<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.battlestarwiki.org/Gorgon_(Deadlock)/history?feed=atom</id>
	<title>Gorgon (Deadlock) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://en.battlestarwiki.org/Gorgon_(Deadlock)/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/Gorgon_(Deadlock)/history"/>
	<updated>2026-04-27T00:12:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Gorgon_(Deadlock)&amp;diff=246574&amp;oldid=prev</id>
		<title>Fisher 2000: - Added gallery images</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Gorgon_(Deadlock)&amp;diff=246574&amp;oldid=prev"/>
		<updated>2024-02-18T00:03:30Z</updated>

		<summary type="html">&lt;p&gt;- Added gallery images&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:03, 18 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Gorgon was introduced to the game [[Battlestar Galactica Deadlock]] through the final DLC (Downloadable content) expansion for season one, titled &amp;quot;[[Battlestar Galactica Deadlock: Sin and Sacrifice|Sin and Sacrifice]].&amp;quot; This expansion adds two ships to the game. The Gorgon is available through campagin, skirmish, multiplayer and [[Battlestar Galactica Deadlock: Anabasis|Operation Anabasis]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Gorgon was introduced to the game [[Battlestar Galactica Deadlock]] through the final DLC (Downloadable content) expansion for season one, titled &amp;quot;[[Battlestar Galactica Deadlock: Sin and Sacrifice|Sin and Sacrifice]].&amp;quot; This expansion adds two ships to the game. The Gorgon is available through campagin, skirmish, multiplayer and [[Battlestar Galactica Deadlock: Anabasis|Operation Anabasis]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Gallery ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;gallery mode=&quot;slideshow&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;File:BSG Deadlock - Gorgon 1.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;File:BSG Deadlock - Gorgon 2.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/gallery&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Game Abilities &amp;amp; Statistics ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Game Abilities &amp;amp; Statistics ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 &amp;quot;Complete Ship Statistics&amp;quot; by Sir Wagglepuss III] via StreamCommunity.com&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 &amp;quot;Complete Ship Statistics&amp;quot; by Sir Wagglepuss III] via StreamCommunity.com&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{Archivelink|url=https://www.artstation.com/artwork/12P9e|title=Forge Studios - ArtStation}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Ships (Deadlock)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Ships (Deadlock)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:A to Z]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:A to Z]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Fisher 2000</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Gorgon_(Deadlock)&amp;diff=246241&amp;oldid=prev</id>
		<title>Fisher 2000: added image</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Gorgon_(Deadlock)&amp;diff=246241&amp;oldid=prev"/>
		<updated>2024-02-16T22:38:37Z</updated>

		<summary type="html">&lt;p&gt;added image&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:38, 16 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=|race=Cylon|type=|length=|width=|height=|crew=Unknown Number of Centurions|cap=|role=|arm=|aircraft=|ftl=|cost=|ftl cooldown=3|speed=140|turn rate=42|hull size=2|hull=75|armor total=|armor left=45 (Armory)|armor right=45 (Tech Bay)|armor front=60 (Hangar)|armor rear=30 (Navigation)|armor top=45 (Fire Control)|armor bottom=45 (Engineering)|weapons=|munitions=|munition cooldown=|squadrons=|processing power=|dradis range=4500|special abilities=Repair Bay, Machine Learning}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BSG Deadlock - Gorgon.png&lt;/ins&gt;|race=Cylon|type=|length=|width=|height=|crew=Unknown Number of Centurions|cap=|role=|arm=|aircraft=|ftl=|cost=|ftl cooldown=3|speed=140|turn rate=42|hull size=2|hull=75|armor total=|armor left=45 (Armory)|armor right=45 (Tech Bay)|armor front=60 (Hangar)|armor rear=30 (Navigation)|armor top=45 (Fire Control)|armor bottom=45 (Engineering)|weapons=|munitions=|munition cooldown=|squadrons=|processing power=|dradis range=4500|special abilities=Repair Bay, Machine Learning}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Background ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Background ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Fisher 2000</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Gorgon_(Deadlock)&amp;diff=246240&amp;oldid=prev</id>
		<title>Fisher 2000 at 22:29, 16 February 2024</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Gorgon_(Deadlock)&amp;diff=246240&amp;oldid=prev"/>
		<updated>2024-02-16T22:29:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:29, 16 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 &amp;quot;Complete Ship Statistics&amp;quot; by Sir Wagglepuss III] via StreamCommunity.com&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 &amp;quot;Complete Ship Statistics&amp;quot; by Sir Wagglepuss III] via StreamCommunity.com&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Ships (Deadlock)}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:A to Z]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:A to Z]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Deadlock]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Deadlock]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Fisher 2000</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Gorgon_(Deadlock)&amp;diff=246239&amp;oldid=prev</id>
		<title>Fisher 2000: Added stats, cats, and info</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Gorgon_(Deadlock)&amp;diff=246239&amp;oldid=prev"/>
		<updated>2024-02-16T22:29:14Z</updated>

		<summary type="html">&lt;p&gt;Added stats, cats, and info&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=|race=Cylon|type=|length=|width=|height=|crew=Unknown Number of Centurions|cap=|role=|arm=|aircraft=|ftl=|cost=|ftl cooldown=3|speed=140|turn rate=42|hull size=2|hull=75|armor total=|armor left=45 (Armory)|armor right=45 (Tech Bay)|armor front=60 (Hangar)|armor rear=30 (Navigation)|armor top=45 (Fire Control)|armor bottom=45 (Engineering)|weapons=|munitions=|munition cooldown=|squadrons=|processing power=|dradis range=4500|special abilities=Repair Bay, Machine Learning}}&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
A mobile support carrier with advanced squadron repair and support functions. The Gorgon is a technologically advanced repair platform that enables fast turnaround repairs for squadrons from the whole fleet. A powered comms array allows it to transmit the results of its high-fidelity risk simulator to individual squadrons.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The Gorgon was introduced to the game [[Battlestar Galactica Deadlock]] through the final DLC (Downloadable content) expansion for season one, titled &amp;quot;[[Battlestar Galactica Deadlock: Sin and Sacrifice|Sin and Sacrifice]].&amp;quot; This expansion adds two ships to the game. The Gorgon is available through campagin, skirmish, multiplayer and [[Battlestar Galactica Deadlock: Anabasis|Operation Anabasis]].&lt;br /&gt;
&lt;br /&gt;
== Game Abilities &amp;amp; Statistics ==&lt;br /&gt;
&lt;br /&gt;
=== Navigation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;FTL Cooldown:&amp;#039;&amp;#039;&amp;#039; 3 turns.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Speed:&amp;#039;&amp;#039;&amp;#039; 140 m/s (System Process 10% - 145%)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Turn Rate:&amp;#039;&amp;#039;&amp;#039; 42 degrees per turn&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Pitch rate:&amp;#039;&amp;#039;&amp;#039; (System Process 50% - 110%)&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ship hull size:&amp;#039;&amp;#039;&amp;#039; 2&lt;br /&gt;
&lt;br /&gt;
=== Hull/Armour/Engineering ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hull:&amp;#039;&amp;#039;&amp;#039; 75&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Left:&amp;#039;&amp;#039;&amp;#039; 45 (Armoury)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Right:&amp;#039;&amp;#039;&amp;#039; 45 (Tech Bay)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Front:&amp;#039;&amp;#039;&amp;#039; 60 (Hangar)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Rear:&amp;#039;&amp;#039;&amp;#039; 30 (Navigation)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Top:&amp;#039;&amp;#039;&amp;#039; 45 (Fire Control)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Bottom:&amp;#039;&amp;#039;&amp;#039; 45 (Engineering)&lt;br /&gt;
14% Damage reduction (System Process 0% - 27%)&lt;br /&gt;
80% Subsystem Repair (System Process 20% - 140%)&lt;br /&gt;
&lt;br /&gt;
=== Fire Control Systems ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;4x Point Defence mounted forwards&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; 3750 (System Process 1500 - 6000)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rate of fire:&amp;#039;&amp;#039;&amp;#039; Very High&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Accuracy:&amp;#039;&amp;#039;&amp;#039; High (System Process Very Low - Very High)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Damage:&amp;#039;&amp;#039;&amp;#039; 0.15&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;2x Point Defence mounted rear.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; 3750 (System Process 1500 - 6000)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rate of fire:&amp;#039;&amp;#039;&amp;#039; Very High&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Accuracy:&amp;#039;&amp;#039;&amp;#039; High (System Process Very Low - Very High)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Damage:&amp;#039;&amp;#039;&amp;#039; 0.15&lt;br /&gt;
&lt;br /&gt;
=== Tech/Armoury ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Processing Power:&amp;#039;&amp;#039;&amp;#039; 90&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;DRADIS Range:&amp;#039;&amp;#039;&amp;#039; 4500m (System Process 0m - 9000m)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Firewall Regen:&amp;#039;&amp;#039;&amp;#039; 4.7/s (System Process 0.6/s - 8.7/s)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Centurion Armour:&amp;#039;&amp;#039;&amp;#039; 30 (System Process 0 - 60)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Centurion Strength:&amp;#039;&amp;#039;&amp;#039; 88 (System Process 50 - 125)&lt;br /&gt;
&lt;br /&gt;
=== Squadrons/Hangar ===&lt;br /&gt;
2x Support slot (Heavy Raider, Wardriver, Scorpion, Vespid only), 1x Repair Bay&lt;br /&gt;
&lt;br /&gt;
* +8 Evade (System Process 0 - 15)&lt;br /&gt;
* 4 Second launch delay (System Process 7s - 1s)&lt;br /&gt;
* 150% Squadron repair (System Process 0% - 300%)&lt;br /&gt;
&lt;br /&gt;
=== Special Abilities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair Bay&amp;#039;&amp;#039;&amp;#039; - The Gorgon houses an empty third squadron slot which is explicitly for repairing and rearming the squadrons of other ships in it&amp;#039;s fleet. When a friendly squadron uses the recall order, it will be given the option of which ship it would like to return to; either it&amp;#039;s parent or any Gorgon present with an unoccupied repair bay. Gorgon repair speed can hit up to 300%, allowing them to bring damaged squadrons back into the fight in very short order. Undamaged squadrons can also recall to a Gorgon to rearm if they have expended munitions, such as the Scorpion and Vespid.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Machine Learning&amp;#039;&amp;#039;&amp;#039; - The Gorgon can link with a friendly squadron, providing a bonus to it by increasing the squadron&amp;#039;s evasion by 0.5 each time it takes a hit whilst linked. The bonus caps out at +40 extra evasion, and it stacks on top of the evasion the squadron naturally gains from it&amp;#039;s parent. The Gorgon does not need to maintain the connection for the squadron to keep it&amp;#039;s bonus, and it will retain it after repairs. Cerberus squadrons after full Machine Learning are particularly difficult to destroy, having 70 evasion (+30 from parent, +40 from Machine Learning).&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 &amp;quot;Complete Ship Statistics&amp;quot; by Sir Wagglepuss III] via StreamCommunity.com&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Deadlock]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (Deadlock)]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Cylon Military (Deadlock)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft (Deadlock)]]&lt;/div&gt;</summary>
		<author><name>Fisher 2000</name></author>
	</entry>
</feed>