertently kill Cain&#039;s chief &amp;quot;Cylon interrogator&amp;quot; Lieutenant [[Alastair Thorne]], Admiral Cain has no reservations sentencing them to death.&amp;lt;ref&amp;gt;During his interrogation by Colonel [[Saul Tigh]] in &amp;quot;[[Resistance (episode)|Resistance]]&amp;quot;, Chief Tyrol mentions that he served aboard a number of battlestars in his military career, including &#039;&#039;Pegasus&#039;&#039;, but doesn&#039;t mention if Cain was in command at the time. If she was and ever knew him then, she makes no mention of it.&amp;lt;/ref&amp;gt;  Commander Adama demands their return, precipitating an armed standoff between the two ships ([[Pegasus (episode)|Pegasus]]).  The two later set aside their animosity and join forces to successfully destroy a Cylon [[Resurrection Ship]].  During the immediate celebrations that follow, however, Cain is ambushed in her quarters by Gina, who shoots her and escapes from the battlestar undetected ([[Resurrection Ship, Part II]]).&lt;br /&gt;
&lt;br /&gt;
Jack Fisk succeeds Cain as commander of &#039;&#039;Pegasus&#039;&#039;, who in turn is murdered after running afoul of the Fleet&#039;s illicit black market ([[Black Market]]). Command then falls briefly to chief engineer-turned-commander [[Barry Garner]], who dies saving the ship during the [[Battle of the Binary Star System]]. &#039;&#039;Pegasus&#039;s&#039;&#039; final commander is Lee Adama ([[The Captain&#039;s Hand]]), with his wife [[Anastasia Dualla]] later serving as his XO ([[Lay Down Your Burdens, Part II]]).&lt;br /&gt;
&lt;br /&gt;
===A Lost Civilian Fleet===&lt;br /&gt;
&lt;br /&gt;
[[Image:Lost Civilian Fleet.gif|thumb|Several ships of civilian fleet found by Pegasus.]]&lt;br /&gt;
&#039;&#039;Pegasus&#039;&#039; encounters its own small fleet of 15 civilian ships, found about a week after the [[Fall of the Twelve Colonies]]. Rather than defend them as &#039;&#039;Galactica&#039;&#039; did its own at [[Ragnar Anchorage]], Admiral Cain uses them as a source of spare parts, deciding that &#039;&#039;Pegasus&#039;s&#039;&#039; military needs take priority over theirs.&lt;br /&gt;
&lt;br /&gt;
Cain also reviews their passenger lists and draws up a list of selectees, people such as aeronautical engineer [[Peter Laird]] who would be of value, to forcibly draft into her crew. However, some are with their families and refuse to leave them. Facing an uprising aboard the civilian transport &#039;&#039;[[Scylla]]&#039;&#039; that spreads to the other ships, Admiral Cain orders Colonel Fisk to shoot the families of any who resist.  When the angry crowd gets violent, Lieutenant [[Kendra Shaw]] and her Marines carry out the order, killing 10 people and cowing the rest into submission.&lt;br /&gt;
&lt;br /&gt;
The civilian ships are stripped of useful items, including their weapons and FTL drives, and are left to their fate as &#039;&#039;Pegasus&#039;&#039; resumes her campaign of hit-and-run attacks against the Cylons (&amp;quot;[[Razor]]&amp;quot;, &amp;quot;[[Resurrection Ship, Part I]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===New Caprica===&lt;br /&gt;
&lt;br /&gt;
Following the founding of [[New Caprica]], &#039;&#039;Pegasus&#039;&#039; is assigned to the Orbital Defense Force that protects the planet. During this time, Commander [[Lee Adama]] keeps an emergency supply of medication aboard for the pilots, despite the fact that their crew are severely depleted due to colonization of the planet. One year after the founding the colony, the Cylons return in force. Unable to defend the planet, &#039;&#039;Pegasus&#039;&#039; and the remaining ships orbiting the planet jump away ([[Lay Down Your Burdens, Part II]]).&lt;br /&gt;
&lt;br /&gt;
Four months later, &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; plan a rescue mission to recover the people left on the planet ([[Occupation]]). While the plans initially called for the involvement of &#039;&#039;Pegasus&#039;&#039; in the recovery, Admiral Adama decides that the remnants of the Fleet, the last free people of humanity, should not be left unprotected if things went awry. Adama takes &#039;&#039;Galactica&#039;&#039; in the rescue effort without &#039;&#039;Pegasus&#039;&#039;, ordering his son to stay with the Fleet at a rendezvous point to await their return (&amp;quot;[[Precipice]]&amp;quot;, &amp;quot;[[Exodus, Part I]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Despite Adama&#039;s orders, &#039;&#039;Pegasus&#039;&#039; leaves her fighters to protect the remains of the Fleet and returns to New Caprica with a skeleton crew to participate in the rescue. &#039;&#039;Pegasus&#039;&#039; jumps into the fight and finds &#039;&#039;Galactica&#039;&#039; under fire from four Cylon basestars. &#039;&#039;Pegasus&#039;&#039; destroys one of the baseships with her forward batteries and attracts the attention of the others while &#039;&#039;Galactica&#039;&#039; repairs its FTL drive and prepares to jump away.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegaus Ram (3).jpg|thumb|Pegasus&#039; destruction.]]&lt;br /&gt;
&#039;&#039;Pegasus&#039;&#039; reels from the onslought of missiles from the remaining Cylon basestars. It becomes clear to Admiral Adama that &#039;&#039;Pegasus&#039;s&#039;&#039; trip was one-way. Following &#039;&#039;Galactica&#039;s&#039;&#039; jump, Commander Adama sets his battlestar&#039;s batteries on auto-fire and orders the crew to abandon ship, pausing just long enough to give his dying command a quiet thanks. As the evacuation Raptors jump away, &#039;&#039;Pegasus&#039;&#039;, mortally damaged and now completely unmanned, collides with a basestar, destroying it. As &#039;&#039;Pegasus&#039;&#039; explodes, the remains of her starboard [[flight pod]] collides with another basestar, destroying it as well ([[Exodus, Part II]]).&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pegasus&#039;&#039; has built-in electronic countermeasure (ECM) generators to ward off missiles aimed at the ship ([[Resurrection Ship, Part II]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pegasus&#039;&#039; also has [[Viper Mark VII]] production facilities, allowing the ship to re-arm itself on extended deployments, provided the battlestar has access to raw materials such as ore ([[Scar]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pegasus&#039;&#039; also has two Raptor take off pads on both sides of the flight pods seen in the ([[Razor]])&lt;br /&gt;
&lt;br /&gt;
==Air Wing==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pegasus&#039;&#039; operates at least 10 squadrons of Viper Mark VII space fighters. During the [[Battle of the Binary Star System]] four [[:Category:Fighter squadrons|color-coded squadrons]] are identified verbally and on the [[DRADIS]] ([[The Captain&#039;s Hand]]). Since these designations are later used for very different squadrons led by different people, they are very likely just [[wireless]] callsigns. Moreover, the standing [[Squadrons of Galactica|squadrons on &#039;&#039;Galactica&#039;&#039;]] have more elaborate names and are numbered; such as the [[Vigilantes]]. The colors and group leaders could be assigned on an ad-hoc basis, while a more formal structure exists in the background. &lt;br /&gt;
&lt;br /&gt;
Given that &#039;&#039;Pegasus&#039;&#039; suffers over 90 Viper casualties with 32 being destroyed during its [[Battle of the Communications Relay|attack on a Cylon communications relay]] ([[Razor]]), but is still able to field a sizable Viper complement at the time of encountering &#039;&#039;Galactica&#039;&#039;, this suggests that her initial Viper load out was very large. The exact number of Vipers per squadron for a full-strength battlestar is approx 20 ([[Battlestar Galactica RPG]]). Also,  &#039;&#039;Pegasus&#039;&#039; fielded approx 8 squadrons of Vipers and 2 reserve squadrons, the number of Vipers per squadron must have been 20 to equal up to 200 Vipers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pegasus&#039;&#039; has approximately 50 [[Raptor]]s, since they&#039;ve lost over half of their fighters and recon craft, and 20 Raptors can be deployed for the [[Caprica (RDM)|Caprica]] rescue mission, while &#039;&#039;Galactica&#039;&#039; alone appears to have difficulties deploying more than about 5 Raptors at one time (&amp;quot;[[The Farm]]&amp;quot;, &amp;quot;[[Resistance (episode)|Resistance]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Crew==&lt;br /&gt;
====Senior Staff at Time of Destruction====&lt;br /&gt;
*Commander [[Lee Adama]] - Commanding officer&lt;br /&gt;
*Lieutenant [[Anastasia Dualla]] - [[Executive officer]]&lt;br /&gt;
*Lieutenant [[Louis Hoshi]] - [[Communications officer]]&lt;br /&gt;
&lt;br /&gt;
====Former Members of the Senior Staff====&lt;br /&gt;
*Rear Admiral [[Helena Cain]] - Commanding officer (Killed by [[Gina Inviere]])&lt;br /&gt;
*Commander [[Jack Fisk]] - Commanding officer (Killed by racketeers in the [[Black market (organization)|black market]])&lt;br /&gt;
*Commander [[Barry Garner]] - Commanding officer (Killed in action)&lt;br /&gt;
*Major [[Kendra Shaw]] - Cain&#039;s aide; [[Lee Adama]]&#039;s XO (Killed in action by destroying the [[Guardian basestar]])&lt;br /&gt;
*Colonel [[Jurgen Belzen]] - Executive officer (Killed by Admiral Cain)&lt;br /&gt;
*Captain [[Cole Taylor]] - [[CAG|Commander, Air Group]] (Demoted by Admiral Cain)&lt;br /&gt;
*Captain [[Kara Thrace]] - Commander, Air Group (Replaced Cole Taylor in  &amp;quot;[[Resurrection Ship, Part I]]&amp;quot; but transferred to &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039; at some time after &amp;quot;[[Razor]]&amp;quot;)&lt;br /&gt;
*Lieutenant [[Alastair Thorne]] - Cylon interrogator (Killed by [[Galen Tyrol]])&lt;br /&gt;
*[[Peter Laird]] - Chief of the deck (Civilian conscripted by Admiral Cain; later murdered by [[Tom Zarek]])&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*According to [[David Eick]]&#039;s video blog, it would have been impossible to afford creating new sets for the entire interior of &#039;&#039;Pegasus&#039;&#039; on the budget of an episodic television show.  This expense was circumvented when a year beforehand Ron D. Moore and David Eick bought (for next to nothing) the abandoned sets of the failed pilot for the FOX network&#039;s &#039;&#039;Lost In Space&#039;&#039; remake, directed by John Woo.  The production team then held onto the sets hoping to find some later use for them, eventually using them for &amp;quot;[[Pegasus (episode)|Pegasus]]&amp;quot;.  The sets were then radically redesigned and painted to give them the aesthetic look of &#039;&#039;Galactica&#039;&#039;, but sleeker and more advanced.&lt;br /&gt;
*This ship is named after [[w:Pegasus|the winged horse from Greek mythology]].&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
Image:Pegasus01.jpg|&#039;&#039;Pegasus&#039;&#039; - Front view &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Pegasus_Hi-Res_1a.jpg|&#039;&#039;Pegasus&#039;&#039; - Vipers landing &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Pegasus_Hi-Res_5a.jpg|&#039;&#039;Pegasus&#039;&#039; - Gun batteries &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Pegasus 217 1080i rescale.jpg|&#039;&#039;Pegasus&#039;&#039; - Side angle &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
Image:Pegasus Rear Shot.png|Pegasus from the rear&lt;br /&gt;
Image:Pegasus cripple.jpg|&#039;&#039;Pegasus&#039;&#039; taking mortal damage.&lt;br /&gt;
Image:Pegasus flight pod turret.jpg|&#039;&#039;Pegasus&#039;&#039; flight pod turrets&lt;br /&gt;
Image:Pegasus engine room.jpg|A part of &#039;&#039;Pegasus&#039;&#039;&#039;s engine room.&lt;br /&gt;
Image:PegasusInterior Office2.jpg|Admiral Cain&#039;s office.&lt;br /&gt;
Image:PegasusInterior BriefingRoom.jpg|Pilot [[briefing room]].&lt;br /&gt;
Image:PegasusInterior Brig.jpg|The [[Brig]].&lt;br /&gt;
Image:CIC - Pegasus (Razor).jpg|[[CIC]] ([[Razor]]).&lt;br /&gt;
Image:PegasusInterior CIC3.jpg|CIC ([[The Captain&#039;s Hand]]).&lt;br /&gt;
Image:PegasusInterior CICHallway.jpg|Hallway and entrance to CIC (The Captain&#039;s Hand).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.modelermagic.com/?p=536 A collection of Pegasus images]&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Battlestars]]&lt;br /&gt;
[[Category:Battlestars (RDM)]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pegasus (RDM)]]&lt;br /&gt;
[[es:Pegasus (RDM)]]&lt;br /&gt;
{{featured article candidate previous}}&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Guardian_basestar&amp;diff=195880</id>
		<title>Guardian basestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Guardian_basestar&amp;diff=195880"/>
		<updated>2010-06-03T05:51:23Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Related Imagery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Guardian basestar.jpg&lt;br /&gt;
| title=Guardian basestar&lt;br /&gt;
| race=Cylons&lt;br /&gt;
| type=Military&lt;br /&gt;
| role=Carrier/battleship hybrid&lt;br /&gt;
| ftl=Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| weapons=36 twin mount missiles launchers, First Cylon War-Era Raiders &lt;br /&gt;
| arm= &lt;br /&gt;
| status= Destroyed by Colonial forces&lt;br /&gt;
| img= &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Guardian basestar&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{bsgwiki term}}&amp;lt;/ref&amp;gt; was constructed by the Cylons at the end of the first [[Cylon War]] and represents the first step towards [[Basestar (RDM)#Modern basestar|modern basestar]] design. The [[first Hybrid]] to be developed was integrated into the systems of this ship.&lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], Lieutenant [[William Adama]] was shot down over an [[ice planet]] and encountered a facility where the Cylons were experimenting on humans in several ways, eventually creating the first [[Hybrid]]. Unable to free surviving captives as the facility began to crumble around him, Adama witnessed the launch of the Guardian basestar. Approximately 40 years later, the vessel is once again encountered by the Colonial military. &lt;br /&gt;
&lt;br /&gt;
While searching for a missing Raptor with a civilian science team aboard, [[Kara Thrace|Starbuck]] and [[Showboat]] encounter a squadron of [[Raider (RDM)|Raiders]] identical to the models used in the Cylon War. Outnumbered by the enemy, the two pilots retreat towards the safety of &#039;&#039;Pegasus&#039;&#039;. Both manage to land while &#039;&#039;Pegasus&#039;&#039; uses its point defense batteries to halt the approaching Raiders. One Raider penetrates these defenses and follows Starbuck and Showboat into the landing bay. A quick-thinking Starbuck shoots the craft down, leaving the Raider sufficiently intact for observation. &lt;br /&gt;
&lt;br /&gt;
Within the shot-down Raider, the Colonials find a trio of [[Cylon Centurion Model 0005|old-style Centurions]]. Upon viewing their remains, [[Sharon Agathon]] recalls the legend of the Guardians; a faction of Centurions that broke away from the core group when they were to be replaced with newer, non-sentient models. They were given the name &#039;Guardians&#039; because the baseship they escaped with carried the first Hybrid, a figure that these Centurions worshiped like a deity. &lt;br /&gt;
&lt;br /&gt;
After learning of the Guardians from Agathon, and connecting the information with his experiences 40 years ago, Admiral Adama realizes that the missing Raptor crew is likely on the Guardian basestar, and that they are undergoing the same treatment as the civilians on the ice planet were 40 years ago. Unwilling to leave these crewmen to be mutilated, Adama orders an attack on the basestar. Having learned the vessel&#039;s likely location from the Raider&#039;s navigational computer, &#039;&#039;Pegasus&#039;&#039; jumps into the vicinity of the ship, and instigates the [[Battle of the Guardian basestar]].  The &#039;&#039;Pegasus&#039;&#039; seems to be a match for it by itself and it is ultimatly destroyed by Major Kendra Shaw who detonates a nuke on board after talking with the First Hybrid.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Given that only the standard Cylon [[Basestar (RDM)#Cylon War-era basestar|basestar]] is displayed in the [[Galactica Museum]], the Colonials might never have encountered another one like it. Considering this was the very end of the war, the model likely never saw combat. It is unknown if more ships like it were built, or if it is unique.&lt;br /&gt;
* Given that Raptors evacuate the &#039;&#039;Pegasus&#039;&#039; strike team from the basestar without incident, it appears that the Guardian basestar is unarmed, and totally reliant on its Raiders for defense. Unless the Raptor jumped in very close and landed fast enough to not be targeted by the basestar, it seems likely that it would have been shot down, were the basestar armed.&lt;br /&gt;
** However, this contradicts visuals provided of the Guardian Basestar, which clearly show numerous protrusions on the hull that resemble missile launchers.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: First_Shot_Guardian_Basestar.png|&lt;br /&gt;
Image: Second_Shot_Guardian_Basestar.png|&lt;br /&gt;
Image: Guardian_Basestar_Weapons_Emplacement.png|&lt;br /&gt;
Image: Guardian_Basestar_Takes_Off.png|&lt;br /&gt;
Image: Guardian_Basestar_Deploys_Raiders.png|&lt;br /&gt;
Image: Guardian_Basestar_Wide_Shot.png|&lt;br /&gt;
Image: Guardian_Basestar_Closeup.png|&lt;br /&gt;
Image: Strike_Team_Approaches_Guardian_Basestar.png|&lt;br /&gt;
Image: Evac_Raptor_Speeds_Away_From_Guardian_Basestar.png|&lt;br /&gt;
Image: Guardian_Basestar_Destroyed.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Battle of the Guardian basestar]]&lt;br /&gt;
*[[First Hybrid]]&lt;br /&gt;
*[[Guardians]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wächter Basisschiff]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Guardian_basestar&amp;diff=195879</id>
		<title>Guardian basestar</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Guardian_basestar&amp;diff=195879"/>
		<updated>2010-06-03T05:50:08Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: feel free to add discriptions...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship Data&lt;br /&gt;
| image= Guardian basestar.jpg&lt;br /&gt;
| title=Guardian basestar&lt;br /&gt;
| race=Cylons&lt;br /&gt;
| type=Military&lt;br /&gt;
| role=Carrier/battleship hybrid&lt;br /&gt;
| ftl=Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| weapons=36 twin mount missiles launchers, First Cylon War-Era Raiders &lt;br /&gt;
| arm= &lt;br /&gt;
| status= Destroyed by Colonial forces&lt;br /&gt;
| img= &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Guardian basestar&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{bsgwiki term}}&amp;lt;/ref&amp;gt; was constructed by the Cylons at the end of the first [[Cylon War]] and represents the first step towards [[Basestar (RDM)#Modern basestar|modern basestar]] design. The [[first Hybrid]] to be developed was integrated into the systems of this ship.&lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], Lieutenant [[William Adama]] was shot down over an [[ice planet]] and encountered a facility where the Cylons were experimenting on humans in several ways, eventually creating the first [[Hybrid]]. Unable to free surviving captives as the facility began to crumble around him, Adama witnessed the launch of the Guardian basestar. Approximately 40 years later, the vessel is once again encountered by the Colonial military. &lt;br /&gt;
&lt;br /&gt;
While searching for a missing Raptor with a civilian science team aboard, [[Kara Thrace|Starbuck]] and [[Showboat]] encounter a squadron of [[Raider (RDM)|Raiders]] identical to the models used in the Cylon War. Outnumbered by the enemy, the two pilots retreat towards the safety of &#039;&#039;Pegasus&#039;&#039;. Both manage to land while &#039;&#039;Pegasus&#039;&#039; uses its point defense batteries to halt the approaching Raiders. One Raider penetrates these defenses and follows Starbuck and Showboat into the landing bay. A quick-thinking Starbuck shoots the craft down, leaving the Raider sufficiently intact for observation. &lt;br /&gt;
&lt;br /&gt;
Within the shot-down Raider, the Colonials find a trio of [[Cylon Centurion Model 0005|old-style Centurions]]. Upon viewing their remains, [[Sharon Agathon]] recalls the legend of the Guardians; a faction of Centurions that broke away from the core group when they were to be replaced with newer, non-sentient models. They were given the name &#039;Guardians&#039; because the baseship they escaped with carried the first Hybrid, a figure that these Centurions worshiped like a deity. &lt;br /&gt;
&lt;br /&gt;
After learning of the Guardians from Agathon, and connecting the information with his experiences 40 years ago, Admiral Adama realizes that the missing Raptor crew is likely on the Guardian basestar, and that they are undergoing the same treatment as the civilians on the ice planet were 40 years ago. Unwilling to leave these crewmen to be mutilated, Adama orders an attack on the basestar. Having learned the vessel&#039;s likely location from the Raider&#039;s navigational computer, &#039;&#039;Pegasus&#039;&#039; jumps into the vicinity of the ship, and instigates the [[Battle of the Guardian basestar]].  The &#039;&#039;Pegasus&#039;&#039; seems to be a match for it by itself and it is ultimatly destroyed by Major Kendra Shaw who detonates a nuke on board after talking with the First Hybrid.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Given that only the standard Cylon [[Basestar (RDM)#Cylon War-era basestar|basestar]] is displayed in the [[Galactica Museum]], the Colonials might never have encountered another one like it. Considering this was the very end of the war, the model likely never saw combat. It is unknown if more ships like it were built, or if it is unique.&lt;br /&gt;
* Given that Raptors evacuate the &#039;&#039;Pegasus&#039;&#039; strike team from the basestar without incident, it appears that the Guardian basestar is unarmed, and totally reliant on its Raiders for defense. Unless the Raptor jumped in very close and landed fast enough to not be targeted by the basestar, it seems likely that it would have been shot down, were the basestar armed.&lt;br /&gt;
** However, this contradicts visuals provided of the Guardian Basestar, which clearly show numerous protrusions on the hull that resemble missile launchers.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: Guardian_Basestar_Deploys_Raiders.png|&lt;br /&gt;
Image: Second_Shot_Guardian_Basestar.png|&lt;br /&gt;
Image: Guardian_Basestar_Weapons_Emplacement.png|&lt;br /&gt;
Image: Guardian_Basestar_Takes_Off.png|&lt;br /&gt;
Image: Guardian_Basestar_Deploys_Raiders.png|&lt;br /&gt;
Image: Guardian_Basestar_Wide_Shot.png|&lt;br /&gt;
Image: Guardian_Basestar_Closeup.png|&lt;br /&gt;
Image: Strike_Team_Approaches_Guardian_Basestar.png|&lt;br /&gt;
Image: Evac_Raptor_Speeds_Away_From_Guardian_Basestar.png|&lt;br /&gt;
Image: Guardian_Basestar_Destroyed.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Battle of the Guardian basestar]]&lt;br /&gt;
*[[First Hybrid]]&lt;br /&gt;
*[[Guardians]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wächter Basisschiff]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=195727</id>
		<title>Basestar (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=195727"/>
		<updated>2010-05-11T21:53:16Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Rebel basestar */ an unacceptable amount of gramatical and construction errors...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the basestars as seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. For the [[Battlestar Galactica (TOS)|Original Series]] version, see [[Basestar (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;basestar&#039;&#039;&#039; (known interchangeably as a &amp;quot;baseship&amp;quot;) is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in three forms in the [[Re-imagined Series]].&lt;br /&gt;
&lt;br /&gt;
== Modern basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Basestar.jpg&lt;br /&gt;
| title= Modern basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, Raiders, [[Heavy Raider]]s&lt;br /&gt;
| width={{Meters2Feet|1030.69}}&amp;lt;ref&amp;gt;The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: &amp;quot;Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total&amp;quot;. Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height={{Meters2Feet|265.17}}&lt;br /&gt;
| img= Y}}&lt;br /&gt;
The modern basestars, seen some 40 years after the end of the [[Cylon War]], are approximately the same size as a Colonial battlestar but appear to be more technologically advanced &amp;lt;ref&amp;gt;The official SciFi.com website indicates that basestars &amp;quot;dwarf&amp;quot; a battlestar. However, aired information in season 3, which shows &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; in close proximity to a basestar, contradict SciFi.com&#039;s information.&amp;lt;/ref&amp;gt;. The shape of the newer basestar reflects its name, with two Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive &amp;quot;star&amp;quot; shape.&lt;br /&gt;
&lt;br /&gt;
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar ([[Exodus, Part II]]).  They can rotate their upper and lower halves into a tandem-Y configuration for entry into a planetary atmosphere ([[The Plan]]).&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basestars operate a fleet of small fighters, known as [[Cylon Raider (RDM)|Raiders]], and are capable of deploying hundreds of these ships simultaneously (see [[#Related Imagery|Related Imagery]]). The enormous number of Raiders serves as a basestar&#039;s primary defense system.&lt;br /&gt;
&lt;br /&gt;
Like the Raiders, the basestars are partially organic, which is particularly evident in their landing bays ([[Kobol&#039;s Last Gleaming, Part II]]). When severely damaged, they can sustain large, fleshy [[:image:Basestar Wound Closeup.png|&amp;quot;wounds&amp;quot;]] ([[Faith]]). Moreover, [[Natalie]] mentions that their damaged baseship can heal itself ([[Guess What&#039;s Coming to Dinner?]]). &lt;br /&gt;
&lt;br /&gt;
The baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can [[Data-font|interact with the main computer by placing their hands in these basins]] ([[Torn]]).&lt;br /&gt;
&lt;br /&gt;
===Command and Control===&lt;br /&gt;
[[Image:Basestarcontol_306_720p.png|thumb|left|Baseship control room ([[Torn]]).]]&lt;br /&gt;
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar&#039;s command and control in a [[CIC]].&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s functions are managed by a partially humanoid Cylon incorporated into the ship, known as a [[Hybrid]]. The Hybrid, for all respects of identity and control, &#039;&#039;is&#039;&#039; the basestar.  The ship is an extension of her body and she is the ship&#039;s mind. The Hybrid, despite its humanoid appearance, is not a considered a fellow humanoid Cylon and lacks voting power as other agents have in Cylon affairs.&lt;br /&gt;
&lt;br /&gt;
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar&#039;s operation.&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
[[Image:Basestar fires missiles, &amp;quot;He That Believeth In Me&amp;quot;.jpg|thumb|left|Basestar launching missiles ([[He That Believeth In Me]]).]]&lt;br /&gt;
A basestar is capable of launching conventional or nuclear missiles from 220 turret launchers mounted throughout the arms and central axis &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]&amp;lt;/ref&amp;gt; that pivot to allow the basestar to fire in any direction&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;. Basestar-launched nuclear strikes against Colonial ships are usually carried out before Raider deployment. One example of a Cylon nuclear attack involved three Cylon basestars that [[Battle of the Binary Star System|ambush]] the battlestar &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;. They open their attack firing several nuclear missiles before deploying Raiders and switching to a non-nuclear salvo ([[The Captain&#039;s Hand]]).&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s complement of Raiders is estimated as high as 792 fighters&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;, not counting fighters in repair or otherwise off-line. It should be noted that there are a total of 864 Raider launch slots on the arms of a pre-retconned Basestar. &amp;lt;ref&amp;gt;[http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_basestar-067.jpg multiply total by two]&amp;lt;/ref&amp;gt; In comparison, the retconned Basestar has only 434 Raider launch slots, a dramatic decrease from the previous version.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=131194 smaller section, multiply by 4: 59 total slots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tactic, along with the massive numbers of Raiders that a basestar can unleash, suggest a reliance on overwhelming force to destroy a foe. It is probable that basestars use nuclear weapons to destroy the bulk of the [[Colonial Fleet (RDM)|Colonial Fleet]] (using their [[CNP]] back-doors to compromise their defenses first) in the opening wave of their [[Fall of the Twelve Colonies|destruction of the Colonies]].&lt;br /&gt;
&lt;br /&gt;
After the Colonial commanders draw away their Raider wings, [[Battle of the Resurrection Ship|two basestars are torn apart]] by the kinetic guns of the battlestars &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; in a joint mission to destroy a Cylon [[Resurrection Ship]]. It would seem that that basestars rely heavily on their Raiders for close-range gun defense. Since a basestar does not appear to have point-defense batteries, or heavy armoring&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 57.&amp;lt;/ref&amp;gt;, it seems quite vulnerable to battlestars in close-range combat when fighter support is not prominent ([[Resurrection Ship, Part II]]). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this.&lt;br /&gt;
&lt;br /&gt;
It would also appear that basestars possess an automated self-destruct system that triggers in the event that no living Cylons remain aboard ([[Torn]]).&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*Beginning with the episode &amp;quot;[[Collaborators]]&amp;quot;, a [[:Image:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cylon War-era basestar ==&lt;br /&gt;
&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Tauron.png&lt;br /&gt;
| title= Cylon War-era basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Unknown&lt;br /&gt;
| crew=  [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance&amp;lt;ref&amp;gt;This basestar design seen in the [[Miniseries]] and later in &amp;quot;[[Razor]]&amp;quot; is an obvious homage to the [[Basestar (TOS)|basestar]] seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the &amp;quot;realistic&amp;quot; goals of [[Ron Moore]]&#039;s essay on [[Naturalistic science fiction]] in &#039;&#039;Battlestar&#039;&#039;.&amp;lt;/ref&amp;gt; ([[Razor Flashbacks]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Basestarinmuseum.jpg|thumb|left|A model of a Cylon War-era basestar on display in the defunct museum.]]&lt;br /&gt;
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and standard warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar&#039;s hull to provide defense. &lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], the battlestar &#039;&#039;[[Columbia (RDM)|Columbia]]&#039;&#039; was destroyed by basestar missiles and Raider attacks as &#039;&#039;[[Galactica]]&#039;&#039; and another unnamed battlestar pressed their assaults.&lt;br /&gt;
&lt;br /&gt;
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies (RDM)|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].&lt;br /&gt;
&lt;br /&gt;
A model of this basestar design is displayed over 40 years later on &#039;&#039;Galactica&#039;&#039;, as part of its [[Galactica Museum|planned museum]] ([[Miniseries, Night 1]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guardian basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= guardian_basestar.jpg&lt;br /&gt;
| title= Guardian basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= 36 twin missile tube mountings &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;, First Cylon War-era Raiders&lt;br /&gt;
| status= Destroyed&lt;br /&gt;
}} {{mainarticle|Guardian basestar}}&lt;br /&gt;
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gardian basestar.jpg|thumb|left|The Guardian basestar taking off from an [[ice planet]] ([[Razor Flashbacks]]).]]&lt;br /&gt;
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] ([[Razor]]). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rebel basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Rebellen Basisstern.jpg&lt;br /&gt;
| title= Rebel basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Heavy Raider]]s, at least 3 Raiders&lt;br /&gt;
| status= Somewhere in space under the command of freed Centurions&lt;br /&gt;
| img= &lt;br /&gt;
}} {{mainarticle|Rebel basestar}}&lt;br /&gt;
&lt;br /&gt;
This basestar belonged to the rebel Cylon faction comprising of all [[Number Two|Two]], [[Number Six|Six]] and [[Number Eight|Eight]] models apart from [[Sharon Valerii|Boomer]], as well as the last remaining [[Number Three|Three]] copy later on. The basestar recieved serious damaged after the other three models attempted to wipe out and destroyed all but this basestar ([[The Ties That Bind]]).&lt;br /&gt;
&lt;br /&gt;
The basestar was later found by the &#039;&#039;[[Demetrius]]&#039;&#039; and her crew, who had been searching for [[Earth (RDM)|Earth]]. They return to [[The Fleet (RDM)|the fleet]] with the basestar, where the Colonials and the Rebel Cylons form an unsteady alliance to destroy the [[Resurrection Hub]], and hence destroy the Cylons&#039; ability to [[resurrection|resurrect]]. However, the basestar becomes the only ship to make it there, after the [[Hybrid]] jumps without the Galactica. Against all odds, the Baseship manages to destroy the Hub with the help of the Humans in the ship, as well as retreive the last Three copy ([[Guess What&#039;s Coming to Dinner?]], [[The Hub]]).&lt;br /&gt;
&lt;br /&gt;
After a brief standoff, the Cylons join the fleet in the final jump to Earth, only to find it in ruins. The basestar is later invited to join the fleet to find a new home afterwards ([[Sometimes a Great Notion]]).&lt;br /&gt;
&lt;br /&gt;
Over time, the ship is integrated into the fleet, getting its own representation in the new Quorum of Ship&#039;s Captians and flying joint fighter CAP&#039;s with Galactica. Upon Admiral Adama&#039;s decision to abandon the battlestar, it is decided that the  baseship would become the new flagship under Adama&#039;s command, since it is the only other warship remaining in the fleet.&lt;br /&gt;
&lt;br /&gt;
When Galactica heads off to The Colony to rescue Hera, the baseship is left under the command of Admiral Hoshi to await Galactica&#039;s return. She later jumps to New Earth along with the rest of the fleet, where the Cylons turn control of the ship to the Centurions, allowing them to seek their own destiny as the human models settle on Earth with the rest of humanity.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Related Imagery  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;Image:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released ([[Scattered]]).&lt;br /&gt;
Image:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[Kobol&#039;s Last Gleaming, Part II]]).&lt;br /&gt;
Image:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] ([[Torn]]).&lt;br /&gt;
Image:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War ([[Razor]]).&lt;br /&gt;
Image:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar (Torn).&lt;br /&gt;
Image:Basestar Interior 2.jpg|Baltar and a Three in a corridor ([[The Passage]]).&lt;br /&gt;
Image:Basestar Interior 3.jpg|A basestar&#039;s hangar bay (Torn).&lt;br /&gt;
Image:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip ([[Faith]]).&lt;br /&gt;
Image:Basestars Atmospheric Entry Configuration.png|Tandem &amp;quot;Y&amp;quot; formation assumed for atmospheric entries as seen in [[The Plan]].&lt;br /&gt;
Image:Basestars Entering Caprica Atmosphere.png|Another view of tandem &amp;quot;Y&amp;quot;.&lt;br /&gt;
Image:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary.&lt;br /&gt;
Image:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted.&lt;br /&gt;
Image:Retconned Basestar Raider Bays.png|Detail of raider bays.&lt;br /&gt;
Image:Rebel Basestar Arm Closeup.png|Arm detail.&lt;br /&gt;
Image:New Cylon Basestar Zoic Style Shot.png|Angle shot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
{{featured article candidate previous}}&lt;br /&gt;
&lt;br /&gt;
[[de:Basisschiff (RDM)]]&lt;br /&gt;
[[zh:基地之星 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=195726</id>
		<title>Basestar (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=195726"/>
		<updated>2010-05-11T19:56:31Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Related Imagery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the basestars as seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. For the [[Battlestar Galactica (TOS)|Original Series]] version, see [[Basestar (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;basestar&#039;&#039;&#039; (known interchangeably as a &amp;quot;baseship&amp;quot;) is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in three forms in the [[Re-imagined Series]].&lt;br /&gt;
&lt;br /&gt;
== Modern basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Basestar.jpg&lt;br /&gt;
| title= Modern basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, Raiders, [[Heavy Raider]]s&lt;br /&gt;
| width={{Meters2Feet|1030.69}}&amp;lt;ref&amp;gt;The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: &amp;quot;Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total&amp;quot;. Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height={{Meters2Feet|265.17}}&lt;br /&gt;
| img= Y}}&lt;br /&gt;
The modern basestars, seen some 40 years after the end of the [[Cylon War]], are approximately the same size as a Colonial battlestar but appear to be more technologically advanced &amp;lt;ref&amp;gt;The official SciFi.com website indicates that basestars &amp;quot;dwarf&amp;quot; a battlestar. However, aired information in season 3, which shows &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; in close proximity to a basestar, contradict SciFi.com&#039;s information.&amp;lt;/ref&amp;gt;. The shape of the newer basestar reflects its name, with two Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive &amp;quot;star&amp;quot; shape.&lt;br /&gt;
&lt;br /&gt;
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar ([[Exodus, Part II]]).  They can rotate their upper and lower halves into a tandem-Y configuration for entry into a planetary atmosphere ([[The Plan]]).&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basestars operate a fleet of small fighters, known as [[Cylon Raider (RDM)|Raiders]], and are capable of deploying hundreds of these ships simultaneously (see [[#Related Imagery|Related Imagery]]). The enormous number of Raiders serves as a basestar&#039;s primary defense system.&lt;br /&gt;
&lt;br /&gt;
Like the Raiders, the basestars are partially organic, which is particularly evident in their landing bays ([[Kobol&#039;s Last Gleaming, Part II]]). When severely damaged, they can sustain large, fleshy [[:image:Basestar Wound Closeup.png|&amp;quot;wounds&amp;quot;]] ([[Faith]]). Moreover, [[Natalie]] mentions that their damaged baseship can heal itself ([[Guess What&#039;s Coming to Dinner?]]). &lt;br /&gt;
&lt;br /&gt;
The baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can [[Data-font|interact with the main computer by placing their hands in these basins]] ([[Torn]]).&lt;br /&gt;
&lt;br /&gt;
===Command and Control===&lt;br /&gt;
[[Image:Basestarcontol_306_720p.png|thumb|left|Baseship control room ([[Torn]]).]]&lt;br /&gt;
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar&#039;s command and control in a [[CIC]].&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s functions are managed by a partially humanoid Cylon incorporated into the ship, known as a [[Hybrid]]. The Hybrid, for all respects of identity and control, &#039;&#039;is&#039;&#039; the basestar.  The ship is an extension of her body and she is the ship&#039;s mind. The Hybrid, despite its humanoid appearance, is not a considered a fellow humanoid Cylon and lacks voting power as other agents have in Cylon affairs.&lt;br /&gt;
&lt;br /&gt;
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar&#039;s operation.&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
[[Image:Basestar fires missiles, &amp;quot;He That Believeth In Me&amp;quot;.jpg|thumb|left|Basestar launching missiles ([[He That Believeth In Me]]).]]&lt;br /&gt;
A basestar is capable of launching conventional or nuclear missiles from 220 turret launchers mounted throughout the arms and central axis &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]&amp;lt;/ref&amp;gt; that pivot to allow the basestar to fire in any direction&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;. Basestar-launched nuclear strikes against Colonial ships are usually carried out before Raider deployment. One example of a Cylon nuclear attack involved three Cylon basestars that [[Battle of the Binary Star System|ambush]] the battlestar &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;. They open their attack firing several nuclear missiles before deploying Raiders and switching to a non-nuclear salvo ([[The Captain&#039;s Hand]]).&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s complement of Raiders is estimated as high as 792 fighters&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;, not counting fighters in repair or otherwise off-line. It should be noted that there are a total of 864 Raider launch slots on the arms of a pre-retconned Basestar. &amp;lt;ref&amp;gt;[http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_basestar-067.jpg multiply total by two]&amp;lt;/ref&amp;gt; In comparison, the retconned Basestar has only 434 Raider launch slots, a dramatic decrease from the previous version.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=131194 smaller section, multiply by 4: 59 total slots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tactic, along with the massive numbers of Raiders that a basestar can unleash, suggest a reliance on overwhelming force to destroy a foe. It is probable that basestars use nuclear weapons to destroy the bulk of the [[Colonial Fleet (RDM)|Colonial Fleet]] (using their [[CNP]] back-doors to compromise their defenses first) in the opening wave of their [[Fall of the Twelve Colonies|destruction of the Colonies]].&lt;br /&gt;
&lt;br /&gt;
After the Colonial commanders draw away their Raider wings, [[Battle of the Resurrection Ship|two basestars are torn apart]] by the kinetic guns of the battlestars &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; in a joint mission to destroy a Cylon [[Resurrection Ship]]. It would seem that that basestars rely heavily on their Raiders for close-range gun defense. Since a basestar does not appear to have point-defense batteries, or heavy armoring&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 57.&amp;lt;/ref&amp;gt;, it seems quite vulnerable to battlestars in close-range combat when fighter support is not prominent ([[Resurrection Ship, Part II]]). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this.&lt;br /&gt;
&lt;br /&gt;
It would also appear that basestars possess an automated self-destruct system that triggers in the event that no living Cylons remain aboard ([[Torn]]).&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*Beginning with the episode &amp;quot;[[Collaborators]]&amp;quot;, a [[:Image:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cylon War-era basestar ==&lt;br /&gt;
&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Tauron.png&lt;br /&gt;
| title= Cylon War-era basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Unknown&lt;br /&gt;
| crew=  [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance&amp;lt;ref&amp;gt;This basestar design seen in the [[Miniseries]] and later in &amp;quot;[[Razor]]&amp;quot; is an obvious homage to the [[Basestar (TOS)|basestar]] seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the &amp;quot;realistic&amp;quot; goals of [[Ron Moore]]&#039;s essay on [[Naturalistic science fiction]] in &#039;&#039;Battlestar&#039;&#039;.&amp;lt;/ref&amp;gt; ([[Razor Flashbacks]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Basestarinmuseum.jpg|thumb|left|A model of a Cylon War-era basestar on display in the defunct museum.]]&lt;br /&gt;
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and standard warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar&#039;s hull to provide defense. &lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], the battlestar &#039;&#039;[[Columbia (RDM)|Columbia]]&#039;&#039; was destroyed by basestar missiles and Raider attacks as &#039;&#039;[[Galactica]]&#039;&#039; and another unnamed battlestar pressed their assaults.&lt;br /&gt;
&lt;br /&gt;
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies (RDM)|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].&lt;br /&gt;
&lt;br /&gt;
A model of this basestar design is displayed over 40 years later on &#039;&#039;Galactica&#039;&#039;, as part of its [[Galactica Museum|planned museum]] ([[Miniseries, Night 1]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guardian basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= guardian_basestar.jpg&lt;br /&gt;
| title= Guardian basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= 36 twin missile tube mountings &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;, First Cylon War-era Raiders&lt;br /&gt;
| status= Destroyed&lt;br /&gt;
}} {{mainarticle|Guardian basestar}}&lt;br /&gt;
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gardian basestar.jpg|thumb|left|The Guardian basestar taking off from an [[ice planet]] ([[Razor Flashbacks]]).]]&lt;br /&gt;
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] ([[Razor]]). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rebel basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Rebellen Basisstern.jpg&lt;br /&gt;
| title= Rebel basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Heavy Raider]]s, at least 3 Raiders&lt;br /&gt;
| status= Under repairs from serious damage, allied with [[Colonial Fleet (RDM)|Colonial Fleet]]&lt;br /&gt;
| img= &lt;br /&gt;
}} {{mainarticle|Rebel basestar}}&lt;br /&gt;
&lt;br /&gt;
This basestar belongs to the rebel Cylon faction comprising of all [[Number Two|Two]], [[Number Six|Six]] and [[Number Eight|Eight]] models apart from [[Sharon Valerii|Boomer]], as well as the last remaining [[Number Three|Three]] copy later on. The basestar becomes seriously damaged after the other three models wanted them wiped out and destroyed all but one basestar, which has become refuge to the surviving Twos, Sixes and Eights ([[The Ties That Bind]]).&lt;br /&gt;
&lt;br /&gt;
The basestar is later found by the &#039;&#039;[[Demetrius]]&#039;&#039; and her crew, who have been searching for [[Earth (RDM)|Earth]], and they send the basestar to [[The Fleet (RDM)|the fleet]], where they form an unsteady alliance to destroy the [[Resurrection Hub]], and hence lose the Cylons&#039; ability to [[resurrection|resurrect]]. However, the basestar becomes the only ship to make it there, after the [[Hybrid]] jumps without the fleet, but later manages to destroy the Hub with the help of the Humans in the ship, as well as retreive the last Three copy ([[Guess What&#039;s Coming to Dinner?]], [[The Hub]]).&lt;br /&gt;
&lt;br /&gt;
After returning to the fleet in a succesfully mission, they join the fleet to Earth, only to find it in ruins. The basestar is later invited to join the fleet to find a new home afterwards ([[Sometimes a Great Notion]]).&lt;br /&gt;
&lt;br /&gt;
It has since joined the fleet completly, even getting it&#039;s own representation in the new Quorum of Ship&#039;s Captians and being slated to act as the new flagship under Admiral Adama&#039;s command once &#039;&#039;Galactica&#039;&#039; is scrapped for parts.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Related Imagery  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;Image:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released ([[Scattered]]).&lt;br /&gt;
Image:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[Kobol&#039;s Last Gleaming, Part II]]).&lt;br /&gt;
Image:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] ([[Torn]]).&lt;br /&gt;
Image:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War ([[Razor]]).&lt;br /&gt;
Image:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar (Torn).&lt;br /&gt;
Image:Basestar Interior 2.jpg|Baltar and a Three in a corridor ([[The Passage]]).&lt;br /&gt;
Image:Basestar Interior 3.jpg|A basestar&#039;s hangar bay (Torn).&lt;br /&gt;
Image:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip ([[Faith]]).&lt;br /&gt;
Image:Basestars Atmospheric Entry Configuration.png|Tandem &amp;quot;Y&amp;quot; formation assumed for atmospheric entries as seen in [[The Plan]].&lt;br /&gt;
Image:Basestars Entering Caprica Atmosphere.png|Another view of tandem &amp;quot;Y&amp;quot;.&lt;br /&gt;
Image:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary.&lt;br /&gt;
Image:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted.&lt;br /&gt;
Image:Retconned Basestar Raider Bays.png|Detail of raider bays.&lt;br /&gt;
Image:Rebel Basestar Arm Closeup.png|Arm detail.&lt;br /&gt;
Image:New Cylon Basestar Zoic Style Shot.png|Angle shot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
{{featured article candidate previous}}&lt;br /&gt;
&lt;br /&gt;
[[de:Basisschiff (RDM)]]&lt;br /&gt;
[[zh:基地之星 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=195725</id>
		<title>Basestar (TRS)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Basestar_(TRS)&amp;diff=195725"/>
		<updated>2010-05-11T19:34:27Z</updated>

		<summary type="html">&lt;p&gt;CylonMissleNuke: /* Related Imagery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the basestars as seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. For the [[Battlestar Galactica (TOS)|Original Series]] version, see [[Basestar (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;basestar&#039;&#039;&#039; (known interchangeably as a &amp;quot;baseship&amp;quot;) is the most prominent example of the [[Cylons (RDM)|Cylon]] military presence. As the capital ship of the Cylons, the basestar appears in three forms in the [[Re-imagined Series]].&lt;br /&gt;
&lt;br /&gt;
== Modern basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Basestar.jpg&lt;br /&gt;
| title= Modern basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, Raiders, [[Heavy Raider]]s&lt;br /&gt;
| width={{Meters2Feet|1030.69}}&amp;lt;ref&amp;gt;The following was posted by [[Lee Stringer]] on StarshipBuilder.com forums, which are no longer available: &amp;quot;Width: 1030.69m Length: 856.1m (two arm side) + 1039.87m (single arm side) Height: 132.586m (Each Piece), 265.172m Total&amp;quot;. Because of its ratio to the stated width, the overall length must have been measured on one of the three-arm pieces, meaning the full ship is slightly longer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height={{Meters2Feet|265.17}}&lt;br /&gt;
| img= Y}}&lt;br /&gt;
The modern basestars, seen some 40 years after the end of the [[Cylon War]], are approximately the same size as a Colonial battlestar but appear to be more technologically advanced &amp;lt;ref&amp;gt;The official SciFi.com website indicates that basestars &amp;quot;dwarf&amp;quot; a battlestar. However, aired information in season 3, which shows &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; in close proximity to a basestar, contradict SciFi.com&#039;s information.&amp;lt;/ref&amp;gt;. The shape of the newer basestar reflects its name, with two Y-shaped hulls attached at their centers by a single pylon, the warship has a distinctive &amp;quot;star&amp;quot; shape.&lt;br /&gt;
&lt;br /&gt;
They are equipped with a superior [[FTL|jump system]] and no visible means of [[sublight propulsion]], lacking any engine pods or nacelles, but remain capable of chasing down a battlestar ([[Exodus, Part II]]).  They can rotate their upper and lower halves into a tandem-Y configuration for entry into a planetary atmosphere ([[The Plan]]).&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=PmAEmuwZY5Q From 1:49 to 2:04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basestars operate a fleet of small fighters, known as [[Cylon Raider (RDM)|Raiders]], and are capable of deploying hundreds of these ships simultaneously (see [[#Related Imagery|Related Imagery]]). The enormous number of Raiders serves as a basestar&#039;s primary defense system.&lt;br /&gt;
&lt;br /&gt;
Like the Raiders, the basestars are partially organic, which is particularly evident in their landing bays ([[Kobol&#039;s Last Gleaming, Part II]]). When severely damaged, they can sustain large, fleshy [[:image:Basestar Wound Closeup.png|&amp;quot;wounds&amp;quot;]] ([[Faith]]). Moreover, [[Natalie]] mentions that their damaged baseship can heal itself ([[Guess What&#039;s Coming to Dinner?]]). &lt;br /&gt;
&lt;br /&gt;
The baseships possess several conventional rooms and hallways, which are sleek but generally bland. Lighting plays a large role in the aesthetics and some rooms are furnished with clearly human objects, such as beds and couches. Humanoid Cylons [[Projection|project different surroundings]] to navigate ship corridors more easily, and to provide them with an individually pleasing environment (such as a lush forest). Data and other functions (such as analyzing visual information) are handled within a liquid computer interface that resembles a stream of water flowing over a luminous glass surface. Cylons can [[Data-font|interact with the main computer by placing their hands in these basins]] ([[Torn]]).&lt;br /&gt;
&lt;br /&gt;
===Command and Control===&lt;br /&gt;
[[Image:Basestarcontol_306_720p.png|thumb|left|Baseship control room ([[Torn]]).]]&lt;br /&gt;
A basestar is operated by many [[humanoid Cylon]]s. Up to [[Torn|all seven models]] of them issue commands for the basestar from a central command and control center. Consensus amongst models is the typical procedure, as such the process of deliberation and voting on decisions may cause the basestar to react more slowly than a battlestar&#039;s command and control in a [[CIC]].&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s functions are managed by a partially humanoid Cylon incorporated into the ship, known as a [[Hybrid]]. The Hybrid, for all respects of identity and control, &#039;&#039;is&#039;&#039; the basestar.  The ship is an extension of her body and she is the ship&#039;s mind. The Hybrid, despite its humanoid appearance, is not a considered a fellow humanoid Cylon and lacks voting power as other agents have in Cylon affairs.&lt;br /&gt;
&lt;br /&gt;
A basestar has a [[datastream]], or computer network, which interfaces with the Hybrid and all aspects of the basestar&#039;s operation.&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
[[Image:Basestar fires missiles, &amp;quot;He That Believeth In Me&amp;quot;.jpg|thumb|left|Basestar launching missiles ([[He That Believeth In Me]]).]]&lt;br /&gt;
A basestar is capable of launching conventional or nuclear missiles from 220 turret launchers mounted throughout the arms and central axis &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery Season 3 (Collaborators) and onward]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://darthmojo.files.wordpress.com/2009/01/baseship_wallpaper.jpg]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://media.battlestarwiki.org/images/a/a3/Basestar_Weapon_Mod.JPG An image of one y structure. Two make up a basestar.]&amp;lt;/ref&amp;gt; that pivot to allow the basestar to fire in any direction&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;. Basestar-launched nuclear strikes against Colonial ships are usually carried out before Raider deployment. One example of a Cylon nuclear attack involved three Cylon basestars that [[Battle of the Binary Star System|ambush]] the battlestar &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039;. They open their attack firing several nuclear missiles before deploying Raiders and switching to a non-nuclear salvo ([[The Captain&#039;s Hand]]).&lt;br /&gt;
&lt;br /&gt;
A basestar&#039;s complement of Raiders is estimated as high as 792 fighters&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 56.&amp;lt;/ref&amp;gt;, not counting fighters in repair or otherwise off-line. It should be noted that there are a total of 864 Raider launch slots on the arms of a pre-retconned Basestar. &amp;lt;ref&amp;gt;[http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_basestar-067.jpg multiply total by two]&amp;lt;/ref&amp;gt; In comparison, the retconned Basestar has only 434 Raider launch slots, a dramatic decrease from the previous version.&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=149903 larger section, multiply by 2: 5 rows of 17 slots, and 2 rows of 7 slots]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=si&amp;amp;img=131194 smaller section, multiply by 4: 59 total slots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tactic, along with the massive numbers of Raiders that a basestar can unleash, suggest a reliance on overwhelming force to destroy a foe. It is probable that basestars use nuclear weapons to destroy the bulk of the [[Colonial Fleet (RDM)|Colonial Fleet]] (using their [[CNP]] back-doors to compromise their defenses first) in the opening wave of their [[Fall of the Twelve Colonies|destruction of the Colonies]].&lt;br /&gt;
&lt;br /&gt;
After the Colonial commanders draw away their Raider wings, [[Battle of the Resurrection Ship|two basestars are torn apart]] by the kinetic guns of the battlestars &#039;&#039;Pegasus&#039;&#039; and &#039;&#039;Galactica&#039;&#039; in a joint mission to destroy a Cylon [[Resurrection Ship]]. It would seem that that basestars rely heavily on their Raiders for close-range gun defense. Since a basestar does not appear to have point-defense batteries, or heavy armoring&amp;lt;ref&amp;gt;Intelligence Debrief: Cylon Basestar, &amp;quot;Battlestar Galactica: The Official Magazine&amp;quot;, June/July 2006, page 57.&amp;lt;/ref&amp;gt;, it seems quite vulnerable to battlestars in close-range combat when fighter support is not prominent ([[Resurrection Ship, Part II]]). From this, it can be theorized that basestars are designed primarily as carriers for the massive fleet of Raiders they carry, rather than as a front-line main battleship. Their reliance on long-distance attacks with missiles and their complement of Raiders, as well as their overall fragility seem to support this.&lt;br /&gt;
&lt;br /&gt;
It would also appear that basestars possess an automated self-destruct system that triggers in the event that no living Cylons remain aboard ([[Torn]]).&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*Beginning with the episode &amp;quot;[[Collaborators]]&amp;quot;, a [[:Image:Change.jpg|new exterior design]] is used for the basestars, bearing a sharper, more mechanical look than they previously had. This was apparently an upgrade by the visual effects crew to make the exterior reflect the interior design, which is seen for the first time in that episode.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cylon War-era basestar ==&lt;br /&gt;
&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image=Tauron.png&lt;br /&gt;
| title= Cylon War-era basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Unknown&lt;br /&gt;
| crew=  [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Cylon Raider (RDM)|Raiders]]&lt;br /&gt;
| img= Y&lt;br /&gt;
}}&lt;br /&gt;
The basestars in service during the 12-year Cylon War consisted of two flattened cones connected at the center by a thick pylon, giving them a conical saucer-like appearance&amp;lt;ref&amp;gt;This basestar design seen in the [[Miniseries]] and later in &amp;quot;[[Razor]]&amp;quot; is an obvious homage to the [[Basestar (TOS)|basestar]] seen in the [[Original Series]]. However, its weaponry (if not also its [[Imperious Leader|command structure]]) is markedly different than its 1978 counterpart per the &amp;quot;realistic&amp;quot; goals of [[Ron Moore]]&#039;s essay on [[Naturalistic science fiction]] in &#039;&#039;Battlestar&#039;&#039;.&amp;lt;/ref&amp;gt; ([[Razor Flashbacks]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Basestarinmuseum.jpg|thumb|left|A model of a Cylon War-era basestar on display in the defunct museum.]]&lt;br /&gt;
Much like its modern counterpart, this model utilized chemically-propelled missiles (with both nuclear and standard warheads) as the main form of offensive weaponry. Raiders were deployed from access points (totaling 8 in number) throughout a basestar&#039;s hull to provide defense. &lt;br /&gt;
&lt;br /&gt;
During [[Operation Raptor Talon]], the battlestar &#039;&#039;[[Columbia (RDM)|Columbia]]&#039;&#039; was destroyed by basestar missiles and Raider attacks as &#039;&#039;[[Galactica]]&#039;&#039; and another unnamed battlestar pressed their assaults.&lt;br /&gt;
&lt;br /&gt;
The origins of the initial basestars are unclear. However, as [[Cylons (RDM)|Cylons were a creation of man]] in the early days before the war, it is probable that man himself (through the efforts of various [[The Twelve Colonies (RDM)|colonies]]) designed the various ships and weapons used by the Cylons for the use in intra-colonial wars prior to the [[Articles of Colonization]].&lt;br /&gt;
&lt;br /&gt;
A model of this basestar design is displayed over 40 years later on &#039;&#039;Galactica&#039;&#039;, as part of its [[Galactica Museum|planned museum]] ([[Miniseries, Night 1]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guardian basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= guardian_basestar.jpg&lt;br /&gt;
| title= Guardian basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Cylon Centurion Model 0005|Cylon Centurions]], the [[first Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= 36 twin missile tube mountings &amp;lt;ref&amp;gt;[http://www.galacticabbs.com/index.php?autocom=gallery&amp;amp;req=sc&amp;amp;cat=187&amp;amp;sort_key=caption&amp;amp;order_key=ASC&amp;amp;prune_key=*&amp;amp;st=4384 Images are in the middle of the page and clearly show missle launchers.]&amp;lt;/ref&amp;gt;, First Cylon War-era Raiders&lt;br /&gt;
| status= Destroyed&lt;br /&gt;
}} {{mainarticle|Guardian basestar}}&lt;br /&gt;
Towards the end of the first Cylon War, the Cylons built a prototype basestar that had roughly the same shape as the modern basestar. The [[First Hybrid|first hybrids]] were developed for use with this model.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gardian basestar.jpg|thumb|left|The Guardian basestar taking off from an [[ice planet]] ([[Razor Flashbacks]]).]]&lt;br /&gt;
It is explained by [[Sharon Agathon|Athena]] that a group of Centurions calling themselves [[Guardians]] fractured from the Cylon majority with such a basestar. The belief is that they escaped to the far reaches of space to avoid being shut-down in favor of their modernized, non-sentient [[Cylon Centurion|successors]] ([[Razor]]). The only basestar of this type known to exist was destroyed by Colonial forces shortly after its discovery.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Rebel basestar ==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= Rebellen Basisstern.jpg&lt;br /&gt;
| title= Rebel basestar&lt;br /&gt;
| race= [[Cylons (RDM)|Cylon]]&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= [[Humanoid Cylon]]s, [[Cylon Centurion]]s, the [[Hybrid]]&lt;br /&gt;
| role= Carrier / battleship hybrid&lt;br /&gt;
| weapons= Nuclear and conventional missiles, [[Heavy Raider]]s, at least 3 Raiders&lt;br /&gt;
| status= Under repairs from serious damage, allied with [[Colonial Fleet (RDM)|Colonial Fleet]]&lt;br /&gt;
| img= &lt;br /&gt;
}} {{mainarticle|Rebel basestar}}&lt;br /&gt;
&lt;br /&gt;
This basestar belongs to the rebel Cylon faction comprising of all [[Number Two|Two]], [[Number Six|Six]] and [[Number Eight|Eight]] models apart from [[Sharon Valerii|Boomer]], as well as the last remaining [[Number Three|Three]] copy later on. The basestar becomes seriously damaged after the other three models wanted them wiped out and destroyed all but one basestar, which has become refuge to the surviving Twos, Sixes and Eights ([[The Ties That Bind]]).&lt;br /&gt;
&lt;br /&gt;
The basestar is later found by the &#039;&#039;[[Demetrius]]&#039;&#039; and her crew, who have been searching for [[Earth (RDM)|Earth]], and they send the basestar to [[The Fleet (RDM)|the fleet]], where they form an unsteady alliance to destroy the [[Resurrection Hub]], and hence lose the Cylons&#039; ability to [[resurrection|resurrect]]. However, the basestar becomes the only ship to make it there, after the [[Hybrid]] jumps without the fleet, but later manages to destroy the Hub with the help of the Humans in the ship, as well as retreive the last Three copy ([[Guess What&#039;s Coming to Dinner?]], [[The Hub]]).&lt;br /&gt;
&lt;br /&gt;
After returning to the fleet in a succesfully mission, they join the fleet to Earth, only to find it in ruins. The basestar is later invited to join the fleet to find a new home afterwards ([[Sometimes a Great Notion]]).&lt;br /&gt;
&lt;br /&gt;
It has since joined the fleet completly, even getting it&#039;s own representation in the new Quorum of Ship&#039;s Captians and being slated to act as the new flagship under Admiral Adama&#039;s command once &#039;&#039;Galactica&#039;&#039; is scrapped for parts.&lt;br /&gt;
{{clear}}&lt;br /&gt;
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== Related Imagery  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;Image:Baseship, hornet nest.jpg|[[Cylon Raider|Raiders]] being released ([[Scattered]]).&lt;br /&gt;
Image:Baseships over Caprica.jpg|Trio of basestars over Caprica ([[Kobol&#039;s Last Gleaming, Part II]]).&lt;br /&gt;
Image:Dyingbasestar_306_720p.png|A basestar infected by a deadly [[Lymphocytic encephalitis|virus]] ([[Torn]]).&lt;br /&gt;
Image:Operation Raptor Talon.jpg|[[Operation Raptor Talon]] at the end of the first Cylon War ([[Razor]]).&lt;br /&gt;
Image:Basestar Interior 1.jpg|Baltar and a Three in a room on a basestar (Torn).&lt;br /&gt;
Image:Basestar Interior 2.jpg|Baltar and a Three in a corridor ([[The Passage]]).&lt;br /&gt;
Image:Basestar Interior 3.jpg|A basestar&#039;s hangar bay (Torn).&lt;br /&gt;
Image:Cylon membrane hatch.jpg|A membrane covers a mechanical-looking hatch of a Cylon docking slip ([[Faith]]).&lt;br /&gt;
Image:Basestars Atmospheric Entry Configuration.png|Tandem &amp;quot;Y&amp;quot; formation assumed for atmospheric entries as seen in [[The Plan]]&lt;br /&gt;
Image:Basestars Entering Caprica Atmosphere.png|Another view of tandem &amp;quot;Y&amp;quot;&lt;br /&gt;
Image:Basestar Missle Launchers The Plan.jpg|Basestar Weaponary&lt;br /&gt;
Image:Closeup Basestar Missle Launcher.png|Closeup of missle launcher with MIRV mounted&lt;br /&gt;
Image:Retconned Basestar Raider Bays.png|Detail of raider bays&lt;br /&gt;
Image:Rebel Basestar Arm Closeup.png|Arm detail.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
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{{Ships}}&lt;br /&gt;
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[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
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{{featured article candidate previous}}&lt;br /&gt;
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[[de:Basisschiff (RDM)]]&lt;br /&gt;
[[zh:基地之星 (RDM)]]&lt;/div&gt;</summary>
		<author><name>CylonMissleNuke</name></author>
	</entry>
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