Template:Ship Data: Difference between revisions

Template page
m (Changed "status" to "fate", since the story has concluded.)
m (seems to work, moving the hidden things so that the game headers are hidden unless specified in the template...)
(6 intermediate revisions by the same user not shown)
Line 58: Line 58:
| style="white-space:nowrap;" valign="top" | '''Other Images:'''
| style="white-space:nowrap;" valign="top" | '''Other Images:'''
| colspan="2" valign="top" | ''[[{{FULLPAGENAME}}#Related Imagery|Gallery]]''
| colspan="2" valign="top" | ''[[{{FULLPAGENAME}}#Related Imagery|Gallery]]''
|- style="text-align: center;"
 
! colspan="3" class="infoboxheader hiddenStructure{{{length|}}}{{{width|}}}{{{height|}}}{{{wingspan|}}}" | '''Dimensions'''
|- style="text-align: center;" class="infoboxheader hiddenStructure{{{length|}}}{{{width|}}}{{{height|}}}{{{wingspan|}}}"
! colspan="3" | '''Dimensions'''
|-class="hiddenStructure{{{length|}}}"
|-class="hiddenStructure{{{length|}}}"
| valign="top" | '''Length:'''
| valign="top" | '''Length:'''
Line 78: Line 79:
| valign="top" | '''Other:'''
| valign="top" | '''Other:'''
| colspan="2" valign="top" | {{{otherdi}}}
| colspan="2" valign="top" | {{{otherdi}}}
|- style="text-align: center;" class="infoboxheader hiddenStructure{{{cost|}}}"
! colspan="3" | '''Game Information'''
|-class="hiddenStructure{{{cost|}}}"
| valign="top" | '''Cost:'''
| colspan="2" valign="top" | {{{cost}}}
|-class="hiddenStructure{{{hull size|}}}"
| valign="top" | '''Hull Size:'''
| colspan="2" valign="top" | {{{hull size}}}
|-class="hiddenStructure{{{hull|}}}"
| valign="top" | '''Hull:'''
| colspan="2" valign="top" | {{{hull}}}
|- style="text-align: center;" class="infoboxheader hiddenStructure{{{ftl cooldown|}}}{{{speed|}}}{{{turn rate|}}}"
! colspan="3" | '''Mobility'''
|-class="hiddenStructure{{{ftl cooldown|}}}"
| valign="top" | '''FTL Cooldown:'''
| colspan="2" valign="top" | {{{ftl cooldown}}} turns
|-class="hiddenStructure{{{speed|}}}"
| valign="top" | '''Speed:'''
| colspan="2" valign="top" | {{{speed}}} m/s
|-class="hiddenStructure{{{turn rate|}}}"
| valign="top" | '''Turn Rate:'''
| colspan="2" valign="top" | {{{turn rate}}}°/turn
|- style="text-align: center;" class="infoboxheader hiddenStructure{{{armor total|}}}"
! colspan="3" | '''Armor Sum'''
|-class="hiddenStructure{{{armor total|}}}"
| valign="top" | '''Armor Total:'''
| colspan="2" valign="top" | {{{armor total}}}
|-class="hiddenStructure{{{armor left|}}}"
| valign="top" | '''Armor Left:'''
| colspan="2" valign="top" | {{{armor left}}}
|-class="hiddenStructure{{{armor right|}}}"
| valign="top" | '''Armor Right:'''
| colspan="2" valign="top" | {{{armor right}}}
|-class="hiddenStructure{{{armor front|}}}"
| valign="top" | '''Armor Front:'''
| colspan="2" valign="top" | {{{armor front}}}
|-class="hiddenStructure{{{armor rear|}}}"
| valign="top" | '''Armor Rear:'''
| colspan="2" valign="top" | {{{armor rear}}}
|-class="hiddenStructure{{{armor top|}}}"
| valign="top" | '''Armor Top:'''
| colspan="2" valign="top" | {{{armor top}}}
|-class="hiddenStructure{{{armor bottom|}}}"
| valign="top" | '''Armor Bottom:'''
| colspan="2" valign="top" | {{{armor bottom}}}
|- style="text-align: center;" class="infoboxheader hiddenStructure{{{dradis range|}}}{{{munitions|}}}{{{munition slots|}}}{{{processing power|}}}{{{squadrons|}}}{{{special abilities|}}}"
! colspan="3" | '''Armament'''
|-class="hiddenStructure{{{dradis range|}}}"
| valign="top" | '''[[DRADIS]] Range:'''
| colspan="2" valign="top" | {{{dradis range}}}
|-class="hiddenStructure{{{processing power|}}}"
| valign="top" | '''Processing Power:'''
| colspan="2" valign="top" | {{{processing power}}}
|-class="hiddenStructure{{{munitions|}}}"
| valign="top" | '''Munition Slots:'''
| colspan="2" valign="top" | {{{munitions}}}
|-class="hiddenStructure{{{munition cooldown|}}}"
| valign="top" | '''Munition Cooldown Period:'''
| colspan="2" valign="top" | {{{munition cooldown}}} turns
|-class="hiddenStructure{{{squadrons|}}}"
| valign="top" | '''Squadron Slots:'''
| colspan="2" valign="top" | {{{squadrons}}}
|-class="hiddenStructure{{{special abilities|}}}"
| valign="top" | '''Special Abilities:'''
| colspan="2" valign="top" | {{{special abilities}}}
|}
|}
</includeonly><noinclude>
</includeonly><noinclude>
Line 141: Line 208:
* '''otherdi''': Insert other dimensions in here followed by <code><nowiki><br /></nowiki></code>.
* '''otherdi''': Insert other dimensions in here followed by <code><nowiki><br /></nowiki></code>.
* '''img''': Set to '''Y''' if there are more images below in a gallery format.
* '''img''': Set to '''Y''' if there are more images below in a gallery format.
=== ''Deadlock'' parameters ===
Parameters relating to ''[[Battlestar Galactica Deadlock]]''.
* '''cost:''' Ship command point costs.
* '''ftl cooldown:''' Time for [[FTL]] to cool down between uses.
* '''speed:''' ''Numeric value only.'' Speed per turn in m/s.
* '''turn rate:''' ''Numeric value only.'' Rate of turn, automatically formatted to be shown in degrees.
* '''hull size:''' Hull "size"/value.
* '''hull:''' Hull hit point value.
* '''armor total:''' Total armor value.
* '''armor left:''' Armor value for left/port side.
* '''armor right:''' Armor value for right/starboard side.
* '''armor front:''' Armor value for front/stern side.
* '''armor rear:''' Armor value for rear/aft side.
* '''armor top:''' Armor value for top side.
* '''armor bottom:''' Armor value for bottom side.
* '''munitions:''' Munition type, can be separated by commas.
* '''munition cooldown:''' ''Numeric value only.'' Cooldown period for munitions between uses.
* '''squadrons:''' Number of squadrons that the ship can hold.
* '''processing power:''' Processing power for computer use.
* '''dradis range:''' ''Numeric value only.'' Numeric range of the ship's [[DRADIS]] sensor range.
* '''special abilities:''' Special abilities as a terse sentence/term.


[[Category:Infobox|Ship Data]]
[[Category:Infobox|Ship Data]]
[[de:Vorlage:Schiffsdaten]]
[[de:Vorlage:Schiffsdaten]]
</noinclude>
</noinclude>

Revision as of 03:47, 16 August 2019


Documentation[edit]

This template allows for quick updating of Battlestar Wiki articles that are related to Galactica ships. This template uses lower case parameters only.

Usage[edit]

{{Ship Data
| image= 
| title=
| race= 
| type= 
| ftl= 
| propol=
| crew= 
| cap=
| co= 
| xo= 
| role=
| weapons=
| aircraft=  
| arm= 
| def= 
| status=
| patch= 
| width=
| height=
| length=
| weight=
| wingspan=
| otherdi=
| img= 
}}

Optional parameters[edit]

  • image: The filename of the images.
  • title: What is the ship's name.
  • race: Insert the race of the ship (Cylon or Colonial).
  • type: Civilian or military.
  • ftl: Is the ship FTL-capable.
  • propol: What is its normal propulsion.
  • crew: Estimated crew capacity.
  • cap: Estimated overall capacity.
  • co: Who is the CO of the ship. Please wikify.
  • xo: Who is the XO of the ship. Please wikify.
  • role: Ship function.
  • weapons: Type of armament.
  • arm: Detailed weapons list.
  • def: Detailed defenses list.
  • aircraft: Details aircraft carried aboard ships.
  • fate: The fate of the ship in question (unknown/decommissioned/destroyed/scuttled/etc).
  • patch: Ship's patch/emblem.
  • width: Width, not Including Wings or Pods.
  • height: Height, not including wings or pods.
  • length: Length, not including wings or pods.
  • weight: Displacement of ship.
  • wingspan: Wingspan width; pod width.
  • otherdi: Insert other dimensions in here followed by <br />.
  • img: Set to Y if there are more images below in a gallery format.

Deadlock parameters[edit]

Parameters relating to Battlestar Galactica Deadlock.

  • cost: Ship command point costs.
  • ftl cooldown: Time for FTL to cool down between uses.
  • speed: Numeric value only. Speed per turn in m/s.
  • turn rate: Numeric value only. Rate of turn, automatically formatted to be shown in degrees.
  • hull size: Hull "size"/value.
  • hull: Hull hit point value.
  • armor total: Total armor value.
  • armor left: Armor value for left/port side.
  • armor right: Armor value for right/starboard side.
  • armor front: Armor value for front/stern side.
  • armor rear: Armor value for rear/aft side.
  • armor top: Armor value for top side.
  • armor bottom: Armor value for bottom side.
  • munitions: Munition type, can be separated by commas.
  • munition cooldown: Numeric value only. Cooldown period for munitions between uses.
  • squadrons: Number of squadrons that the ship can hold.
  • processing power: Processing power for computer use.
  • dradis range: Numeric value only. Numeric range of the ship's DRADIS sensor range.
  • special abilities: Special abilities as a terse sentence/term.