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	<id>https://en.battlestarwiki.org/Battlestar_Galactica:_The_Board_Game/history?feed=atom</id>
	<title>Battlestar Galactica: The Board Game - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://en.battlestarwiki.org/Battlestar_Galactica:_The_Board_Game/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/Battlestar_Galactica:_The_Board_Game/history"/>
	<updated>2026-05-01T12:19:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=253210&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;Kara Thrace&quot; to &quot;{{callsign|Starbuck}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=253210&amp;oldid=prev"/>
		<updated>2025-06-30T18:13:10Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;/Kara_Thrace&quot; title=&quot;Kara Thrace&quot;&gt;Kara Thrace&lt;/a&gt;&amp;quot; to &amp;quot;{{callsign|Starbuck}}&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:13, 30 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic game is set in the first season immediately following the destruction of the Twelve Colonies. There are two &amp;quot;teams&amp;quot; in the game, the humans and the Cylons. The game starts like the series, with the humans trying to reach {{RDM|Kobol}}. Initially, the Cylons are game mechanics thrown at the humans in the form of crisis cards during each player&amp;#039;s turn. As the game progresses, it becomes obvious that one or more players may in fact &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a Cylon and is trying to prevent the humans from getting to Kobol by secretly subverting their efforts to get past the challenges presented in the crisis cards.  Secrecy is a big part of the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic game is set in the first season immediately following the destruction of the Twelve Colonies. There are two &amp;quot;teams&amp;quot; in the game, the humans and the Cylons. The game starts like the series, with the humans trying to reach {{RDM|Kobol}}. Initially, the Cylons are game mechanics thrown at the humans in the form of crisis cards during each player&amp;#039;s turn. As the game progresses, it becomes obvious that one or more players may in fact &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a Cylon and is trying to prevent the humans from getting to Kobol by secretly subverting their efforts to get past the challenges presented in the crisis cards.  Secrecy is a big part of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed for 3 to 6 players, each player chooses to play as one of ten characters, each with their own skills, abilities and weaknesses, while trying to help mankind reach Kobol. Characters available include [[William Adama]], {{callsign|Lee Adama}}, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Kara Thrace]]&lt;/del&gt;, [[Saul Tigh]], [[Sharon Valerii]], [[Gaius Baltar]], [[Galen Tyrol]], President [[Laura Roslin]], [[Tom Zarek]] and {{callsign|Karl Agathon}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed for 3 to 6 players, each player chooses to play as one of ten characters, each with their own skills, abilities and weaknesses, while trying to help mankind reach Kobol. Characters available include [[William Adama]], {{callsign|Lee Adama}}, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{callsign|Starbuck}}&lt;/ins&gt;, [[Saul Tigh]], [[Sharon Valerii]], [[Gaius Baltar]], [[Galen Tyrol]], President [[Laura Roslin]], [[Tom Zarek]] and {{callsign|Karl Agathon}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The human team wins by making [[FTL]] jumps until reaching {{RDM|Kobol}}, then making a final jump. During that process, they have to deal with regular crises and keep several resources (food, fuel, morale and population) from running out, while also keeping &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; from being destroyed by Cylon ships or boarded by [[Centurion (RDM)|Centurions]]. Half way to Kobol, the &amp;#039;sleeper agent&amp;#039; phase ends, and some players that were human at the start of the game might find out that they are a Cylon. This aspect of the game means that human players might want to be careful about how well they are doing in the game prior to this phase, as other players might notice a sudden change in play style. The Cylon team wins if the any of the resources run out, &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; is destroyed, or if a boarding party can &amp;quot;vent the oxygen to space&amp;quot; from the battlestar and kill the crew.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The human team wins by making [[FTL]] jumps until reaching {{RDM|Kobol}}, then making a final jump. During that process, they have to deal with regular crises and keep several resources (food, fuel, morale and population) from running out, while also keeping &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; from being destroyed by Cylon ships or boarded by [[Centurion (RDM)|Centurions]]. Half way to Kobol, the &amp;#039;sleeper agent&amp;#039; phase ends, and some players that were human at the start of the game might find out that they are a Cylon. This aspect of the game means that human players might want to be careful about how well they are doing in the game prior to this phase, as other players might notice a sudden change in play style. The Cylon team wins if the any of the resources run out, &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; is destroyed, or if a boarding party can &amp;quot;vent the oxygen to space&amp;quot; from the battlestar and kill the crew.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=251276&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;the &#039;&#039;Demetrius&#039;&#039;&quot; to &quot;&#039;&#039;Demetrius&#039;&#039;&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=251276&amp;oldid=prev"/>
		<updated>2025-02-10T03:49:18Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;the &amp;#039;&amp;#039;&lt;a href=&quot;/Demetrius&quot; title=&quot;Demetrius&quot;&gt;Demetrius&lt;/a&gt;&amp;#039;&amp;#039;&amp;quot; to &amp;quot;&amp;#039;&amp;#039;&lt;a href=&quot;/Demetrius&quot; title=&quot;Demetrius&quot;&gt;Demetrius&lt;/a&gt;&amp;#039;&amp;#039;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:49, 10 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Daybreak ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Daybreak ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The final expansion, &#039;&#039;Daybreak&#039;&#039;, was released in 2013, and adds elements from the conclusion of the series, including Starbuck&#039;s mission in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;&#039;&#039;[[Demetrius]]&#039;&#039;, the mutiny aboard &#039;&#039;Galactica&#039;&#039;, and the addition of the Rebel Basestar to the Fleet. It also has an optional new endgame, &quot;The Search for Home,&quot; in which the Fleet&#039;s final destination is Earth rather than Kobol, New Caprica or the Ionian Nebula.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The final expansion, &#039;&#039;Daybreak&#039;&#039;, was released in 2013, and adds elements from the conclusion of the series, including Starbuck&#039;s mission in &#039;&#039;[[Demetrius]]&#039;&#039;, the mutiny aboard &#039;&#039;Galactica&#039;&#039;, and the addition of the Rebel Basestar to the Fleet. It also has an optional new endgame, &quot;The Search for Home,&quot; in which the Fleet&#039;s final destination is Earth rather than Kobol, New Caprica or the Ionian Nebula.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Daybreak&amp;#039;&amp;#039; adds four new human characters: [[Sherman Cottle|Sherman &amp;quot;Doc&amp;quot; Cottle]], [[Romo Lampkin]], [[Brendan Costanza|Brendan &amp;quot;Hot Dog&amp;quot; Costanza]] and Lieutenant [[Louis Hoshi]]; four new Cylon Leaders: [[D&amp;#039;Anna Biers]], [[Athena]], [[Simon]] and [[Aaron Doral]]; and four alternate versions of existing characters, representing the changes they have been through: a more political {{callsign|Lee Adama}}, post-presidency spiritual leader [[Gaius Baltar]], married father [[Karl Agathon|Karl &amp;quot;Helo&amp;quot; Agathon]] and a more dangerous [[Tom Zarek]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Daybreak&amp;#039;&amp;#039; adds four new human characters: [[Sherman Cottle|Sherman &amp;quot;Doc&amp;quot; Cottle]], [[Romo Lampkin]], [[Brendan Costanza|Brendan &amp;quot;Hot Dog&amp;quot; Costanza]] and Lieutenant [[Louis Hoshi]]; four new Cylon Leaders: [[D&amp;#039;Anna Biers]], [[Athena]], [[Simon]] and [[Aaron Doral]]; and four alternate versions of existing characters, representing the changes they have been through: a more political {{callsign|Lee Adama}}, post-presidency spiritual leader [[Gaius Baltar]], married father [[Karl Agathon|Karl &amp;quot;Helo&amp;quot; Agathon]] and a more dangerous [[Tom Zarek]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=250893&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;Karl Agathon&quot; to &quot;{{callsign|Karl Agathon}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=250893&amp;oldid=prev"/>
		<updated>2025-02-08T16:19:13Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;/Karl_Agathon&quot; title=&quot;Karl Agathon&quot;&gt;Karl Agathon&lt;/a&gt;&amp;quot; to &amp;quot;{{callsign|Karl Agathon}}&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:19, 8 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic game is set in the first season immediately following the destruction of the Twelve Colonies. There are two &amp;quot;teams&amp;quot; in the game, the humans and the Cylons. The game starts like the series, with the humans trying to reach {{RDM|Kobol}}. Initially, the Cylons are game mechanics thrown at the humans in the form of crisis cards during each player&amp;#039;s turn. As the game progresses, it becomes obvious that one or more players may in fact &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a Cylon and is trying to prevent the humans from getting to Kobol by secretly subverting their efforts to get past the challenges presented in the crisis cards.  Secrecy is a big part of the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic game is set in the first season immediately following the destruction of the Twelve Colonies. There are two &amp;quot;teams&amp;quot; in the game, the humans and the Cylons. The game starts like the series, with the humans trying to reach {{RDM|Kobol}}. Initially, the Cylons are game mechanics thrown at the humans in the form of crisis cards during each player&amp;#039;s turn. As the game progresses, it becomes obvious that one or more players may in fact &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a Cylon and is trying to prevent the humans from getting to Kobol by secretly subverting their efforts to get past the challenges presented in the crisis cards.  Secrecy is a big part of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed for 3 to 6 players, each player chooses to play as one of ten characters, each with their own skills, abilities and weaknesses, while trying to help mankind reach Kobol. Characters available include [[William Adama]], {{callsign|Lee Adama}}, [[Kara Thrace]], [[Saul Tigh]], [[Sharon Valerii]], [[Gaius Baltar]], [[Galen Tyrol]], President [[Laura Roslin]], [[Tom Zarek]] and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Karl Agathon&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed for 3 to 6 players, each player chooses to play as one of ten characters, each with their own skills, abilities and weaknesses, while trying to help mankind reach Kobol. Characters available include [[William Adama]], {{callsign|Lee Adama}}, [[Kara Thrace]], [[Saul Tigh]], [[Sharon Valerii]], [[Gaius Baltar]], [[Galen Tyrol]], President [[Laura Roslin]], [[Tom Zarek]] and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{callsign|&lt;/ins&gt;Karl Agathon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The human team wins by making [[FTL]] jumps until reaching {{RDM|Kobol}}, then making a final jump. During that process, they have to deal with regular crises and keep several resources (food, fuel, morale and population) from running out, while also keeping &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; from being destroyed by Cylon ships or boarded by [[Centurion (RDM)|Centurions]]. Half way to Kobol, the &amp;#039;sleeper agent&amp;#039; phase ends, and some players that were human at the start of the game might find out that they are a Cylon. This aspect of the game means that human players might want to be careful about how well they are doing in the game prior to this phase, as other players might notice a sudden change in play style. The Cylon team wins if the any of the resources run out, &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; is destroyed, or if a boarding party can &amp;quot;vent the oxygen to space&amp;quot; from the battlestar and kill the crew.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The human team wins by making [[FTL]] jumps until reaching {{RDM|Kobol}}, then making a final jump. During that process, they have to deal with regular crises and keep several resources (food, fuel, morale and population) from running out, while also keeping &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; from being destroyed by Cylon ships or boarded by [[Centurion (RDM)|Centurions]]. Half way to Kobol, the &amp;#039;sleeper agent&amp;#039; phase ends, and some players that were human at the start of the game might find out that they are a Cylon. This aspect of the game means that human players might want to be careful about how well they are doing in the game prior to this phase, as other players might notice a sudden change in play style. The Cylon team wins if the any of the resources run out, &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; is destroyed, or if a boarding party can &amp;quot;vent the oxygen to space&amp;quot; from the battlestar and kill the crew.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=250696&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;Lee Adama&quot; to &quot;{{callsign|Lee Adama}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=250696&amp;oldid=prev"/>
		<updated>2025-02-08T16:15:28Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;/Lee_Adama&quot; class=&quot;mw-redirect&quot; title=&quot;Lee Adama&quot;&gt;Lee Adama&lt;/a&gt;&amp;quot; to &amp;quot;{{callsign|Lee Adama}}&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:15, 8 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic game is set in the first season immediately following the destruction of the Twelve Colonies. There are two &amp;quot;teams&amp;quot; in the game, the humans and the Cylons. The game starts like the series, with the humans trying to reach {{RDM|Kobol}}. Initially, the Cylons are game mechanics thrown at the humans in the form of crisis cards during each player&amp;#039;s turn. As the game progresses, it becomes obvious that one or more players may in fact &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a Cylon and is trying to prevent the humans from getting to Kobol by secretly subverting their efforts to get past the challenges presented in the crisis cards.  Secrecy is a big part of the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic game is set in the first season immediately following the destruction of the Twelve Colonies. There are two &amp;quot;teams&amp;quot; in the game, the humans and the Cylons. The game starts like the series, with the humans trying to reach {{RDM|Kobol}}. Initially, the Cylons are game mechanics thrown at the humans in the form of crisis cards during each player&amp;#039;s turn. As the game progresses, it becomes obvious that one or more players may in fact &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a Cylon and is trying to prevent the humans from getting to Kobol by secretly subverting their efforts to get past the challenges presented in the crisis cards.  Secrecy is a big part of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed for 3 to 6 players, each player chooses to play as one of ten characters, each with their own skills, abilities and weaknesses, while trying to help mankind reach Kobol. Characters available include [[William Adama]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Lee Adama&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;, [[Kara Thrace]], [[Saul Tigh]], [[Sharon Valerii]], [[Gaius Baltar]], [[Galen Tyrol]], President [[Laura Roslin]], [[Tom Zarek]] and [[Karl Agathon]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed for 3 to 6 players, each player chooses to play as one of ten characters, each with their own skills, abilities and weaknesses, while trying to help mankind reach Kobol. Characters available include [[William Adama]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{callsign|&lt;/ins&gt;Lee Adama&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, [[Kara Thrace]], [[Saul Tigh]], [[Sharon Valerii]], [[Gaius Baltar]], [[Galen Tyrol]], President [[Laura Roslin]], [[Tom Zarek]] and [[Karl Agathon]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The human team wins by making [[FTL]] jumps until reaching {{RDM|Kobol}}, then making a final jump. During that process, they have to deal with regular crises and keep several resources (food, fuel, morale and population) from running out, while also keeping &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; from being destroyed by Cylon ships or boarded by [[Centurion (RDM)|Centurions]]. Half way to Kobol, the &amp;#039;sleeper agent&amp;#039; phase ends, and some players that were human at the start of the game might find out that they are a Cylon. This aspect of the game means that human players might want to be careful about how well they are doing in the game prior to this phase, as other players might notice a sudden change in play style. The Cylon team wins if the any of the resources run out, &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; is destroyed, or if a boarding party can &amp;quot;vent the oxygen to space&amp;quot; from the battlestar and kill the crew.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The human team wins by making [[FTL]] jumps until reaching {{RDM|Kobol}}, then making a final jump. During that process, they have to deal with regular crises and keep several resources (food, fuel, morale and population) from running out, while also keeping &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; from being destroyed by Cylon ships or boarded by [[Centurion (RDM)|Centurions]]. Half way to Kobol, the &amp;#039;sleeper agent&amp;#039; phase ends, and some players that were human at the start of the game might find out that they are a Cylon. This aspect of the game means that human players might want to be careful about how well they are doing in the game prior to this phase, as other players might notice a sudden change in play style. The Cylon team wins if the any of the resources run out, &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; is destroyed, or if a boarding party can &amp;quot;vent the oxygen to space&amp;quot; from the battlestar and kill the crew.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The final expansion, &amp;#039;&amp;#039;Daybreak&amp;#039;&amp;#039;, was released in 2013, and adds elements from the conclusion of the series, including Starbuck&amp;#039;s mission in the &amp;#039;&amp;#039;[[Demetrius]]&amp;#039;&amp;#039;, the mutiny aboard &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039;, and the addition of the Rebel Basestar to the Fleet. It also has an optional new endgame, &amp;quot;The Search for Home,&amp;quot; in which the Fleet&amp;#039;s final destination is Earth rather than Kobol, New Caprica or the Ionian Nebula.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The final expansion, &amp;#039;&amp;#039;Daybreak&amp;#039;&amp;#039;, was released in 2013, and adds elements from the conclusion of the series, including Starbuck&amp;#039;s mission in the &amp;#039;&amp;#039;[[Demetrius]]&amp;#039;&amp;#039;, the mutiny aboard &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039;, and the addition of the Rebel Basestar to the Fleet. It also has an optional new endgame, &amp;quot;The Search for Home,&amp;quot; in which the Fleet&amp;#039;s final destination is Earth rather than Kobol, New Caprica or the Ionian Nebula.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Daybreak&#039;&#039; adds four new human characters: [[Sherman Cottle|Sherman &quot;Doc&quot; Cottle]], [[Romo Lampkin]], [[Brendan Costanza|Brendan &quot;Hot Dog&quot; Costanza]] and Lieutenant [[Louis Hoshi]]; four new Cylon Leaders: [[D&#039;Anna Biers]], [[Athena]], [[Simon]] and [[Aaron Doral]]; and four alternate versions of existing characters, representing the changes they have been through: a more political &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Lee Adama&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;, post-presidency spiritual leader [[Gaius Baltar]], married father [[Karl Agathon|Karl &quot;Helo&quot; Agathon]] and a more dangerous [[Tom Zarek]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Daybreak&#039;&#039; adds four new human characters: [[Sherman Cottle|Sherman &quot;Doc&quot; Cottle]], [[Romo Lampkin]], [[Brendan Costanza|Brendan &quot;Hot Dog&quot; Costanza]] and Lieutenant [[Louis Hoshi]]; four new Cylon Leaders: [[D&#039;Anna Biers]], [[Athena]], [[Simon]] and [[Aaron Doral]]; and four alternate versions of existing characters, representing the changes they have been through: a more political &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{callsign|&lt;/ins&gt;Lee Adama&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, post-presidency spiritual leader [[Gaius Baltar]], married father [[Karl Agathon|Karl &quot;Helo&quot; Agathon]] and a more dangerous [[Tom Zarek]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== External links ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== External links ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=247126&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;&quot;,&quot; to &quot;,&quot;&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=247126&amp;oldid=prev"/>
		<updated>2024-02-20T22:23:23Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&amp;quot;,&amp;quot; to &amp;quot;,&amp;quot;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:23, 20 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Conflicted Loyalties&amp;#039;&amp;#039;&amp;#039; replaces the standard loyalty cards (&amp;quot;You are a Cylon&amp;quot; and &amp;quot;You are Not a Cylon&amp;quot;) with one or both of two new sets, each specifying an individual goal that a player must fulfil. Personal Goals can be possessed by humans or Cylons, and revealed for some benefit if certain conditions are met. If unfulfilled at the end of the game, a Personal Goal reduces a resource, possibly causing the humans to lose. [[Final Five]] Goals identify a player as one of the Final Five, with specific agenda. Final Five players, while technically Cylons, are treated as human or Cylon based on their other Loyalty cards, since the Final Five may side with either faction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Conflicted Loyalties&amp;#039;&amp;#039;&amp;#039; replaces the standard loyalty cards (&amp;quot;You are a Cylon&amp;quot; and &amp;quot;You are Not a Cylon&amp;quot;) with one or both of two new sets, each specifying an individual goal that a player must fulfil. Personal Goals can be possessed by humans or Cylons, and revealed for some benefit if certain conditions are met. If unfulfilled at the end of the game, a Personal Goal reduces a resource, possibly causing the humans to lose. [[Final Five]] Goals identify a player as one of the Final Five, with specific agenda. Final Five players, while technically Cylons, are treated as human or Cylon based on their other Loyalty cards, since the Final Five may side with either faction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;The Cylon Fleet&#039;&#039;&#039; adds a new board which tracks progress of the Cylon Fleet pursuing the Colonial Fleet. This replaces the random attacks provided by cards in the base game and instead shows players the Cylon Fleet growing ever closer. To balance this, this option also adds a new title of &quot;CAG&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;giving one player additional control over the human fighters, and a limited number of [[Viper (TRS)|Mark VII Vipers]]s, which are faster and harder to destroy than the Mark II model.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;The Cylon Fleet&#039;&#039;&#039; adds a new board which tracks progress of the Cylon Fleet pursuing the Colonial Fleet. This replaces the random attacks provided by cards in the base game and instead shows players the Cylon Fleet growing ever closer. To balance this, this option also adds a new title of &quot;CAG&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/ins&gt;&quot; giving one player additional control over the human fighters, and a limited number of [[Viper (TRS)|Mark VII Vipers]]s, which are faster and harder to destroy than the Mark II model.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Ionian Nebula&amp;#039;&amp;#039;&amp;#039; replaces Kobol with the [[Ionian Nebula]]. It also adds a number of allies - characters not directly controlled by players, but who may aid or hinder them - and introduces trauma in the form of tokens. These tokens affect the behaviour of allies, the outcome of trials among the humans or Cylons, and may even directly cause the character to be executed. The game culminates in the [[Battle of the Ionian Nebula]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Ionian Nebula&amp;#039;&amp;#039;&amp;#039; replaces Kobol with the [[Ionian Nebula]]. It also adds a number of allies - characters not directly controlled by players, but who may aid or hinder them - and introduces trauma in the form of tokens. These tokens affect the behaviour of allies, the outcome of trials among the humans or Cylons, and may even directly cause the character to be executed. The game culminates in the [[Battle of the Ionian Nebula]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Daybreak ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Daybreak ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The final expansion, &#039;&#039;Daybreak&#039;&#039;, was released in 2013, and adds elements from the conclusion of the series, including Starbuck&#039;s mission in the &#039;&#039;[[Demetrius]]&#039;&#039;, the mutiny aboard &#039;&#039;Galactica&#039;&#039;, and the addition of the Rebel Basestar to the Fleet. It also has an optional new endgame, &quot;The Search for Home&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;in which the Fleet&#039;s final destination is Earth rather than Kobol, New Caprica or the Ionian Nebula.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The final expansion, &#039;&#039;Daybreak&#039;&#039;, was released in 2013, and adds elements from the conclusion of the series, including Starbuck&#039;s mission in the &#039;&#039;[[Demetrius]]&#039;&#039;, the mutiny aboard &#039;&#039;Galactica&#039;&#039;, and the addition of the Rebel Basestar to the Fleet. It also has an optional new endgame, &quot;The Search for Home&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/ins&gt;&quot; in which the Fleet&#039;s final destination is Earth rather than Kobol, New Caprica or the Ionian Nebula.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Daybreak&amp;#039;&amp;#039; adds four new human characters: [[Sherman Cottle|Sherman &amp;quot;Doc&amp;quot; Cottle]], [[Romo Lampkin]], [[Brendan Costanza|Brendan &amp;quot;Hot Dog&amp;quot; Costanza]] and Lieutenant [[Louis Hoshi]]; four new Cylon Leaders: [[D&amp;#039;Anna Biers]], [[Athena]], [[Simon]] and [[Aaron Doral]]; and four alternate versions of existing characters, representing the changes they have been through: a more political [[Lee Adama]], post-presidency spiritual leader [[Gaius Baltar]], married father [[Karl Agathon|Karl &amp;quot;Helo&amp;quot; Agathon]] and a more dangerous [[Tom Zarek]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Daybreak&amp;#039;&amp;#039; adds four new human characters: [[Sherman Cottle|Sherman &amp;quot;Doc&amp;quot; Cottle]], [[Romo Lampkin]], [[Brendan Costanza|Brendan &amp;quot;Hot Dog&amp;quot; Costanza]] and Lieutenant [[Louis Hoshi]]; four new Cylon Leaders: [[D&amp;#039;Anna Biers]], [[Athena]], [[Simon]] and [[Aaron Doral]]; and four alternate versions of existing characters, representing the changes they have been through: a more political [[Lee Adama]], post-presidency spiritual leader [[Gaius Baltar]], married father [[Karl Agathon|Karl &amp;quot;Helo&amp;quot; Agathon]] and a more dangerous [[Tom Zarek]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=244531&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;&lt;pages([\s\S]*?)ebar&gt;↵&quot; to &quot;&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=244531&amp;oldid=prev"/>
		<updated>2023-11-06T03:56:42Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&amp;lt;pages([\s\S]*?)ebar&amp;gt;↵&amp;quot; to &amp;quot;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:56, 6 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;pagesidebar&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* See Also&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** bsp:Image:Battlestar Galactica- The Board Game press release.pdf|Publisher&#039;s Press Release&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/pagesidebar&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: A to Z]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: A to Z]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Merchandise]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Merchandise]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: RDM]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: RDM]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=232204&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;Kobol&quot; to &quot;{{RDM|Kobol}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=232204&amp;oldid=prev"/>
		<updated>2020-09-20T04:16:15Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;/Kobol_(RDM)&quot; title=&quot;Kobol (RDM)&quot;&gt;Kobol&lt;/a&gt;&amp;quot; to &amp;quot;{{RDM|Kobol}}&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:16, 20 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Base Game ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Base Game ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic game is set in the first season immediately following the destruction of the Twelve Colonies. There are two &quot;teams&quot; in the game, the humans and the Cylons. The game starts like the series, with the humans trying to reach &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Kobol (&lt;/del&gt;RDM&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;|Kobol&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;. Initially, the Cylons are game mechanics thrown at the humans in the form of crisis cards during each player&#039;s turn. As the game progresses, it becomes obvious that one or more players may in fact &#039;&#039;be&#039;&#039; a Cylon and is trying to prevent the humans from getting to Kobol by secretly subverting their efforts to get past the challenges presented in the crisis cards.  Secrecy is a big part of the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The basic game is set in the first season immediately following the destruction of the Twelve Colonies. There are two &quot;teams&quot; in the game, the humans and the Cylons. The game starts like the series, with the humans trying to reach &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;RDM|Kobol&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;. Initially, the Cylons are game mechanics thrown at the humans in the form of crisis cards during each player&#039;s turn. As the game progresses, it becomes obvious that one or more players may in fact &#039;&#039;be&#039;&#039; a Cylon and is trying to prevent the humans from getting to Kobol by secretly subverting their efforts to get past the challenges presented in the crisis cards.  Secrecy is a big part of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed for 3 to 6 players, each player chooses to play as one of ten characters, each with their own skills, abilities and weaknesses, while trying to help mankind reach Kobol. Characters available include [[William Adama]], [[Lee Adama]], [[Kara Thrace]], [[Saul Tigh]], [[Sharon Valerii]], [[Gaius Baltar]], [[Galen Tyrol]], President [[Laura Roslin]], [[Tom Zarek]] and [[Karl Agathon]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed for 3 to 6 players, each player chooses to play as one of ten characters, each with their own skills, abilities and weaknesses, while trying to help mankind reach Kobol. Characters available include [[William Adama]], [[Lee Adama]], [[Kara Thrace]], [[Saul Tigh]], [[Sharon Valerii]], [[Gaius Baltar]], [[Galen Tyrol]], President [[Laura Roslin]], [[Tom Zarek]] and [[Karl Agathon]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The human team wins by making [[FTL]] jumps until reaching &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Kobol (&lt;/del&gt;RDM&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;|Kobol&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;, then making a final jump. During that process, they have to deal with regular crises and keep several resources (food, fuel, morale and population) from running out, while also keeping &#039;&#039;Galactica&#039;&#039; from being destroyed by Cylon ships or boarded by [[Centurion (RDM)|Centurions]]. Half way to Kobol, the &#039;sleeper agent&#039; phase ends, and some players that were human at the start of the game might find out that they are a Cylon. This aspect of the game means that human players might want to be careful about how well they are doing in the game prior to this phase, as other players might notice a sudden change in play style. The Cylon team wins if the any of the resources run out, &#039;&#039;Galactica&#039;&#039; is destroyed, or if a boarding party can &quot;vent the oxygen to space&quot; from the battlestar and kill the crew.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The human team wins by making [[FTL]] jumps until reaching &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;RDM|Kobol&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, then making a final jump. During that process, they have to deal with regular crises and keep several resources (food, fuel, morale and population) from running out, while also keeping &#039;&#039;Galactica&#039;&#039; from being destroyed by Cylon ships or boarded by [[Centurion (RDM)|Centurions]]. Half way to Kobol, the &#039;sleeper agent&#039; phase ends, and some players that were human at the start of the game might find out that they are a Cylon. This aspect of the game means that human players might want to be careful about how well they are doing in the game prior to this phase, as other players might notice a sudden change in play style. The Cylon team wins if the any of the resources run out, &#039;&#039;Galactica&#039;&#039; is destroyed, or if a boarding party can &quot;vent the oxygen to space&quot; from the battlestar and kill the crew.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Expansions ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Expansions ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=227208&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;the &#039;&#039;Galactica&#039;&#039;&quot; to &quot;&#039;&#039;Galactica&#039;&#039;&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=227208&amp;oldid=prev"/>
		<updated>2020-09-07T19:22:24Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;the &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039;&amp;quot; to &amp;quot;&amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:22, 7 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Four new human characters are included: Admiral [[Helena Cain]], [[Anastasia Dualla|Anastasia &amp;quot;Dee&amp;quot; Dualla]], [[Louanne Katraine|Louanne &amp;quot;Kat&amp;quot; Katraine]] and [[Ellen Tigh]]. The expansion also introduces &amp;quot;Cylon Leader&amp;quot; characters; players may choose to have a player openly be a Cylon from the beginning of the game, and that player is able to infiltrate the human fleet, effectively playing as a human until they leave the Fleet. Such a player gets a secret agenda which they must fulfil to win, rather than simply making the humans lose; this might be an agenda which is sympathetic to the human cause, depending on the total number of players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Four new human characters are included: Admiral [[Helena Cain]], [[Anastasia Dualla|Anastasia &amp;quot;Dee&amp;quot; Dualla]], [[Louanne Katraine|Louanne &amp;quot;Kat&amp;quot; Katraine]] and [[Ellen Tigh]]. The expansion also introduces &amp;quot;Cylon Leader&amp;quot; characters; players may choose to have a player openly be a Cylon from the beginning of the game, and that player is able to infiltrate the human fleet, effectively playing as a human until they leave the Fleet. Such a player gets a secret agenda which they must fulfil to win, rather than simply making the humans lose; this might be an agenda which is sympathetic to the human cause, depending on the total number of players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other major change is the end of the game; instead of reaching Kobol, the Fleet eventually finds New Caprica. A new board representing the colony is added, and the players are stranded there until &#039;&#039;Galactica&#039;&#039; returns. To win, the humans must unlock  civilian ships and launch them into orbit to join &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;&#039;&#039;Galactica&#039;&#039;; any ships and personnel left on New Caprica when the Fleet jumps are destroyed or killed, and if those losses reduce any Fleet resources to zero, the humans lose.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other major change is the end of the game; instead of reaching Kobol, the Fleet eventually finds New Caprica. A new board representing the colony is added, and the players are stranded there until &#039;&#039;Galactica&#039;&#039; returns. To win, the humans must unlock  civilian ships and launch them into orbit to join &#039;&#039;Galactica&#039;&#039;; any ships and personnel left on New Caprica when the Fleet jumps are destroyed or killed, and if those losses reduce any Fleet resources to zero, the humans lose.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Exodus ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Exodus ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=227021&amp;oldid=prev</id>
		<title>Joe Beaudoin Jr.: Text replacement - &quot;the Galactica&quot; to &quot;&#039;&#039;Galactica&#039;&#039;&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=227021&amp;oldid=prev"/>
		<updated>2020-09-07T19:08:03Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;the Galactica&amp;quot; to &amp;quot;&amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:08, 7 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;Pegasus&amp;#039;&amp;#039; expansion, released in 2009, adds elements from the second season. These focus on the Battlestar &amp;#039;&amp;#039;[[Pegasus (TRS)|Pegasus]]&amp;#039;&amp;#039;, her crew, and the discovery, settlement and invasion of [[New Caprica]], as well as additional options for Cylon players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;Pegasus&amp;#039;&amp;#039; expansion, released in 2009, adds elements from the second season. These focus on the Battlestar &amp;#039;&amp;#039;[[Pegasus (TRS)|Pegasus]]&amp;#039;&amp;#039;, her crew, and the discovery, settlement and invasion of [[New Caprica]], as well as additional options for Cylon players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;Pegasus&#039;&#039; is represented by an additional game board with new actions players can perform, including executing characters by putting them out of an airlock. Executing a Cylon forces them to reveal themselves, but executing a human reduces the morale of the fleet and forces that player to choose a new human character. (If there are no human characters left, the humans immediately lose the game.) The Pegasus can also fight Cylon ships, and take damage in place of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;Galactica.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;Pegasus&#039;&#039; is represented by an additional game board with new actions players can perform, including executing characters by putting them out of an airlock. Executing a Cylon forces them to reveal themselves, but executing a human reduces the morale of the fleet and forces that player to choose a new human character. (If there are no human characters left, the humans immediately lose the game.) The Pegasus can also fight Cylon ships, and take damage in place of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;Galactica&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Four new human characters are included: Admiral [[Helena Cain]], [[Anastasia Dualla|Anastasia &amp;quot;Dee&amp;quot; Dualla]], [[Louanne Katraine|Louanne &amp;quot;Kat&amp;quot; Katraine]] and [[Ellen Tigh]]. The expansion also introduces &amp;quot;Cylon Leader&amp;quot; characters; players may choose to have a player openly be a Cylon from the beginning of the game, and that player is able to infiltrate the human fleet, effectively playing as a human until they leave the Fleet. Such a player gets a secret agenda which they must fulfil to win, rather than simply making the humans lose; this might be an agenda which is sympathetic to the human cause, depending on the total number of players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Four new human characters are included: Admiral [[Helena Cain]], [[Anastasia Dualla|Anastasia &amp;quot;Dee&amp;quot; Dualla]], [[Louanne Katraine|Louanne &amp;quot;Kat&amp;quot; Katraine]] and [[Ellen Tigh]]. The expansion also introduces &amp;quot;Cylon Leader&amp;quot; characters; players may choose to have a player openly be a Cylon from the beginning of the game, and that player is able to infiltrate the human fleet, effectively playing as a human until they leave the Fleet. Such a player gets a secret agenda which they must fulfil to win, rather than simply making the humans lose; this might be an agenda which is sympathetic to the human cause, depending on the total number of players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Joe Beaudoin Jr.</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=215280&amp;oldid=prev</id>
		<title>Guybrush: /* Exodus */</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Battlestar_Galactica:_The_Board_Game&amp;diff=215280&amp;oldid=prev"/>
		<updated>2015-03-05T15:19:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Exodus&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:19, 5 March 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Conflicted Loyalties&amp;#039;&amp;#039;&amp;#039; replaces the standard loyalty cards (&amp;quot;You are a Cylon&amp;quot; and &amp;quot;You are Not a Cylon&amp;quot;) with one or both of two new sets, each specifying an individual goal that a player must fulfil. Personal Goals can be possessed by humans or Cylons, and revealed for some benefit if certain conditions are met. If unfulfilled at the end of the game, a Personal Goal reduces a resource, possibly causing the humans to lose. [[Final Five]] Goals identify a player as one of the Final Five, with specific agenda. Final Five players, while technically Cylons, are treated as human or Cylon based on their other Loyalty cards, since the Final Five may side with either faction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Conflicted Loyalties&amp;#039;&amp;#039;&amp;#039; replaces the standard loyalty cards (&amp;quot;You are a Cylon&amp;quot; and &amp;quot;You are Not a Cylon&amp;quot;) with one or both of two new sets, each specifying an individual goal that a player must fulfil. Personal Goals can be possessed by humans or Cylons, and revealed for some benefit if certain conditions are met. If unfulfilled at the end of the game, a Personal Goal reduces a resource, possibly causing the humans to lose. [[Final Five]] Goals identify a player as one of the Final Five, with specific agenda. Final Five players, while technically Cylons, are treated as human or Cylon based on their other Loyalty cards, since the Final Five may side with either faction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;The Cylon Fleet&#039;&#039;&#039; adds a new board which tracks progress of the Cylon Fleet pursuing the Colonial Fleet. This replaces the random attacks provided by cards in the base game and instead shows players the Cylon Fleet growing ever closer. To balance this, this option also adds a new title of &quot;CAG&quot;, giving one player additional control over the human fighters, and a limited number of [[Viper (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mark VII&lt;/del&gt;)|Mark VII Vipers]]s, which are faster and harder to destroy than the Mark II model.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;The Cylon Fleet&#039;&#039;&#039; adds a new board which tracks progress of the Cylon Fleet pursuing the Colonial Fleet. This replaces the random attacks provided by cards in the base game and instead shows players the Cylon Fleet growing ever closer. To balance this, this option also adds a new title of &quot;CAG&quot;, giving one player additional control over the human fighters, and a limited number of [[Viper (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TRS&lt;/ins&gt;)|Mark VII Vipers]]s, which are faster and harder to destroy than the Mark II model.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Ionian Nebula&amp;#039;&amp;#039;&amp;#039; replaces Kobol with the [[Ionian Nebula]]. It also adds a number of allies - characters not directly controlled by players, but who may aid or hinder them - and introduces trauma in the form of tokens. These tokens affect the behaviour of allies, the outcome of trials among the humans or Cylons, and may even directly cause the character to be executed. The game culminates in the [[Battle of the Ionian Nebula]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Ionian Nebula&amp;#039;&amp;#039;&amp;#039; replaces Kobol with the [[Ionian Nebula]]. It also adds a number of allies - characters not directly controlled by players, but who may aid or hinder them - and introduces trauma in the form of tokens. These tokens affect the behaviour of allies, the outcome of trials among the humans or Cylons, and may even directly cause the character to be executed. The game culminates in the [[Battle of the Ionian Nebula]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
</feed>