Colonial Warrior: Difference between revisions

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'''Colonial Warrior''' is a universal term to describe members of the Colonial military.  A Warrior is a universal term and Warriors are not segmented into different branches, such as the [[Wikipedia:United States Air Force|United States Air Force]] (for air defense), [[Wikipedia:United States Navy|United States Navy]] (for sea defense) or [[Wikipedia:United States Army|United States Army]] (for land defense). 


'''Colonial Warriors''' are a universal term to describe members of the Colonial military.  A Warrior is a universal (if not sometimes nebulous) term and are not segmented into different branches, such as the [[Wikipedia:United States Air Force|United States Air Force]] (for air defense), [[Wikipedia:United States Navy|United States Navy]] (for sea defense) or [[Wikipedia:United States Army|United States Army]] (for land defense).
The standard uniform for a Colonial Warrior is a beige-colored uniform with a red-brown jacket. [[Laser pistol]]s are the standard issue sidearm of the Colonial Warrior.


Warriors typically wear beige-colored uniforms with red-brown jackets, and are typically armed with [[laser pistol]]s.
== Roles ==
 
Warriors are extremely versatile, and are capable of performing in any combat role that they are called to perform. They are even capable of some extremely unconventional roles. Some of their capabilities are listed below.
 
=== Vehicle Pilots ===
 
==== Space/Air Craft ====
If it flies, a Warrior can pilot it. Warriors typically fly [[Viper (TOS)|Viper]]s ([[Saga of a Star World]]). They are capable of piloting [[shuttle]]s, both modern ([[The Gun on Ice Planet Zero, Part I]]) as well as obsolete freighter shuttles ([[The Long Patrol]]).


== Roles ==
==== Ground Vehicles ====
Warriors are capable of driving [[landram]]s ([[Saga of a Star World]]), [[snowram]]s ([[The Gun on Ice Planet Zero, Part I]]), and cargo vehicles ([[The Magnificent Warriors]]). In addition to driving such vehicles, Warriors are also capable of manning the turrets mounted on them. The turret mounted on a landram has been used to fight off both [[Cylon Centurion Model 0005|Centurions]] ([[Saga of a Star World]]) as well as a [[Raider (TOS)|Raider]] ([[The Gun on Ice Planet Zero, Part I]]).
 
=== Ground Combat ===
 
==== Conventional Capabilities ====
Warriors are capable of fighting off or leading conventional ground assaults ([[Saga of a Star World]]).
 
==== Unconventional Capabilities ====
Due to their specialized training, and their perpetual numbers disadvantage, Colonial Warriors seem more at home performing more unconventional ground operations. Warriors are capable of planning and leading daring raids against Cylon outposts ([[The Young Lords]]) or even a [[Basestar (TOS)|basestar]] ([[The Hand of God (TOS)|The Hand of God]]). Colonial Warriors are apparently also trained to be capable as [[Wikipedia:Airborne forces|airborne forces]], parachuting to the surface on the raid on [[Gamoray]] ([[The Living Legend, Part II]]). Colonial Warriors are also sometimes experienced in [[Wikipedia:Arctic warfare|arctic warfare]], as demonstrated on the raid against the [[Ravishol pulsar]] on [[Arcta]] ([[The Gun on Ice Planet Zero, Part I]]).
 
=== Non-combat Skills ===
 
==== Engineering Skills ====
Colonial Warriors are trained in basic vehicle maintenance and repair. This allowed Warriors to use the damaged electronics from two Vipers to cobble together one functioning Viper ([[Greetings from Earth]]). Their vehicle repair skills proved enough to diagnose the damage caused by the laser pistol to the snowram on Arcta, but the damage was beyond repair ([[The Gun on Ice Planet Zero, Part I]]). Warriors were dispatched to the civilian vessels of [[The Fleet (TOS)|the Fleet]] in order to check for [[Solium (TOS)|solium]] leaks ([[Saga of a Star World]]). Some Warriors are even capable of advanced electronics tasks, such as clearing up and boosting [[Gamma frequency]] reception ([[The Hand of God (TOS)|The Hand of God]]).
 
==== Social Skills ====
Colonial Warriors are extremely adaptable, and are able to blend into unfamiliar societies. Warriors have been able to pass as a space cowboy ([[The Lost Warrior]]), become a town sheriff ([[The Magnificent Warriors]]), and even lead a prison revolt ([[The Long Patrol]]). [[Starbuck (TOS)|Some Warriors]] are more skilled socially than others, and have been known to try to juggle [[Athena (TOS)|multiple]] [[Cassiopeia|dates]] in the same night ([[The Long Patrol]]) or renew contact with an [[Aurora|old flame]] without losing their current relationship ([[Take the Celestra]]).


As there is little, if any, well defined segmentation of Warriors, they can perform multiple purposes:
==== Misc Skills ====
Warriors are the only known participants in the [[Triad]] competitions ([[Murder on the Rising Star]]). Warriors are capable of serving as Protectors (defense counsel) in a murder trial ([[Murder on the Rising Star]]).


* Pilots
** [[Viper (TOS)|Viper]] pilot
** [[Shuttle]] pilot
* Army/Infantry
* Shipboard Operations
** Information Technology
** Core Command Operatives
** Engineers


[[Category: A to Z]] [[Category: Colonial Military (TOS)]] [[Category: TOS]]
[[Category: A to Z]]  
[[Category: Colonial Military (TOS)]]  
[[Category: TOS]]

Revision as of 14:21, 22 March 2006

Colonial Warrior is a universal term to describe members of the Colonial military. A Warrior is a universal term and Warriors are not segmented into different branches, such as the United States Air Force (for air defense), United States Navy (for sea defense) or United States Army (for land defense).

The standard uniform for a Colonial Warrior is a beige-colored uniform with a red-brown jacket. Laser pistols are the standard issue sidearm of the Colonial Warrior.

Roles[edit]

Warriors are extremely versatile, and are capable of performing in any combat role that they are called to perform. They are even capable of some extremely unconventional roles. Some of their capabilities are listed below.

Vehicle Pilots[edit]

Space/Air Craft[edit]

If it flies, a Warrior can pilot it. Warriors typically fly Vipers (Saga of a Star World). They are capable of piloting shuttles, both modern (The Gun on Ice Planet Zero, Part I) as well as obsolete freighter shuttles (The Long Patrol).

Ground Vehicles[edit]

Warriors are capable of driving landrams (Saga of a Star World), snowrams (The Gun on Ice Planet Zero, Part I), and cargo vehicles (The Magnificent Warriors). In addition to driving such vehicles, Warriors are also capable of manning the turrets mounted on them. The turret mounted on a landram has been used to fight off both Centurions (Saga of a Star World) as well as a Raider (The Gun on Ice Planet Zero, Part I).

Ground Combat[edit]

Conventional Capabilities[edit]

Warriors are capable of fighting off or leading conventional ground assaults (Saga of a Star World).

Unconventional Capabilities[edit]

Due to their specialized training, and their perpetual numbers disadvantage, Colonial Warriors seem more at home performing more unconventional ground operations. Warriors are capable of planning and leading daring raids against Cylon outposts (The Young Lords) or even a basestar (The Hand of God). Colonial Warriors are apparently also trained to be capable as airborne forces, parachuting to the surface on the raid on Gamoray (The Living Legend, Part II). Colonial Warriors are also sometimes experienced in arctic warfare, as demonstrated on the raid against the Ravishol pulsar on Arcta (The Gun on Ice Planet Zero, Part I).

Non-combat Skills[edit]

Engineering Skills[edit]

Colonial Warriors are trained in basic vehicle maintenance and repair. This allowed Warriors to use the damaged electronics from two Vipers to cobble together one functioning Viper (Greetings from Earth). Their vehicle repair skills proved enough to diagnose the damage caused by the laser pistol to the snowram on Arcta, but the damage was beyond repair (The Gun on Ice Planet Zero, Part I). Warriors were dispatched to the civilian vessels of the Fleet in order to check for solium leaks (Saga of a Star World). Some Warriors are even capable of advanced electronics tasks, such as clearing up and boosting Gamma frequency reception (The Hand of God).

Social Skills[edit]

Colonial Warriors are extremely adaptable, and are able to blend into unfamiliar societies. Warriors have been able to pass as a space cowboy (The Lost Warrior), become a town sheriff (The Magnificent Warriors), and even lead a prison revolt (The Long Patrol). Some Warriors are more skilled socially than others, and have been known to try to juggle multiple dates in the same night (The Long Patrol) or renew contact with an old flame without losing their current relationship (Take the Celestra).

Misc Skills[edit]

Warriors are the only known participants in the Triad competitions (Murder on the Rising Star). Warriors are capable of serving as Protectors (defense counsel) in a murder trial (Murder on the Rising Star).