Portal talk:Battlestar Galactica (RDM)

Discussion page of Portal:Battlestar Galactica (RDM)
Revision as of 07:35, 5 June 2006 by Day (talk | contribs) (→‎Columns)

This portal isn't showing some of the pictures. --Grafix 13:36, 24 April 2006 (CDT)

Visual Character Nav[edit]

Would somebody be interested in a visual character navigation for this page, similar to the TOS portal? Which characters? Maybe use the Characters template as a guide? --Steelviper 12:56, 25 April 2006 (CDT)

Potential Todos[edit]

  1. + Things you can do (links to appropriate RDM specific work queue categories)
  2. + Did you know... (maybe import the did you hear that got yanked from main page, and move it here?)
  3. - cast & crew bios (move down to respective subportals to make more room for "in show" stuff?)
  4. consider adding new sections (don't know what)
  5. add more chars to the visual nav (do we want more?)
  6. reconsider featured episode (how many features do we want to run total?)
Feel free to mark this list up, revise it, or cross them off if you do any of them. Just some ideas. --Steelviper 15:10, 28 April 2006 (CDT)

Columns[edit]

I hacked the columns to look, in my opinion, cleaner. However, I'd feel a lot better if they weren't defined by percentage, but simply given padding so that they'd stay a fixed distance from each other. I can do this (I'm fairly certain), but before I did, I thought I'd see if anyone hated the idea. --Day (Talk - Admin) 23:43, 2 June 2006 (CDT)

Looks good. :) --Shane (T - C - E) 23:52, 2 June 2006 (CDT)
The issue with my hack, is that if you resize your browser window, the gap changes size. I'm not sure about anyone else, but that drives me nuts even though I never resize my window (I have, uh, issues with this, I guess). It's also sloppy web dev'ing. I'll give it a few more days and, assuming I remmeber, see about a more permanent fix. --Day (Talk - Admin) 23:33, 3 June 2006 (CDT)

I'm currently messing with the columns... The way it is now, sort of works, but resize your window slowly and you'll notice that the columns flicker between being next to each other and below each other. This is due to some weird pixel-rounding issues with regard to calculating percentages. There is a way to get around this, I swear. I just can't remember it. I'll do some more research and fix it. When I do (or if I can't and need help) I'll post here.

The left-hand tool column makes things a bit odd, too... Sometimes, Firefox wants "100%" to mean the number of pixels my window is wide, so it makes the page exist, invisible, out the right of my window (you expand window and the page expands to match). In order to tell why this is, I'd have to spend a lot of time looking at the code that generates this thing, which I don't really want to do. --Day (Talk - Admin) 01:06, 5 June 2006 (CDT)

Okay. Look at this in Firefox(win) and it works like I want it to exactly. This is a kind of a quick rip-off of the Geckofix Jello Mold Piefecta layout. IE has problems with min-width (and I don't know about adding the Holly hack to inline CSS to make it work right), but this is a known bug, and one of the many reasons to hate Ie. Opera(win) and Safari(mac) have a weird problem that I've yet to figure out. Firefox(mac) seems to want an extra <div style="clear: both;">, so I'll add that right now. --Day (Talk - Admin) 01:35, 5 June 2006 (CDT)
Just noticed a small issue... I have a ways to go with this yet. Stand by. --Day (Talk - Admin) 01:58, 5 June 2006 (CDT)
Okay! Cross-browser testing shows I'm in the clear now. It's CSSed all to hell. I tried to make the space between columns the same as the space between boxes vertically. I hope that's coherant. Changing that spacing is kind of tricky (you have to change three numbers), but once we get it settled, it should be a snap. I also just arbitrarily picked a static 350px for the right-column. I felt it looked like a good size. We can change that, if others like it smaller or bigger... Thing is, though, it has to be fixed-width, the way I have it set up. To change it, we have to change two numbers. I'll comment the code better right now. I will try my best to answer any questions people have about what I did and/or how I did it. --Day (Talk - Admin) 02:35, 5 June 2006 (CDT)